rasterizer_cache: Separate into common directory

This commit is contained in:
emufan4568 2022-08-20 11:40:49 +03:00
parent 58d0705f0f
commit efc2db4088
15 changed files with 19 additions and 20 deletions

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@ -23,12 +23,14 @@ add_library(video_core STATIC
regs_texturing.h regs_texturing.h
renderer_base.cpp renderer_base.cpp
renderer_base.h renderer_base.h
rasterizer_cache/rasterizer_cache.cpp
rasterizer_cache/rasterizer_cache.h
rasterizer_cache/surface_params.cpp
rasterizer_cache/surface_params.h
renderer_opengl/frame_dumper_opengl.cpp renderer_opengl/frame_dumper_opengl.cpp
renderer_opengl/frame_dumper_opengl.h renderer_opengl/frame_dumper_opengl.h
renderer_opengl/gl_rasterizer.cpp renderer_opengl/gl_rasterizer.cpp
renderer_opengl/gl_rasterizer.h renderer_opengl/gl_rasterizer.h
renderer_opengl/gl_rasterizer_cache.cpp
renderer_opengl/gl_rasterizer_cache.h
renderer_opengl/gl_resource_manager.cpp renderer_opengl/gl_resource_manager.cpp
renderer_opengl/gl_resource_manager.h renderer_opengl/gl_resource_manager.h
renderer_opengl/gl_shader_decompiler.cpp renderer_opengl/gl_shader_decompiler.cpp
@ -45,8 +47,6 @@ add_library(video_core STATIC
renderer_opengl/gl_state.h renderer_opengl/gl_state.h
renderer_opengl/gl_stream_buffer.cpp renderer_opengl/gl_stream_buffer.cpp
renderer_opengl/gl_stream_buffer.h renderer_opengl/gl_stream_buffer.h
renderer_opengl/gl_surface_params.cpp
renderer_opengl/gl_surface_params.h
renderer_opengl/gl_vars.cpp renderer_opengl/gl_vars.cpp
renderer_opengl/gl_vars.h renderer_opengl/gl_vars.h
renderer_opengl/pica_to_gl.h renderer_opengl/pica_to_gl.h

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@ -34,7 +34,7 @@
#include "video_core/pica_state.h" #include "video_core/pica_state.h"
#include "video_core/renderer_base.h" #include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/gl_format_reinterpreter.h" #include "video_core/renderer_opengl/gl_format_reinterpreter.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h" #include "video_core/rasterizer_cache/rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_state.h" #include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/gl_vars.h" #include "video_core/renderer_opengl/gl_vars.h"
#include "video_core/renderer_opengl/texture_downloader_es.h" #include "video_core/renderer_opengl/texture_downloader_es.h"
@ -1715,8 +1715,8 @@ bool RasterizerCacheOpenGL::IntervalHasInvalidPixelFormat(SurfaceParams& params,
params.pixel_format = PixelFormat::Invalid; params.pixel_format = PixelFormat::Invalid;
for (const auto& set : RangeFromInterval(surface_cache, interval)) for (const auto& set : RangeFromInterval(surface_cache, interval))
for (const auto& surface : set.second) for (const auto& surface : set.second)
if (surface->pixel_format == PixelFormat::Invalid) { if (surface->pixel_format == PixelFormat::Invalid && surface->type != SurfaceType::Fill) {
LOG_WARNING(Render_OpenGL, "Surface found with invalid pixel format"); LOG_WARNING(Render_OpenGL, "Surface {:#x} found with invalid pixel format", surface->addr);
return true; return true;
} }
return false; return false;

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@ -28,7 +28,7 @@
#include "common/math_util.h" #include "common/math_util.h"
#include "core/custom_tex_cache.h" #include "core/custom_tex_cache.h"
#include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_surface_params.h" #include "video_core/rasterizer_cache/surface_params.h"
#include "video_core/texture/texture_decode.h" #include "video_core/texture/texture_decode.h"
namespace OpenGL { namespace OpenGL {

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@ -3,8 +3,8 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "common/alignment.h" #include "common/alignment.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h" #include "video_core/rasterizer_cache/rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_surface_params.h" #include "video_core/rasterizer_cache/surface_params.h"
namespace OpenGL { namespace OpenGL {

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@ -5,7 +5,7 @@
#include "common/assert.h" #include "common/assert.h"
#include "common/scope_exit.h" #include "common/scope_exit.h"
#include "video_core/renderer_opengl/gl_format_reinterpreter.h" #include "video_core/renderer_opengl/gl_format_reinterpreter.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h" #include "video_core/rasterizer_cache/rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_state.h" #include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/gl_vars.h" #include "video_core/renderer_opengl/gl_vars.h"
#include "video_core/renderer_opengl/texture_filters/texture_filterer.h" #include "video_core/renderer_opengl/texture_filters/texture_filterer.h"

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@ -10,7 +10,7 @@
#include "common/common_types.h" #include "common/common_types.h"
#include "common/math_util.h" #include "common/math_util.h"
#include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_surface_params.h" #include "video_core/rasterizer_cache/surface_params.h"
namespace OpenGL { namespace OpenGL {

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@ -21,7 +21,7 @@
#include "video_core/regs_lighting.h" #include "video_core/regs_lighting.h"
#include "video_core/regs_rasterizer.h" #include "video_core/regs_rasterizer.h"
#include "video_core/regs_texturing.h" #include "video_core/regs_texturing.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h" #include "video_core/rasterizer_cache/rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_shader_manager.h" #include "video_core/renderer_opengl/gl_shader_manager.h"
#include "video_core/renderer_opengl/gl_state.h" #include "video_core/renderer_opengl/gl_state.h"

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@ -8,7 +8,7 @@
#include <fmt/chrono.h> #include <fmt/chrono.h>
#include "common/logging/log.h" #include "common/logging/log.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h" #include "video_core/rasterizer_cache/rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_state.h" #include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/gl_vars.h" #include "video_core/renderer_opengl/gl_vars.h"
#include "video_core/renderer_opengl/texture_downloader_es.h" #include "video_core/renderer_opengl/texture_downloader_es.h"

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@ -30,7 +30,7 @@
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "video_core/renderer_opengl/gl_rasterizer_cache.h" #include "video_core/rasterizer_cache/rasterizer_cache.h"
#include "video_core/renderer_opengl/texture_filters/anime4k/anime4k_ultrafast.h" #include "video_core/renderer_opengl/texture_filters/anime4k/anime4k_ultrafast.h"
#include "shaders/refine.frag" #include "shaders/refine.frag"

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@ -2,7 +2,7 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "video_core/renderer_opengl/gl_rasterizer_cache.h" #include "video_core/rasterizer_cache/rasterizer_cache.h"
#include "video_core/renderer_opengl/texture_filters/bicubic/bicubic.h" #include "video_core/renderer_opengl/texture_filters/bicubic/bicubic.h"
#include "shaders/bicubic.frag" #include "shaders/bicubic.frag"

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@ -2,7 +2,7 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "video_core/renderer_opengl/gl_rasterizer_cache.h" #include "video_core/rasterizer_cache/rasterizer_cache.h"
#include "video_core/renderer_opengl/texture_filters/scale_force/scale_force.h" #include "video_core/renderer_opengl/texture_filters/scale_force/scale_force.h"
#include "shaders/scale_force.frag" #include "shaders/scale_force.frag"

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@ -6,7 +6,7 @@
#include "common/common_types.h" #include "common/common_types.h"
#include "common/math_util.h" #include "common/math_util.h"
#include "video_core/renderer_opengl/gl_surface_params.h" #include "video_core/rasterizer_cache/surface_params.h"
namespace OpenGL { namespace OpenGL {

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@ -10,7 +10,6 @@
#include <glad/glad.h> #include <glad/glad.h>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/math_util.h" #include "common/math_util.h"
#include "video_core/renderer_opengl/gl_surface_params.h"
#include "video_core/renderer_opengl/texture_filters/texture_filter_base.h" #include "video_core/renderer_opengl/texture_filters/texture_filter_base.h"
namespace OpenGL { namespace OpenGL {

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@ -40,7 +40,7 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE. // THE SOFTWARE.
#include "video_core/renderer_opengl/gl_rasterizer_cache.h" #include "video_core/rasterizer_cache/rasterizer_cache.h"
#include "video_core/renderer_opengl/texture_filters/xbrz/xbrz_freescale.h" #include "video_core/renderer_opengl/texture_filters/xbrz/xbrz_freescale.h"
#include "shaders/xbrz_freescale.frag" #include "shaders/xbrz_freescale.frag"