Merge pull request #210 from lioncash/typedef

system: Get rid of an unnecessary enum typedef
This commit is contained in:
Tony Wasserka 2014-11-18 16:54:37 +01:00
commit ed4e599008

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@ -11,7 +11,7 @@
namespace System {
// State of the full emulator
typedef enum {
enum State {
STATE_NULL = 0, ///< System is in null state, nothing initialized
STATE_IDLE, ///< System is in an initialized state, but not running
STATE_RUNNING, ///< System is running
@ -20,7 +20,7 @@ typedef enum {
STATE_STALLED, ///< System is stalled (unused)
STATE_DEBUG, ///< System is in a special debug mode (unused)
STATE_DIE ///< System is shutting down
} State;
};
extern volatile State g_state;