fix compilation problems

This commit is contained in:
fearlessTobi 2019-03-09 18:46:37 +01:00
parent dbc3c8e9bb
commit d755a15891
4 changed files with 12 additions and 10 deletions

View File

@ -173,7 +173,8 @@ ResultStatus AppLoader_NCCH::Load(Kernel::SharedPtr<Kernel::Process>& process) {
overlay_ncch = &update_ncch;
}
Core::Telemetry().AddField(Telemetry::FieldType::Session, "ProgramId", program_id);
auto& system = Core::System::GetInstance();
system.TelemetrySession().AddField(Telemetry::FieldType::Session, "ProgramId", program_id);
if (auto room_member = Network::GetRoomMember().lock()) {
Network::GameInfo game_info;
@ -188,7 +189,7 @@ ResultStatus AppLoader_NCCH::Load(Kernel::SharedPtr<Kernel::Process>& process) {
if (ResultStatus::Success != result)
return result;
Core::System::GetInstance().ArchiveManager().RegisterSelfNCCH(*this);
system.ArchiveManager().RegisterSelfNCCH(*this);
ParseRegionLockoutInfo();

View File

@ -1549,8 +1549,8 @@ vec4 secondary_fragment_color = vec4(0.0);
// Blend the fog
out += "last_tex_env_out.rgb = mix(fog_color.rgb, last_tex_env_out.rgb, fog_factor);\n";
} else if (state.fog_mode == TexturingRegs::FogMode::Gas) {
Core::Telemetry().AddField(Telemetry::FieldType::Session, "VideoCore_Pica_UseGasMode",
true);
Core::System::GetInstance().TelemetrySession().AddField(Telemetry::FieldType::Session,
"VideoCore_Pica_UseGasMode", true);
LOG_CRITICAL(Render_OpenGL, "Unimplemented gas mode");
out += "discard; }";
return out;

View File

@ -83,9 +83,9 @@ inline GLenum WrapMode(Pica::TexturingRegs::TextureConfig::WrapMode mode) {
}
if (index > 3) {
Core::Telemetry().AddField(Telemetry::FieldType::Session,
"VideoCore_Pica_UnsupportedTextureWrapMode",
static_cast<u32>(index));
Core::System::GetInstance().TelemetrySession().AddField(
Telemetry::FieldType::Session, "VideoCore_Pica_UnsupportedTextureWrapMode",
static_cast<u32>(index));
LOG_WARNING(Render_OpenGL, "Using texture wrap mode {}", index);
}

View File

@ -552,9 +552,10 @@ Core::System::ResultStatus RendererOpenGL::Init() {
LOG_INFO(Render_OpenGL, "GL_VENDOR: {}", gpu_vendor);
LOG_INFO(Render_OpenGL, "GL_RENDERER: {}", gpu_model);
Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_Vendor", gpu_vendor);
Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_Model", gpu_model);
Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_OpenGL_Version", gl_version);
auto& telemetry_session = Core::System::GetInstance().TelemetrySession();
telemetry_session.AddField(Telemetry::FieldType::UserSystem, "GPU_Vendor", gpu_vendor);
telemetry_session.AddField(Telemetry::FieldType::UserSystem, "GPU_Model", gpu_model);
telemetry_session.AddField(Telemetry::FieldType::UserSystem, "GPU_OpenGL_Version", gl_version);
if (!strcmp(gpu_vendor, "GDI Generic")) {
return Core::System::ResultStatus::ErrorVideoCore_ErrorGenericDrivers;