citra/src/video_core/host_shaders/opengl_present.frag

19 lines
432 B
GLSL

// Copyright 2023 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
//? #version 430 core
layout(location = 0) in vec2 frag_tex_coord;
layout(location = 0) out vec4 color;
layout(binding = 0) uniform sampler2D color_texture;
uniform vec4 i_resolution;
uniform vec4 o_resolution;
uniform int layer;
void main() {
color = texture(color_texture, frag_tex_coord);
}