postgresql/src/backend/libpq/pqsignal.c

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/*-------------------------------------------------------------------------
*
* pqsignal.c
* reliable BSD-style signal(2) routine stolen from RWW who stole it
* from Stevens...
*
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* Portions Copyright (c) 1996-2003, PostgreSQL Global Development Group
* Portions Copyright (c) 1994, Regents of the University of California
*
*
* IDENTIFICATION
* $PostgreSQL: pgsql/src/backend/libpq/pqsignal.c,v 1.32 2004/02/18 16:25:12 momjian Exp $
*
* NOTES
* This shouldn't be in libpq, but the monitor and some other
* things need it...
*
* A NOTE ABOUT SIGNAL HANDLING ACROSS THE VARIOUS PLATFORMS.
*
* pg_config.h defines the macro HAVE_POSIX_SIGNALS for some platforms and
* not for others. This file and pqsignal.h use that macro to decide
* how to handle signalling.
*
* signal(2) handling - this is here because it affects some of
* the frontend commands as well as the backend server.
*
* Ultrix and SunOS provide BSD signal(2) semantics by default.
*
* SVID2 and POSIX signal(2) semantics differ from BSD signal(2)
* semantics. We can use the POSIX sigaction(2) on systems that
* allow us to request restartable signals (SA_RESTART).
*
* Some systems don't allow restartable signals at all unless we
* link to a special BSD library.
*
* We devoutly hope that there aren't any systems that provide
* neither POSIX signals nor BSD signals. The alternative
* is to do signal-handler reinstallation, which doesn't work well
* at all.
* ------------------------------------------------------------------------*/
#ifdef WIN32
#define _WIN32_WINNT 0x0400
#endif
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#include "postgres.h"
#include <signal.h>
#include "libpq/pqsignal.h"
/*
* Initialize BlockSig, UnBlockSig, and AuthBlockSig.
*
* BlockSig is the set of signals to block when we are trying to block
* signals. This includes all signals we normally expect to get, but NOT
* signals that should never be turned off.
*
* AuthBlockSig is the set of signals to block during authentication;
* it's essentially BlockSig minus SIGTERM, SIGQUIT, SIGALRM.
*
* UnBlockSig is the set of signals to block when we don't want to block
* signals (is this ever nonzero??)
*/
void
pqinitmask(void)
{
#ifdef HAVE_SIGPROCMASK
sigemptyset(&UnBlockSig);
sigfillset(&BlockSig);
sigfillset(&AuthBlockSig);
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/*
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* Unmark those signals that should never be blocked. Some of these
* signal names don't exist on all platforms. Most do, but might as
* well ifdef them all for consistency...
*/
#ifdef SIGTRAP
sigdelset(&BlockSig, SIGTRAP);
sigdelset(&AuthBlockSig, SIGTRAP);
#endif
#ifdef SIGABRT
sigdelset(&BlockSig, SIGABRT);
sigdelset(&AuthBlockSig, SIGABRT);
#endif
#ifdef SIGILL
sigdelset(&BlockSig, SIGILL);
sigdelset(&AuthBlockSig, SIGILL);
#endif
#ifdef SIGFPE
sigdelset(&BlockSig, SIGFPE);
sigdelset(&AuthBlockSig, SIGFPE);
#endif
#ifdef SIGSEGV
sigdelset(&BlockSig, SIGSEGV);
sigdelset(&AuthBlockSig, SIGSEGV);
#endif
#ifdef SIGBUS
sigdelset(&BlockSig, SIGBUS);
sigdelset(&AuthBlockSig, SIGBUS);
#endif
#ifdef SIGSYS
sigdelset(&BlockSig, SIGSYS);
sigdelset(&AuthBlockSig, SIGSYS);
#endif
#ifdef SIGCONT
sigdelset(&BlockSig, SIGCONT);
sigdelset(&AuthBlockSig, SIGCONT);
#endif
#ifdef SIGTERM
sigdelset(&AuthBlockSig, SIGTERM);
#endif
#ifdef SIGQUIT
sigdelset(&AuthBlockSig, SIGQUIT);
#endif
#ifdef SIGALRM
sigdelset(&AuthBlockSig, SIGALRM);
#endif
#else
UnBlockSig = 0;
BlockSig = sigmask(SIGHUP) | sigmask(SIGQUIT) |
sigmask(SIGTERM) | sigmask(SIGALRM) |
sigmask(SIGINT) | sigmask(SIGUSR1) |
sigmask(SIGUSR2) | sigmask(SIGCHLD) |
sigmask(SIGWINCH) | sigmask(SIGFPE);
AuthBlockSig = sigmask(SIGHUP) |
sigmask(SIGINT) | sigmask(SIGUSR1) |
sigmask(SIGUSR2) | sigmask(SIGCHLD) |
sigmask(SIGWINCH) | sigmask(SIGFPE);
#endif
}
#ifndef WIN32
/*
* Set up a signal handler
*/
pqsigfunc
pqsignal(int signo, pqsigfunc func)
{
#if !defined(HAVE_POSIX_SIGNALS)
return signal(signo, func);
#else
struct sigaction act,
oact;
act.sa_handler = func;
sigemptyset(&act.sa_mask);
act.sa_flags = 0;
if (signo != SIGALRM)
act.sa_flags |= SA_RESTART;
if (sigaction(signo, &act, &oact) < 0)
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return SIG_ERR;
return oact.sa_handler;
#endif /* !HAVE_POSIX_SIGNALS */
}
#else
/* Win32 specific signals code */
/* pg_signal_crit_sec is used to protect only pg_signal_queue. That is the only
* variable that can be accessed from the signal sending threads! */
static CRITICAL_SECTION pg_signal_crit_sec;
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static int pg_signal_queue;
#define PG_SIGNAL_COUNT 32
static pqsigfunc pg_signal_array[PG_SIGNAL_COUNT];
static pqsigfunc pg_signal_defaults[PG_SIGNAL_COUNT];
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static int pg_signal_mask;
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HANDLE pgwin32_main_thread_handle;
/* Signal handling thread function */
static DWORD WINAPI pg_signal_thread(LPVOID param);
static BOOL WINAPI pg_console_handler(DWORD dwCtrlType);
/* Initialization */
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void
pgwin32_signal_initialize(void)
{
int i;
HANDLE signal_thread_handle;
InitializeCriticalSection(&pg_signal_crit_sec);
for (i = 0; i < PG_SIGNAL_COUNT; i++)
{
pg_signal_array[i] = SIG_DFL;
pg_signal_defaults[i] = SIG_IGN;
}
pg_signal_mask = 0;
pg_signal_queue = 0;
/* Get handle to main thread so we can post calls to it later */
if (!DuplicateHandle(GetCurrentProcess(), GetCurrentThread(),
GetCurrentProcess(), &pgwin32_main_thread_handle,
0, FALSE, DUPLICATE_SAME_ACCESS))
ereport(FATAL,
(errmsg_internal("Failed to get main thread handle!")));
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/* Create thread for handling signals */
signal_thread_handle = CreateThread(NULL, 0, pg_signal_thread, NULL, 0, NULL);
if (signal_thread_handle == NULL)
ereport(FATAL,
(errmsg_internal("Failed to create signal handler thread!")));
if (!SetConsoleCtrlHandler(pg_console_handler, TRUE))
ereport(FATAL,
(errmsg_internal("Failed to set console control handler!")));
}
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/* Dispatch all signals currently queued and not blocked
* Blocked signals are ignored, and will be fired at the time of
* the sigsetmask() call. */
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static void
dispatch_queued_signals(void)
{
int i;
EnterCriticalSection(&pg_signal_crit_sec);
while (pg_signal_queue & ~pg_signal_mask)
{
/* One or more unblocked signals queued for execution */
int exec_mask = pg_signal_queue & ~pg_signal_mask;
for (i = 0; i < PG_SIGNAL_COUNT; i++)
{
if (exec_mask & sigmask(i))
{
/* Execute this signal */
pqsigfunc sig = pg_signal_array[i];
if (sig == SIG_DFL)
sig = pg_signal_defaults[i];
pg_signal_queue &= ~sigmask(i);
if (sig != SIG_ERR && sig != SIG_IGN && sig != SIG_DFL)
{
LeaveCriticalSection(&pg_signal_crit_sec);
sig(i);
EnterCriticalSection(&pg_signal_crit_sec);
break; /* Restart outer loop, in case signal mask
* or queue has been modified inside
* signal handler */
}
}
}
}
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LeaveCriticalSection(&pg_signal_crit_sec);
}
/* signal masking. Only called on main thread, no sync required */
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int
pqsigsetmask(int mask)
{
int prevmask;
prevmask = pg_signal_mask;
pg_signal_mask = mask;
/*
* Dispatch any signals queued up right away, in case we have
* unblocked one or more signals previously queued
*/
dispatch_queued_signals();
return prevmask;
}
/* signal manipulation. Only called on main thread, no sync required */
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pqsigfunc
pqsignal(int signum, pqsigfunc handler)
{
pqsigfunc prevfunc;
if (signum >= PG_SIGNAL_COUNT || signum < 0)
return SIG_ERR;
prevfunc = pg_signal_array[signum];
pg_signal_array[signum] = handler;
return prevfunc;
}
/* signal sending */
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int
pqkill(int pid, int sig)
{
char pipename[128];
BYTE sigData = sig;
BYTE sigRet = 0;
DWORD bytes;
if (sig >= PG_SIGNAL_COUNT || sig <= 0)
{
errno = EINVAL;
return -1;
}
if (pid <= 0)
{
/* No support for process groups */
errno = EINVAL;
return -1;
}
wsprintf(pipename, "\\\\.\\pipe\\pgsignal_%i", pid);
if (!CallNamedPipe(pipename, &sigData, 1, &sigRet, 1, &bytes, 1000))
{
if (GetLastError() == ERROR_FILE_NOT_FOUND)
errno = ESRCH;
else if (GetLastError() == ERROR_ACCESS_DENIED)
errno = EPERM;
else
errno = EINVAL;
return -1;
}
if (bytes != 1 || sigRet != sig)
{
errno = ESRCH;
return -1;
}
return 0;
}
/* APC callback scheduled on main thread when signals are fired */
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static void CALLBACK
pg_signal_apc(ULONG_PTR param)
{
dispatch_queued_signals();
}
/*
* All functions below execute on the signal handler thread
* and must be synchronized as such!
* NOTE! The only global variable that can be used is
* pg_signal_queue!
*/
void
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pg_queue_signal(int signum)
{
if (signum >= PG_SIGNAL_COUNT || signum < 0)
return;
EnterCriticalSection(&pg_signal_crit_sec);
pg_signal_queue |= sigmask(signum);
LeaveCriticalSection(&pg_signal_crit_sec);
QueueUserAPC(pg_signal_apc, pgwin32_main_thread_handle, (ULONG_PTR) NULL);
}
/* Signal dispatching thread */
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static DWORD WINAPI
pg_signal_dispatch_thread(LPVOID param)
{
HANDLE pipe = (HANDLE) param;
BYTE sigNum;
DWORD bytes;
if (!ReadFile(pipe, &sigNum, 1, &bytes, NULL))
{
/* Client died before sending */
CloseHandle(pipe);
return 0;
}
if (bytes != 1)
{
/* Received <bytes> bytes over signal pipe (should be 1) */
CloseHandle(pipe);
return 0;
}
WriteFile(pipe, &sigNum, 1, &bytes, NULL); /* Don't care if it works
* or not.. */
FlushFileBuffers(pipe);
DisconnectNamedPipe(pipe);
CloseHandle(pipe);
pg_queue_signal(sigNum);
return 0;
}
/* Signal handling thread */
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static DWORD WINAPI
pg_signal_thread(LPVOID param)
{
char pipename[128];
HANDLE pipe = INVALID_HANDLE_VALUE;
wsprintf(pipename, "\\\\.\\pipe\\pgsignal_%i", GetCurrentProcessId());
for (;;)
{
BOOL fConnected;
HANDLE hThread;
pipe = CreateNamedPipe(pipename, PIPE_ACCESS_DUPLEX,
PIPE_TYPE_MESSAGE | PIPE_READMODE_MESSAGE | PIPE_WAIT,
PIPE_UNLIMITED_INSTANCES, 16, 16, 1000, NULL);
if (pipe == INVALID_HANDLE_VALUE)
{
fprintf(stderr, gettext("Failed to create signal listener pipe: %i. Retrying.\n"), (int) GetLastError());
SleepEx(500, TRUE);
continue;
}
fConnected = ConnectNamedPipe(pipe, NULL) ? TRUE : (GetLastError() == ERROR_PIPE_CONNECTED);
if (fConnected)
{
hThread = CreateThread(NULL, 0,
(LPTHREAD_START_ROUTINE) pg_signal_dispatch_thread,
(LPVOID) pipe, 0, NULL);
if (hThread == INVALID_HANDLE_VALUE)
fprintf(stderr, gettext("Failed to create signal dispatch thread: %i\n"), (int) GetLastError());
else
CloseHandle(hThread);
}
else
/* Connection failed. Cleanup and try again */
CloseHandle(pipe);
}
return 0;
}
/* Console control handler will execute on a thread created
by the OS at the time of invocation */
static BOOL WINAPI pg_console_handler(DWORD dwCtrlType) {
if (dwCtrlType == CTRL_C_EVENT ||
dwCtrlType == CTRL_BREAK_EVENT ||
dwCtrlType == CTRL_CLOSE_EVENT ||
dwCtrlType == CTRL_SHUTDOWN_EVENT) {
pg_queue_signal(SIGINT);
return TRUE;
}
return FALSE;
}
#endif