Generic implementation of red-black binary tree. It's planned to use in
several places, but for now only GIN uses it during index creation. Using self-balanced tree greatly speeds up index creation in corner cases with preordered data.
This commit is contained in:
parent
161d9d51b3
commit
5209c084a6
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@ -8,7 +8,7 @@
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* Portions Copyright (c) 1994, Regents of the University of California
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*
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* IDENTIFICATION
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* $PostgreSQL: pgsql/src/backend/access/gin/ginbulk.c,v 1.17 2010/01/02 16:57:33 momjian Exp $
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* $PostgreSQL: pgsql/src/backend/access/gin/ginbulk.c,v 1.18 2010/02/11 14:29:50 teodor Exp $
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*-------------------------------------------------------------------------
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*/
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@ -22,59 +22,60 @@
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#define DEF_NENTRY 2048
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#define DEF_NPTR 4
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void
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ginInitBA(BuildAccumulator *accum)
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static void*
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ginAppendData(void *old, void *new, void *arg)
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{
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accum->maxdepth = 1;
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accum->stackpos = 0;
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accum->entries = NULL;
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accum->stack = NULL;
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accum->allocatedMemory = 0;
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accum->entryallocator = NULL;
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}
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EntryAccumulator *eo = (EntryAccumulator*)old,
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*en = (EntryAccumulator*)new;
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static EntryAccumulator *
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EAAllocate(BuildAccumulator *accum)
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{
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if (accum->entryallocator == NULL || accum->length >= DEF_NENTRY)
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BuildAccumulator *accum = (BuildAccumulator*)arg;
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if (eo->number >= eo->length)
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{
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accum->entryallocator = palloc(sizeof(EntryAccumulator) * DEF_NENTRY);
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accum->allocatedMemory += GetMemoryChunkSpace(accum->entryallocator);
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accum->length = 0;
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accum->allocatedMemory -= GetMemoryChunkSpace(eo->list);
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eo->length *= 2;
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eo->list = (ItemPointerData *) repalloc(eo->list,
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sizeof(ItemPointerData) * eo->length);
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accum->allocatedMemory += GetMemoryChunkSpace(eo->list);
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}
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accum->length++;
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return accum->entryallocator + accum->length - 1;
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}
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/*
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* Stores heap item pointer. For robust, it checks that
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* item pointer are ordered
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*/
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static void
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ginInsertData(BuildAccumulator *accum, EntryAccumulator *entry, ItemPointer heapptr)
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{
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if (entry->number >= entry->length)
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/* If item pointers are not ordered, they will need to be sorted. */
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if (eo->shouldSort == FALSE)
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{
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accum->allocatedMemory -= GetMemoryChunkSpace(entry->list);
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entry->length *= 2;
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entry->list = (ItemPointerData *) repalloc(entry->list,
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sizeof(ItemPointerData) * entry->length);
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accum->allocatedMemory += GetMemoryChunkSpace(entry->list);
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}
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if (entry->shouldSort == FALSE)
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{
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int res = compareItemPointers(entry->list + entry->number - 1, heapptr);
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int res;
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res = compareItemPointers(eo->list + eo->number - 1, en->list);
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Assert(res != 0);
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if (res > 0)
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entry->shouldSort = TRUE;
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eo->shouldSort = TRUE;
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}
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entry->list[entry->number] = *heapptr;
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entry->number++;
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eo->list[eo->number] = en->list[0];
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eo->number++;
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return old;
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}
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static int
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cmpEntryAccumulator(const void *a, const void *b, void *arg)
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{
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EntryAccumulator *ea = (EntryAccumulator*)a;
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EntryAccumulator *eb = (EntryAccumulator*)b;
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BuildAccumulator *accum = (BuildAccumulator*)arg;
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return compareAttEntries(accum->ginstate, ea->attnum, ea->value,
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eb->attnum, eb->value);
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}
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void
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ginInitBA(BuildAccumulator *accum)
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{
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accum->allocatedMemory = 0;
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accum->entryallocator = NULL;
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accum->tree = rb_create(cmpEntryAccumulator, ginAppendData, NULL, accum);
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accum->iterator = NULL;
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accum->tmpList = NULL;
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}
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/*
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@ -103,111 +104,104 @@ getDatumCopy(BuildAccumulator *accum, OffsetNumber attnum, Datum value)
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static void
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ginInsertEntry(BuildAccumulator *accum, ItemPointer heapptr, OffsetNumber attnum, Datum entry)
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{
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EntryAccumulator *ea = accum->entries,
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*pea = NULL;
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int res = 0;
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uint32 depth = 1;
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EntryAccumulator *key,
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*ea;
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while (ea)
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/*
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* Allocate memory by rather big chunk to decrease overhead, we don't
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* keep pointer to previously allocated chunks because they will free
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* by MemoryContextReset() call.
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*/
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if (accum->entryallocator == NULL || accum->length >= DEF_NENTRY)
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{
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res = compareAttEntries(accum->ginstate, attnum, entry, ea->attnum, ea->value);
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if (res == 0)
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break; /* found */
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else
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{
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pea = ea;
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if (res < 0)
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ea = ea->left;
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else
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ea = ea->right;
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}
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depth++;
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accum->entryallocator = palloc(sizeof(EntryAccumulator) * DEF_NENTRY);
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accum->allocatedMemory += GetMemoryChunkSpace(accum->entryallocator);
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accum->length = 0;
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}
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if (depth > accum->maxdepth)
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accum->maxdepth = depth;
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/* "Allocate" new key in chunk */
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key = accum->entryallocator + accum->length;
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accum->length++;
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key->attnum = attnum;
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key->value = entry;
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/* To prevent multiple palloc/pfree cycles, we reuse array */
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if (accum->tmpList == NULL)
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accum->tmpList =
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(ItemPointerData *) palloc(sizeof(ItemPointerData) * DEF_NPTR);
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key->list = accum->tmpList;
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key->list[0] = *heapptr;
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ea = rb_insert(accum->tree, key);
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if (ea == NULL)
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{
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ea = EAAllocate(accum);
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ea->left = ea->right = NULL;
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ea->attnum = attnum;
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ea->value = getDatumCopy(accum, attnum, entry);
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ea->length = DEF_NPTR;
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ea->number = 1;
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ea->shouldSort = FALSE;
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ea->list = (ItemPointerData *) palloc(sizeof(ItemPointerData) * DEF_NPTR);
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accum->allocatedMemory += GetMemoryChunkSpace(ea->list);
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ea->list[0] = *heapptr;
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if (pea == NULL)
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accum->entries = ea;
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else
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{
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Assert(res != 0);
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if (res < 0)
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pea->left = ea;
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else
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pea->right = ea;
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}
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/*
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* The key has been inserted, so continue initialization.
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*/
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key->value = getDatumCopy(accum, attnum, entry);
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key->length = DEF_NPTR;
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key->number = 1;
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key->shouldSort = FALSE;
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accum->allocatedMemory += GetMemoryChunkSpace(key->list);
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accum->tmpList = NULL;
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}
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else
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ginInsertData(accum, ea, heapptr);
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{
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/*
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* The key has been appended, so "free" allocated
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* key by decrementing chunk's counter.
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*/
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accum->length--;
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}
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}
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/*
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* insert middle of left part the middle of right one,
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* then calls itself for each parts
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* Insert one heap pointer.
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*
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* Since the entries are being inserted into a balanced binary tree, you
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* might think that the order of insertion wouldn't be critical, but it turns
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* out that inserting the entries in sorted order results in a lot of
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* rebalancing operations and is slow. To prevent this, we attempt to insert
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* the nodes in an order that will produce a nearly-balanced tree if the input
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* is in fact sorted.
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*
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* We do this as follows. First, we imagine that we have an array whose size
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* is the smallest power of two greater than or equal to the actual array
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* size. Second, we insert the middle entry of our virtual array into the
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* tree; then, we insert the middles of each half of out virtual array, then
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* middles of quarters, etc.
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*/
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static void
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ginChooseElem(BuildAccumulator *accum, ItemPointer heapptr, OffsetNumber attnum,
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Datum *entries, uint32 nentry,
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uint32 low, uint32 high, uint32 offset)
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{
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uint32 pos;
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uint32 middle = (low + high) >> 1;
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pos = (low + middle) >> 1;
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if (low != middle && pos >= offset && pos - offset < nentry)
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ginInsertEntry(accum, heapptr, attnum, entries[pos - offset]);
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pos = (high + middle + 1) >> 1;
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if (middle + 1 != high && pos >= offset && pos - offset < nentry)
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ginInsertEntry(accum, heapptr, attnum, entries[pos - offset]);
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if (low != middle)
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ginChooseElem(accum, heapptr, attnum, entries, nentry, low, middle, offset);
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if (high != middle + 1)
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ginChooseElem(accum, heapptr, attnum, entries, nentry, middle + 1, high, offset);
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}
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/*
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* Insert one heap pointer. Suppose entries is sorted.
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* Insertion order tries to get binary tree balanced: first insert middle value,
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* next middle on left part and middle of right part.
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*/
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void
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void
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ginInsertRecordBA(BuildAccumulator *accum, ItemPointer heapptr, OffsetNumber attnum,
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Datum *entries, int32 nentry)
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{
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uint32 i,
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nbit = 0,
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offset;
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uint32 step = nentry;
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if (nentry <= 0)
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return;
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Assert(ItemPointerIsValid(heapptr) && attnum >= FirstOffsetNumber);
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i = nentry - 1;
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for (; i > 0; i >>= 1)
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nbit++;
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/*
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* step will contain largest power of 2 and <= nentry
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*/
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step |= (step >> 1);
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step |= (step >> 2);
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step |= (step >> 4);
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step |= (step >> 8);
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step |= (step >> 16);
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step >>= 1;
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step ++;
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nbit = 1 << nbit;
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offset = (nbit - nentry) / 2;
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while(step > 0) {
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int i;
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ginInsertEntry(accum, heapptr, attnum, entries[(nbit >> 1) - offset]);
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ginChooseElem(accum, heapptr, attnum, entries, nentry, 0, nbit, offset);
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for (i = step - 1; i < nentry && i >= 0; i += step << 1 /* *2 */)
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ginInsertEntry(accum, heapptr, attnum, entries[i]);
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step >>= 1; /* /2 */
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}
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}
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static int
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return res;
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}
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/*
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* walk on binary tree and returns ordered nodes
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*/
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static EntryAccumulator *
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walkTree(BuildAccumulator *accum)
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{
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EntryAccumulator *entry = accum->stack[accum->stackpos];
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if (entry->list != NULL)
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{
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/* return entry itself: we already was at left sublink */
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return entry;
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}
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else if (entry->right && entry->right != accum->stack[accum->stackpos + 1])
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{
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/* go on right sublink */
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accum->stackpos++;
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entry = entry->right;
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/* find most-left value */
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for (;;)
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{
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accum->stack[accum->stackpos] = entry;
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if (entry->left)
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{
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accum->stackpos++;
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entry = entry->left;
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}
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else
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break;
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}
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}
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else
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{
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/* we already return all left subtree, itself and right subtree */
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if (accum->stackpos == 0)
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return 0;
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accum->stackpos--;
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return walkTree(accum);
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}
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return entry;
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}
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ItemPointerData *
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ginGetEntry(BuildAccumulator *accum, OffsetNumber *attnum, Datum *value, uint32 *n)
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{
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EntryAccumulator *entry;
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ItemPointerData *list;
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if (accum->stack == NULL)
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{
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/* first call */
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accum->stack = palloc0(sizeof(EntryAccumulator *) * (accum->maxdepth + 1));
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accum->allocatedMemory += GetMemoryChunkSpace(accum->stack);
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entry = accum->entries;
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if (accum->iterator == NULL)
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accum->iterator = rb_begin_iterate(accum->tree, LeftRightWalk);
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if (entry == NULL)
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return NULL;
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/* find most-left value */
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for (;;)
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{
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accum->stack[accum->stackpos] = entry;
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if (entry->left)
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{
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accum->stackpos++;
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entry = entry->left;
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}
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else
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break;
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}
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}
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else
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{
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accum->allocatedMemory -= GetMemoryChunkSpace(accum->stack[accum->stackpos]->list);
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pfree(accum->stack[accum->stackpos]->list);
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accum->stack[accum->stackpos]->list = NULL;
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entry = walkTree(accum);
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}
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entry = rb_iterate(accum->iterator);
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if (entry == NULL)
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return NULL;
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@ -11,7 +11,7 @@
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* Portions Copyright (c) 1994, Regents of the University of California
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*
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* IDENTIFICATION
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* $PostgreSQL: pgsql/src/backend/access/gin/ginfast.c,v 1.6 2010/01/02 16:57:33 momjian Exp $
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* $PostgreSQL: pgsql/src/backend/access/gin/ginfast.c,v 1.7 2010/02/11 14:29:50 teodor Exp $
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*
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*-------------------------------------------------------------------------
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*/
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@ -765,8 +765,7 @@ ginInsertCleanup(Relation index, GinState *ginstate,
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*/
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if (GinPageGetOpaque(page)->rightlink == InvalidBlockNumber ||
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(GinPageHasFullRow(page) &&
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(accum.allocatedMemory >= maintenance_work_mem * 1024L ||
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accum.maxdepth > GIN_MAX_TREE_DEPTH)))
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(accum.allocatedMemory >= maintenance_work_mem * 1024L)))
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{
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ItemPointerData *list;
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uint32 nlist;
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@ -8,7 +8,7 @@
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* Portions Copyright (c) 1994, Regents of the University of California
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*
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* IDENTIFICATION
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* $PostgreSQL: pgsql/src/backend/access/gin/gininsert.c,v 1.25 2010/01/02 16:57:33 momjian Exp $
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* $PostgreSQL: pgsql/src/backend/access/gin/gininsert.c,v 1.26 2010/02/11 14:29:50 teodor Exp $
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*-------------------------------------------------------------------------
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*/
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@ -247,9 +247,7 @@ ginBuildCallback(Relation index, HeapTuple htup, Datum *values,
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&htup->t_self);
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/* If we've maxed out our available memory, dump everything to the index */
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/* Also dump if the tree seems to be getting too unbalanced */
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if (buildstate->accum.allocatedMemory >= maintenance_work_mem * 1024L ||
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buildstate->accum.maxdepth > GIN_MAX_TREE_DEPTH)
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if (buildstate->accum.allocatedMemory >= maintenance_work_mem * 1024L)
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{
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ItemPointerData *list;
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Datum entry;
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@ -4,7 +4,7 @@
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# Makefile for utils/misc
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#
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# IDENTIFICATION
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# $PostgreSQL: pgsql/src/backend/utils/misc/Makefile,v 1.29 2009/08/28 20:26:19 petere Exp $
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# $PostgreSQL: pgsql/src/backend/utils/misc/Makefile,v 1.30 2010/02/11 14:29:50 teodor Exp $
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#
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#-------------------------------------------------------------------------
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@ -14,7 +14,8 @@ include $(top_builddir)/src/Makefile.global
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override CPPFLAGS := -I. -I$(srcdir) $(CPPFLAGS)
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OBJS = guc.o help_config.o pg_rusage.o ps_status.o superuser.o tzparser.o
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OBJS = guc.o help_config.o pg_rusage.o ps_status.o superuser.o tzparser.o \
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rbtree.o
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# This location might depend on the installation directories. Therefore
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# we can't subsitute it into pg_config.h.
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@ -0,0 +1,790 @@
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/*-------------------------------------------------------------------------
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*
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* rbtree.c
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* implementation for PostgreSQL generic Red-Black binary tree package
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* Adopted from http://algolist.manual.ru/ds/rbtree.php
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*
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* This code comes from Thomas Niemann's "Sorting and Searching Algorithms:
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* a Cookbook".
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*
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* See http://www.cs.auckland.ac.nz/software/AlgAnim/niemann/s_man.htm for
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* license terms: "Source code, when part of a software project, may be used
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* freely without reference to the author."
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*
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* Red-black trees are a type of balanced binary tree wherein (1) any child of
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* a red node is always black, and (2) every path from root to leaf traverses
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* an equal number of black nodes. From these properties, it follows that the
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* longest path from root to leaf is only about twice as long as the shortest,
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* so lookups are guaranteed to run in O(lg n) time.
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*
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* Copyright (c) 1996-2009, PostgreSQL Global Development Group
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*
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* IDENTIFICATION
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* $PostgreSQL: pgsql/src/backend/utils/misc/rbtree.c,v 1.1 2010/02/11 14:29:50 teodor Exp $
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*
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*-------------------------------------------------------------------------
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*/
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#include "postgres.h"
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|
||||
#include "utils/rbtree.h"
|
||||
|
||||
/**********************************************************************
|
||||
* Declarations *
|
||||
**********************************************************************/
|
||||
|
||||
/*
|
||||
* Values for RBNode->iteratorState
|
||||
*/
|
||||
#define InitialState (0)
|
||||
#define FirstStepDone (1)
|
||||
#define SecondStepDone (2)
|
||||
#define ThirdStepDone (3)
|
||||
|
||||
/*
|
||||
* Colors of node
|
||||
*/
|
||||
#define RBBLACK (0)
|
||||
#define RBRED (1)
|
||||
|
||||
typedef struct RBNode
|
||||
{
|
||||
uint32 iteratorState:2,
|
||||
color: 1 ,
|
||||
unused: 29;
|
||||
struct RBNode *left;
|
||||
struct RBNode *right;
|
||||
struct RBNode *parent;
|
||||
void *data;
|
||||
} RBNode;
|
||||
|
||||
struct RBTree
|
||||
{
|
||||
RBNode *root;
|
||||
rb_comparator comparator;
|
||||
rb_appendator appendator;
|
||||
rb_freefunc freefunc;
|
||||
void *arg;
|
||||
};
|
||||
|
||||
struct RBTreeIterator
|
||||
{
|
||||
RBNode *node;
|
||||
void *(*iterate) (RBTreeIterator *iterator);
|
||||
};
|
||||
|
||||
/*
|
||||
* all leafs are sentinels, use customized NIL name to prevent
|
||||
* collision with sytem-wide NIL which is actually NULL
|
||||
*/
|
||||
#define RBNIL &sentinel
|
||||
|
||||
RBNode sentinel = {InitialState, RBBLACK, 0, RBNIL, RBNIL, NULL, NULL};
|
||||
|
||||
/**********************************************************************
|
||||
* Create *
|
||||
**********************************************************************/
|
||||
|
||||
RBTree *
|
||||
rb_create(rb_comparator comparator, rb_appendator appendator,
|
||||
rb_freefunc freefunc, void *arg)
|
||||
{
|
||||
RBTree *tree = palloc(sizeof(RBTree));
|
||||
|
||||
tree->root = RBNIL;
|
||||
tree->comparator = comparator;
|
||||
tree->appendator = appendator;
|
||||
tree->freefunc = freefunc;
|
||||
tree->arg = arg;
|
||||
|
||||
return tree;
|
||||
}
|
||||
|
||||
/**********************************************************************
|
||||
* Search *
|
||||
**********************************************************************/
|
||||
|
||||
void *
|
||||
rb_find(RBTree *rb, void *data)
|
||||
{
|
||||
RBNode *node = rb->root;
|
||||
int cmp;
|
||||
|
||||
while (node != RBNIL)
|
||||
{
|
||||
cmp = rb->comparator(data, node->data, rb->arg);
|
||||
|
||||
if (cmp == 0)
|
||||
return node->data;
|
||||
else if (cmp < 0)
|
||||
node = node->left;
|
||||
else
|
||||
node = node->right;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/**********************************************************************
|
||||
* Insertion *
|
||||
**********************************************************************/
|
||||
|
||||
/*
|
||||
* Rotate node x to left.
|
||||
*
|
||||
* x's right child takes its place in the tree, and x becomes the left
|
||||
* child of that node.
|
||||
*/
|
||||
static void
|
||||
rb_rotate_left(RBTree *rb, RBNode *x)
|
||||
{
|
||||
RBNode *y = x->right;
|
||||
|
||||
/* establish x->right link */
|
||||
x->right = y->left;
|
||||
if (y->left != RBNIL)
|
||||
y->left->parent = x;
|
||||
|
||||
/* establish y->parent link */
|
||||
if (y != RBNIL)
|
||||
y->parent = x->parent;
|
||||
if (x->parent)
|
||||
{
|
||||
if (x == x->parent->left)
|
||||
x->parent->left = y;
|
||||
else
|
||||
x->parent->right = y;
|
||||
}
|
||||
else
|
||||
{
|
||||
rb->root = y;
|
||||
}
|
||||
|
||||
/* link x and y */
|
||||
y->left = x;
|
||||
if (x != RBNIL)
|
||||
x->parent = y;
|
||||
}
|
||||
|
||||
/*
|
||||
* Rotate node x to right.
|
||||
*
|
||||
* x's left right child takes its place in the tree, and x becomes the right
|
||||
* child of that node.
|
||||
*/
|
||||
static void
|
||||
rb_rotate_right(RBTree *rb, RBNode *x)
|
||||
{
|
||||
RBNode *y = x->left;
|
||||
|
||||
/* establish x->left link */
|
||||
x->left = y->right;
|
||||
if (y->right != RBNIL)
|
||||
y->right->parent = x;
|
||||
|
||||
/* establish y->parent link */
|
||||
if (y != RBNIL)
|
||||
y->parent = x->parent;
|
||||
if (x->parent)
|
||||
{
|
||||
if (x == x->parent->right)
|
||||
x->parent->right = y;
|
||||
else
|
||||
x->parent->left = y;
|
||||
}
|
||||
else
|
||||
{
|
||||
rb->root = y;
|
||||
}
|
||||
|
||||
/* link x and y */
|
||||
y->right = x;
|
||||
if (x != RBNIL)
|
||||
x->parent = y;
|
||||
}
|
||||
|
||||
/*
|
||||
* Maintain Red-Black tree balance after inserting node x.
|
||||
*
|
||||
* The newly inserted node is always initially marked red. That may lead to
|
||||
* a situation where a red node has a red child, which is prohibited. We can
|
||||
* always fix the problem by a series of color changes and/or "rotations",
|
||||
* which move the problem progressively higher up in the tree. If one of the
|
||||
* two red nodes is the root, we can always fix the problem by changing the
|
||||
* root from red to black.
|
||||
*
|
||||
* (This does not work lower down in the tree because we must also maintain
|
||||
* the invariant that every leaf has equal black-height.)
|
||||
*/
|
||||
static void
|
||||
rb_insert_fixup(RBTree *rb, RBNode *x)
|
||||
{
|
||||
/*
|
||||
* x is always a red node. Initially, it is the newly inserted node.
|
||||
* Each iteration of this loop moves it higher up in the tree.
|
||||
*/
|
||||
while (x != rb->root && x->parent->color == RBRED)
|
||||
{
|
||||
/*
|
||||
* x and x->parent are both red. Fix depends on whether x->parent is
|
||||
* a left or right child. In either case, we define y to be the
|
||||
* "uncle" of x, that is, the other child of x's grandparent.
|
||||
*
|
||||
* If the uncle is red, we flip the grandparent to red and its two
|
||||
* children to black. Then we loop around again to check whether the
|
||||
* grandparent still has a problem.
|
||||
*
|
||||
* If the uncle is black, we will perform one or two "rotations" to
|
||||
* balance the tree. Either x or x->parent will take the grandparent's
|
||||
* position in the tree and recolored black, and the original
|
||||
* grandparent will be recolored red and become a child of that node.
|
||||
* This always leaves us with a valid red-black tree, so the loop
|
||||
* will terminate.
|
||||
*/
|
||||
if (x->parent == x->parent->parent->left)
|
||||
{
|
||||
RBNode *y = x->parent->parent->right;
|
||||
|
||||
if (y->color == RBRED)
|
||||
{
|
||||
/* uncle is RBRED */
|
||||
x->parent->color = RBBLACK;
|
||||
y->color = RBBLACK;
|
||||
x->parent->parent->color = RBRED;
|
||||
x = x->parent->parent;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* uncle is RBBLACK */
|
||||
if (x == x->parent->right)
|
||||
{
|
||||
/* make x a left child */
|
||||
x = x->parent;
|
||||
rb_rotate_left(rb, x);
|
||||
}
|
||||
|
||||
/* recolor and rotate */
|
||||
x->parent->color = RBBLACK;
|
||||
x->parent->parent->color = RBRED;
|
||||
rb_rotate_right(rb, x->parent->parent);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* mirror image of above code */
|
||||
RBNode *y = x->parent->parent->left;
|
||||
|
||||
if (y->color == RBRED)
|
||||
{
|
||||
/* uncle is RBRED */
|
||||
x->parent->color = RBBLACK;
|
||||
y->color = RBBLACK;
|
||||
x->parent->parent->color = RBRED;
|
||||
x = x->parent->parent;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* uncle is RBBLACK */
|
||||
if (x == x->parent->left)
|
||||
{
|
||||
x = x->parent;
|
||||
rb_rotate_right(rb, x);
|
||||
}
|
||||
x->parent->color = RBBLACK;
|
||||
x->parent->parent->color = RBRED;
|
||||
rb_rotate_left(rb, x->parent->parent);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* The root may already have been black; if not, the black-height of every
|
||||
* node in the tree increases by one.
|
||||
*/
|
||||
rb->root->color = RBBLACK;
|
||||
}
|
||||
|
||||
/*
|
||||
* Allocate node for data and insert in tree.
|
||||
*
|
||||
* Return old data (or result of appendator method) if it exists and NULL
|
||||
* otherwise.
|
||||
*/
|
||||
void *
|
||||
rb_insert(RBTree *rb, void *data)
|
||||
{
|
||||
RBNode *current,
|
||||
*parent,
|
||||
*x;
|
||||
int cmp;
|
||||
|
||||
/* find where node belongs */
|
||||
current = rb->root;
|
||||
parent = NULL;
|
||||
while (current != RBNIL)
|
||||
{
|
||||
cmp = rb->comparator(data, current->data, rb->arg);
|
||||
if (cmp == 0)
|
||||
{
|
||||
/*
|
||||
* Found node with given key. If appendator method is provided,
|
||||
* call it to join old and new data; else, new data replaces old
|
||||
* data.
|
||||
*/
|
||||
if (rb->appendator)
|
||||
{
|
||||
current->data = rb->appendator(current->data, data, rb->arg);
|
||||
return current->data;
|
||||
}
|
||||
else
|
||||
{
|
||||
void *old = current->data;
|
||||
|
||||
current->data = data;
|
||||
return old;
|
||||
}
|
||||
}
|
||||
parent = current;
|
||||
current = (cmp < 0) ? current->left : current->right;
|
||||
}
|
||||
|
||||
/* setup new node in tree */
|
||||
x = palloc(sizeof(RBNode));
|
||||
x->data = data;
|
||||
x->parent = parent;
|
||||
x->left = RBNIL;
|
||||
x->right = RBNIL;
|
||||
x->color = RBRED;
|
||||
x->iteratorState = InitialState;
|
||||
|
||||
/* insert node in tree */
|
||||
if (parent)
|
||||
{
|
||||
if (cmp < 0)
|
||||
parent->left = x;
|
||||
else
|
||||
parent->right = x;
|
||||
}
|
||||
else
|
||||
{
|
||||
rb->root = x;
|
||||
}
|
||||
|
||||
rb_insert_fixup(rb, x);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/**********************************************************************
|
||||
* Deletion *
|
||||
**********************************************************************/
|
||||
|
||||
/*
|
||||
* Maintain Red-Black tree balance after deleting a black node.
|
||||
*/
|
||||
static void
|
||||
rb_delete_fixup(RBTree *rb, RBNode *x)
|
||||
{
|
||||
/*
|
||||
* x is always a black node. Initially, it is the former child of the
|
||||
* deleted node. Each iteration of this loop moves it higher up in the
|
||||
* tree.
|
||||
*/
|
||||
while (x != rb->root && x->color == RBBLACK)
|
||||
{
|
||||
/*
|
||||
* Left and right cases are symmetric. Any nodes that are children
|
||||
* of x have a black-height one less than the remainder of the nodes
|
||||
* in the tree. We rotate and recolor nodes to move the problem up
|
||||
* the tree: at some stage we'll either fix the problem, or reach the
|
||||
* root (where the black-height is allowed to decrease).
|
||||
*/
|
||||
if (x == x->parent->left)
|
||||
{
|
||||
RBNode *w = x->parent->right;
|
||||
|
||||
if (w->color == RBRED)
|
||||
{
|
||||
w->color = RBBLACK;
|
||||
x->parent->color = RBRED;
|
||||
rb_rotate_left(rb, x->parent);
|
||||
w = x->parent->right;
|
||||
}
|
||||
|
||||
if (w->left->color == RBBLACK && w->right->color == RBBLACK)
|
||||
{
|
||||
w->color = RBRED;
|
||||
x = x->parent;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (w->right->color == RBBLACK)
|
||||
{
|
||||
w->left->color = RBBLACK;
|
||||
w->color = RBRED;
|
||||
rb_rotate_right(rb, w);
|
||||
w = x->parent->right;
|
||||
}
|
||||
w->color = x->parent->color;
|
||||
x->parent->color = RBBLACK;
|
||||
w->right->color = RBBLACK;
|
||||
rb_rotate_left(rb, x->parent);
|
||||
x = rb->root; /* Arrange for loop to terminate. */
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
RBNode *w = x->parent->left;
|
||||
|
||||
if (w->color == RBRED)
|
||||
{
|
||||
w->color = RBBLACK;
|
||||
x->parent->color = RBRED;
|
||||
rb_rotate_right(rb, x->parent);
|
||||
w = x->parent->left;
|
||||
}
|
||||
|
||||
if (w->right->color == RBBLACK && w->left->color == RBBLACK)
|
||||
{
|
||||
w->color = RBRED;
|
||||
x = x->parent;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (w->left->color == RBBLACK)
|
||||
{
|
||||
w->right->color = RBBLACK;
|
||||
w->color = RBRED;
|
||||
rb_rotate_left(rb, w);
|
||||
w = x->parent->left;
|
||||
}
|
||||
w->color = x->parent->color;
|
||||
x->parent->color = RBBLACK;
|
||||
w->left->color = RBBLACK;
|
||||
rb_rotate_right(rb, x->parent);
|
||||
x = rb->root; /* Arrange for loop to terminate. */
|
||||
}
|
||||
}
|
||||
}
|
||||
x->color = RBBLACK;
|
||||
}
|
||||
|
||||
/*
|
||||
* Delete node z from tree.
|
||||
*/
|
||||
static void
|
||||
rb_delete_node(RBTree *rb, RBNode *z)
|
||||
{
|
||||
RBNode *x,
|
||||
*y;
|
||||
|
||||
if (!z || z == RBNIL)
|
||||
return;
|
||||
|
||||
/*
|
||||
* y is the node that will actually be removed from the tree. This will
|
||||
* be z if z has fewer than two children, or the tree successor of z
|
||||
* otherwise.
|
||||
*/
|
||||
if (z->left == RBNIL || z->right == RBNIL)
|
||||
{
|
||||
/* y has a RBNIL node as a child */
|
||||
y = z;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* find tree successor */
|
||||
y = z->right;
|
||||
while (y->left != RBNIL)
|
||||
y = y->left;
|
||||
}
|
||||
|
||||
/* x is y's only child */
|
||||
if (y->left != RBNIL)
|
||||
x = y->left;
|
||||
else
|
||||
x = y->right;
|
||||
|
||||
/* Remove y from the tree. */
|
||||
x->parent = y->parent;
|
||||
if (y->parent)
|
||||
{
|
||||
if (y == y->parent->left)
|
||||
y->parent->left = x;
|
||||
else
|
||||
y->parent->right = x;
|
||||
}
|
||||
else
|
||||
{
|
||||
rb->root = x;
|
||||
}
|
||||
|
||||
/*
|
||||
* If we removed the tree successor of z rather than z itself, then
|
||||
* attach the data for the removed node to the one we were supposed to
|
||||
* remove.
|
||||
*/
|
||||
if (y != z)
|
||||
z->data = y->data;
|
||||
|
||||
/*
|
||||
* Removing a black node might make some paths from root to leaf contain
|
||||
* fewer black nodes than others, or it might make two red nodes adjacent.
|
||||
*/
|
||||
if (y->color == RBBLACK)
|
||||
rb_delete_fixup(rb, x);
|
||||
|
||||
pfree(y);
|
||||
}
|
||||
|
||||
extern void
|
||||
rb_delete(RBTree *rb, void *data)
|
||||
{
|
||||
RBNode *node = rb->root;
|
||||
int cmp;
|
||||
|
||||
while (node != RBNIL)
|
||||
{
|
||||
cmp = rb->comparator(data, node->data, rb->arg);
|
||||
|
||||
if (cmp == 0)
|
||||
{
|
||||
/* found node to delete */
|
||||
if (rb->freefunc)
|
||||
rb->freefunc(node->data);
|
||||
node->data = NULL;
|
||||
rb_delete_node(rb, node);
|
||||
return;
|
||||
}
|
||||
else if (cmp < 0)
|
||||
node = node->left;
|
||||
else
|
||||
node = node->right;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Return data on left most node and delete
|
||||
* that node
|
||||
*/
|
||||
extern void *
|
||||
rb_leftmost(RBTree *rb)
|
||||
{
|
||||
RBNode *node = rb->root;
|
||||
RBNode *leftmost = rb->root;
|
||||
void *res = NULL;
|
||||
|
||||
while (node != RBNIL)
|
||||
{
|
||||
leftmost = node;
|
||||
node = node->left;
|
||||
}
|
||||
|
||||
if (leftmost != RBNIL)
|
||||
{
|
||||
res = leftmost->data;
|
||||
leftmost->data = NULL;
|
||||
rb_delete_node(rb, leftmost);
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
/**********************************************************************
|
||||
* Traverse *
|
||||
**********************************************************************/
|
||||
|
||||
static void *
|
||||
rb_next_node(RBTreeIterator *iterator, RBNode *node)
|
||||
{
|
||||
node->iteratorState = InitialState;
|
||||
iterator->node = node;
|
||||
return iterator->iterate(iterator);
|
||||
}
|
||||
|
||||
static void *
|
||||
rb_left_right_iterator(RBTreeIterator *iterator)
|
||||
{
|
||||
RBNode *node = iterator->node;
|
||||
|
||||
switch (node->iteratorState)
|
||||
{
|
||||
case InitialState:
|
||||
if (node->left != RBNIL)
|
||||
{
|
||||
node->iteratorState = FirstStepDone;
|
||||
return rb_next_node(iterator, node->left);
|
||||
}
|
||||
case FirstStepDone:
|
||||
node->iteratorState = SecondStepDone;
|
||||
return node->data;
|
||||
case SecondStepDone:
|
||||
if (node->right != RBNIL)
|
||||
{
|
||||
node->iteratorState = ThirdStepDone;
|
||||
return rb_next_node(iterator, node->right);
|
||||
}
|
||||
case ThirdStepDone:
|
||||
if (node->parent)
|
||||
{
|
||||
iterator->node = node->parent;
|
||||
return iterator->iterate(iterator);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
elog(ERROR, "Unknow node state: %d", node->iteratorState);
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void *
|
||||
rb_right_left_iterator(RBTreeIterator *iterator)
|
||||
{
|
||||
RBNode *node = iterator->node;
|
||||
|
||||
switch (node->iteratorState)
|
||||
{
|
||||
case InitialState:
|
||||
if (node->right != RBNIL)
|
||||
{
|
||||
node->iteratorState = FirstStepDone;
|
||||
return rb_next_node(iterator, node->right);
|
||||
}
|
||||
case FirstStepDone:
|
||||
node->iteratorState = SecondStepDone;
|
||||
return node->data;
|
||||
case SecondStepDone:
|
||||
if (node->left != RBNIL)
|
||||
{
|
||||
node->iteratorState = ThirdStepDone;
|
||||
return rb_next_node(iterator, node->left);
|
||||
}
|
||||
case ThirdStepDone:
|
||||
if (node->parent)
|
||||
{
|
||||
iterator->node = node->parent;
|
||||
return iterator->iterate(iterator);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
elog(ERROR, "Unknow node state: %d", node->iteratorState);
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void *
|
||||
rb_direct_iterator(RBTreeIterator *iterator)
|
||||
{
|
||||
RBNode *node = iterator->node;
|
||||
|
||||
switch (node->iteratorState)
|
||||
{
|
||||
case InitialState:
|
||||
node->iteratorState = FirstStepDone;
|
||||
return node->data;
|
||||
case FirstStepDone:
|
||||
if (node->left != RBNIL)
|
||||
{
|
||||
node->iteratorState = SecondStepDone;
|
||||
return rb_next_node(iterator, node->left);
|
||||
}
|
||||
case SecondStepDone:
|
||||
if (node->right != RBNIL)
|
||||
{
|
||||
node->iteratorState = ThirdStepDone;
|
||||
return rb_next_node(iterator, node->right);
|
||||
}
|
||||
case ThirdStepDone:
|
||||
if (node->parent)
|
||||
{
|
||||
iterator->node = node->parent;
|
||||
return iterator->iterate(iterator);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
elog(ERROR, "Unknow node state: %d", node->iteratorState);
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void *
|
||||
rb_inverted_iterator(RBTreeIterator *iterator)
|
||||
{
|
||||
RBNode *node = iterator->node;
|
||||
|
||||
switch (node->iteratorState)
|
||||
{
|
||||
case InitialState:
|
||||
if (node->left != RBNIL)
|
||||
{
|
||||
node->iteratorState = FirstStepDone;
|
||||
return rb_next_node(iterator, node->left);
|
||||
}
|
||||
case FirstStepDone:
|
||||
if (node->right != RBNIL)
|
||||
{
|
||||
node->iteratorState = SecondStepDone;
|
||||
return rb_next_node(iterator, node->right);
|
||||
}
|
||||
case SecondStepDone:
|
||||
node->iteratorState = ThirdStepDone;
|
||||
return node->data;
|
||||
case ThirdStepDone:
|
||||
if (node->parent)
|
||||
{
|
||||
iterator->node = node->parent;
|
||||
return iterator->iterate(iterator);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
elog(ERROR, "Unknow node state: %d", node->iteratorState);
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
RBTreeIterator *
|
||||
rb_begin_iterate(RBTree *rb, RBOrderControl ctrl)
|
||||
{
|
||||
RBTreeIterator *iterator = palloc(sizeof(RBTreeIterator));
|
||||
|
||||
iterator->node = rb->root;
|
||||
if (iterator->node != RBNIL)
|
||||
iterator->node->iteratorState = InitialState;
|
||||
|
||||
switch (ctrl)
|
||||
{
|
||||
case LeftRightWalk: /* visit left, then self, then right */
|
||||
iterator->iterate = rb_left_right_iterator;
|
||||
break;
|
||||
case RightLeftWalk: /* visit right, then self, then left */
|
||||
iterator->iterate = rb_right_left_iterator;
|
||||
break;
|
||||
case DirectWalk: /* visit self, then left, then right */
|
||||
iterator->iterate = rb_direct_iterator;
|
||||
break;
|
||||
case InvertedWalk: /* visit left, then right, then self */
|
||||
iterator->iterate = rb_inverted_iterator;
|
||||
break;
|
||||
default:
|
||||
elog(ERROR, "Unknown iterator order: %d", ctrl);
|
||||
}
|
||||
|
||||
return iterator;
|
||||
}
|
||||
|
||||
void *
|
||||
rb_iterate(RBTreeIterator *iterator)
|
||||
{
|
||||
if (iterator->node == RBNIL)
|
||||
return NULL;
|
||||
|
||||
return iterator->iterate(iterator);
|
||||
}
|
||||
|
||||
void
|
||||
rb_free_iterator(RBTreeIterator *iterator)
|
||||
{
|
||||
pfree(iterator);
|
||||
}
|
|
@ -4,7 +4,7 @@
|
|||
*
|
||||
* Copyright (c) 2006-2010, PostgreSQL Global Development Group
|
||||
*
|
||||
* $PostgreSQL: pgsql/src/include/access/gin.h,v 1.36 2010/01/02 16:58:00 momjian Exp $
|
||||
* $PostgreSQL: pgsql/src/include/access/gin.h,v 1.37 2010/02/11 14:29:50 teodor Exp $
|
||||
*--------------------------------------------------------------------------
|
||||
*/
|
||||
#ifndef GIN_H
|
||||
|
@ -13,6 +13,7 @@
|
|||
#include "access/genam.h"
|
||||
#include "access/itup.h"
|
||||
#include "access/xlog.h"
|
||||
#include "utils/rbtree.h"
|
||||
#include "fmgr.h"
|
||||
|
||||
|
||||
|
@ -26,14 +27,6 @@
|
|||
#define GIN_COMPARE_PARTIAL_PROC 5
|
||||
#define GINNProcs 5
|
||||
|
||||
/*
|
||||
* Max depth allowed in search tree during bulk inserts. This is to keep from
|
||||
* degenerating to O(N^2) behavior when the tree is unbalanced due to sorted
|
||||
* or nearly-sorted input. (Perhaps it would be better to use a balanced-tree
|
||||
* algorithm, but in common cases that would only add useless overhead.)
|
||||
*/
|
||||
#define GIN_MAX_TREE_DEPTH 100
|
||||
|
||||
/*
|
||||
* Page opaque data in a inverted index page.
|
||||
*
|
||||
|
@ -570,27 +563,23 @@ extern Datum ginarrayconsistent(PG_FUNCTION_ARGS);
|
|||
/* ginbulk.c */
|
||||
typedef struct EntryAccumulator
|
||||
{
|
||||
OffsetNumber attnum;
|
||||
Datum value;
|
||||
uint32 length;
|
||||
uint32 number;
|
||||
ItemPointerData *list;
|
||||
OffsetNumber attnum;
|
||||
bool shouldSort;
|
||||
struct EntryAccumulator *left;
|
||||
struct EntryAccumulator *right;
|
||||
ItemPointerData *list;
|
||||
} EntryAccumulator;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
GinState *ginstate;
|
||||
EntryAccumulator *entries;
|
||||
uint32 maxdepth;
|
||||
EntryAccumulator **stack;
|
||||
uint32 stackpos;
|
||||
long allocatedMemory;
|
||||
|
||||
uint32 length;
|
||||
EntryAccumulator *entryallocator;
|
||||
EntryAccumulator *entryallocator;
|
||||
ItemPointerData *tmpList;
|
||||
RBTree *tree;
|
||||
RBTreeIterator *iterator;
|
||||
} BuildAccumulator;
|
||||
|
||||
extern void ginInitBA(BuildAccumulator *accum);
|
||||
|
|
|
@ -0,0 +1,46 @@
|
|||
/*-------------------------------------------------------------------------
|
||||
*
|
||||
* rbtree.h
|
||||
* interface for PostgreSQL generic Red-Black binary tree package
|
||||
*
|
||||
* Copyright (c) 1996-2009, PostgreSQL Global Development Group
|
||||
*
|
||||
* IDENTIFICATION
|
||||
* $PostgreSQL: pgsql/src/include/utils/rbtree.h,v 1.1 2010/02/11 14:29:50 teodor Exp $
|
||||
*
|
||||
*-------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#ifndef RBTREE_H
|
||||
#define RBTREE_H
|
||||
|
||||
typedef struct RBTree RBTree;
|
||||
typedef struct RBTreeIterator RBTreeIterator;
|
||||
|
||||
typedef int (*rb_comparator) (const void *a, const void *b, void *arg);
|
||||
typedef void* (*rb_appendator) (void *current, void *new, void *arg);
|
||||
typedef void (*rb_freefunc) (void *a);
|
||||
|
||||
extern RBTree *rb_create(rb_comparator comparator,
|
||||
rb_appendator appendator,
|
||||
rb_freefunc freefunc,
|
||||
void *arg);
|
||||
|
||||
extern void *rb_find(RBTree *rb, void *data);
|
||||
extern void *rb_insert(RBTree *rb, void *data);
|
||||
extern void rb_delete(RBTree *rb, void *data);
|
||||
extern void *rb_leftmost(RBTree *rb);
|
||||
|
||||
typedef enum RBOrderControl
|
||||
{
|
||||
LeftRightWalk,
|
||||
RightLeftWalk,
|
||||
DirectWalk,
|
||||
InvertedWalk
|
||||
} RBOrderControl;
|
||||
|
||||
extern RBTreeIterator* rb_begin_iterate(RBTree *rb, RBOrderControl ctrl);
|
||||
extern void *rb_iterate(RBTreeIterator *iterator);
|
||||
extern void rb_free_iterator(RBTreeIterator *iterator);
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue