GPUCode
2bb7f89c30
video_core: Refactor GPU interface ( #7272 )
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* video_core: Refactor GPU interface
* citra_qt: Better debug widget lifetime
2023-12-28 11:46:57 +01:00
Steveice10
50f22d1f59
video_core: Abstract shader generators. ( #6990 )
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* video_core: Abstract shader generators.
* shader: Extract common generator structures and move generators to specific namespaces.
* shader: Minor fixes and clean-up.
2023-09-30 02:06:06 -07:00
Vitor K
34de77d429
Various miscelaneous changes ( #6496 )
2023-05-03 17:24:10 +02:00
SachinVin
44097c2a8d
gl_shader_disk_cache: Avoid reopening files every time a shader need to be written. ( #6344 )
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Hopefully reduces stutters with Android SAF
2023-03-25 23:35:17 +02:00
SachinVin
b5ac9e4946
Backport non-seperable disk shader from android ( #5976 )
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* VideoCore: Backport Shader cache for non separable shaders
android: disk_shader_cache: remove redundant lookup
* disk_shader_cache: dont compile dumped shaders
* cleanup Seperable shader loading
* gl_shader_disk_cache.cpp: remove redundant checks
* Skip compiling non seperable raws
* gl_shader_manager.cpp: Skip `GLAD_GL_ARB_get_program_binary` check on GLES
2022-04-02 11:57:14 +05:30
James Rowe
cf4125a6a5
Only load precompiled shaders if their sanitize_mul setting matches
2020-01-15 21:10:37 -07:00
James Rowe
6945b6539f
Address review and update zstd
2020-01-15 19:58:34 -07:00
James Rowe
2d86bc6db5
Rename InvalidateTransferable to InvalidateAll to match what it does
2020-01-15 19:58:34 -07:00
James Rowe
a20c81d593
Change VFS vector to regular vector
2020-01-15 19:58:34 -07:00
James Rowe
4e9ec4efd0
Add shader disk caching
2020-01-15 19:58:33 -07:00