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Dummy implementation dlp:SRVR Service.
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@ -48,6 +48,7 @@ namespace Log {
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SUB(Service, CAM) \
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SUB(Service, CAM) \
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SUB(Service, CFG) \
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SUB(Service, CFG) \
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SUB(Service, DSP) \
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SUB(Service, DSP) \
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SUB(Service, DLP) \
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SUB(Service, HID) \
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SUB(Service, HID) \
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SUB(Service, SOC) \
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SUB(Service, SOC) \
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SUB(Service, IR) \
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SUB(Service, IR) \
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@ -63,6 +63,7 @@ enum class Class : ClassType {
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Service_CAM, ///< The CAM (Camera) service
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Service_CAM, ///< The CAM (Camera) service
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Service_CFG, ///< The CFG (Configuration) service
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Service_CFG, ///< The CFG (Configuration) service
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Service_DSP, ///< The DSP (DSP control) service
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Service_DSP, ///< The DSP (DSP control) service
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Service_DLP, ///< The DLP (Download Play) service
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Service_HID, ///< The HID (Human interface device) service
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Service_HID, ///< The HID (Human interface device) service
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Service_SOC, ///< The SOC (Socket) service
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Service_SOC, ///< The SOC (Socket) service
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Service_IR, ///< The IR service
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Service_IR, ///< The IR service
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@ -68,6 +68,7 @@ set(SRCS
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hle/service/cfg/cfg_s.cpp
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hle/service/cfg/cfg_s.cpp
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hle/service/cfg/cfg_u.cpp
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hle/service/cfg/cfg_u.cpp
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hle/service/csnd_snd.cpp
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hle/service/csnd_snd.cpp
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hle/service/dlp_srvr.cpp
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hle/service/dsp_dsp.cpp
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hle/service/dsp_dsp.cpp
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hle/service/err_f.cpp
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hle/service/err_f.cpp
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hle/service/frd/frd.cpp
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hle/service/frd/frd.cpp
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@ -200,6 +201,7 @@ set(HEADERS
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hle/service/cfg/cfg_s.h
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hle/service/cfg/cfg_s.h
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hle/service/cfg/cfg_u.h
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hle/service/cfg/cfg_u.h
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hle/service/csnd_snd.h
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hle/service/csnd_snd.h
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hle/service/dlp_srvr.h
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hle/service/dsp_dsp.h
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hle/service/dsp_dsp.h
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hle/service/err_f.h
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hle/service/err_f.h
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hle/service/frd/frd.h
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hle/service/frd/frd.h
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36
src/core/hle/service/dlp_srvr.cpp
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36
src/core/hle/service/dlp_srvr.cpp
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@ -0,0 +1,36 @@
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/logging/log.h"
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#include "core/hle/hle.h"
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#include "core/hle/service/dlp_srvr.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace DLP_SRVR
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namespace DLP_SRVR {
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static void unk_0x000E0040(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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cmd_buff[1] = RESULT_SUCCESS.raw;
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cmd_buff[2] = 0;
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LOG_WARNING(Service_DLP, "(STUBBED) called");
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}
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const Interface::FunctionInfo FunctionTable[] = {
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{0x00010183, nullptr, "Initialize"},
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{0x00020000, nullptr, "Finalize"},
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{0x000E0040, unk_0x000E0040, "unk_0x000E0040"},
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Interface class
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Interface::Interface() {
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Register(FunctionTable);
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}
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} // namespace
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23
src/core/hle/service/dlp_srvr.h
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23
src/core/hle/service/dlp_srvr.h
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@ -0,0 +1,23 @@
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "core/hle/service/service.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace DLP_SRVR
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namespace DLP_SRVR {
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class Interface : public Service::Interface {
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public:
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Interface();
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std::string GetPortName() const override {
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return "dlp:SRVR";
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}
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};
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} // namespace
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@ -9,6 +9,7 @@
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#include "core/hle/service/ac_u.h"
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#include "core/hle/service/ac_u.h"
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#include "core/hle/service/act_u.h"
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#include "core/hle/service/act_u.h"
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#include "core/hle/service/csnd_snd.h"
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#include "core/hle/service/csnd_snd.h"
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#include "core/hle/service/dlp_srvr.h"
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#include "core/hle/service/dsp_dsp.h"
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#include "core/hle/service/dsp_dsp.h"
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#include "core/hle/service/err_f.h"
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#include "core/hle/service/err_f.h"
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#include "core/hle/service/gsp_gpu.h"
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#include "core/hle/service/gsp_gpu.h"
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@ -121,6 +122,7 @@ void Init() {
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AddService(new AC_U::Interface);
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AddService(new AC_U::Interface);
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AddService(new ACT_U::Interface);
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AddService(new ACT_U::Interface);
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AddService(new CSND_SND::Interface);
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AddService(new CSND_SND::Interface);
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AddService(new DLP_SRVR::Interface);
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AddService(new DSP_DSP::Interface);
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AddService(new DSP_DSP::Interface);
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AddService(new GSP_GPU::Interface);
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AddService(new GSP_GPU::Interface);
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AddService(new GSP_LCD::Interface);
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AddService(new GSP_LCD::Interface);
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