Yet further adjust degree-based trig functions for more portability.

Buildfarm member cockatiel is still saying that cosd(60) isn't 0.5.
What seems likely is that the subexpression (1.0 - cos(x)) isn't being
rounded to double width before more arithmetic is done on it, so force
that by storing it into a variable.
This commit is contained in:
Tom Lane 2016-01-24 12:53:03 -05:00
parent 360f67d31a
commit 00347575e2
1 changed files with 3 additions and 1 deletions

View File

@ -2000,7 +2000,9 @@ sind_0_to_30(double x)
static double
cosd_0_to_60(double x)
{
return 1.0 - ((1.0 - cos(x * RADIANS_PER_DEGREE)) / one_minus_cos_60) / 2.0;
float8 one_minus_cos_x = 1.0 - cos(x * RADIANS_PER_DEGREE);
return 1.0 - (one_minus_cos_x / one_minus_cos_60) / 2.0;
}