Move PartitionDispatchData struct definition to execPartition.c

There's no reason to expose the struct definition, so don't.

Author: Amit Langote <Langote_Amit_f8@lab.ntt.co.jp>
Discussion: https://postgr.es/m/d3fa24c1-bc65-7133-81df-6474387ccc4f@lab.ntt.co.jp
This commit is contained in:
Alvaro Herrera 2018-09-14 19:06:57 -03:00
parent 6009bad913
commit 444455c2d9
2 changed files with 31 additions and 29 deletions

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@ -32,6 +32,36 @@
#include "utils/ruleutils.h"
/*-----------------------
* PartitionDispatch - information about one partitioned table in a partition
* hierarchy required to route a tuple to one of its partitions
*
* reldesc Relation descriptor of the table
* key Partition key information of the table
* keystate Execution state required for expressions in the partition key
* partdesc Partition descriptor of the table
* tupslot A standalone TupleTableSlot initialized with this table's tuple
* descriptor
* tupmap TupleConversionMap to convert from the parent's rowtype to
* this table's rowtype (when extracting the partition key of a
* tuple just before routing it through this table)
* indexes Array with partdesc->nparts members (for details on what
* individual members represent, see how they are set in
* get_partition_dispatch_recurse())
*-----------------------
*/
typedef struct PartitionDispatchData
{
Relation reldesc;
PartitionKey key;
List *keystate; /* list of ExprState */
PartitionDesc partdesc;
TupleTableSlot *tupslot;
TupleConversionMap *tupmap;
int *indexes;
} PartitionDispatchData;
static PartitionDispatch *RelationGetPartitionDispatchInfo(Relation rel,
int *num_parted, List **leaf_part_oids);
static void get_partition_dispatch_recurse(Relation rel, Relation parent,

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@ -18,35 +18,7 @@
#include "nodes/plannodes.h"
#include "partitioning/partprune.h"
/*-----------------------
* PartitionDispatch - information about one partitioned table in a partition
* hierarchy required to route a tuple to one of its partitions
*
* reldesc Relation descriptor of the table
* key Partition key information of the table
* keystate Execution state required for expressions in the partition key
* partdesc Partition descriptor of the table
* tupslot A standalone TupleTableSlot initialized with this table's tuple
* descriptor
* tupmap TupleConversionMap to convert from the parent's rowtype to
* this table's rowtype (when extracting the partition key of a
* tuple just before routing it through this table)
* indexes Array with partdesc->nparts members (for details on what
* individual members represent, see how they are set in
* get_partition_dispatch_recurse())
*-----------------------
*/
typedef struct PartitionDispatchData
{
Relation reldesc;
PartitionKey key;
List *keystate; /* list of ExprState */
PartitionDesc partdesc;
TupleTableSlot *tupslot;
TupleConversionMap *tupmap;
int *indexes;
} PartitionDispatchData;
/* See execPartition.c for the definition. */
typedef struct PartitionDispatchData *PartitionDispatch;
/*-----------------------