citra/src/video_core/video_core.vcxproj.filters

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1.7 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="renderer_opengl">
<UniqueIdentifier>{e0245557-dbd4-423e-9399-513d5e99f1e4}</UniqueIdentifier>
</Filter>
<Filter Include="debug_utils">
<UniqueIdentifier>{0ac498e6-bbd8-46e3-9d5f-e816546ab90e}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="renderer_opengl\renderer_opengl.cpp">
<Filter>renderer_opengl</Filter>
</ClCompile>
<ClCompile Include="clipper.cpp" />
<ClCompile Include="command_processor.cpp" />
<ClCompile Include="primitive_assembly.cpp" />
<ClCompile Include="rasterizer.cpp" />
<ClCompile Include="utils.cpp" />
<ClCompile Include="vertex_shader.cpp" />
<ClCompile Include="video_core.cpp" />
<ClCompile Include="debug_utils\debug_utils.cpp">
<Filter>debug_utils</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="clipper.h" />
<ClInclude Include="command_processor.h" />
<ClInclude Include="gpu_debugger.h" />
<ClInclude Include="math.h" />
<ClInclude Include="pica.h" />
<ClInclude Include="primitive_assembly.h" />
<ClInclude Include="rasterizer.h" />
<ClInclude Include="renderer_base.h" />
<ClInclude Include="utils.h" />
<ClInclude Include="vertex_shader.h" />
<ClInclude Include="video_core.h" />
<ClInclude Include="renderer_opengl\renderer_opengl.h" />
<ClInclude Include="debug_utils\debug_utils.h">
<Filter>debug_utils</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Text Include="CMakeLists.txt" />
</ItemGroup>
</Project>