diff --git a/src/citra_qt/game_list_p.h b/src/citra_qt/game_list_p.h index f4656e5b5..acb9dbf66 100644 --- a/src/citra_qt/game_list_p.h +++ b/src/citra_qt/game_list_p.h @@ -89,18 +89,18 @@ static QString GetQStringLongTitleFromSMDH(const Loader::SMDH& smdh, static QString GetRegionFromSMDH(const Loader::SMDH& smdh) { using GameRegion = Loader::SMDH::GameRegion; static const std::map regions_map = { - {GameRegion::Japan, QT_TR_NOOP("Japan")}, - {GameRegion::NorthAmerica, QT_TR_NOOP("North America")}, - {GameRegion::Europe, QT_TR_NOOP("Europe")}, - {GameRegion::Australia, QT_TR_NOOP("Australia")}, - {GameRegion::China, QT_TR_NOOP("China")}, - {GameRegion::Korea, QT_TR_NOOP("Korea")}, - {GameRegion::Taiwan, QT_TR_NOOP("Taiwan")}}; + {GameRegion::Japan, QT_TRANSLATE_NOOP("GameRegion", "Japan")}, + {GameRegion::NorthAmerica, QT_TRANSLATE_NOOP("GameRegion", "North America")}, + {GameRegion::Europe, QT_TRANSLATE_NOOP("GameRegion", "Europe")}, + {GameRegion::Australia, QT_TRANSLATE_NOOP("GameRegion", "Australia")}, + {GameRegion::China, QT_TRANSLATE_NOOP("GameRegion", "China")}, + {GameRegion::Korea, QT_TRANSLATE_NOOP("GameRegion", "Korea")}, + {GameRegion::Taiwan, QT_TRANSLATE_NOOP("GameRegion", "Taiwan")}}; std::vector regions = smdh.GetRegions(); if (regions.empty()) { - return QObject::tr("Invalid region"); + return QCoreApplication::translate("GameRegion", "Invalid region"); } const bool region_free = @@ -108,14 +108,14 @@ static QString GetRegionFromSMDH(const Loader::SMDH& smdh) { return std::find(regions.begin(), regions.end(), it.first) != regions.end(); }); if (region_free) { - return QObject::tr("Region free"); + return QCoreApplication::translate("GameRegion", "Region free"); } const QString separator = UISettings::values.game_list_single_line_mode ? QStringLiteral(", ") : QStringLiteral("\n"); - QString result = QObject::tr(regions_map.at(regions.front())); + QString result = QCoreApplication::translate("GameRegion", regions_map.at(regions.front())); for (auto region = ++regions.begin(); region != regions.end(); ++region) { - result += separator + QObject::tr(regions_map.at(*region)); + result += separator + QCoreApplication::translate("GameRegion", regions_map.at(*region)); } return result; }