Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
#-------------------------------------------------------------------------
|
|
|
|
#
|
|
|
|
# Makefile
|
|
|
|
# Makefile for src/common
|
|
|
|
#
|
2018-09-28 20:28:19 +02:00
|
|
|
# These files are used by the Postgres backend, and also by frontend
|
|
|
|
# programs. These files provide common functionality that isn't directly
|
|
|
|
# concerned with portability and thus doesn't belong in src/port.
|
|
|
|
#
|
|
|
|
# This makefile generates three outputs:
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
#
|
|
|
|
# libpgcommon.a - contains object files with FRONTEND defined,
|
2016-09-02 12:49:59 +02:00
|
|
|
# for use by client applications
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
#
|
2018-09-28 20:28:19 +02:00
|
|
|
# libpgcommon_shlib.a - contains object files with FRONTEND defined,
|
|
|
|
# built suitably for use in shared libraries; for use
|
|
|
|
# by frontend libraries
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
#
|
2018-09-28 20:28:19 +02:00
|
|
|
# libpgcommon_srv.a - contains object files without FRONTEND defined,
|
|
|
|
# for use only by the backend
|
2016-09-02 12:49:59 +02:00
|
|
|
#
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
# IDENTIFICATION
|
|
|
|
# src/common/Makefile
|
|
|
|
#
|
|
|
|
#-------------------------------------------------------------------------
|
|
|
|
|
|
|
|
subdir = src/common
|
|
|
|
top_builddir = ../..
|
|
|
|
include $(top_builddir)/src/Makefile.global
|
|
|
|
|
2016-02-17 18:12:06 +01:00
|
|
|
# don't include subdirectory-path-dependent -I and -L switches
|
|
|
|
STD_CPPFLAGS := $(filter-out -I$(top_srcdir)/src/include -I$(top_builddir)/src/include,$(CPPFLAGS))
|
Prevent accidental linking of system-supplied copies of libpq.so etc.
We were being careless in some places about the order of -L switches in
link command lines, such that -L switches referring to external directories
could come before those referring to directories within the build tree.
This made it possible to accidentally link a system-supplied library, for
example /usr/lib/libpq.so, in place of the one built in the build tree.
Hilarity ensued, the more so the older the system-supplied library is.
To fix, break LDFLAGS into two parts, a sub-variable LDFLAGS_INTERNAL
and the main LDFLAGS variable, both of which are "recursively expanded"
so that they can be incrementally adjusted by different makefiles.
Establish a policy that -L switches for directories in the build tree
must always be added to LDFLAGS_INTERNAL, while -L switches for external
directories must always be added to LDFLAGS. This is sufficient to
ensure a safe search order. For simplicity, we typically also put -l
switches for the respective libraries into those same variables.
(Traditional make usage would have us put -l switches into LIBS, but
cleaning that up is a project for another day, as there's no clear
need for it.)
This turns out to also require separating SHLIB_LINK into two variables,
SHLIB_LINK and SHLIB_LINK_INTERNAL, with a similar rule about which
switches go into which variable. And likewise for PG_LIBS.
Although this change might appear to affect external users of pgxs.mk,
I think it doesn't; they shouldn't have any need to touch the _INTERNAL
variables.
In passing, tweak src/common/Makefile so that the value of CPPFLAGS
recorded in pg_config lacks "-DFRONTEND" and the recorded value of
LDFLAGS lacks "-L../../../src/common". Both of those things are
mistakes, apparently introduced during prior code rearrangements,
as old versions of pg_config don't print them. In general we don't
want anything that's specific to the src/common subdirectory to
appear in those outputs.
This is certainly a bug fix, but in view of the lack of field
complaints, I'm unsure whether it's worth the risk of back-patching.
In any case it seems wise to see what the buildfarm makes of it first.
Discussion: https://postgr.es/m/25214.1522604295@sss.pgh.pa.us
2018-04-03 22:26:05 +02:00
|
|
|
STD_LDFLAGS := $(filter-out -L$(top_builddir)/src/common -L$(top_builddir)/src/port,$(LDFLAGS))
|
2016-02-17 18:12:06 +01:00
|
|
|
override CPPFLAGS += -DVAL_CONFIGURE="\"$(configure_args)\""
|
|
|
|
override CPPFLAGS += -DVAL_CC="\"$(CC)\""
|
|
|
|
override CPPFLAGS += -DVAL_CPPFLAGS="\"$(STD_CPPFLAGS)\""
|
|
|
|
override CPPFLAGS += -DVAL_CFLAGS="\"$(CFLAGS)\""
|
|
|
|
override CPPFLAGS += -DVAL_CFLAGS_SL="\"$(CFLAGS_SL)\""
|
|
|
|
override CPPFLAGS += -DVAL_LDFLAGS="\"$(STD_LDFLAGS)\""
|
|
|
|
override CPPFLAGS += -DVAL_LDFLAGS_EX="\"$(LDFLAGS_EX)\""
|
|
|
|
override CPPFLAGS += -DVAL_LDFLAGS_SL="\"$(LDFLAGS_SL)\""
|
|
|
|
override CPPFLAGS += -DVAL_LIBS="\"$(LIBS)\""
|
|
|
|
|
Replace the data structure used for keyword lookup.
Previously, ScanKeywordLookup was passed an array of string pointers.
This had some performance deficiencies: the strings themselves might
be scattered all over the place depending on the compiler (and some
quick checking shows that at least with gcc-on-Linux, they indeed
weren't reliably close together). That led to very cache-unfriendly
behavior as the binary search touched strings in many different pages.
Also, depending on the platform, the string pointers might need to
be adjusted at program start, so that they couldn't be simple constant
data. And the ScanKeyword struct had been designed with an eye to
32-bit machines originally; on 64-bit it requires 16 bytes per
keyword, making it even more cache-unfriendly.
Redesign so that the keyword strings themselves are allocated
consecutively (as part of one big char-string constant), thereby
eliminating the touch-lots-of-unrelated-pages syndrome. And get
rid of the ScanKeyword array in favor of three separate arrays:
uint16 offsets into the keyword array, uint16 token codes, and
uint8 keyword categories. That reduces the overhead per keyword
to 5 bytes instead of 16 (even less in programs that only need
one of the token codes and categories); moreover, the binary search
only touches the offsets array, further reducing its cache footprint.
This also lets us put the token codes somewhere else than the
keyword strings are, which avoids some unpleasant build dependencies.
While we're at it, wrap the data used by ScanKeywordLookup into
a struct that can be treated as an opaque type by most callers.
That doesn't change things much right now, but it will make it
less painful to switch to a hash-based lookup method, as is being
discussed in the mailing list thread.
Most of the change here is associated with adding a generator
script that can build the new data structure from the same
list-of-PG_KEYWORD header representation we used before.
The PG_KEYWORD lists that plpgsql and ecpg used to embed in
their scanner .c files have to be moved into headers, and the
Makefiles have to be taught to invoke the generator script.
This work is also necessary if we're to consider hash-based lookup,
since the generator script is what would be responsible for
constructing a hash table.
Aside from saving a few kilobytes in each program that includes
the keyword table, this seems to speed up raw parsing (flex+bison)
by a few percent. So it's worth doing even as it stands, though
we think we can gain even more with a follow-on patch to switch
to hash-based lookup.
John Naylor, with further hacking by me
Discussion: https://postgr.es/m/CAJVSVGXdFVU2sgym89XPL=Lv1zOS5=EHHQ8XWNzFL=mTXkKMLw@mail.gmail.com
2019-01-06 23:02:57 +01:00
|
|
|
override CPPFLAGS := -DFRONTEND -I. -I$(top_srcdir)/src/common $(CPPFLAGS)
|
Prevent accidental linking of system-supplied copies of libpq.so etc.
We were being careless in some places about the order of -L switches in
link command lines, such that -L switches referring to external directories
could come before those referring to directories within the build tree.
This made it possible to accidentally link a system-supplied library, for
example /usr/lib/libpq.so, in place of the one built in the build tree.
Hilarity ensued, the more so the older the system-supplied library is.
To fix, break LDFLAGS into two parts, a sub-variable LDFLAGS_INTERNAL
and the main LDFLAGS variable, both of which are "recursively expanded"
so that they can be incrementally adjusted by different makefiles.
Establish a policy that -L switches for directories in the build tree
must always be added to LDFLAGS_INTERNAL, while -L switches for external
directories must always be added to LDFLAGS. This is sufficient to
ensure a safe search order. For simplicity, we typically also put -l
switches for the respective libraries into those same variables.
(Traditional make usage would have us put -l switches into LIBS, but
cleaning that up is a project for another day, as there's no clear
need for it.)
This turns out to also require separating SHLIB_LINK into two variables,
SHLIB_LINK and SHLIB_LINK_INTERNAL, with a similar rule about which
switches go into which variable. And likewise for PG_LIBS.
Although this change might appear to affect external users of pgxs.mk,
I think it doesn't; they shouldn't have any need to touch the _INTERNAL
variables.
In passing, tweak src/common/Makefile so that the value of CPPFLAGS
recorded in pg_config lacks "-DFRONTEND" and the recorded value of
LDFLAGS lacks "-L../../../src/common". Both of those things are
mistakes, apparently introduced during prior code rearrangements,
as old versions of pg_config don't print them. In general we don't
want anything that's specific to the src/common subdirectory to
appear in those outputs.
This is certainly a bug fix, but in view of the lack of field
complaints, I'm unsure whether it's worth the risk of back-patching.
In any case it seems wise to see what the buildfarm makes of it first.
Discussion: https://postgr.es/m/25214.1522604295@sss.pgh.pa.us
2018-04-03 22:26:05 +02:00
|
|
|
LIBS += $(PTHREAD_LIBS)
|
|
|
|
|
2018-04-07 23:45:39 +02:00
|
|
|
OBJS_COMMON = base64.o config_info.o controldata_utils.o exec.o file_perm.o \
|
Replace the data structure used for keyword lookup.
Previously, ScanKeywordLookup was passed an array of string pointers.
This had some performance deficiencies: the strings themselves might
be scattered all over the place depending on the compiler (and some
quick checking shows that at least with gcc-on-Linux, they indeed
weren't reliably close together). That led to very cache-unfriendly
behavior as the binary search touched strings in many different pages.
Also, depending on the platform, the string pointers might need to
be adjusted at program start, so that they couldn't be simple constant
data. And the ScanKeyword struct had been designed with an eye to
32-bit machines originally; on 64-bit it requires 16 bytes per
keyword, making it even more cache-unfriendly.
Redesign so that the keyword strings themselves are allocated
consecutively (as part of one big char-string constant), thereby
eliminating the touch-lots-of-unrelated-pages syndrome. And get
rid of the ScanKeyword array in favor of three separate arrays:
uint16 offsets into the keyword array, uint16 token codes, and
uint8 keyword categories. That reduces the overhead per keyword
to 5 bytes instead of 16 (even less in programs that only need
one of the token codes and categories); moreover, the binary search
only touches the offsets array, further reducing its cache footprint.
This also lets us put the token codes somewhere else than the
keyword strings are, which avoids some unpleasant build dependencies.
While we're at it, wrap the data used by ScanKeywordLookup into
a struct that can be treated as an opaque type by most callers.
That doesn't change things much right now, but it will make it
less painful to switch to a hash-based lookup method, as is being
discussed in the mailing list thread.
Most of the change here is associated with adding a generator
script that can build the new data structure from the same
list-of-PG_KEYWORD header representation we used before.
The PG_KEYWORD lists that plpgsql and ecpg used to embed in
their scanner .c files have to be moved into headers, and the
Makefiles have to be taught to invoke the generator script.
This work is also necessary if we're to consider hash-based lookup,
since the generator script is what would be responsible for
constructing a hash table.
Aside from saving a few kilobytes in each program that includes
the keyword table, this seems to speed up raw parsing (flex+bison)
by a few percent. So it's worth doing even as it stands, though
we think we can gain even more with a follow-on patch to switch
to hash-based lookup.
John Naylor, with further hacking by me
Discussion: https://postgr.es/m/CAJVSVGXdFVU2sgym89XPL=Lv1zOS5=EHHQ8XWNzFL=mTXkKMLw@mail.gmail.com
2019-01-06 23:02:57 +01:00
|
|
|
ip.o keywords.o kwlookup.o link-canary.o md5.o pg_lzcompress.o \
|
2018-09-09 18:23:23 +02:00
|
|
|
pgfnames.o psprintf.o relpath.o \
|
Use SASLprep to normalize passwords for SCRAM authentication.
An important step of SASLprep normalization, is to convert the string to
Unicode normalization form NFKC. Unicode normalization requires a fairly
large table of character decompositions, which is generated from data
published by the Unicode consortium. The script to generate the table is
put in src/common/unicode, as well test code for the normalization.
A pre-generated version of the tables is included in src/include/common,
so you don't need the code in src/common/unicode to build PostgreSQL, only
if you wish to modify the normalization tables.
The SASLprep implementation depends on the UTF-8 functions from
src/backend/utils/mb/wchar.c. So to use it, you must also compile and link
that. That doesn't change anything for the current users of these
functions, the backend and libpq, as they both already link with wchar.o.
It would be good to move those functions into a separate file in
src/commmon, but I'll leave that for another day.
No documentation changes included, because there is no details on the
SCRAM mechanism in the docs anyway. An overview on that in the protocol
specification would probably be good, even though SCRAM is documented in
detail in RFC5802. I'll write that as a separate patch. An important thing
to mention there is that we apply SASLprep even on invalid UTF-8 strings,
to support other encodings.
Patch by Michael Paquier and me.
Discussion: https://www.postgresql.org/message-id/CAB7nPqSByyEmAVLtEf1KxTRh=PWNKiWKEKQR=e1yGehz=wbymQ@mail.gmail.com
2017-04-07 13:56:05 +02:00
|
|
|
rmtree.o saslprep.o scram-common.o string.o unicode_norm.o \
|
|
|
|
username.o wait_error.o
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
|
2017-03-07 13:23:49 +01:00
|
|
|
ifeq ($(with_openssl),yes)
|
|
|
|
OBJS_COMMON += sha2_openssl.o
|
|
|
|
else
|
|
|
|
OBJS_COMMON += sha2.o
|
|
|
|
endif
|
|
|
|
|
2018-09-28 20:28:19 +02:00
|
|
|
# A few files are currently only built for frontend, not server
|
2016-09-29 18:00:00 +02:00
|
|
|
OBJS_FRONTEND = $(OBJS_COMMON) fe_memutils.o file_utils.o restricted_token.o
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
|
2018-09-28 20:28:19 +02:00
|
|
|
# foo.o, foo_shlib.o, and foo_srv.o are all built from foo.c
|
|
|
|
OBJS_SHLIB = $(OBJS_FRONTEND:%.o=%_shlib.o)
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
OBJS_SRV = $(OBJS_COMMON:%.o=%_srv.o)
|
|
|
|
|
2018-09-28 20:28:19 +02:00
|
|
|
all: libpgcommon.a libpgcommon_shlib.a libpgcommon_srv.a
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
|
Replace the data structure used for keyword lookup.
Previously, ScanKeywordLookup was passed an array of string pointers.
This had some performance deficiencies: the strings themselves might
be scattered all over the place depending on the compiler (and some
quick checking shows that at least with gcc-on-Linux, they indeed
weren't reliably close together). That led to very cache-unfriendly
behavior as the binary search touched strings in many different pages.
Also, depending on the platform, the string pointers might need to
be adjusted at program start, so that they couldn't be simple constant
data. And the ScanKeyword struct had been designed with an eye to
32-bit machines originally; on 64-bit it requires 16 bytes per
keyword, making it even more cache-unfriendly.
Redesign so that the keyword strings themselves are allocated
consecutively (as part of one big char-string constant), thereby
eliminating the touch-lots-of-unrelated-pages syndrome. And get
rid of the ScanKeyword array in favor of three separate arrays:
uint16 offsets into the keyword array, uint16 token codes, and
uint8 keyword categories. That reduces the overhead per keyword
to 5 bytes instead of 16 (even less in programs that only need
one of the token codes and categories); moreover, the binary search
only touches the offsets array, further reducing its cache footprint.
This also lets us put the token codes somewhere else than the
keyword strings are, which avoids some unpleasant build dependencies.
While we're at it, wrap the data used by ScanKeywordLookup into
a struct that can be treated as an opaque type by most callers.
That doesn't change things much right now, but it will make it
less painful to switch to a hash-based lookup method, as is being
discussed in the mailing list thread.
Most of the change here is associated with adding a generator
script that can build the new data structure from the same
list-of-PG_KEYWORD header representation we used before.
The PG_KEYWORD lists that plpgsql and ecpg used to embed in
their scanner .c files have to be moved into headers, and the
Makefiles have to be taught to invoke the generator script.
This work is also necessary if we're to consider hash-based lookup,
since the generator script is what would be responsible for
constructing a hash table.
Aside from saving a few kilobytes in each program that includes
the keyword table, this seems to speed up raw parsing (flex+bison)
by a few percent. So it's worth doing even as it stands, though
we think we can gain even more with a follow-on patch to switch
to hash-based lookup.
John Naylor, with further hacking by me
Discussion: https://postgr.es/m/CAJVSVGXdFVU2sgym89XPL=Lv1zOS5=EHHQ8XWNzFL=mTXkKMLw@mail.gmail.com
2019-01-06 23:02:57 +01:00
|
|
|
distprep: kwlist_d.h
|
|
|
|
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
# libpgcommon is needed by some contrib
|
|
|
|
install: all installdirs
|
|
|
|
$(INSTALL_STLIB) libpgcommon.a '$(DESTDIR)$(libdir)/libpgcommon.a'
|
2018-09-28 20:28:19 +02:00
|
|
|
$(INSTALL_STLIB) libpgcommon_shlib.a '$(DESTDIR)$(libdir)/libpgcommon_shlib.a'
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
|
|
|
|
installdirs:
|
|
|
|
$(MKDIR_P) '$(DESTDIR)$(libdir)'
|
|
|
|
|
|
|
|
uninstall:
|
|
|
|
rm -f '$(DESTDIR)$(libdir)/libpgcommon.a'
|
2018-09-28 20:28:19 +02:00
|
|
|
rm -f '$(DESTDIR)$(libdir)/libpgcommon_shlib.a'
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
|
|
|
|
libpgcommon.a: $(OBJS_FRONTEND)
|
2015-03-01 19:05:23 +01:00
|
|
|
rm -f $@
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
$(AR) $(AROPT) $@ $^
|
|
|
|
|
2018-09-28 20:28:19 +02:00
|
|
|
#
|
|
|
|
# Shared library versions of object files
|
|
|
|
#
|
|
|
|
|
|
|
|
libpgcommon_shlib.a: $(OBJS_SHLIB)
|
|
|
|
rm -f $@
|
|
|
|
$(AR) $(AROPT) $@ $^
|
|
|
|
|
|
|
|
# Because this uses its own compilation rule, it doesn't use the
|
|
|
|
# dependency tracking logic from Makefile.global. To make sure that
|
|
|
|
# dependency tracking works anyway for the *_shlib.o files, depend on
|
|
|
|
# their *.o siblings as well, which do have proper dependencies. It's
|
|
|
|
# a hack that might fail someday if there is a *_shlib.o without a
|
|
|
|
# corresponding *.o, but there seems little reason for that.
|
|
|
|
%_shlib.o: %.c %.o
|
|
|
|
$(CC) $(CFLAGS) $(CFLAGS_SL) $(CPPFLAGS) -c $< -o $@
|
|
|
|
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
#
|
|
|
|
# Server versions of object files
|
|
|
|
#
|
|
|
|
|
|
|
|
libpgcommon_srv.a: $(OBJS_SRV)
|
2015-03-01 19:05:23 +01:00
|
|
|
rm -f $@
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
$(AR) $(AROPT) $@ $^
|
|
|
|
|
|
|
|
# Because this uses its own compilation rule, it doesn't use the
|
|
|
|
# dependency tracking logic from Makefile.global. To make sure that
|
|
|
|
# dependency tracking works anyway for the *_srv.o files, depend on
|
|
|
|
# their *.o siblings as well, which do have proper dependencies. It's
|
|
|
|
# a hack that might fail someday if there is a *_srv.o without a
|
|
|
|
# corresponding *.o, but it works for now.
|
|
|
|
%_srv.o: %.c %.o
|
2018-09-28 20:28:19 +02:00
|
|
|
$(CC) $(CFLAGS) $(subst -DFRONTEND,, $(CPPFLAGS)) -c $< -o $@
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
|
Replace the data structure used for keyword lookup.
Previously, ScanKeywordLookup was passed an array of string pointers.
This had some performance deficiencies: the strings themselves might
be scattered all over the place depending on the compiler (and some
quick checking shows that at least with gcc-on-Linux, they indeed
weren't reliably close together). That led to very cache-unfriendly
behavior as the binary search touched strings in many different pages.
Also, depending on the platform, the string pointers might need to
be adjusted at program start, so that they couldn't be simple constant
data. And the ScanKeyword struct had been designed with an eye to
32-bit machines originally; on 64-bit it requires 16 bytes per
keyword, making it even more cache-unfriendly.
Redesign so that the keyword strings themselves are allocated
consecutively (as part of one big char-string constant), thereby
eliminating the touch-lots-of-unrelated-pages syndrome. And get
rid of the ScanKeyword array in favor of three separate arrays:
uint16 offsets into the keyword array, uint16 token codes, and
uint8 keyword categories. That reduces the overhead per keyword
to 5 bytes instead of 16 (even less in programs that only need
one of the token codes and categories); moreover, the binary search
only touches the offsets array, further reducing its cache footprint.
This also lets us put the token codes somewhere else than the
keyword strings are, which avoids some unpleasant build dependencies.
While we're at it, wrap the data used by ScanKeywordLookup into
a struct that can be treated as an opaque type by most callers.
That doesn't change things much right now, but it will make it
less painful to switch to a hash-based lookup method, as is being
discussed in the mailing list thread.
Most of the change here is associated with adding a generator
script that can build the new data structure from the same
list-of-PG_KEYWORD header representation we used before.
The PG_KEYWORD lists that plpgsql and ecpg used to embed in
their scanner .c files have to be moved into headers, and the
Makefiles have to be taught to invoke the generator script.
This work is also necessary if we're to consider hash-based lookup,
since the generator script is what would be responsible for
constructing a hash table.
Aside from saving a few kilobytes in each program that includes
the keyword table, this seems to speed up raw parsing (flex+bison)
by a few percent. So it's worth doing even as it stands, though
we think we can gain even more with a follow-on patch to switch
to hash-based lookup.
John Naylor, with further hacking by me
Discussion: https://postgr.es/m/CAJVSVGXdFVU2sgym89XPL=Lv1zOS5=EHHQ8XWNzFL=mTXkKMLw@mail.gmail.com
2019-01-06 23:02:57 +01:00
|
|
|
# generate SQL keyword lookup table to be included into keywords*.o.
|
|
|
|
kwlist_d.h: $(top_srcdir)/src/include/parser/kwlist.h $(top_srcdir)/src/tools/gen_keywordlist.pl
|
|
|
|
$(PERL) $(top_srcdir)/src/tools/gen_keywordlist.pl --extern $<
|
2016-03-24 01:22:08 +01:00
|
|
|
|
Replace the data structure used for keyword lookup.
Previously, ScanKeywordLookup was passed an array of string pointers.
This had some performance deficiencies: the strings themselves might
be scattered all over the place depending on the compiler (and some
quick checking shows that at least with gcc-on-Linux, they indeed
weren't reliably close together). That led to very cache-unfriendly
behavior as the binary search touched strings in many different pages.
Also, depending on the platform, the string pointers might need to
be adjusted at program start, so that they couldn't be simple constant
data. And the ScanKeyword struct had been designed with an eye to
32-bit machines originally; on 64-bit it requires 16 bytes per
keyword, making it even more cache-unfriendly.
Redesign so that the keyword strings themselves are allocated
consecutively (as part of one big char-string constant), thereby
eliminating the touch-lots-of-unrelated-pages syndrome. And get
rid of the ScanKeyword array in favor of three separate arrays:
uint16 offsets into the keyword array, uint16 token codes, and
uint8 keyword categories. That reduces the overhead per keyword
to 5 bytes instead of 16 (even less in programs that only need
one of the token codes and categories); moreover, the binary search
only touches the offsets array, further reducing its cache footprint.
This also lets us put the token codes somewhere else than the
keyword strings are, which avoids some unpleasant build dependencies.
While we're at it, wrap the data used by ScanKeywordLookup into
a struct that can be treated as an opaque type by most callers.
That doesn't change things much right now, but it will make it
less painful to switch to a hash-based lookup method, as is being
discussed in the mailing list thread.
Most of the change here is associated with adding a generator
script that can build the new data structure from the same
list-of-PG_KEYWORD header representation we used before.
The PG_KEYWORD lists that plpgsql and ecpg used to embed in
their scanner .c files have to be moved into headers, and the
Makefiles have to be taught to invoke the generator script.
This work is also necessary if we're to consider hash-based lookup,
since the generator script is what would be responsible for
constructing a hash table.
Aside from saving a few kilobytes in each program that includes
the keyword table, this seems to speed up raw parsing (flex+bison)
by a few percent. So it's worth doing even as it stands, though
we think we can gain even more with a follow-on patch to switch
to hash-based lookup.
John Naylor, with further hacking by me
Discussion: https://postgr.es/m/CAJVSVGXdFVU2sgym89XPL=Lv1zOS5=EHHQ8XWNzFL=mTXkKMLw@mail.gmail.com
2019-01-06 23:02:57 +01:00
|
|
|
# Dependencies of keywords*.o need to be managed explicitly to make sure
|
|
|
|
# that you don't get broken parsing code, even in a non-enable-depend build.
|
|
|
|
keywords.o keywords_shlib.o keywords_srv.o: kwlist_d.h
|
2016-03-24 01:22:08 +01:00
|
|
|
|
Replace the data structure used for keyword lookup.
Previously, ScanKeywordLookup was passed an array of string pointers.
This had some performance deficiencies: the strings themselves might
be scattered all over the place depending on the compiler (and some
quick checking shows that at least with gcc-on-Linux, they indeed
weren't reliably close together). That led to very cache-unfriendly
behavior as the binary search touched strings in many different pages.
Also, depending on the platform, the string pointers might need to
be adjusted at program start, so that they couldn't be simple constant
data. And the ScanKeyword struct had been designed with an eye to
32-bit machines originally; on 64-bit it requires 16 bytes per
keyword, making it even more cache-unfriendly.
Redesign so that the keyword strings themselves are allocated
consecutively (as part of one big char-string constant), thereby
eliminating the touch-lots-of-unrelated-pages syndrome. And get
rid of the ScanKeyword array in favor of three separate arrays:
uint16 offsets into the keyword array, uint16 token codes, and
uint8 keyword categories. That reduces the overhead per keyword
to 5 bytes instead of 16 (even less in programs that only need
one of the token codes and categories); moreover, the binary search
only touches the offsets array, further reducing its cache footprint.
This also lets us put the token codes somewhere else than the
keyword strings are, which avoids some unpleasant build dependencies.
While we're at it, wrap the data used by ScanKeywordLookup into
a struct that can be treated as an opaque type by most callers.
That doesn't change things much right now, but it will make it
less painful to switch to a hash-based lookup method, as is being
discussed in the mailing list thread.
Most of the change here is associated with adding a generator
script that can build the new data structure from the same
list-of-PG_KEYWORD header representation we used before.
The PG_KEYWORD lists that plpgsql and ecpg used to embed in
their scanner .c files have to be moved into headers, and the
Makefiles have to be taught to invoke the generator script.
This work is also necessary if we're to consider hash-based lookup,
since the generator script is what would be responsible for
constructing a hash table.
Aside from saving a few kilobytes in each program that includes
the keyword table, this seems to speed up raw parsing (flex+bison)
by a few percent. So it's worth doing even as it stands, though
we think we can gain even more with a follow-on patch to switch
to hash-based lookup.
John Naylor, with further hacking by me
Discussion: https://postgr.es/m/CAJVSVGXdFVU2sgym89XPL=Lv1zOS5=EHHQ8XWNzFL=mTXkKMLw@mail.gmail.com
2019-01-06 23:02:57 +01:00
|
|
|
# kwlist_d.h is in the distribution tarball, so it is not cleaned here.
|
|
|
|
clean distclean:
|
2018-09-28 20:28:19 +02:00
|
|
|
rm -f libpgcommon.a libpgcommon_shlib.a libpgcommon_srv.a
|
|
|
|
rm -f $(OBJS_FRONTEND) $(OBJS_SHLIB) $(OBJS_SRV)
|
Replace the data structure used for keyword lookup.
Previously, ScanKeywordLookup was passed an array of string pointers.
This had some performance deficiencies: the strings themselves might
be scattered all over the place depending on the compiler (and some
quick checking shows that at least with gcc-on-Linux, they indeed
weren't reliably close together). That led to very cache-unfriendly
behavior as the binary search touched strings in many different pages.
Also, depending on the platform, the string pointers might need to
be adjusted at program start, so that they couldn't be simple constant
data. And the ScanKeyword struct had been designed with an eye to
32-bit machines originally; on 64-bit it requires 16 bytes per
keyword, making it even more cache-unfriendly.
Redesign so that the keyword strings themselves are allocated
consecutively (as part of one big char-string constant), thereby
eliminating the touch-lots-of-unrelated-pages syndrome. And get
rid of the ScanKeyword array in favor of three separate arrays:
uint16 offsets into the keyword array, uint16 token codes, and
uint8 keyword categories. That reduces the overhead per keyword
to 5 bytes instead of 16 (even less in programs that only need
one of the token codes and categories); moreover, the binary search
only touches the offsets array, further reducing its cache footprint.
This also lets us put the token codes somewhere else than the
keyword strings are, which avoids some unpleasant build dependencies.
While we're at it, wrap the data used by ScanKeywordLookup into
a struct that can be treated as an opaque type by most callers.
That doesn't change things much right now, but it will make it
less painful to switch to a hash-based lookup method, as is being
discussed in the mailing list thread.
Most of the change here is associated with adding a generator
script that can build the new data structure from the same
list-of-PG_KEYWORD header representation we used before.
The PG_KEYWORD lists that plpgsql and ecpg used to embed in
their scanner .c files have to be moved into headers, and the
Makefiles have to be taught to invoke the generator script.
This work is also necessary if we're to consider hash-based lookup,
since the generator script is what would be responsible for
constructing a hash table.
Aside from saving a few kilobytes in each program that includes
the keyword table, this seems to speed up raw parsing (flex+bison)
by a few percent. So it's worth doing even as it stands, though
we think we can gain even more with a follow-on patch to switch
to hash-based lookup.
John Naylor, with further hacking by me
Discussion: https://postgr.es/m/CAJVSVGXdFVU2sgym89XPL=Lv1zOS5=EHHQ8XWNzFL=mTXkKMLw@mail.gmail.com
2019-01-06 23:02:57 +01:00
|
|
|
|
|
|
|
maintainer-clean: distclean
|
|
|
|
rm -f kwlist_d.h
|