// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include "common/common_types.h" #include "core/core.h" #include "video_core/rasterizer_interface.h" class EmuWindow; class RendererBase : NonCopyable { public: /// Used to reference a framebuffer enum kFramebuffer { kFramebuffer_VirtualXFB = 0, kFramebuffer_EFB, kFramebuffer_Texture }; explicit RendererBase(EmuWindow& window); virtual ~RendererBase(); /// Swap buffers (render frame) virtual void SwapBuffers() = 0; /// Initialize the renderer virtual Core::System::ResultStatus Init() = 0; /// Shutdown the renderer virtual void ShutDown() = 0; /// Updates the framebuffer layout of the contained render window handle. void UpdateCurrentFramebufferLayout(); // Getter/setter functions: // ------------------------ f32 GetCurrentFPS() const { return m_current_fps; } int GetCurrentFrame() const { return m_current_frame; } VideoCore::RasterizerInterface* Rasterizer() const { return rasterizer.get(); } EmuWindow& GetRenderWindow() const { return render_window; } void RefreshRasterizerSetting(); protected: EmuWindow& render_window; ///< Reference to the render window handle. std::unique_ptr rasterizer; f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer int m_current_frame = 0; ///< Current frame, should be set by the renderer private: bool opengl_rasterizer_active = false; };