diff --git a/src/audio_core/hle/dsp.h b/src/audio_core/hle/dsp.h index 14c4000c6..376436c29 100644 --- a/src/audio_core/hle/dsp.h +++ b/src/audio_core/hle/dsp.h @@ -66,9 +66,9 @@ static_assert(std::is_trivially_copyable::value, "u32_dsp isn't trivial #endif // There are 15 structures in each memory region. A table of them in the order they appear in memory -// is presented below +// is presented below: // -// Pipe 2 # First Region DSP Address Purpose Control +// # First Region DSP Address Purpose Control // 5 0x8400 DSP Status DSP // 9 0x8410 DSP Debug Info DSP // 6 0x8540 Final Mix Samples DSP @@ -85,6 +85,9 @@ static_assert(std::is_trivially_copyable::value, "u32_dsp isn't trivial // 14 0xAC5C Surround Sound Related // 0 0xBFFF Frame Counter Application // +// #: This refers to the order in which they appear in the DspPipe::Audio DSP pipe. +// See also: DSP::HLE::PipeRead. +// // Note that the above addresses do vary slightly between audio firmwares observed; the addresses are // not fixed in stone. The addresses above are only an examplar; they're what this implementation // does and provides to applications. @@ -472,13 +475,47 @@ struct SharedMemory { AdpcmCoefficients adpcm_coefficients; - /// Unknown 10-14 (Surround sound related) - INSERT_PADDING_DSPWORDS(0x16ED); + struct { + INSERT_PADDING_DSPWORDS(0x100); + } unknown10; + + struct { + INSERT_PADDING_DSPWORDS(0xC0); + } unknown11; + + struct { + INSERT_PADDING_DSPWORDS(0x180); + } unknown12; + + struct { + INSERT_PADDING_DSPWORDS(0xA); + } unknown13; + + struct { + INSERT_PADDING_DSPWORDS(0x13A3); + } unknown14; u16_le frame_counter; }; ASSERT_DSP_STRUCT(SharedMemory, 0x8000); +// Structures must have an offset that is a multiple of two. +static_assert(offsetof(SharedMemory, frame_counter) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); +static_assert(offsetof(SharedMemory, source_configurations) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); +static_assert(offsetof(SharedMemory, source_statuses) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); +static_assert(offsetof(SharedMemory, adpcm_coefficients) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); +static_assert(offsetof(SharedMemory, dsp_configuration) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); +static_assert(offsetof(SharedMemory, dsp_status) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); +static_assert(offsetof(SharedMemory, final_samples) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); +static_assert(offsetof(SharedMemory, intermediate_mix_samples) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); +static_assert(offsetof(SharedMemory, compressor) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); +static_assert(offsetof(SharedMemory, dsp_debug) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); +static_assert(offsetof(SharedMemory, unknown10) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); +static_assert(offsetof(SharedMemory, unknown11) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); +static_assert(offsetof(SharedMemory, unknown12) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); +static_assert(offsetof(SharedMemory, unknown13) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); +static_assert(offsetof(SharedMemory, unknown14) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); + #undef INSERT_PADDING_DSPWORDS #undef ASSERT_DSP_STRUCT diff --git a/src/audio_core/hle/pipe.cpp b/src/audio_core/hle/pipe.cpp index 6542c760c..9381883b4 100644 --- a/src/audio_core/hle/pipe.cpp +++ b/src/audio_core/hle/pipe.cpp @@ -5,50 +5,154 @@ #include #include +#include "audio_core/hle/dsp.h" #include "audio_core/hle/pipe.h" +#include "common/assert.h" #include "common/common_types.h" #include "common/logging/log.h" namespace DSP { namespace HLE { -static size_t pipe2position = 0; +static DspState dsp_state = DspState::Off; + +static std::array, static_cast(DspPipe::DspPipe_MAX)> pipe_data; void ResetPipes() { - pipe2position = 0; + for (auto& data : pipe_data) { + data.clear(); + } + dsp_state = DspState::Off; } -std::vector PipeRead(u32 pipe_number, u32 length) { - if (pipe_number != 2) { - LOG_WARNING(Audio_DSP, "pipe_number = %u (!= 2), unimplemented", pipe_number); - return {}; // We currently don't handle anything other than the audio pipe. - } - - // Canned DSP responses that games expect. These were taken from HW by 3dmoo team. - // TODO: Our implementation will actually use a slightly different response than this one. - // TODO: Use offsetof on DSP structures instead for a proper response. - static const std::array canned_response {{ - 0x0F, 0x00, 0xFF, 0xBF, 0x8E, 0x9E, 0x80, 0x86, 0x8E, 0xA7, 0x30, 0x94, 0x00, 0x84, 0x40, 0x85, - 0x8E, 0x94, 0x10, 0x87, 0x10, 0x84, 0x0E, 0xA9, 0x0E, 0xAA, 0xCE, 0xAA, 0x4E, 0xAC, 0x58, 0xAC - }}; - - // TODO: Move this into dsp::DSP service since it happens on the service side. - // Hardware observation: No data is returned if requested length reads beyond the end of the data in-pipe. - if (pipe2position + length > canned_response.size()) { +std::vector PipeRead(DspPipe pipe_number, u32 length) { + if (pipe_number >= DspPipe::DspPipe_MAX) { + LOG_ERROR(Audio_DSP, "pipe_number = %u invalid", pipe_number); return {}; } - std::vector ret; - for (size_t i = 0; i < length; i++, pipe2position++) { - ret.emplace_back(canned_response[pipe2position]); + std::vector& data = pipe_data[static_cast(pipe_number)]; + + if (length > data.size()) { + LOG_WARNING(Audio_DSP, "pipe_number = %u is out of data, application requested read of %u but %zu remain", + pipe_number, length, data.size()); + length = data.size(); } + if (length == 0) + return {}; + + std::vector ret(data.begin(), data.begin() + length); + data.erase(data.begin(), data.begin() + length); return ret; } -void PipeWrite(u32 pipe_number, const std::vector& buffer) { - // TODO: proper pipe behaviour +size_t GetPipeReadableSize(DspPipe pipe_number) { + if (pipe_number >= DspPipe::DspPipe_MAX) { + LOG_ERROR(Audio_DSP, "pipe_number = %u invalid", pipe_number); + return 0; + } + + return pipe_data[static_cast(pipe_number)].size(); +} + +static void WriteU16(DspPipe pipe_number, u16 value) { + std::vector& data = pipe_data[static_cast(pipe_number)]; + // Little endian + data.emplace_back(value & 0xFF); + data.emplace_back(value >> 8); +} + +static void AudioPipeWriteStructAddresses() { + // These struct addresses are DSP dram addresses. + // See also: DSP_DSP::ConvertProcessAddressFromDspDram + static const std::array struct_addresses = { + 0x8000 + offsetof(SharedMemory, frame_counter) / 2, + 0x8000 + offsetof(SharedMemory, source_configurations) / 2, + 0x8000 + offsetof(SharedMemory, source_statuses) / 2, + 0x8000 + offsetof(SharedMemory, adpcm_coefficients) / 2, + 0x8000 + offsetof(SharedMemory, dsp_configuration) / 2, + 0x8000 + offsetof(SharedMemory, dsp_status) / 2, + 0x8000 + offsetof(SharedMemory, final_samples) / 2, + 0x8000 + offsetof(SharedMemory, intermediate_mix_samples) / 2, + 0x8000 + offsetof(SharedMemory, compressor) / 2, + 0x8000 + offsetof(SharedMemory, dsp_debug) / 2, + 0x8000 + offsetof(SharedMemory, unknown10) / 2, + 0x8000 + offsetof(SharedMemory, unknown11) / 2, + 0x8000 + offsetof(SharedMemory, unknown12) / 2, + 0x8000 + offsetof(SharedMemory, unknown13) / 2, + 0x8000 + offsetof(SharedMemory, unknown14) / 2 + }; + + // Begin with a u16 denoting the number of structs. + WriteU16(DspPipe::Audio, struct_addresses.size()); + // Then write the struct addresses. + for (u16 addr : struct_addresses) { + WriteU16(DspPipe::Audio, addr); + } +} + +void PipeWrite(DspPipe pipe_number, const std::vector& buffer) { + switch (pipe_number) { + case DspPipe::Audio: { + if (buffer.size() != 4) { + LOG_ERROR(Audio_DSP, "DspPipe::Audio: Unexpected buffer length %zu was written", buffer.size()); + return; + } + + enum class StateChange { + Initalize = 0, + Shutdown = 1, + Wakeup = 2, + Sleep = 3 + }; + + // The difference between Initialize and Wakeup is that Input state is maintained + // when sleeping but isn't when turning it off and on again. (TODO: Implement this.) + // Waking up from sleep garbles some of the structs in the memory region. (TODO: + // Implement this.) Applications store away the state of these structs before + // sleeping and reset it back after wakeup on behalf of the DSP. + + switch (static_cast(buffer[0])) { + case StateChange::Initalize: + LOG_INFO(Audio_DSP, "Application has requested initialization of DSP hardware"); + ResetPipes(); + AudioPipeWriteStructAddresses(); + dsp_state = DspState::On; + break; + case StateChange::Shutdown: + LOG_INFO(Audio_DSP, "Application has requested shutdown of DSP hardware"); + dsp_state = DspState::Off; + break; + case StateChange::Wakeup: + LOG_INFO(Audio_DSP, "Application has requested wakeup of DSP hardware"); + ResetPipes(); + AudioPipeWriteStructAddresses(); + dsp_state = DspState::On; + break; + case StateChange::Sleep: + LOG_INFO(Audio_DSP, "Application has requested sleep of DSP hardware"); + UNIMPLEMENTED(); + dsp_state = DspState::Sleeping; + break; + default: + LOG_ERROR(Audio_DSP, "Application has requested unknown state transition of DSP hardware %hhu", buffer[0]); + dsp_state = DspState::Off; + break; + } + + return; + } + default: + LOG_CRITICAL(Audio_DSP, "pipe_number = %u unimplemented", pipe_number); + UNIMPLEMENTED(); + return; + } +} + +DspState GetDspState() { + return dsp_state; } } // namespace HLE diff --git a/src/audio_core/hle/pipe.h b/src/audio_core/hle/pipe.h index ff6536950..382d35e87 100644 --- a/src/audio_core/hle/pipe.h +++ b/src/audio_core/hle/pipe.h @@ -4,6 +4,7 @@ #pragma once +#include #include #include "common/common_types.h" @@ -14,25 +15,43 @@ namespace HLE { /// Reset the pipes by setting pipe positions back to the beginning. void ResetPipes(); +enum class DspPipe { + Debug = 0, + Dma = 1, + Audio = 2, + Binary = 3, + DspPipe_MAX +}; + /** * Read a DSP pipe. - * Pipe IDs: - * pipe_number = 0: Debug - * pipe_number = 1: P-DMA - * pipe_number = 2: Audio - * pipe_number = 3: Binary * @param pipe_number The Pipe ID * @param length How much data to request. * @return The data read from the pipe. The size of this vector can be less than the length requested. */ -std::vector PipeRead(u32 pipe_number, u32 length); +std::vector PipeRead(DspPipe pipe_number, u32 length); + +/** + * How much data is left in pipe + * @param pipe_number The Pipe ID + * @return The amount of data remaning in the pipe. This is the maximum length PipeRead will return. + */ +size_t GetPipeReadableSize(DspPipe pipe_number); /** * Write to a DSP pipe. * @param pipe_number The Pipe ID * @param buffer The data to write to the pipe. */ -void PipeWrite(u32 pipe_number, const std::vector& buffer); +void PipeWrite(DspPipe pipe_number, const std::vector& buffer); + +enum class DspState { + Off, + On, + Sleeping +}; +/// Get the state of the DSP +DspState GetDspState(); } // namespace HLE } // namespace DSP diff --git a/src/core/hle/service/dsp_dsp.cpp b/src/core/hle/service/dsp_dsp.cpp index 22e85cfc6..3ba24d466 100644 --- a/src/core/hle/service/dsp_dsp.cpp +++ b/src/core/hle/service/dsp_dsp.cpp @@ -58,10 +58,10 @@ static void ConvertProcessAddressFromDspDram(Service::Interface* self) { u32 addr = cmd_buff[1]; - cmd_buff[1] = 0; // No error + cmd_buff[1] = RESULT_SUCCESS.raw; // No error cmd_buff[2] = (addr << 1) + (Memory::DSP_RAM_VADDR + 0x40000); - LOG_TRACE(Service_DSP, "addr=0x%08X", addr); + LOG_DEBUG(Service_DSP, "addr=0x%08X", addr); } /** @@ -142,8 +142,7 @@ static void FlushDataCache(Service::Interface* self) { cmd_buff[1] = RESULT_SUCCESS.raw; // No error - LOG_DEBUG(Service_DSP, "(STUBBED) called address=0x%08X, size=0x%X, process=0x%08X", - address, size, process); + LOG_TRACE(Service_DSP, "called address=0x%08X, size=0x%X, process=0x%08X", address, size, process); } /** @@ -167,14 +166,14 @@ static void RegisterInterruptEvents(Service::Interface* self) { if (evt) { interrupt_events[std::make_pair(interrupt, channel)] = evt; cmd_buff[1] = RESULT_SUCCESS.raw; - LOG_WARNING(Service_DSP, "Registered interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle); + LOG_INFO(Service_DSP, "Registered interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle); } else { - cmd_buff[1] = -1; - LOG_ERROR(Service_DSP, "Invalid event handle! interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle); + LOG_CRITICAL(Service_DSP, "Invalid event handle! interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle); + ASSERT(false); // This should really be handled at a IPC translation layer. } } else { interrupt_events.erase(std::make_pair(interrupt, channel)); - LOG_WARNING(Service_DSP, "Unregistered interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle); + LOG_INFO(Service_DSP, "Unregistered interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle); } } @@ -188,7 +187,7 @@ static void RegisterInterruptEvents(Service::Interface* self) { static void SetSemaphore(Service::Interface* self) { u32* cmd_buff = Kernel::GetCommandBuffer(); - cmd_buff[1] = 0; // No error + cmd_buff[1] = RESULT_SUCCESS.raw; // No error LOG_WARNING(Service_DSP, "(STUBBED) called"); } @@ -207,21 +206,12 @@ static void SetSemaphore(Service::Interface* self) { static void WriteProcessPipe(Service::Interface* self) { u32* cmd_buff = Kernel::GetCommandBuffer(); - u32 channel = cmd_buff[1]; - u32 size = cmd_buff[2]; - u32 buffer = cmd_buff[4]; + DSP::HLE::DspPipe pipe = static_cast(cmd_buff[1]); + u32 size = cmd_buff[2]; + u32 buffer = cmd_buff[4]; - if (IPC::StaticBufferDesc(size, 1) != cmd_buff[3]) { - LOG_ERROR(Service_DSP, "IPC static buffer descriptor failed validation (0x%X). channel=%u, size=0x%X, buffer=0x%08X", cmd_buff[3], channel, size, buffer); - cmd_buff[1] = -1; // TODO - return; - } - - if (!Memory::GetPointer(buffer)) { - LOG_ERROR(Service_DSP, "Invalid Buffer: channel=%u, size=0x%X, buffer=0x%08X", channel, size, buffer); - cmd_buff[1] = -1; // TODO - return; - } + ASSERT_MSG(IPC::StaticBufferDesc(size, 1) == cmd_buff[3], "IPC static buffer descriptor failed validation (0x%X). pipe=%u, size=0x%X, buffer=0x%08X", cmd_buff[3], pipe, size, buffer); + ASSERT_MSG(Memory::GetPointer(buffer) != nullptr, "Invalid Buffer: pipe=%u, size=0x%X, buffer=0x%08X", pipe, size, buffer); std::vector message(size); @@ -229,11 +219,11 @@ static void WriteProcessPipe(Service::Interface* self) { message[i] = Memory::Read8(buffer + i); } - DSP::HLE::PipeWrite(channel, message); + DSP::HLE::PipeWrite(pipe, message); cmd_buff[1] = RESULT_SUCCESS.raw; // No error - LOG_TRACE(Service_DSP, "channel=%u, size=0x%X, buffer=0x%08X", channel, size, buffer); + LOG_DEBUG(Service_DSP, "pipe=%u, size=0x%X, buffer=0x%08X", pipe, size, buffer); } /** @@ -245,7 +235,7 @@ static void WriteProcessPipe(Service::Interface* self) { * 1 : Pipe Number * 2 : Unknown * 3 : Size in bytes of read (observed only lower half word used) - * 0x41 : Virtual address to read from DSP pipe to in memory + * 0x41 : Virtual address of memory buffer to write pipe contents to * Outputs: * 1 : Result of function, 0 on success, otherwise error code * 2 : Number of bytes read from pipe @@ -253,25 +243,82 @@ static void WriteProcessPipe(Service::Interface* self) { static void ReadPipeIfPossible(Service::Interface* self) { u32* cmd_buff = Kernel::GetCommandBuffer(); - u32 pipe = cmd_buff[1]; - u32 unk2 = cmd_buff[2]; - u32 size = cmd_buff[3] & 0xFFFF;// Lower 16 bits are size + DSP::HLE::DspPipe pipe = static_cast(cmd_buff[1]); + u32 unknown = cmd_buff[2]; + u32 size = cmd_buff[3] & 0xFFFF; // Lower 16 bits are size VAddr addr = cmd_buff[0x41]; - if (!Memory::GetPointer(addr)) { - LOG_ERROR(Service_DSP, "Invalid addr: pipe=0x%08X, unk2=0x%08X, size=0x%X, buffer=0x%08X", pipe, unk2, size, addr); - cmd_buff[1] = -1; // TODO - return; + ASSERT_MSG(Memory::GetPointer(addr) != nullptr, "Invalid addr: pipe=0x%08X, unknown=0x%08X, size=0x%X, buffer=0x%08X", pipe, unknown, size, addr); + + cmd_buff[1] = RESULT_SUCCESS.raw; // No error + if (DSP::HLE::GetPipeReadableSize(pipe) >= size) { + std::vector response = DSP::HLE::PipeRead(pipe, size); + + Memory::WriteBlock(addr, response.data(), response.size()); + + cmd_buff[2] = static_cast(response.size()); + } else { + cmd_buff[2] = 0; // Return no data } - std::vector response = DSP::HLE::PipeRead(pipe, size); + LOG_DEBUG(Service_DSP, "pipe=0x%08X, unknown=0x%08X, size=0x%X, buffer=0x%08X, return cmd_buff[2]=0x%08X", pipe, unknown, size, addr, cmd_buff[2]); +} - Memory::WriteBlock(addr, response.data(), response.size()); +/** + * DSP_DSP::ReadPipe service function + * Inputs: + * 1 : Pipe Number + * 2 : Unknown + * 3 : Size in bytes of read (observed only lower half word used) + * 0x41 : Virtual address of memory buffer to write pipe contents to + * Outputs: + * 1 : Result of function, 0 on success, otherwise error code + * 2 : Number of bytes read from pipe + */ +static void ReadPipe(Service::Interface* self) { + u32* cmd_buff = Kernel::GetCommandBuffer(); - cmd_buff[1] = 0; // No error - cmd_buff[2] = (u32)response.size(); + DSP::HLE::DspPipe pipe = static_cast(cmd_buff[1]); + u32 unknown = cmd_buff[2]; + u32 size = cmd_buff[3] & 0xFFFF; // Lower 16 bits are size + VAddr addr = cmd_buff[0x41]; - LOG_TRACE(Service_DSP, "pipe=0x%08X, unk2=0x%08X, size=0x%X, buffer=0x%08X", pipe, unk2, size, addr); + ASSERT_MSG(Memory::GetPointer(addr) != nullptr, "Invalid addr: pipe=0x%08X, unknown=0x%08X, size=0x%X, buffer=0x%08X", pipe, unknown, size, addr); + + if (DSP::HLE::GetPipeReadableSize(pipe) >= size) { + std::vector response = DSP::HLE::PipeRead(pipe, size); + + Memory::WriteBlock(addr, response.data(), response.size()); + + cmd_buff[1] = RESULT_SUCCESS.raw; // No error + cmd_buff[2] = static_cast(response.size()); + } else { + // No more data is in pipe. Hardware hangs in this case; this should never happen. + UNREACHABLE(); + } + + LOG_DEBUG(Service_DSP, "pipe=0x%08X, unknown=0x%08X, size=0x%X, buffer=0x%08X, return cmd_buff[2]=0x%08X", pipe, unknown, size, addr, cmd_buff[2]); +} + +/** + * DSP_DSP::GetPipeReadableSize service function + * Inputs: + * 1 : Pipe Number + * 2 : Unknown + * Outputs: + * 1 : Result of function, 0 on success, otherwise error code + * 2 : Number of bytes readable from pipe + */ +static void GetPipeReadableSize(Service::Interface* self) { + u32* cmd_buff = Kernel::GetCommandBuffer(); + + DSP::HLE::DspPipe pipe = static_cast(cmd_buff[1]); + u32 unknown = cmd_buff[2]; + + cmd_buff[1] = RESULT_SUCCESS.raw; // No error + cmd_buff[2] = DSP::HLE::GetPipeReadableSize(pipe); + + LOG_DEBUG(Service_DSP, "pipe=0x%08X, unknown=0x%08X, return cmd_buff[2]=0x%08X", pipe, unknown, cmd_buff[2]); } /** @@ -306,12 +353,73 @@ static void GetHeadphoneStatus(Service::Interface* self) { cmd_buff[1] = RESULT_SUCCESS.raw; // No error cmd_buff[2] = 0; // Not using headphones? - LOG_DEBUG(Service_DSP, "(STUBBED) called"); + LOG_WARNING(Service_DSP, "(STUBBED) called"); +} + +/** + * DSP_DSP::RecvData service function + * This function reads a value out of a DSP register. + * Inputs: + * 1 : Register Number + * Outputs: + * 1 : Result of function, 0 on success, otherwise error code + * 2 : Value in the register + * Notes: + * This function has only been observed being called with a register number of 0. + */ +static void RecvData(Service::Interface* self) { + u32* cmd_buff = Kernel::GetCommandBuffer(); + + u32 register_number = cmd_buff[1]; + + ASSERT_MSG(register_number == 0, "Unknown register_number %u", register_number); + + // Application reads this after requesting DSP shutdown, to verify the DSP has indeed shutdown or slept. + + cmd_buff[1] = RESULT_SUCCESS.raw; + switch (DSP::HLE::GetDspState()) { + case DSP::HLE::DspState::On: + cmd_buff[2] = 0; + break; + case DSP::HLE::DspState::Off: + case DSP::HLE::DspState::Sleeping: + cmd_buff[2] = 1; + break; + default: + UNREACHABLE(); + break; + } + + LOG_DEBUG(Service_DSP, "register_number=%u", register_number); +} + +/** + * DSP_DSP::RecvDataIsReady service function + * This function checks whether a DSP register is ready to be read. + * Inputs: + * 1 : Register Number + * Outputs: + * 1 : Result of function, 0 on success, otherwise error code + * 2 : non-zero == ready + * Note: + * This function has only been observed being called with a register number of 0. + */ +static void RecvDataIsReady(Service::Interface* self) { + u32* cmd_buff = Kernel::GetCommandBuffer(); + + u32 register_number = cmd_buff[1]; + + ASSERT_MSG(register_number == 0, "Unknown register_number %u", register_number); + + cmd_buff[1] = RESULT_SUCCESS.raw; + cmd_buff[2] = 1; // Ready to read + + LOG_DEBUG(Service_DSP, "register_number=%u", register_number); } const Interface::FunctionInfo FunctionTable[] = { - {0x00010040, nullptr, "RecvData"}, - {0x00020040, nullptr, "RecvDataIsReady"}, + {0x00010040, RecvData, "RecvData"}, + {0x00020040, RecvDataIsReady, "RecvDataIsReady"}, {0x00030080, nullptr, "SendData"}, {0x00040040, nullptr, "SendDataIsEmpty"}, {0x000500C2, nullptr, "SendFifoEx"}, @@ -323,8 +431,8 @@ const Interface::FunctionInfo FunctionTable[] = { {0x000B0000, nullptr, "CheckSemaphoreRequest"}, {0x000C0040, ConvertProcessAddressFromDspDram, "ConvertProcessAddressFromDspDram"}, {0x000D0082, WriteProcessPipe, "WriteProcessPipe"}, - {0x000E00C0, nullptr, "ReadPipe"}, - {0x000F0080, nullptr, "GetPipeReadableSize"}, + {0x000E00C0, ReadPipe, "ReadPipe"}, + {0x000F0080, GetPipeReadableSize, "GetPipeReadableSize"}, {0x001000C0, ReadPipeIfPossible, "ReadPipeIfPossible"}, {0x001100C2, LoadComponent, "LoadComponent"}, {0x00120000, nullptr, "UnloadComponent"},