diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp index 617c767e7..3faa10153 100644 --- a/src/video_core/rasterizer.cpp +++ b/src/video_core/rasterizer.cpp @@ -653,20 +653,22 @@ void ProcessTriangle(const VertexShader::OutputVertex& v0, case params.Min: { + // TODO: GL spec says to do it without the factors, but is this what the 3DS does? Math::Vec4 result; - result.r() = std::min(src_result.r(),dst_result.r()); - result.g() = std::min(src_result.g(),dst_result.g()); - result.b() = std::min(src_result.b(),dst_result.b()); + result.r() = std::min(combiner_output.r(),dest.r()); + result.g() = std::min(combiner_output.g(),dest.g()); + result.b() = std::min(combiner_output.b(),dest.b()); combiner_output = result.Cast(); break; } case params.Max: { + // TODO: GL spec says to do it without the factors, but is this what the 3DS does? Math::Vec4 result; - result.r() = std::max(src_result.r(),dst_result.r()); - result.g() = std::max(src_result.g(),dst_result.g()); - result.b() = std::max(src_result.b(),dst_result.b()); + result.r() = std::max(combiner_output.r(),dest.r()); + result.g() = std::max(combiner_output.g(),dest.g()); + result.b() = std::max(combiner_output.b(),dest.b()); combiner_output = result.Cast(); break; }