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Add missing vsync telemetry field
Was removed as part of #4940 but readded again.
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@ -192,6 +192,7 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) {
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Settings::values.shaders_accurate_mul);
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Settings::values.shaders_accurate_mul);
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AddField(Telemetry::FieldType::UserConfig, "Renderer_UseShaderJit",
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AddField(Telemetry::FieldType::UserConfig, "Renderer_UseShaderJit",
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Settings::values.use_shader_jit);
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Settings::values.use_shader_jit);
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AddField(Telemetry::FieldType::UserConfig, "Renderer_UseVsync", Settings::values.use_vsync_new);
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AddField(Telemetry::FieldType::UserConfig, "Renderer_FilterMode", Settings::values.filter_mode);
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AddField(Telemetry::FieldType::UserConfig, "Renderer_FilterMode", Settings::values.filter_mode);
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AddField(Telemetry::FieldType::UserConfig, "Renderer_Render3d",
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AddField(Telemetry::FieldType::UserConfig, "Renderer_Render3d",
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static_cast<int>(Settings::values.render_3d));
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static_cast<int>(Settings::values.render_3d));
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