19 lines
432 B
GLSL
19 lines
432 B
GLSL
// Copyright 2023 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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//? #version 430 core
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layout(location = 0) in vec2 frag_tex_coord;
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layout(location = 0) out vec4 color;
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layout(binding = 0) uniform sampler2D color_texture;
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uniform vec4 i_resolution;
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uniform vec4 o_resolution;
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uniform int layer;
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void main() {
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color = texture(color_texture, frag_tex_coord);
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}
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