citra/src/video_core/pica_types.h

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// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstring>
#include "common/common_types.h"
namespace Pica {
/**
* Template class for converting arbitrary Pica float types to IEEE 754 32-bit single-precision
* floating point.
*
* When decoding, format is as follows:
* - The first `M` bits are the mantissa
* - The next `E` bits are the exponent
* - The last bit is the sign bit
*
2015-12-29 03:03:53 +01:00
* @todo Verify on HW if this conversion is sufficiently accurate.
*/
template<unsigned M, unsigned E>
struct Float {
public:
static Float<M, E> FromFloat32(float val) {
Float<M, E> ret;
ret.value = val;
return ret;
}
static Float<M, E> FromRaw(u32 hex) {
Float<M, E> res;
const int width = M + E + 1;
const int bias = 128 - (1 << (E - 1));
const int exponent = (hex >> M) & ((1 << E) - 1);
const unsigned mantissa = hex & ((1 << M) - 1);
if (hex & ((1 << (width - 1)) - 1))
hex = ((hex >> (E + M)) << 31) | (mantissa << (23 - M)) | ((exponent + bias) << 23);
else
hex = ((hex >> (E + M)) << 31);
std::memcpy(&res.value, &hex, sizeof(float));
return res;
}
static Float<M, E> Zero() {
return FromFloat32(0.f);
}
// Not recommended for anything but logging
float ToFloat32() const {
return value;
}
Float<M, E> operator * (const Float<M, E>& flt) const {
if ((this->value == 0.f && !std::isnan(flt.value)) ||
(flt.value == 0.f && !std::isnan(this->value)))
// PICA gives 0 instead of NaN when multiplying by inf
return Zero();
return Float<M, E>::FromFloat32(ToFloat32() * flt.ToFloat32());
}
Float<M, E> operator / (const Float<M, E>& flt) const {
return Float<M, E>::FromFloat32(ToFloat32() / flt.ToFloat32());
}
Float<M, E> operator + (const Float<M, E>& flt) const {
return Float<M, E>::FromFloat32(ToFloat32() + flt.ToFloat32());
}
Float<M, E> operator - (const Float<M, E>& flt) const {
return Float<M, E>::FromFloat32(ToFloat32() - flt.ToFloat32());
}
Float<M, E>& operator *= (const Float<M, E>& flt) {
if ((this->value == 0.f && !std::isnan(flt.value)) ||
(flt.value == 0.f && !std::isnan(this->value)))
// PICA gives 0 instead of NaN when multiplying by inf
*this = Zero();
else value *= flt.ToFloat32();
return *this;
}
Float<M, E>& operator /= (const Float<M, E>& flt) {
value /= flt.ToFloat32();
return *this;
}
Float<M, E>& operator += (const Float<M, E>& flt) {
value += flt.ToFloat32();
return *this;
}
Float<M, E>& operator -= (const Float<M, E>& flt) {
value -= flt.ToFloat32();
return *this;
}
Float<M, E> operator - () const {
return Float<M, E>::FromFloat32(-ToFloat32());
}
bool operator < (const Float<M, E>& flt) const {
return ToFloat32() < flt.ToFloat32();
}
bool operator > (const Float<M, E>& flt) const {
return ToFloat32() > flt.ToFloat32();
}
bool operator >= (const Float<M, E>& flt) const {
return ToFloat32() >= flt.ToFloat32();
}
bool operator <= (const Float<M, E>& flt) const {
return ToFloat32() <= flt.ToFloat32();
}
bool operator == (const Float<M, E>& flt) const {
return ToFloat32() == flt.ToFloat32();
}
bool operator != (const Float<M, E>& flt) const {
return ToFloat32() != flt.ToFloat32();
}
private:
static const unsigned MASK = (1 << (M + E + 1)) - 1;
static const unsigned MANTISSA_MASK = (1 << M) - 1;
static const unsigned EXPONENT_MASK = (1 << E) - 1;
// Stored as a regular float, merely for convenience
// TODO: Perform proper arithmetic on this!
float value;
};
using float24 = Float<16, 7>;
using float20 = Float<12, 7>;
using float16 = Float<10, 5>;
} // namespace Pica