postgresql/src/include/storage/lock.h

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/*-------------------------------------------------------------------------
*
* lock.h
* POSTGRES low-level lock mechanism
*
*
* Portions Copyright (c) 1996-2001, PostgreSQL Global Development Group
* Portions Copyright (c) 1994, Regents of the University of California
*
* $Id: lock.h,v 1.50 2001/06/27 23:31:39 tgl Exp $
*
*-------------------------------------------------------------------------
*/
#ifndef LOCK_H_
#define LOCK_H_
#include "storage/ipc.h"
#include "storage/itemptr.h"
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#include "storage/shmem.h"
/* originally in procq.h */
typedef struct PROC_QUEUE
{
SHM_QUEUE links; /* head of list of PROC objects */
int size; /* number of entries in list */
} PROC_QUEUE;
/* struct proc is declared in storage/proc.h, but must forward-reference it */
typedef struct proc PROC;
extern SPINLOCK LockMgrLock;
extern int max_locks_per_xact;
#ifdef LOCK_DEBUG
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extern int Trace_lock_oidmin;
extern bool Trace_locks;
extern bool Trace_userlocks;
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extern int Trace_lock_table;
extern bool Debug_deadlocks;
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#endif /* LOCK_DEBUG */
typedef int LOCKMASK;
typedef int LOCKMODE;
typedef int LOCKMETHOD;
/* MAX_LOCKMODES cannot be larger than the # of bits in LOCKMASK */
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#define MAX_LOCKMODES 8
/*
* MAX_LOCK_METHODS corresponds to the number of spin locks allocated in
* CreateSpinLocks() or the number of shared memory locations allocated
* for lock table spin locks in the case of machines with TAS instructions.
*/
#define MAX_LOCK_METHODS 3
#define INVALID_TABLEID 0
#define INVALID_LOCKMETHOD INVALID_TABLEID
#define DEFAULT_LOCKMETHOD 1
#define USER_LOCKMETHOD 2
/*
* There is normally only one lock method, the default one.
* If user locks are enabled, an additional lock method is present.
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*
* LOCKMETHODCTL and LOCKMETHODTABLE are split because the first lives
* in shared memory. This is because it contains a spinlock.
* LOCKMETHODTABLE exists in private memory. Both are created by the
* postmaster and should be the same in all backends.
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*/
/*
* This is the control structure for a lock table. It
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* lives in shared memory. This information is the same
* for all backends.
*
* lockmethod -- the handle used by the lock table's clients to
* refer to the type of lock table being used.
*
* numLockModes -- number of lock types (READ,WRITE,etc) that
* are defined on this lock table
*
* conflictTab -- this is an array of bitmasks showing lock
* type conflicts. conflictTab[i] is a mask with the j-th bit
* turned on if lock types i and j conflict.
*
* prio -- each lockmode has a priority, so, for example, waiting
* writers can be given priority over readers (to avoid
* starvation).
*
* masterlock -- synchronizes access to the table
*/
typedef struct LOCKMETHODCTL
{
LOCKMETHOD lockmethod;
int numLockModes;
int conflictTab[MAX_LOCKMODES];
int prio[MAX_LOCKMODES];
SPINLOCK masterLock;
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} LOCKMETHODCTL;
/*
* Eack backend has a non-shared lock table header.
*
* lockHash -- hash table holding per-locked-object lock information
* holderHash -- hash table holding per-lock-holder lock information
* ctl - shared control structure described above.
*/
typedef struct LOCKMETHODTABLE
{
HTAB *lockHash;
HTAB *holderHash;
LOCKMETHODCTL *ctl;
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} LOCKMETHODTABLE;
/*
* LOCKTAG is the key information needed to look up a LOCK item in the
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* lock hashtable. A LOCKTAG value uniquely identifies a lockable object.
*/
typedef struct LOCKTAG
{
Oid relId;
Oid dbId;
union
{
BlockNumber blkno;
TransactionId xid;
} objId;
/*
* offnum should be part of objId.tupleId above, but would increase
* sizeof(LOCKTAG) and so moved here; currently used by userlocks
* only.
*/
OffsetNumber offnum;
uint16 lockmethod; /* needed by userlocks */
} LOCKTAG;
/*
* Per-locked-object lock information:
*
* tag -- uniquely identifies the object being locked
* grantMask -- bitmask for all lock types currently granted on this object.
* waitMask -- bitmask for all lock types currently awaited on this object.
* lockHolders -- list of HOLDER objects for this lock.
* waitProcs -- queue of processes waiting for this lock.
* requested -- count of each lock type currently requested on the lock
* (includes requests already granted!!).
* nRequested -- total requested locks of all types.
* granted -- count of each lock type currently granted on the lock.
* nGranted -- total granted locks of all types.
*/
typedef struct LOCK
{
/* hash key */
LOCKTAG tag; /* unique identifier of lockable object */
/* data */
int grantMask; /* bitmask for lock types already granted */
int waitMask; /* bitmask for lock types awaited */
SHM_QUEUE lockHolders; /* list of HOLDER objects assoc. with lock */
PROC_QUEUE waitProcs; /* list of PROC objects waiting on lock */
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int requested[MAX_LOCKMODES]; /* counts of requested
* locks */
int nRequested; /* total of requested[] array */
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int granted[MAX_LOCKMODES]; /* counts of granted locks */
int nGranted; /* total of granted[] array */
} LOCK;
#define SHMEM_LOCKTAB_KEYSIZE sizeof(LOCKTAG)
#define SHMEM_LOCKTAB_DATASIZE (sizeof(LOCK) - SHMEM_LOCKTAB_KEYSIZE)
#define LOCK_LOCKMETHOD(lock) ((lock).tag.lockmethod)
/*
* We may have several different transactions holding or awaiting locks
* on the same lockable object. We need to store some per-holder information
* for each such holder (or would-be holder).
*
* HOLDERTAG is the key information needed to look up a HOLDER item in the
* holder hashtable. A HOLDERTAG value uniquely identifies a lock holder.
*
* There are two possible kinds of holder tags: a transaction (identified
* both by the PROC of the backend running it, and the xact's own ID) and
* a session (identified by backend PROC, with xid = InvalidTransactionId).
*
* Currently, session holders are used for user locks and for cross-xact
* locks obtained for VACUUM. We assume that a session lock never conflicts
* with per-transaction locks obtained by the same backend.
*
* The holding[] array counts the granted locks (of each type) represented
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* by this holder. Note that there will be a holder object, possibly with
* zero holding[], for any lock that the process is currently waiting on.
* Otherwise, holder objects whose counts have gone to zero are recycled
* as soon as convenient.
*
* Each HOLDER object is linked into lists for both the associated LOCK object
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* and the owning PROC object. Note that the HOLDER is entered into these
* lists as soon as it is created, even if no lock has yet been granted.
* A PROC that is waiting for a lock to be granted will also be linked into
* the lock's waitProcs queue.
*/
typedef struct HOLDERTAG
{
SHMEM_OFFSET lock; /* link to per-lockable-object information */
SHMEM_OFFSET proc; /* link to PROC of owning backend */
TransactionId xid; /* xact ID, or InvalidTransactionId */
} HOLDERTAG;
typedef struct HOLDER
{
/* tag */
HOLDERTAG tag; /* unique identifier of holder object */
/* data */
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int holding[MAX_LOCKMODES]; /* count of locks currently held */
int nHolding; /* total of holding[] array */
SHM_QUEUE lockLink; /* list link for lock's list of holders */
SHM_QUEUE procLink; /* list link for process's list of holders */
} HOLDER;
#define SHMEM_HOLDERTAB_KEYSIZE sizeof(HOLDERTAG)
#define SHMEM_HOLDERTAB_DATASIZE (sizeof(HOLDER) - SHMEM_HOLDERTAB_KEYSIZE)
#define HOLDER_LOCKMETHOD(holder) \
(((LOCK *) MAKE_PTR((holder).tag.lock))->tag.lockmethod)
#define LockLockTable() SpinAcquire(LockMgrLock)
#define UnlockLockTable() SpinRelease(LockMgrLock)
/*
* function prototypes
*/
extern void InitLocks(void);
extern void LockDisable(bool status);
extern bool LockingDisabled(void);
extern LOCKMETHODTABLE *GetLocksMethodTable(LOCK *lock);
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extern LOCKMETHOD LockMethodTableInit(char *tabName, LOCKMASK *conflictsP,
int *prioP, int numModes, int maxBackends);
extern LOCKMETHOD LockMethodTableRename(LOCKMETHOD lockmethod);
extern bool LockAcquire(LOCKMETHOD lockmethod, LOCKTAG *locktag,
TransactionId xid, LOCKMODE lockmode, bool dontWait);
extern bool LockRelease(LOCKMETHOD lockmethod, LOCKTAG *locktag,
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TransactionId xid, LOCKMODE lockmode);
extern bool LockReleaseAll(LOCKMETHOD lockmethod, PROC *proc,
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bool allxids, TransactionId xid);
extern int LockCheckConflicts(LOCKMETHODTABLE *lockMethodTable,
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LOCKMODE lockmode,
LOCK *lock, HOLDER *holder, PROC *proc,
int *myHolding);
extern void GrantLock(LOCK *lock, HOLDER *holder, LOCKMODE lockmode);
extern void RemoveFromWaitQueue(PROC *proc);
extern int LockShmemSize(int maxBackends);
extern bool DeadLockCheck(PROC *proc);
extern void InitDeadLockChecking(void);
#ifdef LOCK_DEBUG
extern void DumpLocks(void);
extern void DumpAllLocks(void);
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#endif
#endif /* LOCK_H */