Fixed clang whitespace

This commit is contained in:
Senjosei 2017-12-29 06:31:18 +11:00
parent f17600db1a
commit fb72a9d9fa

View File

@ -974,7 +974,7 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
} else {
// Only show the message if the game is still running.
if (emu_thread) {
emu_thread->SetRunning(true);
emu_thread->SetRunning(true);
message_label->setText(status_message);
message_label->setVisible(true);
}