From 9a84f2947bf9345ad6b93ba37da63633649eaea8 Mon Sep 17 00:00:00 2001 From: Dean Rasheed Date: Thu, 2 Feb 2023 09:39:08 +0000 Subject: [PATCH] Ensure that numeric.c compiles with other NBASE values. As noted in the comments, support for different NBASE values is really only of historical interest, but as long as we're keeping it, we might as well make sure that it compiles. Joel Jacobson Discussion: https://postgr.es/m/06712c29-98e9-43b3-98da-f234d81c6e49%40app.fastmail.com --- src/backend/utils/adt/numeric.c | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/backend/utils/adt/numeric.c b/src/backend/utils/adt/numeric.c index 898c52099b..834339dcff 100644 --- a/src/backend/utils/adt/numeric.c +++ b/src/backend/utils/adt/numeric.c @@ -4245,7 +4245,15 @@ int64_div_fast_to_numeric(int64 val1, int log10val2) */ if (m > 0) { +#if DEC_DIGITS == 4 static int pow10[] = {1, 10, 100, 1000}; +#elif DEC_DIGITS == 2 + static int pow10[] = {1, 10}; +#elif DEC_DIGITS == 1 + static int pow10[] = {1}; +#else +#error unsupported NBASE +#endif StaticAssertDecl(lengthof(pow10) == DEC_DIGITS, "mismatch with DEC_DIGITS");