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Add FRD:U service and functions
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@ -36,6 +36,7 @@ set(SRCS
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hle/service/dsp_dsp.cpp
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hle/service/dsp_dsp.cpp
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hle/service/err_f.cpp
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hle/service/err_f.cpp
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hle/service/fs_user.cpp
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hle/service/fs_user.cpp
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hle/service/frd_u.cpp
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hle/service/gsp_gpu.cpp
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hle/service/gsp_gpu.cpp
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hle/service/hid_user.cpp
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hle/service/hid_user.cpp
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hle/service/mic_u.cpp
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hle/service/mic_u.cpp
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@ -106,6 +107,7 @@ set(HEADERS
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hle/service/dsp_dsp.h
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hle/service/dsp_dsp.h
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hle/service/err_f.h
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hle/service/err_f.h
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hle/service/fs_user.h
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hle/service/fs_user.h
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hle/service/frd_u.h
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hle/service/gsp_gpu.h
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hle/service/gsp_gpu.h
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hle/service/hid_user.h
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hle/service/hid_user.h
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hle/service/mic_u.h
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hle/service/mic_u.h
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35
src/core/hle/service/frd_u.cpp
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35
src/core/hle/service/frd_u.cpp
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@ -0,0 +1,35 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "common/log.h"
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#include "core/hle/hle.h"
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#include "core/hle/service/frd_u.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace FRD_U
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namespace FRD_U {
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const Interface::FunctionInfo FunctionTable[] = {
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{0x00050000, nullptr, "GetFriendKey"},
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{0x00080000, nullptr, "GetMyPresence"},
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{0x00100040, nullptr, "GetPassword"},
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{0x00190042, nullptr, "GetFriendFavoriteGame"},
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{0x001A00C4, nullptr, "GetFriendInfo"},
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{0x001B0080, nullptr, "IsOnFriendList"},
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{0x001C0042, nullptr, "DecodeLocalFriendCode"},
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{0x001D0002, nullptr, "SetCurrentlyPlayingText"},
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{0x00320042, nullptr, "SetClientSdkVersion"}
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Interface class
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Interface::Interface() {
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Register(FunctionTable, ARRAY_SIZE(FunctionTable));
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}
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Interface::~Interface() {
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}
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} // namespace
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27
src/core/hle/service/frd_u.h
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27
src/core/hle/service/frd_u.h
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@ -0,0 +1,27 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include "core/hle/service/service.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace FRD_U
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namespace FRD_U {
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class Interface : public Service::Interface {
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public:
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Interface();
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~Interface();
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/**
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* Gets the string port name used by CTROS for the service
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* @return Port name of service
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*/
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std::string GetPortName() const {
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return "frd:u";
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}
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};
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} // namespace
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@ -12,6 +12,7 @@
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#include "core/hle/service/dsp_dsp.h"
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#include "core/hle/service/dsp_dsp.h"
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#include "core/hle/service/err_f.h"
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#include "core/hle/service/err_f.h"
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#include "core/hle/service/fs_user.h"
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#include "core/hle/service/fs_user.h"
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#include "core/hle/service/frd_u.h"
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#include "core/hle/service/gsp_gpu.h"
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#include "core/hle/service/gsp_gpu.h"
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#include "core/hle/service/hid_user.h"
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#include "core/hle/service/hid_user.h"
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#include "core/hle/service/mic_u.h"
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#include "core/hle/service/mic_u.h"
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@ -80,6 +81,7 @@ void Init() {
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g_manager->AddService(new CFG_U::Interface);
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g_manager->AddService(new CFG_U::Interface);
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g_manager->AddService(new DSP_DSP::Interface);
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g_manager->AddService(new DSP_DSP::Interface);
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g_manager->AddService(new ERR_F::Interface);
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g_manager->AddService(new ERR_F::Interface);
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g_manager->AddService(new FRD_U::Interface);
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g_manager->AddService(new FS_User::Interface);
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g_manager->AddService(new FS_User::Interface);
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g_manager->AddService(new GSP_GPU::Interface);
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g_manager->AddService(new GSP_GPU::Interface);
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g_manager->AddService(new HID_User::Interface);
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g_manager->AddService(new HID_User::Interface);
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