citra/src/video_core/renderer_vulkan/vk_master_semaphore.cpp

209 lines
6.7 KiB
C++

// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <limits>
#include <mutex>
#include "video_core/renderer_vulkan/vk_instance.h"
#include "video_core/renderer_vulkan/vk_master_semaphore.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
namespace Vulkan {
constexpr u64 WAIT_TIMEOUT = std::numeric_limits<u64>::max();
MasterSemaphoreTimeline::MasterSemaphoreTimeline(const Instance& instance_) : instance{instance_} {
const vk::StructureChain semaphore_chain = {
vk::SemaphoreCreateInfo{},
vk::SemaphoreTypeCreateInfoKHR{
.semaphoreType = vk::SemaphoreType::eTimeline,
.initialValue = 0,
},
};
semaphore = instance.GetDevice().createSemaphoreUnique(semaphore_chain.get());
}
MasterSemaphoreTimeline::~MasterSemaphoreTimeline() = default;
void MasterSemaphoreTimeline::Refresh() {
u64 this_tick{};
u64 counter{};
do {
this_tick = gpu_tick.load(std::memory_order_acquire);
counter = instance.GetDevice().getSemaphoreCounterValueKHR(*semaphore);
if (counter < this_tick) {
return;
}
} while (!gpu_tick.compare_exchange_weak(this_tick, counter, std::memory_order_release,
std::memory_order_relaxed));
}
void MasterSemaphoreTimeline::Wait(u64 tick) {
// No need to wait if the GPU is ahead of the tick
if (IsFree(tick)) {
return;
}
// Update the GPU tick and try again
Refresh();
if (IsFree(tick)) {
return;
}
// If none of the above is hit, fallback to a regular wait
const vk::SemaphoreWaitInfoKHR wait_info = {
.semaphoreCount = 1,
.pSemaphores = &semaphore.get(),
.pValues = &tick,
};
while (instance.GetDevice().waitSemaphoresKHR(&wait_info, WAIT_TIMEOUT) !=
vk::Result::eSuccess) {
}
Refresh();
}
void MasterSemaphoreTimeline::SubmitWork(vk::CommandBuffer cmdbuf, vk::Semaphore wait,
vk::Semaphore signal, u64 signal_value) {
cmdbuf.end();
const u32 num_signal_semaphores = signal ? 2U : 1U;
const std::array signal_values{signal_value, u64(0)};
const std::array signal_semaphores{Handle(), signal};
const u32 num_wait_semaphores = wait ? 2U : 1U;
const std::array wait_values{signal_value - 1, u64(1)};
const std::array wait_semaphores{Handle(), wait};
static constexpr std::array<vk::PipelineStageFlags, 2> wait_stage_masks = {
vk::PipelineStageFlagBits::eAllCommands,
vk::PipelineStageFlagBits::eColorAttachmentOutput,
};
const vk::TimelineSemaphoreSubmitInfoKHR timeline_si = {
.waitSemaphoreValueCount = num_wait_semaphores,
.pWaitSemaphoreValues = wait_values.data(),
.signalSemaphoreValueCount = num_signal_semaphores,
.pSignalSemaphoreValues = signal_values.data(),
};
const vk::SubmitInfo submit_info = {
.pNext = &timeline_si,
.waitSemaphoreCount = num_wait_semaphores,
.pWaitSemaphores = wait_semaphores.data(),
.pWaitDstStageMask = wait_stage_masks.data(),
.commandBufferCount = 1u,
.pCommandBuffers = &cmdbuf,
.signalSemaphoreCount = num_signal_semaphores,
.pSignalSemaphores = signal_semaphores.data(),
};
try {
instance.GetGraphicsQueue().submit(submit_info);
} catch (vk::DeviceLostError& err) {
LOG_CRITICAL(Render_Vulkan, "Device lost during submit: {}", err.what());
UNREACHABLE();
}
}
constexpr u64 FENCE_RESERVE = 8;
MasterSemaphoreFence::MasterSemaphoreFence(const Instance& instance_) : instance{instance_} {
const vk::Device device{instance.GetDevice()};
for (u64 i = 0; i < FENCE_RESERVE; i++) {
free_queue.push(device.createFenceUnique({}));
}
wait_thread = std::jthread([this](std::stop_token token) { WaitThread(token); });
}
MasterSemaphoreFence::~MasterSemaphoreFence() = default;
void MasterSemaphoreFence::Refresh() {}
void MasterSemaphoreFence::Wait(u64 tick) {
while (true) {
u64 current_value = gpu_tick.load(std::memory_order_relaxed);
if (current_value >= tick) {
return;
}
gpu_tick.wait(current_value);
}
}
void MasterSemaphoreFence::SubmitWork(vk::CommandBuffer cmdbuf, vk::Semaphore wait,
vk::Semaphore signal, u64 signal_value) {
cmdbuf.end();
const u32 num_signal_semaphores = signal ? 1U : 0U;
const u32 num_wait_semaphores = wait ? 1U : 0U;
static constexpr std::array<vk::PipelineStageFlags, 1> wait_stage_masks = {
vk::PipelineStageFlagBits::eColorAttachmentOutput,
};
const vk::SubmitInfo submit_info = {
.waitSemaphoreCount = num_wait_semaphores,
.pWaitSemaphores = &wait,
.pWaitDstStageMask = wait_stage_masks.data(),
.commandBufferCount = 1u,
.pCommandBuffers = &cmdbuf,
.signalSemaphoreCount = num_signal_semaphores,
.pSignalSemaphores = &signal,
};
vk::UniqueFence fence{GetFreeFence()};
try {
instance.GetGraphicsQueue().submit(submit_info, *fence);
} catch (vk::DeviceLostError& err) {
LOG_CRITICAL(Render_Vulkan, "Device lost during submit: {}", err.what());
UNREACHABLE();
}
std::scoped_lock lock{wait_mutex};
wait_queue.push({
.handle = std::move(fence),
.signal_value = signal_value,
});
wait_cv.notify_one();
}
void MasterSemaphoreFence::WaitThread(std::stop_token token) {
const vk::Device device{instance.GetDevice()};
while (!token.stop_requested()) {
Fence fence;
{
std::unique_lock lock{wait_mutex};
Common::CondvarWait(wait_cv, lock, token, [this] { return !wait_queue.empty(); });
if (token.stop_requested()) {
return;
}
fence = std::move(wait_queue.front());
wait_queue.pop();
}
const vk::Result result = device.waitForFences(*fence.handle, true, WAIT_TIMEOUT);
if (result != vk::Result::eSuccess) {
LOG_CRITICAL(Render_Vulkan, "Fence wait failed with error {}", vk::to_string(result));
UNREACHABLE();
}
device.resetFences(*fence.handle);
gpu_tick.store(fence.signal_value);
gpu_tick.notify_all();
std::scoped_lock lock{free_mutex};
free_queue.push(std::move(fence.handle));
}
}
vk::UniqueFence MasterSemaphoreFence::GetFreeFence() {
std::scoped_lock lock{free_mutex};
if (free_queue.empty()) {
return instance.GetDevice().createFenceUnique({});
}
vk::UniqueFence fence{std::move(free_queue.front())};
free_queue.pop();
return fence;
}
} // namespace Vulkan