mirror of
https://github.com/citra-mirror/citra.git
synced 2024-08-20 02:13:23 +02:00
GLRasterizer: Implemented stencil testing in the hw renderer.
This commit is contained in:
parent
186873420f
commit
46f660a789
@ -268,7 +268,8 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) {
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
// Stencil test
|
// Stencil test
|
||||||
case PICA_REG_INDEX(output_merger.stencil_test):
|
case PICA_REG_INDEX(output_merger.stencil_test.raw_func):
|
||||||
|
case PICA_REG_INDEX(output_merger.stencil_test.raw_op):
|
||||||
SyncStencilTest();
|
SyncStencilTest();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
@ -675,7 +676,15 @@ void RasterizerOpenGL::SyncLogicOp() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerOpenGL::SyncStencilTest() {
|
void RasterizerOpenGL::SyncStencilTest() {
|
||||||
// TODO: Implement stencil test, mask, and op
|
const auto& regs = Pica::g_state.regs;
|
||||||
|
state.stencil.test_enabled = regs.output_merger.stencil_test.enable && regs.framebuffer.depth_format == Pica::Regs::DepthFormat::D24S8;
|
||||||
|
state.stencil.test_func = PicaToGL::CompareFunc(regs.output_merger.stencil_test.func);
|
||||||
|
state.stencil.test_ref = regs.output_merger.stencil_test.reference_value;
|
||||||
|
state.stencil.test_mask = regs.output_merger.stencil_test.input_mask;
|
||||||
|
state.stencil.write_mask = regs.output_merger.stencil_test.write_mask;
|
||||||
|
state.stencil.action_stencil_fail = PicaToGL::StencilOp(regs.output_merger.stencil_test.action_stencil_fail);
|
||||||
|
state.stencil.action_depth_fail = PicaToGL::StencilOp(regs.output_merger.stencil_test.action_depth_fail);
|
||||||
|
state.stencil.action_depth_pass = PicaToGL::StencilOp(regs.output_merger.stencil_test.action_depth_pass);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerOpenGL::SyncDepthTest() {
|
void RasterizerOpenGL::SyncDepthTest() {
|
||||||
|
@ -26,6 +26,9 @@ OpenGLState::OpenGLState() {
|
|||||||
stencil.test_ref = 0;
|
stencil.test_ref = 0;
|
||||||
stencil.test_mask = -1;
|
stencil.test_mask = -1;
|
||||||
stencil.write_mask = -1;
|
stencil.write_mask = -1;
|
||||||
|
stencil.action_depth_fail = GL_KEEP;
|
||||||
|
stencil.action_depth_pass = GL_KEEP;
|
||||||
|
stencil.action_stencil_fail = GL_KEEP;
|
||||||
|
|
||||||
blend.enabled = false;
|
blend.enabled = false;
|
||||||
blend.src_rgb_func = GL_ONE;
|
blend.src_rgb_func = GL_ONE;
|
||||||
@ -105,6 +108,12 @@ void OpenGLState::Apply() {
|
|||||||
glStencilFunc(stencil.test_func, stencil.test_ref, stencil.test_mask);
|
glStencilFunc(stencil.test_func, stencil.test_ref, stencil.test_mask);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (stencil.action_depth_fail != cur_state.stencil.action_depth_fail ||
|
||||||
|
stencil.action_depth_pass != cur_state.stencil.action_depth_pass ||
|
||||||
|
stencil.action_stencil_fail != cur_state.stencil.action_stencil_fail) {
|
||||||
|
glStencilOp(stencil.action_stencil_fail, stencil.action_depth_fail, stencil.action_depth_pass);
|
||||||
|
}
|
||||||
|
|
||||||
// Stencil mask
|
// Stencil mask
|
||||||
if (stencil.write_mask != cur_state.stencil.write_mask) {
|
if (stencil.write_mask != cur_state.stencil.write_mask) {
|
||||||
glStencilMask(stencil.write_mask);
|
glStencilMask(stencil.write_mask);
|
||||||
|
@ -32,6 +32,9 @@ public:
|
|||||||
GLint test_ref; // GL_STENCIL_REF
|
GLint test_ref; // GL_STENCIL_REF
|
||||||
GLuint test_mask; // GL_STENCIL_VALUE_MASK
|
GLuint test_mask; // GL_STENCIL_VALUE_MASK
|
||||||
GLuint write_mask; // GL_STENCIL_WRITEMASK
|
GLuint write_mask; // GL_STENCIL_WRITEMASK
|
||||||
|
GLenum action_stencil_fail; // GL_STENCIL_FAIL
|
||||||
|
GLenum action_depth_fail; // GL_STENCIL_PASS_DEPTH_FAIL
|
||||||
|
GLenum action_depth_pass; // GL_STENCIL_PASS_DEPTH_PASS
|
||||||
} stencil;
|
} stencil;
|
||||||
|
|
||||||
struct {
|
struct {
|
||||||
|
@ -152,6 +152,27 @@ inline GLenum CompareFunc(Pica::Regs::CompareFunc func) {
|
|||||||
return compare_func_table[(unsigned)func];
|
return compare_func_table[(unsigned)func];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
inline GLenum StencilOp(Pica::Regs::StencilAction action) {
|
||||||
|
static const GLenum stencil_op_table[] = {
|
||||||
|
GL_KEEP, // StencilAction::Keep
|
||||||
|
GL_KEEP,
|
||||||
|
GL_REPLACE, // StencilAction::Replace
|
||||||
|
GL_INCR, // StencilAction::Increment
|
||||||
|
GL_DECR, // StencilAction::Decrement
|
||||||
|
GL_INVERT // StencilAction::Invert
|
||||||
|
};
|
||||||
|
|
||||||
|
// Range check table for input
|
||||||
|
if ((unsigned)action >= ARRAY_SIZE(stencil_op_table)) {
|
||||||
|
LOG_CRITICAL(Render_OpenGL, "Unknown stencil op %d", action);
|
||||||
|
UNREACHABLE();
|
||||||
|
|
||||||
|
return GL_KEEP;
|
||||||
|
}
|
||||||
|
|
||||||
|
return stencil_op_table[(unsigned)action];
|
||||||
|
}
|
||||||
|
|
||||||
inline std::array<GLfloat, 4> ColorRGBA8(const u8* bytes) {
|
inline std::array<GLfloat, 4> ColorRGBA8(const u8* bytes) {
|
||||||
return { { bytes[0] / 255.0f,
|
return { { bytes[0] / 255.0f,
|
||||||
bytes[1] / 255.0f,
|
bytes[1] / 255.0f,
|
||||||
|
Loading…
Reference in New Issue
Block a user