postgresql/src/backend/postmaster/bgwriter.c

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

346 lines
11 KiB
C
Raw Normal View History

/*-------------------------------------------------------------------------
*
* bgwriter.c
*
* The background writer (bgwriter) is new as of Postgres 8.0. It attempts
* to keep regular backends from having to write out dirty shared buffers
* (which they would only do when needing to free a shared buffer to read in
* another page). In the best scenario all writes from shared buffers will
* be issued by the background writer process. However, regular backends are
* still empowered to issue writes if the bgwriter fails to maintain enough
* clean shared buffers.
*
* As of Postgres 9.2 the bgwriter no longer handles checkpoints.
*
* Normal termination is by SIGTERM, which instructs the bgwriter to exit(0).
* Emergency termination is by SIGQUIT; like any backend, the bgwriter will
* simply abort and exit on SIGQUIT.
*
* If the bgwriter exits unexpectedly, the postmaster treats that the same
* as a backend crash: shared memory may be corrupted, so remaining backends
Improve control logic for bgwriter hibernation mode. Commit 6d90eaaa89a007e0d365f49d6436f35d2392cfeb added a hibernation mode to the bgwriter to reduce the server's idle-power consumption. However, its interaction with the detailed behavior of BgBufferSync's feedback control loop wasn't very well thought out. That control loop depends primarily on the rate of buffer allocation, not the rate of buffer dirtying, so the hibernation mode has to be designed to operate only when no new buffer allocations are happening. Also, the check for whether the system is effectively idle was not quite right and would fail to detect a constant low level of activity, thus allowing the bgwriter to go into hibernation mode in a way that would let the cycle time vary quite a bit, possibly further confusing the feedback loop. To fix, move the wakeup support from MarkBufferDirty and SetBufferCommitInfoNeedsSave into StrategyGetBuffer, and prevent the bgwriter from entering hibernation mode unless no buffer allocations have happened recently. In addition, fix the delaying logic to remove the problem of possibly not responding to signals promptly, which was basically caused by trying to use the process latch's is_set flag for multiple purposes. I can't prove it but I'm suspicious that that hack was responsible for the intermittent "postmaster does not shut down" failures we've been seeing in the buildfarm lately. In any case it did nothing to improve the readability or robustness of the code. In passing, express the hibernation sleep time as a multiplier on BgWriterDelay, not a constant. I'm not sure whether there's any value in exposing the longer sleep time as an independently configurable setting, but we can at least make it act like this for little extra code.
2012-05-10 05:36:01 +02:00
* should be killed by SIGQUIT and then a recovery cycle started.
*
*
* Portions Copyright (c) 1996-2023, PostgreSQL Global Development Group
*
*
* IDENTIFICATION
2010-09-20 22:08:53 +02:00
* src/backend/postmaster/bgwriter.c
*
*-------------------------------------------------------------------------
*/
#include "postgres.h"
#include "access/xlog.h"
#include "access/xlog_internal.h"
#include "libpq/pqsignal.h"
#include "miscadmin.h"
#include "pgstat.h"
#include "postmaster/bgwriter.h"
#include "postmaster/interrupt.h"
Improve control logic for bgwriter hibernation mode. Commit 6d90eaaa89a007e0d365f49d6436f35d2392cfeb added a hibernation mode to the bgwriter to reduce the server's idle-power consumption. However, its interaction with the detailed behavior of BgBufferSync's feedback control loop wasn't very well thought out. That control loop depends primarily on the rate of buffer allocation, not the rate of buffer dirtying, so the hibernation mode has to be designed to operate only when no new buffer allocations are happening. Also, the check for whether the system is effectively idle was not quite right and would fail to detect a constant low level of activity, thus allowing the bgwriter to go into hibernation mode in a way that would let the cycle time vary quite a bit, possibly further confusing the feedback loop. To fix, move the wakeup support from MarkBufferDirty and SetBufferCommitInfoNeedsSave into StrategyGetBuffer, and prevent the bgwriter from entering hibernation mode unless no buffer allocations have happened recently. In addition, fix the delaying logic to remove the problem of possibly not responding to signals promptly, which was basically caused by trying to use the process latch's is_set flag for multiple purposes. I can't prove it but I'm suspicious that that hack was responsible for the intermittent "postmaster does not shut down" failures we've been seeing in the buildfarm lately. In any case it did nothing to improve the readability or robustness of the code. In passing, express the hibernation sleep time as a multiplier on BgWriterDelay, not a constant. I'm not sure whether there's any value in exposing the longer sleep time as an independently configurable setting, but we can at least make it act like this for little extra code.
2012-05-10 05:36:01 +02:00
#include "storage/buf_internals.h"
#include "storage/bufmgr.h"
#include "storage/condition_variable.h"
#include "storage/fd.h"
#include "storage/ipc.h"
#include "storage/lwlock.h"
#include "storage/proc.h"
#include "storage/procsignal.h"
#include "storage/shmem.h"
#include "storage/smgr.h"
#include "storage/spin.h"
#include "storage/standby.h"
#include "utils/guc.h"
#include "utils/memutils.h"
#include "utils/resowner.h"
#include "utils/timestamp.h"
/*
* GUC parameters
*/
int BgWriterDelay = 200;
/*
Improve control logic for bgwriter hibernation mode. Commit 6d90eaaa89a007e0d365f49d6436f35d2392cfeb added a hibernation mode to the bgwriter to reduce the server's idle-power consumption. However, its interaction with the detailed behavior of BgBufferSync's feedback control loop wasn't very well thought out. That control loop depends primarily on the rate of buffer allocation, not the rate of buffer dirtying, so the hibernation mode has to be designed to operate only when no new buffer allocations are happening. Also, the check for whether the system is effectively idle was not quite right and would fail to detect a constant low level of activity, thus allowing the bgwriter to go into hibernation mode in a way that would let the cycle time vary quite a bit, possibly further confusing the feedback loop. To fix, move the wakeup support from MarkBufferDirty and SetBufferCommitInfoNeedsSave into StrategyGetBuffer, and prevent the bgwriter from entering hibernation mode unless no buffer allocations have happened recently. In addition, fix the delaying logic to remove the problem of possibly not responding to signals promptly, which was basically caused by trying to use the process latch's is_set flag for multiple purposes. I can't prove it but I'm suspicious that that hack was responsible for the intermittent "postmaster does not shut down" failures we've been seeing in the buildfarm lately. In any case it did nothing to improve the readability or robustness of the code. In passing, express the hibernation sleep time as a multiplier on BgWriterDelay, not a constant. I'm not sure whether there's any value in exposing the longer sleep time as an independently configurable setting, but we can at least make it act like this for little extra code.
2012-05-10 05:36:01 +02:00
* Multiplier to apply to BgWriterDelay when we decide to hibernate.
* (Perhaps this needs to be configurable?)
*/
Improve control logic for bgwriter hibernation mode. Commit 6d90eaaa89a007e0d365f49d6436f35d2392cfeb added a hibernation mode to the bgwriter to reduce the server's idle-power consumption. However, its interaction with the detailed behavior of BgBufferSync's feedback control loop wasn't very well thought out. That control loop depends primarily on the rate of buffer allocation, not the rate of buffer dirtying, so the hibernation mode has to be designed to operate only when no new buffer allocations are happening. Also, the check for whether the system is effectively idle was not quite right and would fail to detect a constant low level of activity, thus allowing the bgwriter to go into hibernation mode in a way that would let the cycle time vary quite a bit, possibly further confusing the feedback loop. To fix, move the wakeup support from MarkBufferDirty and SetBufferCommitInfoNeedsSave into StrategyGetBuffer, and prevent the bgwriter from entering hibernation mode unless no buffer allocations have happened recently. In addition, fix the delaying logic to remove the problem of possibly not responding to signals promptly, which was basically caused by trying to use the process latch's is_set flag for multiple purposes. I can't prove it but I'm suspicious that that hack was responsible for the intermittent "postmaster does not shut down" failures we've been seeing in the buildfarm lately. In any case it did nothing to improve the readability or robustness of the code. In passing, express the hibernation sleep time as a multiplier on BgWriterDelay, not a constant. I'm not sure whether there's any value in exposing the longer sleep time as an independently configurable setting, but we can at least make it act like this for little extra code.
2012-05-10 05:36:01 +02:00
#define HIBERNATE_FACTOR 50
/*
* Interval in which standby snapshots are logged into the WAL stream, in
* milliseconds.
*/
#define LOG_SNAPSHOT_INTERVAL_MS 15000
/*
* LSN and timestamp at which we last issued a LogStandbySnapshot(), to avoid
* doing so too often or repeatedly if there has been no other write activity
* in the system.
*/
static TimestampTz last_snapshot_ts;
static XLogRecPtr last_snapshot_lsn = InvalidXLogRecPtr;
/*
* Main entry point for bgwriter process
*
Fix management of pendingOpsTable in auxiliary processes. mdinit() was misusing IsBootstrapProcessingMode() to decide whether to create an fsync pending-operations table in the current process. This led to creating a table not only in the startup and checkpointer processes as intended, but also in the bgwriter process, not to mention other auxiliary processes such as walwriter and walreceiver. Creation of the table in the bgwriter is fatal, because it absorbs fsync requests that should have gone to the checkpointer; instead they just sit in bgwriter local memory and are never acted on. So writes performed by the bgwriter were not being fsync'd which could result in data loss after an OS crash. I think there is no live bug with respect to walwriter and walreceiver because those never perform any writes of shared buffers; but the potential is there for future breakage in those processes too. To fix, make AuxiliaryProcessMain() export the current process's AuxProcType as a global variable, and then make mdinit() test directly for the types of aux process that should have a pendingOpsTable. Having done that, we might as well also get rid of the random bool flags such as am_walreceiver that some of the aux processes had grown. (Note that we could not have fixed the bug by examining those variables in mdinit(), because it's called from BaseInit() which is run by AuxiliaryProcessMain() before entering any of the process-type-specific code.) Back-patch to 9.2, where the problem was introduced by the split-up of bgwriter and checkpointer processes. The bogus pendingOpsTable exists in walwriter and walreceiver processes in earlier branches, but absent any evidence that it causes actual problems there, I'll leave the older branches alone.
2012-07-18 21:28:10 +02:00
* This is invoked from AuxiliaryProcessMain, which has already created the
* basic execution environment, but not enabled signals yet.
*/
void
BackgroundWriterMain(void)
{
sigjmp_buf local_sigjmp_buf;
MemoryContext bgwriter_context;
Improve control logic for bgwriter hibernation mode. Commit 6d90eaaa89a007e0d365f49d6436f35d2392cfeb added a hibernation mode to the bgwriter to reduce the server's idle-power consumption. However, its interaction with the detailed behavior of BgBufferSync's feedback control loop wasn't very well thought out. That control loop depends primarily on the rate of buffer allocation, not the rate of buffer dirtying, so the hibernation mode has to be designed to operate only when no new buffer allocations are happening. Also, the check for whether the system is effectively idle was not quite right and would fail to detect a constant low level of activity, thus allowing the bgwriter to go into hibernation mode in a way that would let the cycle time vary quite a bit, possibly further confusing the feedback loop. To fix, move the wakeup support from MarkBufferDirty and SetBufferCommitInfoNeedsSave into StrategyGetBuffer, and prevent the bgwriter from entering hibernation mode unless no buffer allocations have happened recently. In addition, fix the delaying logic to remove the problem of possibly not responding to signals promptly, which was basically caused by trying to use the process latch's is_set flag for multiple purposes. I can't prove it but I'm suspicious that that hack was responsible for the intermittent "postmaster does not shut down" failures we've been seeing in the buildfarm lately. In any case it did nothing to improve the readability or robustness of the code. In passing, express the hibernation sleep time as a multiplier on BgWriterDelay, not a constant. I'm not sure whether there's any value in exposing the longer sleep time as an independently configurable setting, but we can at least make it act like this for little extra code.
2012-05-10 05:36:01 +02:00
bool prev_hibernate;
Allow to trigger kernel writeback after a configurable number of writes. Currently writes to the main data files of postgres all go through the OS page cache. This means that some operating systems can end up collecting a large number of dirty buffers in their respective page caches. When these dirty buffers are flushed to storage rapidly, be it because of fsync(), timeouts, or dirty ratios, latency for other reads and writes can increase massively. This is the primary reason for regular massive stalls observed in real world scenarios and artificial benchmarks; on rotating disks stalls on the order of hundreds of seconds have been observed. On linux it is possible to control this by reducing the global dirty limits significantly, reducing the above problem. But global configuration is rather problematic because it'll affect other applications; also PostgreSQL itself doesn't always generally want this behavior, e.g. for temporary files it's undesirable. Several operating systems allow some control over the kernel page cache. Linux has sync_file_range(2), several posix systems have msync(2) and posix_fadvise(2). sync_file_range(2) is preferable because it requires no special setup, whereas msync() requires the to-be-flushed range to be mmap'ed. For the purpose of flushing dirty data posix_fadvise(2) is the worst alternative, as flushing dirty data is just a side-effect of POSIX_FADV_DONTNEED, which also removes the pages from the page cache. Thus the feature is enabled by default only on linux, but can be enabled on all systems that have any of the above APIs. While desirable and likely possible this patch does not contain an implementation for windows. With the infrastructure added, writes made via checkpointer, bgwriter and normal user backends can be flushed after a configurable number of writes. Each of these sources of writes controlled by a separate GUC, checkpointer_flush_after, bgwriter_flush_after and backend_flush_after respectively; they're separate because the number of flushes that are good are separate, and because the performance considerations of controlled flushing for each of these are different. A later patch will add checkpoint sorting - after that flushes from the ckeckpoint will almost always be desirable. Bgwriter flushes are most of the time going to be random, which are slow on lots of storage hardware. Flushing in backends works well if the storage and bgwriter can keep up, but if not it can have negative consequences. This patch is likely to have negative performance consequences without checkpoint sorting, but unfortunately so has sorting without flush control. Discussion: alpine.DEB.2.10.1506011320000.28433@sto Author: Fabien Coelho and Andres Freund
2016-02-19 21:13:05 +01:00
WritebackContext wb_context;
/*
* Properly accept or ignore signals that might be sent to us.
*/
pqsignal(SIGHUP, SignalHandlerForConfigReload);
Improve control logic for bgwriter hibernation mode. Commit 6d90eaaa89a007e0d365f49d6436f35d2392cfeb added a hibernation mode to the bgwriter to reduce the server's idle-power consumption. However, its interaction with the detailed behavior of BgBufferSync's feedback control loop wasn't very well thought out. That control loop depends primarily on the rate of buffer allocation, not the rate of buffer dirtying, so the hibernation mode has to be designed to operate only when no new buffer allocations are happening. Also, the check for whether the system is effectively idle was not quite right and would fail to detect a constant low level of activity, thus allowing the bgwriter to go into hibernation mode in a way that would let the cycle time vary quite a bit, possibly further confusing the feedback loop. To fix, move the wakeup support from MarkBufferDirty and SetBufferCommitInfoNeedsSave into StrategyGetBuffer, and prevent the bgwriter from entering hibernation mode unless no buffer allocations have happened recently. In addition, fix the delaying logic to remove the problem of possibly not responding to signals promptly, which was basically caused by trying to use the process latch's is_set flag for multiple purposes. I can't prove it but I'm suspicious that that hack was responsible for the intermittent "postmaster does not shut down" failures we've been seeing in the buildfarm lately. In any case it did nothing to improve the readability or robustness of the code. In passing, express the hibernation sleep time as a multiplier on BgWriterDelay, not a constant. I'm not sure whether there's any value in exposing the longer sleep time as an independently configurable setting, but we can at least make it act like this for little extra code.
2012-05-10 05:36:01 +02:00
pqsignal(SIGINT, SIG_IGN);
pqsignal(SIGTERM, SignalHandlerForShutdownRequest);
/* SIGQUIT handler was already set up by InitPostmasterChild */
pqsignal(SIGALRM, SIG_IGN);
pqsignal(SIGPIPE, SIG_IGN);
pqsignal(SIGUSR1, procsignal_sigusr1_handler);
pqsignal(SIGUSR2, SIG_IGN);
/*
* Reset some signals that are accepted by postmaster but not here
*/
pqsignal(SIGCHLD, SIG_DFL);
/*
* We just started, assume there has been either a shutdown or
* end-of-recovery snapshot.
*/
last_snapshot_ts = GetCurrentTimestamp();
/*
* Create a memory context that we will do all our work in. We do this so
* that we can reset the context during error recovery and thereby avoid
* possible memory leaks. Formerly this code just ran in
* TopMemoryContext, but resetting that would be a really bad idea.
*/
bgwriter_context = AllocSetContextCreate(TopMemoryContext,
"Background Writer",
Add macros to make AllocSetContextCreate() calls simpler and safer. I found that half a dozen (nearly 5%) of our AllocSetContextCreate calls had typos in the context-sizing parameters. While none of these led to especially significant problems, they did create minor inefficiencies, and it's now clear that expecting people to copy-and-paste those calls accurately is not a great idea. Let's reduce the risk of future errors by introducing single macros that encapsulate the common use-cases. Three such macros are enough to cover all but two special-purpose contexts; those two calls can be left as-is, I think. While this patch doesn't in itself improve matters for third-party extensions, it doesn't break anything for them either, and they can gradually adopt the simplified notation over time. In passing, change TopMemoryContext to use the default allocation parameters. Formerly it could only be extended 8K at a time. That was probably reasonable when this code was written; but nowadays we create many more contexts than we did then, so that it's not unusual to have a couple hundred K in TopMemoryContext, even without considering various dubious code that sticks other things there. There seems no good reason not to let it use growing blocks like most other contexts. Back-patch to 9.6, mostly because that's still close enough to HEAD that it's easy to do so, and keeping the branches in sync can be expected to avoid some future back-patching pain. The bugs fixed by these changes don't seem to be significant enough to justify fixing them further back. Discussion: <21072.1472321324@sss.pgh.pa.us>
2016-08-27 23:50:38 +02:00
ALLOCSET_DEFAULT_SIZES);
MemoryContextSwitchTo(bgwriter_context);
Allow to trigger kernel writeback after a configurable number of writes. Currently writes to the main data files of postgres all go through the OS page cache. This means that some operating systems can end up collecting a large number of dirty buffers in their respective page caches. When these dirty buffers are flushed to storage rapidly, be it because of fsync(), timeouts, or dirty ratios, latency for other reads and writes can increase massively. This is the primary reason for regular massive stalls observed in real world scenarios and artificial benchmarks; on rotating disks stalls on the order of hundreds of seconds have been observed. On linux it is possible to control this by reducing the global dirty limits significantly, reducing the above problem. But global configuration is rather problematic because it'll affect other applications; also PostgreSQL itself doesn't always generally want this behavior, e.g. for temporary files it's undesirable. Several operating systems allow some control over the kernel page cache. Linux has sync_file_range(2), several posix systems have msync(2) and posix_fadvise(2). sync_file_range(2) is preferable because it requires no special setup, whereas msync() requires the to-be-flushed range to be mmap'ed. For the purpose of flushing dirty data posix_fadvise(2) is the worst alternative, as flushing dirty data is just a side-effect of POSIX_FADV_DONTNEED, which also removes the pages from the page cache. Thus the feature is enabled by default only on linux, but can be enabled on all systems that have any of the above APIs. While desirable and likely possible this patch does not contain an implementation for windows. With the infrastructure added, writes made via checkpointer, bgwriter and normal user backends can be flushed after a configurable number of writes. Each of these sources of writes controlled by a separate GUC, checkpointer_flush_after, bgwriter_flush_after and backend_flush_after respectively; they're separate because the number of flushes that are good are separate, and because the performance considerations of controlled flushing for each of these are different. A later patch will add checkpoint sorting - after that flushes from the ckeckpoint will almost always be desirable. Bgwriter flushes are most of the time going to be random, which are slow on lots of storage hardware. Flushing in backends works well if the storage and bgwriter can keep up, but if not it can have negative consequences. This patch is likely to have negative performance consequences without checkpoint sorting, but unfortunately so has sorting without flush control. Discussion: alpine.DEB.2.10.1506011320000.28433@sto Author: Fabien Coelho and Andres Freund
2016-02-19 21:13:05 +01:00
WritebackContextInit(&wb_context, &bgwriter_flush_after);
/*
* If an exception is encountered, processing resumes here.
*
* You might wonder why this isn't coded as an infinite loop around a
* PG_TRY construct. The reason is that this is the bottom of the
* exception stack, and so with PG_TRY there would be no exception handler
* in force at all during the CATCH part. By leaving the outermost setjmp
* always active, we have at least some chance of recovering from an error
* during error recovery. (If we get into an infinite loop thereby, it
* will soon be stopped by overflow of elog.c's internal state stack.)
*
* Note that we use sigsetjmp(..., 1), so that the prevailing signal mask
* (to wit, BlockSig) will be restored when longjmp'ing to here. Thus,
* signals other than SIGQUIT will be blocked until we complete error
* recovery. It might seem that this policy makes the HOLD_INTERRUPTS()
* call redundant, but it is not since InterruptPending might be set
* already.
*/
if (sigsetjmp(local_sigjmp_buf, 1) != 0)
{
/* Since not using PG_TRY, must reset error stack by hand */
error_context_stack = NULL;
/* Prevent interrupts while cleaning up */
HOLD_INTERRUPTS();
/* Report the error to the server log */
EmitErrorReport();
/*
* These operations are really just a minimal subset of
* AbortTransaction(). We don't have very many resources to worry
* about in bgwriter, but we do have LWLocks, buffers, and temp files.
*/
LWLockReleaseAll();
ConditionVariableCancelSleep();
UnlockBuffers();
Use a ResourceOwner to track buffer pins in all cases. Historically, we've allowed auxiliary processes to take buffer pins without tracking them in a ResourceOwner. However, that creates problems for error recovery. In particular, we've seen multiple reports of assertion crashes in the startup process when it gets an error while holding a buffer pin, as for example if it gets ENOSPC during a write. In a non-assert build, the process would simply exit without releasing the pin at all. We've gotten away with that so far just because a failure exit of the startup process translates to a database crash anyhow; but any similar behavior in other aux processes could result in stuck pins and subsequent problems in vacuum. To improve this, institute a policy that we must *always* have a resowner backing any attempt to pin a buffer, which we can enforce just by removing the previous special-case code in resowner.c. Add infrastructure to make it easy to create a process-lifespan AuxProcessResourceOwner and clear out its contents at appropriate times. Replace existing ad-hoc resowner management in bgwriter.c and other aux processes with that. (Thus, while the startup process gains a resowner where it had none at all before, some other aux process types are replacing an ad-hoc resowner with this code.) Also use the AuxProcessResourceOwner to manage buffer pins taken during StartupXLOG and ShutdownXLOG, even when those are being run in a bootstrap process or a standalone backend rather than a true auxiliary process. In passing, remove some other ad-hoc resource owner creations that had gotten cargo-culted into various other places. As far as I can tell that was all unnecessary, and if it had been necessary it was incomplete, due to lacking any provision for clearing those resowners later. (Also worth noting in this connection is that a process that hasn't called InitBufferPoolBackend has no business accessing buffers; so there's more to do than just add the resowner if we want to touch buffers in processes not covered by this patch.) Although this fixes a very old bug, no back-patch, because there's no evidence of any significant problem in non-assert builds. Patch by me, pursuant to a report from Justin Pryzby. Thanks to Robert Haas and Kyotaro Horiguchi for reviews. Discussion: https://postgr.es/m/20180627233939.GA10276@telsasoft.com
2018-07-18 18:15:16 +02:00
ReleaseAuxProcessResources(false);
AtEOXact_Buffers(false);
AtEOXact_SMgr();
AtEOXact_Files(false);
AtEOXact_HashTables(false);
/*
* Now return to normal top-level context and clear ErrorContext for
* next time.
*/
MemoryContextSwitchTo(bgwriter_context);
FlushErrorState();
/* Flush any leaked data in the top-level context */
MemoryContextResetAndDeleteChildren(bgwriter_context);
/* re-initialize to avoid repeated errors causing problems */
Allow to trigger kernel writeback after a configurable number of writes. Currently writes to the main data files of postgres all go through the OS page cache. This means that some operating systems can end up collecting a large number of dirty buffers in their respective page caches. When these dirty buffers are flushed to storage rapidly, be it because of fsync(), timeouts, or dirty ratios, latency for other reads and writes can increase massively. This is the primary reason for regular massive stalls observed in real world scenarios and artificial benchmarks; on rotating disks stalls on the order of hundreds of seconds have been observed. On linux it is possible to control this by reducing the global dirty limits significantly, reducing the above problem. But global configuration is rather problematic because it'll affect other applications; also PostgreSQL itself doesn't always generally want this behavior, e.g. for temporary files it's undesirable. Several operating systems allow some control over the kernel page cache. Linux has sync_file_range(2), several posix systems have msync(2) and posix_fadvise(2). sync_file_range(2) is preferable because it requires no special setup, whereas msync() requires the to-be-flushed range to be mmap'ed. For the purpose of flushing dirty data posix_fadvise(2) is the worst alternative, as flushing dirty data is just a side-effect of POSIX_FADV_DONTNEED, which also removes the pages from the page cache. Thus the feature is enabled by default only on linux, but can be enabled on all systems that have any of the above APIs. While desirable and likely possible this patch does not contain an implementation for windows. With the infrastructure added, writes made via checkpointer, bgwriter and normal user backends can be flushed after a configurable number of writes. Each of these sources of writes controlled by a separate GUC, checkpointer_flush_after, bgwriter_flush_after and backend_flush_after respectively; they're separate because the number of flushes that are good are separate, and because the performance considerations of controlled flushing for each of these are different. A later patch will add checkpoint sorting - after that flushes from the ckeckpoint will almost always be desirable. Bgwriter flushes are most of the time going to be random, which are slow on lots of storage hardware. Flushing in backends works well if the storage and bgwriter can keep up, but if not it can have negative consequences. This patch is likely to have negative performance consequences without checkpoint sorting, but unfortunately so has sorting without flush control. Discussion: alpine.DEB.2.10.1506011320000.28433@sto Author: Fabien Coelho and Andres Freund
2016-02-19 21:13:05 +01:00
WritebackContextInit(&wb_context, &bgwriter_flush_after);
/* Now we can allow interrupts again */
RESUME_INTERRUPTS();
/*
* Sleep at least 1 second after any error. A write error is likely
* to be repeated, and we don't want to be filling the error logs as
* fast as we can.
*/
pg_usleep(1000000L);
/*
* Close all open files after any error. This is helpful on Windows,
* where holding deleted files open causes various strange errors.
* It's not clear we need it elsewhere, but shouldn't hurt.
*/
smgrcloseall();
/* Report wait end here, when there is no further possibility of wait */
pgstat_report_wait_end();
}
/* We can now handle ereport(ERROR) */
PG_exception_stack = &local_sigjmp_buf;
/*
* Unblock signals (they were blocked when the postmaster forked us)
*/
sigprocmask(SIG_SETMASK, &UnBlockSig, NULL);
Improve control logic for bgwriter hibernation mode. Commit 6d90eaaa89a007e0d365f49d6436f35d2392cfeb added a hibernation mode to the bgwriter to reduce the server's idle-power consumption. However, its interaction with the detailed behavior of BgBufferSync's feedback control loop wasn't very well thought out. That control loop depends primarily on the rate of buffer allocation, not the rate of buffer dirtying, so the hibernation mode has to be designed to operate only when no new buffer allocations are happening. Also, the check for whether the system is effectively idle was not quite right and would fail to detect a constant low level of activity, thus allowing the bgwriter to go into hibernation mode in a way that would let the cycle time vary quite a bit, possibly further confusing the feedback loop. To fix, move the wakeup support from MarkBufferDirty and SetBufferCommitInfoNeedsSave into StrategyGetBuffer, and prevent the bgwriter from entering hibernation mode unless no buffer allocations have happened recently. In addition, fix the delaying logic to remove the problem of possibly not responding to signals promptly, which was basically caused by trying to use the process latch's is_set flag for multiple purposes. I can't prove it but I'm suspicious that that hack was responsible for the intermittent "postmaster does not shut down" failures we've been seeing in the buildfarm lately. In any case it did nothing to improve the readability or robustness of the code. In passing, express the hibernation sleep time as a multiplier on BgWriterDelay, not a constant. I'm not sure whether there's any value in exposing the longer sleep time as an independently configurable setting, but we can at least make it act like this for little extra code.
2012-05-10 05:36:01 +02:00
/*
* Reset hibernation state after any error.
*/
prev_hibernate = false;
/*
* Loop forever
*/
for (;;)
{
Improve control logic for bgwriter hibernation mode. Commit 6d90eaaa89a007e0d365f49d6436f35d2392cfeb added a hibernation mode to the bgwriter to reduce the server's idle-power consumption. However, its interaction with the detailed behavior of BgBufferSync's feedback control loop wasn't very well thought out. That control loop depends primarily on the rate of buffer allocation, not the rate of buffer dirtying, so the hibernation mode has to be designed to operate only when no new buffer allocations are happening. Also, the check for whether the system is effectively idle was not quite right and would fail to detect a constant low level of activity, thus allowing the bgwriter to go into hibernation mode in a way that would let the cycle time vary quite a bit, possibly further confusing the feedback loop. To fix, move the wakeup support from MarkBufferDirty and SetBufferCommitInfoNeedsSave into StrategyGetBuffer, and prevent the bgwriter from entering hibernation mode unless no buffer allocations have happened recently. In addition, fix the delaying logic to remove the problem of possibly not responding to signals promptly, which was basically caused by trying to use the process latch's is_set flag for multiple purposes. I can't prove it but I'm suspicious that that hack was responsible for the intermittent "postmaster does not shut down" failures we've been seeing in the buildfarm lately. In any case it did nothing to improve the readability or robustness of the code. In passing, express the hibernation sleep time as a multiplier on BgWriterDelay, not a constant. I'm not sure whether there's any value in exposing the longer sleep time as an independently configurable setting, but we can at least make it act like this for little extra code.
2012-05-10 05:36:01 +02:00
bool can_hibernate;
int rc;
Improve control logic for bgwriter hibernation mode. Commit 6d90eaaa89a007e0d365f49d6436f35d2392cfeb added a hibernation mode to the bgwriter to reduce the server's idle-power consumption. However, its interaction with the detailed behavior of BgBufferSync's feedback control loop wasn't very well thought out. That control loop depends primarily on the rate of buffer allocation, not the rate of buffer dirtying, so the hibernation mode has to be designed to operate only when no new buffer allocations are happening. Also, the check for whether the system is effectively idle was not quite right and would fail to detect a constant low level of activity, thus allowing the bgwriter to go into hibernation mode in a way that would let the cycle time vary quite a bit, possibly further confusing the feedback loop. To fix, move the wakeup support from MarkBufferDirty and SetBufferCommitInfoNeedsSave into StrategyGetBuffer, and prevent the bgwriter from entering hibernation mode unless no buffer allocations have happened recently. In addition, fix the delaying logic to remove the problem of possibly not responding to signals promptly, which was basically caused by trying to use the process latch's is_set flag for multiple purposes. I can't prove it but I'm suspicious that that hack was responsible for the intermittent "postmaster does not shut down" failures we've been seeing in the buildfarm lately. In any case it did nothing to improve the readability or robustness of the code. In passing, express the hibernation sleep time as a multiplier on BgWriterDelay, not a constant. I'm not sure whether there's any value in exposing the longer sleep time as an independently configurable setting, but we can at least make it act like this for little extra code.
2012-05-10 05:36:01 +02:00
/* Clear any already-pending wakeups */
ResetLatch(MyLatch);
HandleMainLoopInterrupts();
/*
* Do one cycle of dirty-buffer writing.
*/
Allow to trigger kernel writeback after a configurable number of writes. Currently writes to the main data files of postgres all go through the OS page cache. This means that some operating systems can end up collecting a large number of dirty buffers in their respective page caches. When these dirty buffers are flushed to storage rapidly, be it because of fsync(), timeouts, or dirty ratios, latency for other reads and writes can increase massively. This is the primary reason for regular massive stalls observed in real world scenarios and artificial benchmarks; on rotating disks stalls on the order of hundreds of seconds have been observed. On linux it is possible to control this by reducing the global dirty limits significantly, reducing the above problem. But global configuration is rather problematic because it'll affect other applications; also PostgreSQL itself doesn't always generally want this behavior, e.g. for temporary files it's undesirable. Several operating systems allow some control over the kernel page cache. Linux has sync_file_range(2), several posix systems have msync(2) and posix_fadvise(2). sync_file_range(2) is preferable because it requires no special setup, whereas msync() requires the to-be-flushed range to be mmap'ed. For the purpose of flushing dirty data posix_fadvise(2) is the worst alternative, as flushing dirty data is just a side-effect of POSIX_FADV_DONTNEED, which also removes the pages from the page cache. Thus the feature is enabled by default only on linux, but can be enabled on all systems that have any of the above APIs. While desirable and likely possible this patch does not contain an implementation for windows. With the infrastructure added, writes made via checkpointer, bgwriter and normal user backends can be flushed after a configurable number of writes. Each of these sources of writes controlled by a separate GUC, checkpointer_flush_after, bgwriter_flush_after and backend_flush_after respectively; they're separate because the number of flushes that are good are separate, and because the performance considerations of controlled flushing for each of these are different. A later patch will add checkpoint sorting - after that flushes from the ckeckpoint will almost always be desirable. Bgwriter flushes are most of the time going to be random, which are slow on lots of storage hardware. Flushing in backends works well if the storage and bgwriter can keep up, but if not it can have negative consequences. This patch is likely to have negative performance consequences without checkpoint sorting, but unfortunately so has sorting without flush control. Discussion: alpine.DEB.2.10.1506011320000.28433@sto Author: Fabien Coelho and Andres Freund
2016-02-19 21:13:05 +01:00
can_hibernate = BgBufferSync(&wb_context);
/* Report pending statistics to the cumulative stats system */
pgstat_report_bgwriter();
if (FirstCallSinceLastCheckpoint())
{
/*
* After any checkpoint, close all smgr files. This is so we
* won't hang onto smgr references to deleted files indefinitely.
*/
smgrcloseall();
}
/*
* Log a new xl_running_xacts every now and then so replication can
* get into a consistent state faster (think of suboverflowed
* snapshots) and clean up resources (locks, KnownXids*) more
* frequently. The costs of this are relatively low, so doing it 4
* times (LOG_SNAPSHOT_INTERVAL_MS) a minute seems fine.
*
* We assume the interval for writing xl_running_xacts is
* significantly bigger than BgWriterDelay, so we don't complicate the
* overall timeout handling but just assume we're going to get called
* often enough even if hibernation mode is active. It's not that
* important that LOG_SNAPSHOT_INTERVAL_MS is met strictly. To make
* sure we're not waking the disk up unnecessarily on an idle system
* we check whether there has been any WAL inserted since the last
* time we've logged a running xacts.
*
* We do this logging in the bgwriter as it is the only process that
* is run regularly and returns to its mainloop all the time. E.g.
* Checkpointer, when active, is barely ever in its mainloop and thus
* makes it hard to log regularly.
*/
if (XLogStandbyInfoActive() && !RecoveryInProgress())
{
TimestampTz timeout = 0;
TimestampTz now = GetCurrentTimestamp();
timeout = TimestampTzPlusMilliseconds(last_snapshot_ts,
LOG_SNAPSHOT_INTERVAL_MS);
/*
* Only log if enough time has passed and interesting records have
* been inserted since the last snapshot. Have to compare with <=
* instead of < because GetLastImportantRecPtr() points at the
* start of a record, whereas last_snapshot_lsn points just past
* the end of the record.
*/
if (now >= timeout &&
last_snapshot_lsn <= GetLastImportantRecPtr())
{
last_snapshot_lsn = LogStandbySnapshot();
last_snapshot_ts = now;
}
}
/*
Improve control logic for bgwriter hibernation mode. Commit 6d90eaaa89a007e0d365f49d6436f35d2392cfeb added a hibernation mode to the bgwriter to reduce the server's idle-power consumption. However, its interaction with the detailed behavior of BgBufferSync's feedback control loop wasn't very well thought out. That control loop depends primarily on the rate of buffer allocation, not the rate of buffer dirtying, so the hibernation mode has to be designed to operate only when no new buffer allocations are happening. Also, the check for whether the system is effectively idle was not quite right and would fail to detect a constant low level of activity, thus allowing the bgwriter to go into hibernation mode in a way that would let the cycle time vary quite a bit, possibly further confusing the feedback loop. To fix, move the wakeup support from MarkBufferDirty and SetBufferCommitInfoNeedsSave into StrategyGetBuffer, and prevent the bgwriter from entering hibernation mode unless no buffer allocations have happened recently. In addition, fix the delaying logic to remove the problem of possibly not responding to signals promptly, which was basically caused by trying to use the process latch's is_set flag for multiple purposes. I can't prove it but I'm suspicious that that hack was responsible for the intermittent "postmaster does not shut down" failures we've been seeing in the buildfarm lately. In any case it did nothing to improve the readability or robustness of the code. In passing, express the hibernation sleep time as a multiplier on BgWriterDelay, not a constant. I'm not sure whether there's any value in exposing the longer sleep time as an independently configurable setting, but we can at least make it act like this for little extra code.
2012-05-10 05:36:01 +02:00
* Sleep until we are signaled or BgWriterDelay has elapsed.
*
Improve control logic for bgwriter hibernation mode. Commit 6d90eaaa89a007e0d365f49d6436f35d2392cfeb added a hibernation mode to the bgwriter to reduce the server's idle-power consumption. However, its interaction with the detailed behavior of BgBufferSync's feedback control loop wasn't very well thought out. That control loop depends primarily on the rate of buffer allocation, not the rate of buffer dirtying, so the hibernation mode has to be designed to operate only when no new buffer allocations are happening. Also, the check for whether the system is effectively idle was not quite right and would fail to detect a constant low level of activity, thus allowing the bgwriter to go into hibernation mode in a way that would let the cycle time vary quite a bit, possibly further confusing the feedback loop. To fix, move the wakeup support from MarkBufferDirty and SetBufferCommitInfoNeedsSave into StrategyGetBuffer, and prevent the bgwriter from entering hibernation mode unless no buffer allocations have happened recently. In addition, fix the delaying logic to remove the problem of possibly not responding to signals promptly, which was basically caused by trying to use the process latch's is_set flag for multiple purposes. I can't prove it but I'm suspicious that that hack was responsible for the intermittent "postmaster does not shut down" failures we've been seeing in the buildfarm lately. In any case it did nothing to improve the readability or robustness of the code. In passing, express the hibernation sleep time as a multiplier on BgWriterDelay, not a constant. I'm not sure whether there's any value in exposing the longer sleep time as an independently configurable setting, but we can at least make it act like this for little extra code.
2012-05-10 05:36:01 +02:00
* Note: the feedback control loop in BgBufferSync() expects that we
* will call it every BgWriterDelay msec. While it's not critical for
* correctness that that be exact, the feedback loop might misbehave
* if we stray too far from that. Hence, avoid loading this process
* down with latch events that are likely to happen frequently during
* normal operation.
*/
rc = WaitLatch(MyLatch,
2018-11-23 08:16:41 +01:00
WL_LATCH_SET | WL_TIMEOUT | WL_EXIT_ON_PM_DEATH,
BgWriterDelay /* ms */ , WAIT_EVENT_BGWRITER_MAIN);
/*
Improve control logic for bgwriter hibernation mode. Commit 6d90eaaa89a007e0d365f49d6436f35d2392cfeb added a hibernation mode to the bgwriter to reduce the server's idle-power consumption. However, its interaction with the detailed behavior of BgBufferSync's feedback control loop wasn't very well thought out. That control loop depends primarily on the rate of buffer allocation, not the rate of buffer dirtying, so the hibernation mode has to be designed to operate only when no new buffer allocations are happening. Also, the check for whether the system is effectively idle was not quite right and would fail to detect a constant low level of activity, thus allowing the bgwriter to go into hibernation mode in a way that would let the cycle time vary quite a bit, possibly further confusing the feedback loop. To fix, move the wakeup support from MarkBufferDirty and SetBufferCommitInfoNeedsSave into StrategyGetBuffer, and prevent the bgwriter from entering hibernation mode unless no buffer allocations have happened recently. In addition, fix the delaying logic to remove the problem of possibly not responding to signals promptly, which was basically caused by trying to use the process latch's is_set flag for multiple purposes. I can't prove it but I'm suspicious that that hack was responsible for the intermittent "postmaster does not shut down" failures we've been seeing in the buildfarm lately. In any case it did nothing to improve the readability or robustness of the code. In passing, express the hibernation sleep time as a multiplier on BgWriterDelay, not a constant. I'm not sure whether there's any value in exposing the longer sleep time as an independently configurable setting, but we can at least make it act like this for little extra code.
2012-05-10 05:36:01 +02:00
* If no latch event and BgBufferSync says nothing's happening, extend
* the sleep in "hibernation" mode, where we sleep for much longer
* than bgwriter_delay says. Fewer wakeups save electricity. When a
* backend starts using buffers again, it will wake us up by setting
* our latch. Because the extra sleep will persist only as long as no
* buffer allocations happen, this should not distort the behavior of
* BgBufferSync's control loop too badly; essentially, it will think
* that the system-wide idle interval didn't exist.
*
* There is a race condition here, in that a backend might allocate a
* buffer between the time BgBufferSync saw the alloc count as zero
* and the time we call StrategyNotifyBgWriter. While it's not
* critical that we not hibernate anyway, we try to reduce the odds of
* that by only hibernating when BgBufferSync says nothing's happening
* for two consecutive cycles. Also, we mitigate any possible
* consequences of a missed wakeup by not hibernating forever.
*/
Improve control logic for bgwriter hibernation mode. Commit 6d90eaaa89a007e0d365f49d6436f35d2392cfeb added a hibernation mode to the bgwriter to reduce the server's idle-power consumption. However, its interaction with the detailed behavior of BgBufferSync's feedback control loop wasn't very well thought out. That control loop depends primarily on the rate of buffer allocation, not the rate of buffer dirtying, so the hibernation mode has to be designed to operate only when no new buffer allocations are happening. Also, the check for whether the system is effectively idle was not quite right and would fail to detect a constant low level of activity, thus allowing the bgwriter to go into hibernation mode in a way that would let the cycle time vary quite a bit, possibly further confusing the feedback loop. To fix, move the wakeup support from MarkBufferDirty and SetBufferCommitInfoNeedsSave into StrategyGetBuffer, and prevent the bgwriter from entering hibernation mode unless no buffer allocations have happened recently. In addition, fix the delaying logic to remove the problem of possibly not responding to signals promptly, which was basically caused by trying to use the process latch's is_set flag for multiple purposes. I can't prove it but I'm suspicious that that hack was responsible for the intermittent "postmaster does not shut down" failures we've been seeing in the buildfarm lately. In any case it did nothing to improve the readability or robustness of the code. In passing, express the hibernation sleep time as a multiplier on BgWriterDelay, not a constant. I'm not sure whether there's any value in exposing the longer sleep time as an independently configurable setting, but we can at least make it act like this for little extra code.
2012-05-10 05:36:01 +02:00
if (rc == WL_TIMEOUT && can_hibernate && prev_hibernate)
{
/* Ask for notification at next buffer allocation */
StrategyNotifyBgWriter(MyProc->pgprocno);
Improve control logic for bgwriter hibernation mode. Commit 6d90eaaa89a007e0d365f49d6436f35d2392cfeb added a hibernation mode to the bgwriter to reduce the server's idle-power consumption. However, its interaction with the detailed behavior of BgBufferSync's feedback control loop wasn't very well thought out. That control loop depends primarily on the rate of buffer allocation, not the rate of buffer dirtying, so the hibernation mode has to be designed to operate only when no new buffer allocations are happening. Also, the check for whether the system is effectively idle was not quite right and would fail to detect a constant low level of activity, thus allowing the bgwriter to go into hibernation mode in a way that would let the cycle time vary quite a bit, possibly further confusing the feedback loop. To fix, move the wakeup support from MarkBufferDirty and SetBufferCommitInfoNeedsSave into StrategyGetBuffer, and prevent the bgwriter from entering hibernation mode unless no buffer allocations have happened recently. In addition, fix the delaying logic to remove the problem of possibly not responding to signals promptly, which was basically caused by trying to use the process latch's is_set flag for multiple purposes. I can't prove it but I'm suspicious that that hack was responsible for the intermittent "postmaster does not shut down" failures we've been seeing in the buildfarm lately. In any case it did nothing to improve the readability or robustness of the code. In passing, express the hibernation sleep time as a multiplier on BgWriterDelay, not a constant. I'm not sure whether there's any value in exposing the longer sleep time as an independently configurable setting, but we can at least make it act like this for little extra code.
2012-05-10 05:36:01 +02:00
/* Sleep ... */
(void) WaitLatch(MyLatch,
WL_LATCH_SET | WL_TIMEOUT | WL_EXIT_ON_PM_DEATH,
BgWriterDelay * HIBERNATE_FACTOR,
WAIT_EVENT_BGWRITER_HIBERNATE);
Improve control logic for bgwriter hibernation mode. Commit 6d90eaaa89a007e0d365f49d6436f35d2392cfeb added a hibernation mode to the bgwriter to reduce the server's idle-power consumption. However, its interaction with the detailed behavior of BgBufferSync's feedback control loop wasn't very well thought out. That control loop depends primarily on the rate of buffer allocation, not the rate of buffer dirtying, so the hibernation mode has to be designed to operate only when no new buffer allocations are happening. Also, the check for whether the system is effectively idle was not quite right and would fail to detect a constant low level of activity, thus allowing the bgwriter to go into hibernation mode in a way that would let the cycle time vary quite a bit, possibly further confusing the feedback loop. To fix, move the wakeup support from MarkBufferDirty and SetBufferCommitInfoNeedsSave into StrategyGetBuffer, and prevent the bgwriter from entering hibernation mode unless no buffer allocations have happened recently. In addition, fix the delaying logic to remove the problem of possibly not responding to signals promptly, which was basically caused by trying to use the process latch's is_set flag for multiple purposes. I can't prove it but I'm suspicious that that hack was responsible for the intermittent "postmaster does not shut down" failures we've been seeing in the buildfarm lately. In any case it did nothing to improve the readability or robustness of the code. In passing, express the hibernation sleep time as a multiplier on BgWriterDelay, not a constant. I'm not sure whether there's any value in exposing the longer sleep time as an independently configurable setting, but we can at least make it act like this for little extra code.
2012-05-10 05:36:01 +02:00
/* Reset the notification request in case we timed out */
StrategyNotifyBgWriter(-1);
Improve control logic for bgwriter hibernation mode. Commit 6d90eaaa89a007e0d365f49d6436f35d2392cfeb added a hibernation mode to the bgwriter to reduce the server's idle-power consumption. However, its interaction with the detailed behavior of BgBufferSync's feedback control loop wasn't very well thought out. That control loop depends primarily on the rate of buffer allocation, not the rate of buffer dirtying, so the hibernation mode has to be designed to operate only when no new buffer allocations are happening. Also, the check for whether the system is effectively idle was not quite right and would fail to detect a constant low level of activity, thus allowing the bgwriter to go into hibernation mode in a way that would let the cycle time vary quite a bit, possibly further confusing the feedback loop. To fix, move the wakeup support from MarkBufferDirty and SetBufferCommitInfoNeedsSave into StrategyGetBuffer, and prevent the bgwriter from entering hibernation mode unless no buffer allocations have happened recently. In addition, fix the delaying logic to remove the problem of possibly not responding to signals promptly, which was basically caused by trying to use the process latch's is_set flag for multiple purposes. I can't prove it but I'm suspicious that that hack was responsible for the intermittent "postmaster does not shut down" failures we've been seeing in the buildfarm lately. In any case it did nothing to improve the readability or robustness of the code. In passing, express the hibernation sleep time as a multiplier on BgWriterDelay, not a constant. I'm not sure whether there's any value in exposing the longer sleep time as an independently configurable setting, but we can at least make it act like this for little extra code.
2012-05-10 05:36:01 +02:00
}
Improve control logic for bgwriter hibernation mode. Commit 6d90eaaa89a007e0d365f49d6436f35d2392cfeb added a hibernation mode to the bgwriter to reduce the server's idle-power consumption. However, its interaction with the detailed behavior of BgBufferSync's feedback control loop wasn't very well thought out. That control loop depends primarily on the rate of buffer allocation, not the rate of buffer dirtying, so the hibernation mode has to be designed to operate only when no new buffer allocations are happening. Also, the check for whether the system is effectively idle was not quite right and would fail to detect a constant low level of activity, thus allowing the bgwriter to go into hibernation mode in a way that would let the cycle time vary quite a bit, possibly further confusing the feedback loop. To fix, move the wakeup support from MarkBufferDirty and SetBufferCommitInfoNeedsSave into StrategyGetBuffer, and prevent the bgwriter from entering hibernation mode unless no buffer allocations have happened recently. In addition, fix the delaying logic to remove the problem of possibly not responding to signals promptly, which was basically caused by trying to use the process latch's is_set flag for multiple purposes. I can't prove it but I'm suspicious that that hack was responsible for the intermittent "postmaster does not shut down" failures we've been seeing in the buildfarm lately. In any case it did nothing to improve the readability or robustness of the code. In passing, express the hibernation sleep time as a multiplier on BgWriterDelay, not a constant. I'm not sure whether there's any value in exposing the longer sleep time as an independently configurable setting, but we can at least make it act like this for little extra code.
2012-05-10 05:36:01 +02:00
prev_hibernate = can_hibernate;
}
}