game_list: Remove unnecessary QString initialization in KeyReleaseEater

QString initializes to an empty string by default, so this does nothing
meaningful. While we're at it, use a constructor initializer list for
initializing the gamelist member variable.
This commit is contained in:
Lioncash 2018-07-18 16:44:17 -04:00
parent 7f1303a834
commit 033e889645
1 changed files with 1 additions and 4 deletions

View File

@ -31,10 +31,7 @@
#include "core/hle/service/fs/archive.h"
#include "core/loader/loader.h"
GameList::SearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) {
this->gamelist = gamelist;
edit_filter_text_old = "";
}
GameList::SearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) : gamelist{gamelist} {}
// EventFilter in order to process systemkeys while editing the searchfield
bool GameList::SearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) {