Commit Graph

39 Commits

Author SHA1 Message Date
fearlessTobi f61c9c3eb7 video_core: Make global EmuWindow instance part of the base renderer …
…class

Makes the global a member of the RendererBase class. We also change this
to be a reference. Passing any form of null pointer to these functions
is incorrect entirely, especially given the code itself assumes that the
pointer would always be in a valid state.

This also makes it easier to follow the lifecycle of instances being
used, as we explicitly interact the renderer with the rasterizer, rather
than it just operating on a global pointer.
2018-08-25 15:20:40 +02:00
fearlessTobi d1c5f01afe Add more verbose popups for video_core errors 2018-08-19 15:48:40 +02:00
zhupengfei 0c37140690 video_core: Allow changing background color while emulation is running
As @jroweboy stated, this is just one more atomic in VideoCore.
2018-08-04 15:11:51 +08:00
wwylele 7c5a76e58b log: replace all NGLOG with LOG 2018-06-29 14:18:07 +03:00
NarcolepticK 9ae70e733f video-core: Migrate logging macros (#3878)
* video-core: Migrate logging macros

* video-core: Fixed missed clang format

* video-core: Migrated LOG_GENERIC macro
2018-06-29 00:13:30 +03:00
wwylele 06815ec905 video_core: receive hardware shader settings 2018-05-14 10:17:35 +03:00
James Rowe b002511df0
citra-qt: Add customizable speed limit target (#3353)
citra-qt: Add customizable speed limit target

* Update SDL config for the new frame_limit option
* Made max lag time a function of target speed percent.
* Added a checkbox to enable/disable frame limiter
* UI: Prevent frame_limit from under/overflowing
* UI: Hide target speed percent when frame limiter is off
* Disable frame limit spin box when framelimit isn't enabled
2018-01-25 22:24:40 -07:00
bunnei 22ad9094e6 config: Add option for specifying screen resolution scale factor. 2017-01-07 03:23:22 -05:00
emmauss c4e4fa53d9 Implement Frame rate limiter (#2223)
* implement frame limiter

* fixes
2016-12-06 14:33:19 -05:00
Yuri Kunde Schlesner 84fbbe2629 Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot ebdae19fd2 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Emmanuel Gil Peyrot dc8479928c Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
bunnei 08ad9b36d4 config: Add a setting for graphics V-Sync. 2016-08-29 21:42:30 -04:00
Emmanuel Gil Peyrot 691a42fe98 VideoCore: Run include-what-you-use and fix most includes. 2016-04-30 17:02:41 +01:00
tfarley e46d086189 Config: Add scaled resolution option 2016-04-21 17:27:48 -04:00
MerryMage a06dcfeb61 Common: Remove Common::make_unique, use std::make_unique 2016-04-05 13:31:17 +01:00
LittleWhite 4be68dddfb Improve error report from Init() functions
Add error popup when citra initialization failed
2016-03-08 22:05:25 +01:00
Lioncash 5e17a586da video_core: Make the renderer global a unique_ptr 2015-12-30 08:52:01 -05:00
Lioncash aec28ed91e video_core: Reorganize headers 2015-09-11 07:31:15 -04:00
bunnei 094ae6fadb Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
2015-08-15 18:01:07 -04:00
bunnei 1b42d55a9d Pica: Create 'State' structure and move state memory there. 2015-05-22 22:59:42 -04:00
tfarley 05dc633a8c OpenGL renderer 2015-05-22 15:51:18 -07:00
Yuri Kunde Schlesner e1fbac3ca1 Common: Remove common.h 2015-05-07 15:45:22 -03:00
bunnei 9960c49c21 Set framebuffer layout from EmuWindow. 2015-03-07 17:21:19 -05:00
archshift ef24e72b26 Asserts: break/crash program, fit to style guide; log.h->assert.h
Involves making asserts use printf instead of the log functions (log functions are asynchronous and, as such, the log won't be printed in time)
As such, the log type argument was removed (printf obviously can't use it, and it's made obsolete by the file and line printing)

Also removed some GEKKO cruft.
2015-02-10 18:30:31 -08:00
purpasmart96 ebfd831ccb License change 2014-12-20 21:20:24 -08:00
Yuri Kunde Schlesner 0600e2d8b5 Convert old logging calls to new logging macros 2014-12-13 02:08:02 -02:00
Rohit Nirmal 8a62423970 Change NULLs to nullptrs. 2014-12-03 12:57:57 -06:00
archshift 1c02c03e32 Dead code removal: video_core.cpp, load_symbol_map.cpp 2014-09-07 12:09:02 -07:00
Yuri Kunde Schlesner 478289140d Replace GLEW with a glLoadGen loader.
This should fix the GL loading errors that occur in some drivers due to
the use of deprecated functions by GLEW. Side benefits are more accurate
auto-completion (deprecated function and symbols don't exist) and faster
pointer loading (less entrypoints to load). In addition it removes an
external library depency, simplifying the build system a bit and
eliminating one set of binary libraries for Windows.
2014-09-01 17:41:56 -03:00
Sacha a3a70e56ac Fix the threading for GL Context in Qt5.
Connect the emu_thread start/finish to a moveContext slot.
2014-08-25 00:47:00 +10:00
archshift d71af1bd20 Use glewExperimental on Linux in order to fix GLFW-mode 2014-08-12 13:42:04 -07:00
archshift ee4717aaae Preprocessor: #if's out OSX-specific GL changes on other platforms 2014-06-12 06:10:55 -04:00
archshift 034e3aabc8 Improved clarity and whitespace
Changed QGL version to 3,2 in order to be less restrictive, yet it should still change up to 4,1 on OSX on Qt5.
2014-05-19 15:21:55 -07:00
archshift 704075f04a Fixed indents 2014-04-30 20:13:28 -07:00
archshift c1b770cc0d OpenGL 3+ on OSX with GLFW 2014-04-30 17:00:36 -07:00
bunnei 5d95bb9843 cleaned up some logging messages 2014-04-10 22:45:40 -04:00
bunnei de0a034a84 fixed project includes to use new directory structure 2014-04-08 20:15:08 -04:00
bunnei 63e46abdb8 got rid of 'src' folders in each sub-project 2014-04-08 19:25:03 -04:00