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proper translation
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@ -77,13 +77,13 @@ static QString GetQStringShortTitleFromSMDH(const Loader::SMDH& smdh,
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static QString GetRegionFromSMDH(const Loader::SMDH& smdh) {
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static QString GetRegionFromSMDH(const Loader::SMDH& smdh) {
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using GameRegion = Loader::SMDH::GameRegion;
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using GameRegion = Loader::SMDH::GameRegion;
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static const std::map<GameRegion, QString> regions_map = {
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static const std::map<GameRegion, QString> regions_map = {
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{GameRegion::Japan, QObject::tr("Japan")},
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{GameRegion::Japan, QT_TR_NOOP("Japan")},
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{GameRegion::NorthAmerica, QObject::tr("North America")},
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{GameRegion::NorthAmerica, QT_TR_NOOP("North America")},
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{GameRegion::Europe, QObject::tr("Europe")},
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{GameRegion::Europe, QT_TR_NOOP("Europe")},
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{GameRegion::Australia, QObject::tr("Australia")},
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{GameRegion::Australia, QT_TR_NOOP("Australia")},
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{GameRegion::China, QObject::tr("China")},
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{GameRegion::China, QT_TR_NOOP("China")},
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{GameRegion::Korea, QObject::tr("Korea")},
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{GameRegion::Korea, QT_TR_NOOP("Korea")},
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{GameRegion::Taiwan, QObject::tr("Taiwan")}};
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{GameRegion::Taiwan, QT_TR_NOOP("Taiwan")}};
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std::vector<GameRegion> regions = smdh.GetRegions();
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std::vector<GameRegion> regions = smdh.GetRegions();
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