add compatibility reporting to qt frontend

This commit is contained in:
BreadFish64 2018-01-01 19:25:38 -06:00
parent ae42267cc7
commit e768a92587
14 changed files with 353 additions and 8 deletions

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@ -1,4 +1,4 @@
#!/bin/bash -ex
docker pull ubuntu:16.04
docker run -v $(pwd):/citra ubuntu:16.04 /bin/bash -ex /citra/.travis/linux-frozen/docker.sh
docker run -e ENABLE_COMPATIBILITY_REPORTING -v $(pwd):/citra ubuntu:16.04 /bin/bash -ex /citra/.travis/linux-frozen/docker.sh

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@ -21,7 +21,7 @@ echo y | sh cmake-3.9.0-Linux-x86_64.sh --prefix=cmake
export PATH=/citra/cmake/cmake-3.9.0-Linux-x86_64/bin:$PATH
mkdir build && cd build
cmake .. -DUSE_SYSTEM_CURL=ON -DCMAKE_BUILD_TYPE=Release
cmake .. -DUSE_SYSTEM_CURL=ON -DCMAKE_BUILD_TYPE=Release -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"}
make -j4
ctest -VV -C Release

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@ -1,3 +1,3 @@
#!/bin/bash -ex
docker run -v $(pwd):/citra ubuntu:16.04 /bin/bash -ex /citra/.travis/linux/docker.sh
docker run -e ENABLE_COMPATIBILITY_REPORTING -v $(pwd):/citra ubuntu:16.04 /bin/bash -ex /citra/.travis/linux/docker.sh

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@ -11,7 +11,7 @@ echo y | sh cmake-3.9.0-Linux-x86_64.sh --prefix=cmake
export PATH=/citra/cmake/cmake-3.9.0-Linux-x86_64/bin:$PATH
mkdir build && cd build
cmake .. -DUSE_SYSTEM_CURL=ON -DCMAKE_BUILD_TYPE=Release
cmake .. -DUSE_SYSTEM_CURL=ON -DCMAKE_BUILD_TYPE=Release -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"}
make -j4
ctest -VV -C Release

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@ -6,7 +6,7 @@ export MACOSX_DEPLOYMENT_TARGET=10.9
export Qt5_DIR=$(brew --prefix)/opt/qt5
mkdir build && cd build
cmake .. -DUSE_SYSTEM_CURL=ON -DCMAKE_OSX_ARCHITECTURES="x86_64;x86_64h" -DCMAKE_BUILD_TYPE=Release
cmake .. -DUSE_SYSTEM_CURL=ON -DCMAKE_OSX_ARCHITECTURES="x86_64;x86_64h" -DCMAKE_BUILD_TYPE=Release -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"}
make -j4
ctest -VV -C Release

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@ -13,6 +13,7 @@ option(ENABLE_QT "Enable the Qt frontend" ON)
option(CITRA_USE_BUNDLED_QT "Download bundled Qt binaries" OFF)
option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
option(CITRA_ENABLE_COMPATIBILITY_REPORTING "Enable compatibility reporting" OFF)
option(CITRA_USE_BUNDLED_CURL "FOR MINGW ONLY: Download curl configured against winssl instead of openssl" OFF)
if (ENABLE_WEB_SERVICE AND CITRA_USE_BUNDLED_CURL AND WINDOWS AND MSVC)
message("Turning off use bundled curl as msvc can compile curl on cpr")
@ -235,6 +236,9 @@ endif()
if (ENABLE_WEB_SERVICE)
add_definitions(-DENABLE_WEB_SERVICE)
endif()
if (CITRA_ENABLE_COMPATIBILITY_REPORTING)
add_definitions(-DCITRA_ENABLE_COMPATIBILITY_REPORTING)
endif()
# Platform-specific library requirements
# ======================================

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@ -41,11 +41,12 @@ before_build:
- mkdir %BUILD_TYPE%_build
- cd %BUILD_TYPE%_build
- ps: |
$COMPAT = if ($env:ENABLE_COMPATIBILITY_REPORTING -eq $null) {0} else {$env:ENABLE_COMPATIBILITY_REPORTING}
if ($env:BUILD_TYPE -eq 'msvc') {
# redirect stderr and change the exit code to prevent powershell from cancelling the build if cmake prints a warning
cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DCITRA_USE_BUNDLED_QT=1 -DCITRA_USE_BUNDLED_SDL2=1 -DCMAKE_USE_OPENSSL=0 .. 2>&1 && exit 0'
cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DCITRA_USE_BUNDLED_QT=1 -DCITRA_USE_BUNDLED_SDL2=1 -DCMAKE_USE_OPENSSL=0 -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} .. 2>&1 && exit 0'
} else {
C:\msys64\usr\bin\bash.exe -lc "cmake -G 'MSYS Makefiles' -DUSE_SYSTEM_CURL=1 -DCITRA_USE_BUNDLED_CURL=1 -DCMAKE_BUILD_TYPE=Release .. 2>&1"
C:\msys64\usr\bin\bash.exe -lc "cmake -G 'MSYS Makefiles' -DUSE_SYSTEM_CURL=1 -DCITRA_USE_BUNDLED_CURL=1 -DCMAKE_BUILD_TYPE=Release -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} .. 2>&1"
}
- cd ..

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@ -65,6 +65,8 @@ add_executable(citra-qt
util/spinbox.h
util/util.cpp
util/util.h
compatdb.cpp
compatdb.h
)
set(UIS
@ -80,6 +82,7 @@ set(UIS
aboutdialog.ui
hotkeys.ui
main.ui
compatdb.ui
)
file(GLOB_RECURSE ICONS ${CMAKE_SOURCE_DIR}/dist/icons/*)

55
src/citra_qt/compatdb.cpp Normal file
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@ -0,0 +1,55 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QMessageBox>
#include <QPushButton>
#include "citra_qt/compatdb.h"
#include "common/telemetry.h"
#include "core/core.h"
#include "ui_compatdb.h"
CompatDB::CompatDB(QWidget* parent)
: QWizard(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
ui{std::make_unique<Ui::CompatDB>()} {
ui->setupUi(this);
connect(ui->radioButton_Perfect, &QRadioButton::clicked, this, &CompatDB::EnableNext);
connect(ui->radioButton_Great, &QRadioButton::clicked, this, &CompatDB::EnableNext);
connect(ui->radioButton_Okay, &QRadioButton::clicked, this, &CompatDB::EnableNext);
connect(ui->radioButton_Bad, &QRadioButton::clicked, this, &CompatDB::EnableNext);
connect(ui->radioButton_IntroMenu, &QRadioButton::clicked, this, &CompatDB::EnableNext);
connect(ui->radioButton_WontBoot, &QRadioButton::clicked, this, &CompatDB::EnableNext);
connect(button(NextButton), &QPushButton::clicked, this, &CompatDB::Submit);
}
CompatDB::~CompatDB() = default;
void CompatDB::Submit() {
QButtonGroup* compatibility = new QButtonGroup(this);
compatibility->addButton(ui->radioButton_Perfect, 0);
compatibility->addButton(ui->radioButton_Great, 1);
compatibility->addButton(ui->radioButton_Okay, 2);
compatibility->addButton(ui->radioButton_Bad, 3);
compatibility->addButton(ui->radioButton_IntroMenu, 4);
compatibility->addButton(ui->radioButton_WontBoot, 5);
switch (currentId()) {
case 1:
if (compatibility->checkedId() == -1) {
button(NextButton)->setEnabled(false);
}
break;
case 2:
LOG_DEBUG(
Frontend,
tr("Compatibility Rating: %1").arg(compatibility->checkedId()).toStdString().c_str());
Core::Telemetry().AddField(Telemetry::FieldType::UserFeedback, "Compatibility",
compatibility->checkedId());
// the frozen dependency Linux build does not support the "NoCancelButtonOnLastPage" option,
// this is a workaround
button(QWizard::CancelButton)->setVisible(false);
break;
}
}
void CompatDB::EnableNext() {
button(NextButton)->setEnabled(true);
}

27
src/citra_qt/compatdb.h Normal file
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@ -0,0 +1,27 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QWizard>
namespace Ui {
class CompatDB;
}
class CompatDB : public QWizard {
Q_OBJECT
public:
explicit CompatDB(QWidget* parent = nullptr);
~CompatDB();
private:
std::unique_ptr<Ui::CompatDB> ui;
private slots:
void Submit();
void EnableNext();
};

215
src/citra_qt/compatdb.ui Normal file
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@ -0,0 +1,215 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>CompatDB</class>
<widget class="QWizard" name="CompatDB">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>600</width>
<height>482</height>
</rect>
</property>
<property name="minimumSize">
<size>
<width>500</width>
<height>410</height>
</size>
</property>
<property name="windowTitle">
<string>Report Compatibility</string>
</property>
<property name="options">
<set>QWizard::DisabledBackButtonOnLastPage|QWizard::HelpButtonOnRight|QWizard::NoBackButtonOnStartPage</set>
</property>
<widget class="QWizardPage" name="wizard_Info">
<property name="title">
<string>Report Game Compatibility</string>
</property>
<attribute name="pageId">
<string notr="true">0</string>
</attribute>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QLabel" name="lbl_Spiel">
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-size:10pt;&quot;&gt;Should you choose to submit a test case to the &lt;/span&gt;&lt;a href=&quot;https://citra-emu.org/game/&quot;&gt;&lt;span style=&quot; font-size:10pt; text-decoration: underline; color:#0000ff;&quot;&gt;Citra Compatibility List&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot; font-size:10pt;&quot;&gt;, The following information will be collected and displayed on the site:&lt;/span&gt;&lt;/p&gt;&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Hardware Information (CPU / GPU / Operating System)&lt;/li&gt;&lt;li style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Which version of Citra you are running&lt;/li&gt;&lt;li style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;The connected Citra account&lt;/li&gt;&lt;/ul&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
<property name="openExternalLinks">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<spacer name="verticalSpacer_2">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
<widget class="QWizardPage" name="wizard_Report">
<property name="title">
<string>Report Game Compatibility</string>
</property>
<attribute name="pageId">
<string notr="true">1</string>
</attribute>
<layout class="QFormLayout" name="formLayout">
<item row="2" column="0">
<widget class="QRadioButton" name="radioButton_Perfect">
<property name="text">
<string>Perfect</string>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QLabel" name="lbl_Perfect">
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Game functions flawlessly with no audio or graphical glitches.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item row="4" column="0">
<widget class="QRadioButton" name="radioButton_Great">
<property name="text">
<string>Great </string>
</property>
</widget>
</item>
<item row="4" column="1">
<widget class="QLabel" name="lbl_Great">
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item row="5" column="0">
<widget class="QRadioButton" name="radioButton_Okay">
<property name="text">
<string>Okay</string>
</property>
</widget>
</item>
<item row="5" column="1">
<widget class="QLabel" name="lbl_Okay">
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item row="6" column="0">
<widget class="QRadioButton" name="radioButton_Bad">
<property name="text">
<string>Bad</string>
</property>
</widget>
</item>
<item row="6" column="1">
<widget class="QLabel" name="lbl_Bad">
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item row="7" column="0">
<widget class="QRadioButton" name="radioButton_IntroMenu">
<property name="text">
<string>Intro/Menu</string>
</property>
</widget>
</item>
<item row="7" column="1">
<widget class="QLabel" name="lbl_IntroMenu">
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item row="8" column="0">
<widget class="QRadioButton" name="radioButton_WontBoot">
<property name="text">
<string>Won't Boot</string>
</property>
<property name="checkable">
<bool>true</bool>
</property>
<property name="checked">
<bool>false</bool>
</property>
</widget>
</item>
<item row="8" column="1">
<widget class="QLabel" name="lbl_WontBoot">
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;The game crashes when attempting to startup.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
</widget>
</item>
<item row="0" column="0" colspan="2">
<widget class="QLabel" name="lbl_Independent">
<property name="font">
<font>
<pointsize>10</pointsize>
</font>
</property>
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Independent of speed or performance, how well does this game play from start to finish on this version of Citra?&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item row="1" column="0" colspan="2">
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
<widget class="QWizardPage" name="wizard_ThankYou">
<property name="title">
<string>Thank you for your submission!</string>
</property>
<attribute name="pageId">
<string notr="true">2</string>
</attribute>
</widget>
</widget>
<resources/>
<connections/>
</ui>

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@ -48,6 +48,10 @@
#include "core/loader/loader.h"
#include "core/settings.h"
#ifdef CITRA_ENABLE_COMPATIBILITY_REPORTING
#include "citra_qt/compatdb.h"
#endif
#ifdef QT_STATICPLUGIN
Q_IMPORT_PLUGIN(QWindowsIntegrationPlugin);
#endif
@ -144,6 +148,9 @@ GMainWindow::~GMainWindow() {
}
void GMainWindow::InitializeWidgets() {
#ifdef CITRA_ENABLE_COMPATIBILITY_REPORTING
ui.action_Report_Compatibility->setVisible(true);
#endif
render_window = new GRenderWindow(this, emu_thread.get());
render_window->hide();
@ -359,6 +366,8 @@ void GMainWindow::ConnectMenuEvents() {
connect(ui.action_Start, &QAction::triggered, this, &GMainWindow::OnStartGame);
connect(ui.action_Pause, &QAction::triggered, this, &GMainWindow::OnPauseGame);
connect(ui.action_Stop, &QAction::triggered, this, &GMainWindow::OnStopGame);
connect(ui.action_Report_Compatibility, &QAction::triggered, this,
&GMainWindow::OnMenuReportCompatibility);
connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure);
// View
@ -614,6 +623,7 @@ void GMainWindow::ShutdownGame() {
ui.action_Start->setText(tr("Start"));
ui.action_Pause->setEnabled(false);
ui.action_Stop->setEnabled(false);
ui.action_Report_Compatibility->setEnabled(false);
render_window->hide();
game_list->show();
game_list->setFilterFocus();
@ -795,6 +805,7 @@ void GMainWindow::OnStartGame() {
ui.action_Pause->setEnabled(true);
ui.action_Stop->setEnabled(true);
ui.action_Report_Compatibility->setEnabled(true);
}
void GMainWindow::OnPauseGame() {
@ -809,6 +820,21 @@ void GMainWindow::OnStopGame() {
ShutdownGame();
}
void GMainWindow::OnMenuReportCompatibility() {
#ifdef CITRA_ENABLE_COMPATIBILITY_REPORTING
if (!Settings::values.citra_token.empty() && !Settings::values.citra_username.empty()) {
CompatDB compatdb{this};
compatdb.exec();
} else {
QMessageBox::critical(
this, tr("Missing Citra Account"),
tr("In order to submit a game compatibility test case, you must link your Citra "
"account.<br><br/>To link your Citra account, go to Emulation \> Configuration \> "
"Web."));
}
#endif
}
void GMainWindow::ToggleFullscreen() {
if (!emulation_running) {
return;

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@ -126,6 +126,7 @@ private slots:
void OnStartGame();
void OnPauseGame();
void OnStopGame();
void OnMenuReportCompatibility();
/// Called whenever a user selects a game in the game list widget.
void OnGameListLoadFile(QString game_path);
void OnGameListOpenSaveFolder(u64 program_id);

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@ -45,7 +45,7 @@
<x>0</x>
<y>0</y>
<width>1081</width>
<height>21</height>
<height>26</height>
</rect>
</property>
<widget class="QMenu" name="menu_File">
@ -73,6 +73,7 @@
<addaction name="action_Pause"/>
<addaction name="action_Stop"/>
<addaction name="separator"/>
<addaction name="action_Report_Compatibility"/>
<addaction name="action_Configure"/>
</widget>
<widget class="QMenu" name="menu_View">
@ -233,6 +234,18 @@
<string>Check for Updates</string>
</property>
</action>
<action name="action_Report_Compatibility">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>Report Compatibility</string>
</property>
<property name="visible">
<bool>false</bool>
</property>
</action>
</widget>
<resources/>
<connections/>
</ui>