postgresql/src/port/pgsleep.c

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

58 lines
1.7 KiB
C
Raw Normal View History

/*-------------------------------------------------------------------------
*
* pgsleep.c
* Portable delay handling.
*
*
* Portions Copyright (c) 1996-2024, PostgreSQL Global Development Group
*
2010-09-20 22:08:53 +02:00
* src/port/pgsleep.c
*
*-------------------------------------------------------------------------
*/
#include "c.h"
#include <time.h>
/*
* In a Windows backend, we don't use this implementation, but rather
* the signal-aware version in src/backend/port/win32/signal.c.
*/
#if defined(FRONTEND) || !defined(WIN32)
/*
* pg_usleep --- delay the specified number of microseconds.
*
* NOTE: Although the delay is specified in microseconds, older Unixen and
* Windows use periodic kernel ticks to wake up, which might increase the delay
* time significantly. We've observed delay increases as large as 20
* milliseconds on supported platforms.
*
* On machines where "long" is 32 bits, the maximum delay is ~2000 seconds.
*
* CAUTION: It's not a good idea to use long sleeps in the backend. They will
* silently return early if a signal is caught, but that doesn't include
* latches being set on most OSes, and even signal handlers that set MyLatch
* might happen to run before the sleep begins, allowing the full delay.
* Better practice is to use WaitLatch() with a timeout, so that backends
* respond to latches and signals promptly.
*/
void
pg_usleep(long microsec)
{
if (microsec > 0)
{
#ifndef WIN32
struct timespec delay;
delay.tv_sec = microsec / 1000000L;
delay.tv_nsec = (microsec % 1000000L) * 1000;
(void) nanosleep(&delay, NULL);
#else
Here's an attempt at new socket and signal code for win32. It works on the principle of turning sockets into non-blocking, and then emulate blocking behaviour on top of that, while allowing signals to run. Signals are now implemented using an event instead of APCs, thus getting rid of the issue of APCs not being compatible with "old style" sockets functions. It also moves the win32 specific code away from pqsignal.h/c into port/win32, and also removes the "thread style workaround" of the APC issue previously in place. In order to make things work, a few things are also changed in pgstat.c: 1) There is now a separate pipe to the collector and the bufferer. This is required because the pipe will otherwise only be signalled in one of the processes when the postmaster goes down. The MS winsock code for select() must have some kind of workaround for this behaviour, but I have found no stable way of doing that. You really are not supposed to use the same socket from more than one process (unless you use WSADuplicateSocket(), in which case the docs specifically say that only one will be flagged). 2) The check for "postmaster death" is moved into a separate select() call after the main loop. The previous behaviour select():ed on the postmaster pipe, while later explicitly saying "we do NOT check for postmaster exit inside the loop". The issue was that the code relies on the same select() call seeing both the postmaster pipe *and* the pgstat pipe go away. This does not always happen, and it appears that useing WSAEventSelect() makes it even more common that it does not. Since it's only called when the process exits, I don't think using a separate select() call will have any significant impact on how the stats collector works. Magnus Hagander
2004-04-12 18:19:18 +02:00
SleepEx((microsec < 500 ? 1 : (microsec + 500) / 1000), FALSE);
#endif
}
}
#endif /* defined(FRONTEND) || !defined(WIN32) */