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GPU: Initialize GPU registers to some sensible default state.
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@ -353,7 +353,22 @@ void Update() {
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/// Initialize hardware
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/// Initialize hardware
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void Init() {
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void Init() {
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g_last_ticks = Core::g_app_core->GetTicks();
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g_last_ticks = Core::g_app_core->GetTicks();
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SetFramebufferLocation(FRAMEBUFFER_LOCATION_FCRAM);
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// SetFramebufferLocation(FRAMEBUFFER_LOCATION_FCRAM);
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SetFramebufferLocation(FRAMEBUFFER_LOCATION_VRAM);
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// TODO: Width should be 240 instead?
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g_regs.top_framebuffer.width = 480;
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g_regs.top_framebuffer.height = 400;
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g_regs.top_framebuffer.stride = 480*3;
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g_regs.top_framebuffer.color_format = Registers::FramebufferFormat::RGB8;
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g_regs.top_framebuffer.active_fb = 0;
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g_regs.sub_framebuffer.width = 480;
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g_regs.sub_framebuffer.height = 400;
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g_regs.sub_framebuffer.stride = 480*3;
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g_regs.sub_framebuffer.color_format = Registers::FramebufferFormat::RGB8;
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g_regs.sub_framebuffer.active_fb = 0;
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NOTICE_LOG(GPU, "initialized OK");
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NOTICE_LOG(GPU, "initialized OK");
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}
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}
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