From 08013638403c01165844e3640a21523e09b7281e Mon Sep 17 00:00:00 2001 From: MerryMage Date: Fri, 26 Feb 2016 00:12:38 +0000 Subject: [PATCH] renderer_opengl: Initalise fragment shader LUT textures --- src/video_core/renderer_opengl/gl_state.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp index ab4b6c7b1..08e4d0b54 100644 --- a/src/video_core/renderer_opengl/gl_state.cpp +++ b/src/video_core/renderer_opengl/gl_state.cpp @@ -48,6 +48,10 @@ OpenGLState::OpenGLState() { texture_unit.sampler = 0; } + for (auto& lut : lighting_lut) { + lut.texture_1d = 0; + } + draw.framebuffer = 0; draw.vertex_array = 0; draw.vertex_buffer = 0;