Merge pull request #2406 from Subv/session_disconnect

Kernel: Properly update port counters on session disconnection.
This commit is contained in:
Yuri Kunde Schlesner 2017-05-21 17:18:16 -07:00 committed by GitHub
commit cc566dadd8
8 changed files with 84 additions and 51 deletions

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@ -239,6 +239,7 @@ set(HEADERS
hle/kernel/semaphore.h
hle/kernel/server_port.h
hle/kernel/server_session.h
hle/kernel/session.h
hle/kernel/shared_memory.h
hle/kernel/thread.h
hle/kernel/timer.h

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@ -19,23 +19,20 @@ ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
// AcceptSession before returning from this call.
if (active_sessions >= max_sessions) {
// TODO(Subv): Return an error code in this situation after session disconnection is
// implemented.
/*return ResultCode(ErrorDescription::MaxConnectionsReached,
ErrorModule::OS, ErrorSummary::WouldBlock,
ErrorLevel::Temporary);*/
return ResultCode(ErrorDescription::MaxConnectionsReached, ErrorModule::OS,
ErrorSummary::WouldBlock, ErrorLevel::Temporary);
}
active_sessions++;
// Create a new session pair, let the created sessions inherit the parent port's HLE handler.
auto sessions =
ServerSession::CreateSessionPair(server_port->GetName(), server_port->hle_handler);
ServerSession::CreateSessionPair(server_port->GetName(), server_port->hle_handler, this);
auto client_session = std::get<SharedPtr<ClientSession>>(sessions);
auto server_session = std::get<SharedPtr<ServerSession>>(sessions);
if (server_port->hle_handler)
server_port->hle_handler->ClientConnected(server_session);
else
server_port->pending_sessions.push_back(std::move(server_session));
// Wake the threads waiting on the ServerPort

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@ -14,27 +14,24 @@ ClientSession::~ClientSession() {
// This destructor will be called automatically when the last ClientSession handle is closed by
// the emulated application.
if (server_session->hle_handler)
server_session->hle_handler->ClientDisconnected(server_session);
if (parent->server) {
if (parent->server->hle_handler)
parent->server->hle_handler->ClientDisconnected(parent->server);
// TODO(Subv): If the session is still open, set the connection status to 2 (Closed by client),
// wake up all the ServerSession's waiting threads and set the WaitSynchronization result to
// 0xC920181A.
// TODO(Subv): Force a wake up of all the ServerSession's waiting threads and set
// their WaitSynchronization result to 0xC920181A.
}
ResultVal<SharedPtr<ClientSession>> ClientSession::Create(ServerSession* server_session,
std::string name) {
SharedPtr<ClientSession> client_session(new ClientSession);
client_session->name = std::move(name);
client_session->server_session = server_session;
client_session->session_status = SessionStatus::Open;
return MakeResult<SharedPtr<ClientSession>>(std::move(client_session));
parent->client = nullptr;
}
ResultCode ClientSession::SendSyncRequest() {
// Signal the server session that new data is available
return server_session->HandleSyncRequest();
if (parent->server)
return parent->server->HandleSyncRequest();
return ResultCode(ErrorDescription::SessionClosedByRemote, ErrorModule::OS,
ErrorSummary::Canceled, ErrorLevel::Status);
}
} // namespace

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@ -14,12 +14,7 @@
namespace Kernel {
class ServerSession;
enum class SessionStatus {
Open = 1,
ClosedByClient = 2,
ClosedBYServer = 3,
};
class Session;
class ClientSession final : public Object {
public:
@ -45,21 +40,13 @@ public:
ResultCode SendSyncRequest();
std::string name; ///< Name of client port (optional)
ServerSession* server_session; ///< The server session associated with this client session.
SessionStatus session_status; ///< The session's current status.
/// The parent session, which links to the server endpoint.
std::shared_ptr<Session> parent;
private:
ClientSession();
~ClientSession() override;
/**
* Creates a client session.
* @param server_session The server session associated with this client session
* @param name Optional name of client session
* @return The created client session
*/
static ResultVal<SharedPtr<ClientSession>> Create(ServerSession* server_session,
std::string name = "Unknown");
};
} // namespace

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@ -14,8 +14,15 @@ ServerSession::ServerSession() = default;
ServerSession::~ServerSession() {
// This destructor will be called automatically when the last ServerSession handle is closed by
// the emulated application.
// TODO(Subv): Reduce the ClientPort's connection count,
// if the session is still open, set the connection status to 3 (Closed by server),
// Decrease the port's connection count.
if (parent->port)
parent->port->active_sessions--;
// TODO(Subv): Wake up all the ClientSession's waiting threads and set
// the SendSyncRequest result to 0xC920181A.
parent->server = nullptr;
}
ResultVal<SharedPtr<ServerSession>> ServerSession::Create(
@ -25,6 +32,7 @@ ResultVal<SharedPtr<ServerSession>> ServerSession::Create(
server_session->name = std::move(name);
server_session->signaled = false;
server_session->hle_handler = std::move(hle_handler);
server_session->parent = nullptr;
return MakeResult<SharedPtr<ServerSession>>(std::move(server_session));
}
@ -61,13 +69,22 @@ ResultCode ServerSession::HandleSyncRequest() {
}
ServerSession::SessionPair ServerSession::CreateSessionPair(
const std::string& name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
const std::string& name, std::shared_ptr<Service::SessionRequestHandler> hle_handler,
SharedPtr<ClientPort> port) {
auto server_session =
ServerSession::Create(name + "_Server", std::move(hle_handler)).MoveFrom();
// We keep a non-owning pointer to the ServerSession in the ClientSession because we don't want
// to prevent the ServerSession's destructor from being called when the emulated
// application closes the last ServerSession handle.
auto client_session = ClientSession::Create(server_session.get(), name + "_Client").MoveFrom();
SharedPtr<ClientSession> client_session(new ClientSession);
client_session->name = name + "_Client";
std::shared_ptr<Session> parent(new Session);
parent->client = client_session.get();
parent->server = server_session.get();
parent->port = port;
client_session->parent = parent;
server_session->parent = parent;
return std::make_tuple(std::move(server_session), std::move(client_session));
}

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@ -9,6 +9,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/session.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/result.h"
#include "core/hle/service/service.h"
@ -17,6 +18,8 @@
namespace Kernel {
class ClientSession;
class ClientPort;
class ServerSession;
/**
* Kernel object representing the server endpoint of an IPC session. Sessions are the basic CTR-OS
@ -47,11 +50,13 @@ public:
* Creates a pair of ServerSession and an associated ClientSession.
* @param name Optional name of the ports.
* @param hle_handler Optional HLE handler for this server session.
* @param client_port Optional The ClientPort that spawned this session.
* @return The created session tuple
*/
static SessionPair CreateSessionPair(
const std::string& name = "Unknown",
std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr);
std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr,
SharedPtr<ClientPort> client_port = nullptr);
/**
* Handle a sync request from the emulated application.
@ -65,6 +70,7 @@ public:
std::string name; ///< The name of this session (optional)
bool signaled; ///< Whether there's new data available to this ServerSession
std::shared_ptr<Session> parent; ///< The parent session, which links to the client endpoint.
std::shared_ptr<Service::SessionRequestHandler>
hle_handler; ///< This session's HLE request handler (optional)

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@ -0,0 +1,27 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/kernel/kernel.h"
namespace Kernel {
class ClientSession;
class ClientPort;
class ServerSession;
/**
* Parent structure to link the client and server endpoints of a session with their associated
* client port. The client port need not exist, as is the case for portless sessions like the
* FS File and Directory sessions. When one of the endpoints of a session is destroyed, its
* corresponding field in this structure will be set to nullptr.
*/
class Session final {
public:
ClientSession* client = nullptr; ///< The client endpoint of the session.
ServerSession* server = nullptr; ///< The server endpoint of the session.
SharedPtr<ClientPort> port; ///< The port that this session is associated with (optional).
};
}

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@ -16,6 +16,7 @@
/// Detailed description of the error. This listing is likely incomplete.
enum class ErrorDescription : u32 {
Success = 0,
SessionClosedByRemote = 26,
WrongPermission = 46,
OS_InvalidBufferDescriptor = 48,
MaxConnectionsReached = 52,