fix preffered game

This commit is contained in:
BreadFish64 2018-05-21 20:53:48 -05:00
parent 1a57f9488f
commit 31a9fdb00b
1 changed files with 10 additions and 1 deletions

View File

@ -25,7 +25,7 @@
HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list,
std::shared_ptr<Core::AnnounceMultiplayerSession> session)
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
ui(std::make_unique<Ui::HostRoom>()), announce_multiplayer_session(session), game_list(list) {
ui(std::make_unique<Ui::HostRoom>()), announce_multiplayer_session(session) {
ui->setupUi(this);
// set up validation for all of the fields
@ -35,6 +35,15 @@ HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list,
ui->port->setPlaceholderText(QString::number(Network::DefaultRoomPort));
// Create a proxy to the game list to display the list of preferred games
game_list = new QStandardItemModel;
for (int i = 0; i < list->rowCount(); i++) {
auto parent = list->item(i, 0);
for (int j = 0; j < parent->rowCount(); j++) {
game_list->appendRow(parent->child(j)->clone());
}
}
proxy = new ComboBoxProxyModel;
proxy->setSourceModel(game_list);
proxy->sort(0, Qt::AscendingOrder);