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OpenGL: Keep stencil-test and framebuffer.depth_format in sync
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@ -271,6 +271,7 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) {
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// Stencil test
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// Stencil test
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case PICA_REG_INDEX(output_merger.stencil_test.raw_func):
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case PICA_REG_INDEX(output_merger.stencil_test.raw_func):
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case PICA_REG_INDEX(output_merger.stencil_test.raw_op):
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case PICA_REG_INDEX(output_merger.stencil_test.raw_op):
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case PICA_REG_INDEX(framebuffer.depth_format):
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SyncStencilTest();
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SyncStencilTest();
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break;
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break;
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