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…class Makes the global a member of the RendererBase class. We also change this to be a reference. Passing any form of null pointer to these functions is incorrect entirely, especially given the code itself assumes that the pointer would always be in a valid state. This also makes it easier to follow the lifecycle of instances being used, as we explicitly interact the renderer with the rasterizer, rather than it just operating on a global pointer.
52 lines
1.4 KiB
C++
52 lines
1.4 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <memory>
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#include "common/logging/log.h"
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#include "video_core/pica.h"
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#include "video_core/renderer_base.h"
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#include "video_core/renderer_opengl/renderer_opengl.h"
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#include "video_core/video_core.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Video Core namespace
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namespace VideoCore {
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std::unique_ptr<RendererBase> g_renderer; ///< Renderer plugin
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std::atomic<bool> g_hw_renderer_enabled;
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std::atomic<bool> g_shader_jit_enabled;
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std::atomic<bool> g_hw_shader_enabled;
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std::atomic<bool> g_hw_shader_accurate_gs;
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std::atomic<bool> g_hw_shader_accurate_mul;
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std::atomic<bool> g_renderer_bg_color_update_requested;
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/// Initialize the video core
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Core::System::ResultStatus Init(EmuWindow& emu_window) {
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Pica::Init();
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g_renderer = std::make_unique<RendererOpenGL>(emu_window);
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Core::System::ResultStatus result = g_renderer->Init();
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if (result != Core::System::ResultStatus::Success) {
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LOG_ERROR(Render, "initialization failed !");
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} else {
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LOG_DEBUG(Render, "initialized OK");
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}
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return result;
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}
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/// Shutdown the video core
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void Shutdown() {
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Pica::Shutdown();
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g_renderer.reset();
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LOG_DEBUG(Render, "shutdown OK");
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}
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} // namespace VideoCore
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