ARMRegisters ARM Registers ARM Registers Register Register Value Waarde AboutDialog About Citra Over Citra <html><head/><body><p><img src=":/icons/citra.png"/></p></body></html> <html><head/><body><p><img src=":/icons/citra.png"/></p></body></html> <html><head/><body><p><span style=" font-size:28pt;">Citra</span></p></body></html> <html><head/><body><p><span style=" font-size:28pt;">Citra</span></p></body></html> <html><head/><body><p>%1 | %2-%3 (%4)</p></body></html> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Citra is a free and open source 3DS emulator licensed under GPLv2.0 or any later version.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Citra is een gratis en open source 3DS emulator gelicentieerd onder GPLv2.0 of een latere versie.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Deze software is niet bedoeld om spellen te spelen die je niet legaal verkregen hebt.</span></p></body></html> <html><head/><body><p><a href="https://citra-emu.org/"><span style=" text-decoration: underline; color:#039be5;">Website</span></a> | <a href="https://community.citra-emu.org/"><span style=" text-decoration: underline; color:#039be5;">Forum</span></a> | <a href="https://github.com/citra-emu"><span style=" text-decoration: underline; color:#039be5;">Source Code</span></a> | <a href="https://github.com/citra-emu/citra/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">Contributors</span></a> | <a href="https://github.com/citra-emu/citra/blob/master/license.txt"><span style=" text-decoration: underline; color:#039be5;">License</span></a></p></body></html> <html><head/><body><p><span style=" font-size:7pt;">&quot;3DS&quot; is a trademark of Nintendo. Citra is not affiliated with Nintendo in any way.</span></p></body></html> <html><head/><body><p><span style=" font-size:7pt;">&quot;3DS&quot; is een handelsmerk van Nintendo. Citra is op geen enkele manier aan Nintendo verbonden.</span></p></body></html> BreakPointModel Pica command loaded Pica opdracht geladen Pica command processed Pica opdracht verwerkt Incoming primitive batch Inkomende primitieve batch Finished primitive batch Klaar met primitieve batch Vertex shader invocation Vertex shader-aanroep Incoming display transfer Inkomende schermoverdracht GSP command processed GSP opdracht verwerkt Buffers swapped Buffers verwisseld ChatRoom Room Window Send Chat Message Send Message Stuur Bericht Name Game ClientRoom Room Window Leave Room ClientRoomWindow Connected Disconnected %1 (%2/%3 members) - connected CompatDB Report Compatibility Report Game Compatibility <html><head/><body><p><span style=" font-size:10pt;">Should you choose to submit a test case to the </span><a href="https://citra-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">Citra Compatibility List</span></a><span style=" font-size:10pt;">, The following information will be collected and displayed on the site:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hardware Information (CPU / GPU / Operating System)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Which version of Citra you are running</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">The connected Citra account</li></ul></body></html> Perfect <html><head/><body><p>Game functions flawlessly with no audio or graphical glitches.</p></body></html> Great <html><head/><body><p>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.</p></body></html> Okay <html><head/><body><p>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</p></body></html> Bad <html><head/><body><p>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</p></body></html> Intro/Menu <html><head/><body><p>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</p></body></html> Won't Boot <html><head/><body><p>The game crashes when attempting to startup.</p></body></html> <html><head/><body><p>Independent of speed or performance, how well does this game play from start to finish on this version of Citra?</p></body></html> Thank you for your submission! ConfigureAudio Audio Geluid Output Engine: Uitvoer Engine: This post-processing effect adjusts audio speed to match emulation speed and helps prevent audio stutter. This however increases audio latency. Dit post-processing effect past de geluidssnelheid aan om gelijk te zijn aan de emulatiesnelheid en helpt geluidsonderbrekingen te voorkomen. Dit zorgt wel voor vertraging in het geluid. Enable audio stretching Geluid vervorming inschakelen Audio Device: Geluidsapparaat: Volume: 0 % %1 % ConfigureCamera Form Camera Select the camera to configure Camera to configure: Front Rear Select the camera mode (single or double) Camera mode: Single (2D) Double (3D) Select the position of camera to configure Camera position: Left Right Configuration Select where the image of the emulated camera comes from. It may be an image or a real camera. Camera Image Source: Blank (blank) Still Image (image) System Camera (qt) File: ... Select the system camera to use Camera: <Default> Select the image flip to apply Flip: None Horizontal Vertical Reverse Select an image file every time before the camera is loaded Prompt before load Preview Resolution: 512*384 Click to preview Resolution: Supported image files (%1) Open File ConfigureDebug Form Formulier GDB GDB The GDB Stub only works correctly when the CPU JIT is off. De GDB Stub werkt alleen correct als de CPU JIT is uitgeschakeld. Enable GDB Stub GBD Stub inschakelen Port: Poort: Logging Global Log Filter Show Log Console (Windows Only) Open Log Location ConfigureDialog Citra Configuration Citra configuratie General Algemeen System Systeem Input Invoer Graphics Beeldkwaliteit Audio Geluid Camera Debug Fouten opsporen Web Website ConfigureGeneral Form Formulier General Algemeen Confirm exit while emulation is running Bevestig afsluiten terwijl emulatie bezig is Interface language Interfacetaal Updates Updates Check for updates on start Zoeken naar updates bij opstarten Silently auto update after closing Auto update na sluiten in de achtergrond Performance Prestaties Enable CPU JIT CPU JIT inschakelen Emulation Emulatie Region: Regio: Auto-select Automatisch selecteren Theme Thema Theme: Thema: Hotkeys Sneltoetsen <System> <System> English Engels ConfigureGraphics Form Formulier General Enable V-Sync V-Sync inschakelen Limit Speed Percent % Renderer <html><head/><body><p>Use OpenGL to accelerate rendering.</p><p>Disable to debug graphics-related problem.</p></body></html> Enable Hardware Renderer Internal Resolution Auto (Window Size) Automatisch (Schermgrootte) Native (400x240) Native (400x240) 2x Native (800x480) 2x Native (800x480) 3x Native (1200x720) 3x Native (1200x720) 4x Native (1600x960) 4x Native (1600x960) 5x Native (2000x1200) 5x Native (2000x1200) 6x Native (2400x1440) 6x Native (2400x1440) 7x Native (2800x1680) 7x Native (2800x1680) 8x Native (3200x1920) 8x Native (3200x1920) 9x Native (3600x2160) 9x Native (3600x2160) 10x Native (4000x2400) 10x Native (4000x2400) <html><head/><body><p>Use OpenGL to accelerate shader emulation.</p><p>Requires a relatively powerful GPU for better performance.</p></body></html> Enable Hardware Shader <html><head/><body><p>Correctly handle all edge cases in multiplication operation in shaders. </p><p>Some games requires this to be enabled for the hardware shader to render properly.</p><p>However this would reduce performance in most games.</p></body></html> Accurate Multiplication <html><head/><body><p>Force to fall back to software shader emulation when geometry shaders are used. </p><p>Some games require this to be enabled for the hardware shader to render properly.</p><p>However this might reduce performance in some games</p></body></html> Accurate Geometry Shader <html><head/><body><p>Use the JIT engine instead of the interpreter for software shader emulation. </p><p>Enable this for better performance.</p></body></html> Enable Shader JIT Layout Indeling Enable Stereoscopic 3D Screen Layout: Schermindeling: Default Standaard Single Screen Enkel Scherm Large Screen Groot Scherm Side by Side Naast Elkaar Swap Screens Scherm Verwisselen Hardware Shader Warning Hardware Shader support is broken on macOS, and will cause graphical issues like showing a black screen.<br><br>The option is only there for test/development purposes. If you experience graphical issues with Hardware Shader, please turn it off. ConfigureInput ConfigureInput Invoer Configureren Face Buttons Actieknoppen A: A: B: B: X: X: Y: Y: Directional Pad Richtingsknoppen Up: Omhoog: Down: Omlaag: Left: Links: Right: Rechts: Shoulder Buttons Schouderknoppen: L: L: R: R: ZL: ZL: ZR: ZR: Circle Pad Circle Pad Set Analog Stick Analog Stick instellen C-Stick C-Stick Misc. Diversen Start: Start: Select: Select: Home: Home: Circle Mod: Circle Mod: Restore Defaults Standaardwaarde herstellen [press key] [Druk op een toets] ConfigureSystem Form Formulier System Settings Systeeminstellingen Username Gebruikersnaam Birthday Geboortedatum January Januari February Februari March Maart April April May Mei June Juni July Juli August Augustus September September October Oktober November November December December Language Taal Note: this can be overridden when region setting is auto-select Opmerking: dit kan overschreven worden wanneer regio instelling op automatisch selecteren staat Japanese (日本語) Japans (日本語) English Engels French (français) Frans (français) German (Deutsch) Duits (Deutsch) Italian (italiano) Italiaans (italiano) Spanish (español) Spaans (español) Simplified Chinese (简体中文) Versimpeld Chinees (简体中文) Korean (한국어) Koreaans (한국어) Dutch (Nederlands) Nederlands (Nederlands) Portuguese (português) Portugees (português) Russian (Русский) Russisch (Русский) Traditional Chinese (正體中文) Traditioneel Chinees (正體中文) Sound output mode Geluidsuitvoer modus Mono Mono Stereo Stereo Surround Surround Console ID: Console ID: Regenerate Herstellen System settings are available only when game is not running. Systeeminstellingen zijn alleen beschikbaar wanneer er geen spel actief is. Console ID: 0x%1 Console ID: 0x%1 This will replace your current virtual 3DS with a new one. Your current virtual 3DS will not be recoverable. This might have unexpected effects in games. This might fail, if you use an outdated config savegame. Continue? Dit zal je huidige virtuele 3DS vervangen met een nieuwe. Je huidige virtuele 3DS is niet herstelbaar. Dit kan onverwachte effecten hebben in spellen. Dit kan mislukken, als je een verouderd configuratie opslagbestand gebruikt. Doorgaan? Warning Waarschuwing ConfigureWeb Form Formulier Citra Web Service Citra Web Service By providing your username and token, you agree to allow Citra to collect additional usage data, which may include user identifying information. Door het voorzien van je gebruikersnaam en token, ga je akkoord dat Citra aanvullende gebruiksdata verzameld, wat gebruikersinformatie kan bevatten. Verify Verifiëren Sign up Registreren Token: Token: Username: Gebruikersnaam: What is my token? Wat is mijn token? Telemetry Telemetrie Share anonymous usage data with the Citra team Deel anonieme gebruiksdata met het Citra team Learn more Leer meer Telemetry ID: Telemetrie ID: Regenerate Herstellen <a href='https://citra-emu.org/entry/telemetry-and-why-thats-a-good-thing/'><span style="text-decoration: underline; color:#039be5;">Learn more</span></a> <a href='https://services.citra-emu.org/'><span style="text-decoration: underline; color:#039be5;">Sign up</span></a> <a href='https://citra-emu.org/wiki/citra-web-service/'><span style="text-decoration: underline; color:#039be5;">What is my token?</span></a> Telemetry ID: 0x%1 Telemetrie ID: 0x%1 Username and token not verified Username and token were not verified. The changes to your username and/or token have not been saved. Gebruikersnaam en token zijn niet geverifieerd. De veranderingen aan je gebruikersnaam en/of token zijn niet opgeslagen. Verifying Verifiëren Verification failed Verificatie mislukt Verification failed. Check that you have entered your username and token correctly, and that your internet connection is working. Verificatie mislukt. Kijk of je je gebruikersnaam en token goed hebt ingevuld, en dat je internetverbinding werkt. DirectConnect Direct Connect IP Address IP <html><head/><body><p>IPv4 address of the host</p></body></html> Port <html><head/><body><p>Port number the host is listening on</p></body></html> 24872 Nickname Password Connect DirectConnectWindow Connecting Connect GMainWindow To help improve Citra, the Citra Team collects anonymous usage data. No private or personally identifying information is collected. This data helps us to understand how people use Citra and prioritize our efforts. Furthermore, it helps us to more easily identify emulation bugs and performance issues. This data includes:<ul><li>Information about the version of Citra you are using</li><li>Performance data about the games you play</li><li>Your configuration settings</li><li>Information about your computer hardware</li><li>Emulation errors and crash information</li></ul>By default, this feature is enabled. To disable this feature, click 'Emulation' from the menu and then select 'Configure...'. Then, on the 'Web' tab, uncheck 'Share anonymous usage data with the Citra team'. <br/><br/>By using this software, you agree to the above terms.<br/><br/><a href='https://citra-emu.org/entry/telemetry-and-why-thats-a-good-thing/'>Learn more</a> Om Citra te verbeteren, zal het Citra team anonieme gebruiksdata verzamelen. Geen privé of persoonlijk identificerende informatie zal worden verzameld. Deze data zal ons helpen begrijpen hoe de mensen Citra gebruiken en onze inspanningen te prioriteren. Daarnaast zal het ons helpen makkelijker emulatiebugs en prestatieproblemen te identificeren. Onder deze data valt:<ul><li>Informatie over de versie van Citra die je gebruikt</li><li>Prestatiedata over de spellen die je speelt</li><li>Je configuratieinstellingen</li><li>Informatie over je computerhardware</li><li>Emulatie errors en crashinformatie</li></ul>Standaard is deze optie ingeschakeld. Om deze optie uit te schakelen, klik op 'Emulatie' vanuit het menu en kies 'Configuratie...'. Dan in de 'Web' tab, deselecteer 'Deel anonieme gebruiksdata met het Citra team'. <br/><br/>Door deze software te gebruiker, ga je akkoord met de bovenstaande voorwaardes.<br/><br/><a href='https://citra-emu.org/entry/telemetry-and-why-thats-a-good-thing/'>Leer meer</a> Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a 3DS. Huidige emulatiesnelheid. Waardes hoger of lager dan 100% geven aan dat de emulatie sneller of langzamer gaat dan een 3DS. How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Hoeveel frames per seconde het spel nu momenteel laat zien. Dit kan variëren van spel tot spel en scene tot scene. Time taken to emulate a 3DS frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Tijd verstrekt om één 3DS frame te emuleren, zonder framelimitatie of V-Sync te tellen. Voor volledige snelheid emulatie zal dit maximaal 16.67 ms moeten zijn. F9 F10 CTRL+F CTRL+F Update available! Update beschikbaar! An update for Citra is available. Do you wish to install it now?<br /><br />This <b>will</b> terminate emulation, if it is running. Een update voor Citra is beschikbaar. Wil je die nu installeren?<br /><br />Dit <b>zal</b> de huidige emulatie stoppen, als deze bezig is. No update found Geen update gevonden No update has been found for Citra. Geen update voor Citra is gevonden. Error while initializing OpenGL 3.3 Core! Fout bij het initialiseren van OpenGL 3.3 Core! Your GPU may not support OpenGL 3.3, or you do not have the latest graphics driver. Je GPU ondersteunt OpenGL 3.3 misschien niet, of je hebt niet de laatste grafische stuurprogramma's. Error while loading ROM! Fout tijdens het laden van de ROM! The ROM format is not supported. De ROM-formaat is niet ondersteund. Could not determine the system mode. Kon de systeemmodus niet vaststellen. The game that you are trying to load must be decrypted before being used with Citra. A real 3DS is required.<br/><br/>For more information on dumping and decrypting games, please see the following wiki pages: <ul><li><a href='https://citra-emu.org/wiki/dumping-game-cartridges/'>Dumping Game Cartridges</a></li><li><a href='https://citra-emu.org/wiki/dumping-installed-titles/'>Dumping Installed Titles</a></li></ul> Het spel dat je probeert te laden moet eerst gedecodeerd worden voordat je het kan gebruiken met Citra. Een echte 3DS is vereist.<br/><br/>Voor meer informatie over dumping en decoderen van spellen, zie de volgende wiki-pagina's: <ul><li><a href='https://citra-emu.org/wiki/dumping-game-cartridges/'>Dumping Game Cartridges</a></li><li><a href='https://citra-emu.org/wiki/dumping-installed-titles/'>Dumping Installed Titles</a></li></ul> An error occured in the video core. Een fout in de video core is opgetreden. Citra has encountered an error while running the video core, please see the log for more details.For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.Ensure that you have the latest graphics drivers for your GPU. Citra heeft een fout aangetroffen tijdens het uitvoeren van de video core, raadpleeg het logboek voor meer informatie. Raadpleeg de volgende pagina voor meer informatie over het openen van het logboek: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>. Zorg dat je beschikt over de nieuwste grafische stuurprogramma's voor uw GPU. An unknown error occured. Please see the log for more details. Er is een onbekende fout opgetreden. Zie het logboek voor meer details. Start Start Error Opening %1 Folder Folder does not exist! Map bestaat niet! Error Opening %1 Select Directory Selecteer Folder 3DS Executable 3DS Executable All Files (*.*) Alle bestanden (*.*) Load File Laad bestand Load Files 3DS Installation File (*.CIA*) 3DS Installatie bestand (*.CIA*) %1 has been installed successfully. Unable to open File Kan bestand niet openen Could not open %1 Installation aborted Installatie onderbroken The installation of %1 was aborted. Please see the log for more details Invalid File Ongeldig bestand %1 is not a valid CIA Encrypted File Versleuterd bestand %1 must be decrypted before being used with Citra. A real 3DS is required. File not found Bestand niet gevonden File "%1" not found Bestand "%1" niet gevonden Continue Doorgaan Missing Citra Account In order to submit a game compatibility test case, you must link your Citra account.<br><br/>To link your Citra account, go to Emulation &gt; Configuration &gt; Web. Speed: %1% / %2% Speed: %1% Snelheid: %1% Game: %1 FPS Spel: %1 FPS Frame: %1 ms Frame: %1 ms The game you are trying to load requires additional files from your 3DS to be dumped before playing.<br/><br/>For more information on dumping these files, please see the following wiki page: <a href='https://citra-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-3ds-console/'>Dumping System Archives and the Shared Fonts from a 3DS Console</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Het spel dat je probeert te laden vereist dat er extra bestanden van uw 3DS worden gedumpt voordat je kan spelen.<br/><br/>Voor meer informatie over dumping van deze bestanden, kijk dan naar de volgende wiki pagina: <a href='https://citra-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-3ds-console/'>Dumping System Archives and the Shared Fonts from a 3DS Console</a>.<br/><br/>Wil je afsluiten en terug gaan naar de lijst met spellen? Doorgaan met de emulatie kan crashes, beschadigde save data of andere bugs veroorzaken. : %1. : %1. System Archive Not Found Systeem archief niet gevonden Citra was unable to locate the 3DS shared fonts. Citra was kon de locatie van de 3DS gedeelde fonts niet vinden. Shared Fonts Not Found Gedeelde Fonts Niet Gevonden Fatal Error Fatale Fout Citra has encountered a fatal error, please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? Continuing emulation may result in crashes, corrupted save data, or other bugs. Citra heeft een fatale fout aangetroffen, raadpleeg het logboek voor meer informatie. Raadpleeg de volgende pagina voor meer informatie over het openen van het logboek: <a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to Upload the Log File</a>.<br/><br/>Wil je afsluiten en terug gaan naar de lijst met spellen? Doorgaan met de emulatie kan crashes, beschadigde save data of andere bugs veroorzaken. Citra Citra Are you sure you want to close Citra? Weet je zeker dat je Citra wilt afsluiten? Are you sure you want to stop the emulation? Any unsaved progress will be lost. Weet je zeker dat je de emulatie wilt stoppen? Alle niet opgeslagen voortgang zal verloren gaan. Citra %1 Citra %1| %2 GPUCommandListModel Command Name Opdracht Naam Register Register Mask Maskeren New Value Nieuwe Waarde GPUCommandListWidget Pica Command List Pica Opdrachten Lijst Start Tracing Start Traceren Copy All Alles kopiëren Finish Tracing Traceren voltooien GPUCommandStreamWidget Graphics Debugger Grafische Foutopsporing GameList Perfect Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without any workarounds needed. Great Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds. Okay Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds. Bad Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds. Intro/Menu Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen. Won't Boot The game crashes when attempting to startup. Not Tested The game has not yet been tested. of van de result Resultaat results Resultaten Filter: Enter pattern to filter Open Save Data Location Open opslag data locatie Open Application Location Open Update Data Location Navigate to GameDB entry GraphicsBreakPointsWidget Pica Breakpoints Pica breekpunten Emulation running Emulatie loopt Resume Hervatten Emulation halted at breakpoint Emulatie gestopt op breekpunt GraphicsSurfaceWidget Pica Surface Viewer Pica Surface Viewer Color Buffer Kleur Buffer Depth Buffer Diepte Buffer Stencil Buffer Stencil Buffer Texture 0 Structuur 0 Texture 1 Structuur 1 Texture 2 Structuur 2 Custom Aangepast Unknown Onbekend Save Opslaan Source: Bron: Physical Address: Fysiek Adres: Width: Breedte: Height: Hoogte: Format: Formaat: X: X: Y: Y: Pixel out of bounds Pixel buiten bereik (unable to access pixel data) (geen toegang tot pixel data) (invalid surface address) (ongeldig surface adres) (unknown surface format) (onbekend surface formaat) Portable Network Graphic (*.png) Portable Network Graphic (*.png) Binary data (*.bin) Binary data (*.bin) Save Surface Surface opslaan GraphicsTracingWidget CiTrace Recorder CiTrace Opnemer Start Recording Start Opname Stop and Save Stop en Opslaan Abort Recording Opname Onderbreken Save CiTrace CiTrace Opslaan CiTrace File (*.ctf) CiTrace File (*.ctf) CiTracing still active CiTracing nog steeds actief A CiTrace is still being recorded. Do you want to save it? If not, all recorded data will be discarded. Een CiTrace wordt nog steeds opgenomen. Wil je deze opslaan? Zo niet, dan zal alle data worden verwijderd. GraphicsVertexShaderModel Offset Compenseren Raw Rauw Disassembly Demontage GraphicsVertexShaderWidget Save Shader Dump Shader Dump Opslaan Shader Binary (*.shbin) Shader Binary (*.shbin) (data only available at vertex shader invocation breakpoints) (data alleen beschikbaar bij vertex shader-aanroep breekpunten) Dump Dump Input Data Invoer Data Attribute %1 Attribuut %1 Cycle Index: Cyclus Index: SRC1: %1, %2, %3, %4 SRC1: %1, %2, %3, %4 SRC2: %1, %2, %3, %4 SRC2: %1, %2, %3, %4 SRC3: %1, %2, %3, %4 SRC3: %1, %2, %3, %4 DEST_IN: %1, %2, %3, %4 DEST_IN: %1, %2, %3, %4 DEST_OUT: %1, %2, %3, %4 DEST_OUT: %1, %2, %3, %4 Address Registers: %1, %2 Adres Registers: %1, %2 Compare Result: %1, %2 Vergelijkings-resultaten: %1, %2 Static Condition: %1 Statische Toestand: %1 Dynamic Conditions: %1, %2 Dynamische Toestand: %1, %2 Loop Parameters: %1 (repeats), %2 (initializer), %3 (increment), %4 Loop Parameters: %1 (Herhaaldelijk), %2 (Tot stand brengen), %3 (Ophoging), %4 Instruction offset: 0x%1 Instructie compenseren: 0x%1 -> 0x%2 -> 0x%2 (last instruction) (laatste instructie) HostRoom Create Room Room Name Preferred Game Max Players Username (Leave blank for open game) Password Port Public Unlisted Host Room Lobby Public Room Browser Nickname Filters Search Games I Own Hide Full Rooms Refresh Lobby Password Required to Join Password: Room Name Preferred Game Host Players Refreshing Refresh List MainWindow Citra Citra &File &Bestand Recent Files Recente Bestanden &Emulation &Emulatie &View &Beeld Debugging Foutopsporing Screen Layout Multiplayer &Help &Help Load File... Laad Bestand... Install CIA... CIA Installeren... Load Symbol Map... Symbool Map Laden... E&xit &Afsluiten &Start &Start &Pause &Pauzeren &Stop &Stop FAQ FAQ About Citra Over Citra Single Window Mode Enkel Scherm Modus Configure... Configureren... Display Dock Widget Headers Dock Widget Headers Tonen Show Filter Bar Filter Bar Tonen Show Status Bar Status Bar Tonen Select Game Directory... Selecteer Spel Folder... Selects a folder to display in the game list Selecteert een folder om te tonen in de spellen lijst Create Pica Surface Viewer Pica Surface Viewer Maken Browse Public Game Lobby Create Room Leave Room Direct Connect to Room Show Current Room Fullscreen Volledig Scherm Modify Citra Install Citra Installatie Aanpassen Opens the maintenance tool to modify your Citra installation Opent de onderhouds-tool om de Citra installatie aan te passen Default Single Screen Large Screen Side by Side Swap Screens Check for Updates Zoeken naar Updates Report Compatibility MicroProfileDialog MicroProfile MicroProfiel MultiplayerState Current connection status Not Connected. Click here to find a room! Connected Not Connected Error Failed to announce the room to the public lobby. In order to host a room publicly, you must have a valid Citra account configured in Emulation -> Configure -> Web. If you do not want to publish a room in the public lobby, then select Unlisted instead. Debug Message: NetworkMessage Username is not valid. Must be 4 to 20 alphanumeric characters. Room name is not valid. Must be 4 to 20 alphanumeric characters. Username is already in use. Please choose another. IP is not a valid IPv4 address. Port must be a number between 0 to 65535. Unable to find an internet connection. Check your internet settings. Unable to connect to the host. Verify that the connection settings are correct. If you still cannot connect, contact the room host and verify that the host is properly configured with the external port forwarded. Creating a room failed. Please retry. Restarting Citra might be necessary. The host of the room has banned you. Speak with the host to unban you or try a different room. Version mismatch! Please update to the latest version of Citra. If the problem persists, contact the room host and ask them to update the server. Incorrect password. An unknown error occured. If this error continues to occur, please open an issue Connection to room lost. Try to reconnect. MAC address is already in use. Please choose another. Leave Room You are about to close the room. Any network connections will be closed. Disconnect You are about to leave the room. Any network connections will be closed. QObject Error %1 is not playing a game %1 is playing %2 Invalid region Japan North America Europe Australia China Korea Taiwan Region free Invalid Region Shift Shift Ctrl Ctrl Alt Alt [not set] [niet ingesteld] Joystick %1 Joystick %1 Hat %1 %2 Hat %1 %2 Axis %1%2 Axis %1%2 Button %1 Knop %1 [unknown] [onbekend] [unused] [ongebruikt] Axis %1 Axis %1 Couldn't load the camera Couldn't load %1 Supported image files (%1) Open File QtKeyboardDialog Text length is not correct (should be %1 characters) Text is too long (should be no more than %1 characters) Blank input is not allowed Empty input is not allowed Validation error RegistersWidget Registers Registers VFP Registers VFP Registers VFP System Registers VFP Systeem Registers Vector Length Vector Lengte Vector Stride Vector Schrede Rounding Mode Afronding Modus Vector Iteration Count Vector Iteratieteller WaitTreeEvent reset type = %1 reset type = %1 WaitTreeMutex locked %1 times by thread: %1 keer gesloten door thread: free vrij WaitTreeMutexList holding mutexes mutexes worden vasthouden WaitTreeObjectList waiting for all objects wachten op alle objecten waiting for one of the following objects wachten op een van de volgende objecten WaitTreeSemaphore available count = %1 beschikbare aantal = %1 max count = %1 maximale aantal = %1 WaitTreeThread running lopend ready Gereed waiting for address 0x%1 Wachten op adres 0x%1 sleeping sluimeren waiting for IPC response wachten op IPC antwoord waiting for objects wachten op objecten waiting for HLE return wachten op HLE teruggave dormant slapend dead dood PC = 0x%1 LR = 0x%2 PC = 0x%1 LR = 0x%2 default standaard all alle AppCore AppCore SysCore SysCore Unknown processor %1 Onbekende processor %1 processor = %1 processor = %1 thread id = %1 thread id = %1 priority = %1(current) / %2(normal) prioriteit = %1(huidige) / %2(normaal) last running ticks = %1 laatste lopende tikken = %1 not holding mutex geen mutex wordt vastgehouden WaitTreeThreadList waited by thread gepauzeerd door thread WaitTreeTimer reset type = %1 reset type = %1 initial delay = %1 Initiële vertraging = %1 interval delay = %1 interval vertraging = %1 WaitTreeWaitObject [%1]%2 %3 [%1]%2 %3 waited by no thread gepauzeerd door geen thread one shot one shot sticky sticky pulse pulse WaitTreeWidget Wait Tree Wait Tree hotkeys Hotkey Settings Sneltoets instellingen Action Actie Hotkey Sneltoets Context Context