Move interrupt checking from ExecProcNode() to executor nodes.

In a followup commit ExecProcNode(), and especially the large switch
it contains, will largely be replaced by a function pointer directly
to the correct node. The node functions will then get invoked by a
thin inline function wrapper. To avoid having to include miscadmin.h
in headers - CHECK_FOR_INTERRUPTS() - move the interrupt checks into
the individual executor routines.

While looking through all executor nodes, I noticed a number of
arguably missing interrupt checks, add these too.

Author: Andres Freund, Tom Lane
Reviewed-By: Tom Lane
Discussion:
    https://postgr.es/m/22833.1490390175@sss.pgh.pa.us
This commit is contained in:
Andres Freund 2017-07-25 17:37:17 -07:00
parent 9dea962b3e
commit d47cfef711
29 changed files with 104 additions and 10 deletions

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@ -399,8 +399,6 @@ ExecProcNode(PlanState *node)
{
TupleTableSlot *result;
CHECK_FOR_INTERRUPTS();
if (node->chgParam != NULL) /* something changed */
ExecReScan(node); /* let ReScan handle this */

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@ -677,6 +677,8 @@ fetch_input_tuple(AggState *aggstate)
if (aggstate->sort_in)
{
/* make sure we check for interrupts in either path through here */
CHECK_FOR_INTERRUPTS();
if (!tuplesort_gettupleslot(aggstate->sort_in, true, false,
aggstate->sort_slot, NULL))
return NULL;
@ -1414,6 +1416,8 @@ process_ordered_aggregate_multi(AggState *aggstate,
while (tuplesort_gettupleslot(pertrans->sortstates[aggstate->current_set],
true, true, slot1, &newAbbrevVal))
{
CHECK_FOR_INTERRUPTS();
/*
* Extract the first numTransInputs columns as datums to pass to the
* transfn. (This will help execTuplesMatch too, so we do it
@ -2100,6 +2104,8 @@ ExecAgg(AggState *node)
{
TupleTableSlot *result = NULL;
CHECK_FOR_INTERRUPTS();
if (!node->agg_done)
{
/* Dispatch based on strategy */
@ -2563,6 +2569,8 @@ agg_retrieve_hash_table(AggState *aggstate)
TupleTableSlot *hashslot = perhash->hashslot;
int i;
CHECK_FOR_INTERRUPTS();
/*
* Find the next entry in the hash table
*/

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@ -59,6 +59,7 @@
#include "executor/execdebug.h"
#include "executor/nodeAppend.h"
#include "miscadmin.h"
static bool exec_append_initialize_next(AppendState *appendstate);
@ -204,6 +205,8 @@ ExecAppend(AppendState *node)
PlanState *subnode;
TupleTableSlot *result;
CHECK_FOR_INTERRUPTS();
/*
* figure out which subplan we are currently processing
*/

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@ -41,6 +41,7 @@
#include "access/transam.h"
#include "executor/execdebug.h"
#include "executor/nodeBitmapHeapscan.h"
#include "miscadmin.h"
#include "pgstat.h"
#include "storage/bufmgr.h"
#include "storage/predicate.h"
@ -192,6 +193,8 @@ BitmapHeapNext(BitmapHeapScanState *node)
Page dp;
ItemId lp;
CHECK_FOR_INTERRUPTS();
/*
* Get next page of results if needed
*/

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@ -15,6 +15,7 @@
#include "executor/nodeCustom.h"
#include "nodes/execnodes.h"
#include "nodes/plannodes.h"
#include "miscadmin.h"
#include "parser/parsetree.h"
#include "utils/hsearch.h"
#include "utils/memutils.h"
@ -104,6 +105,8 @@ ExecInitCustomScan(CustomScan *cscan, EState *estate, int eflags)
TupleTableSlot *
ExecCustomScan(CustomScanState *node)
{
CHECK_FOR_INTERRUPTS();
Assert(node->methods->ExecCustomScan != NULL);
return node->methods->ExecCustomScan(node);
}

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@ -128,6 +128,8 @@ ExecGather(GatherState *node)
TupleTableSlot *slot;
ExprContext *econtext;
CHECK_FOR_INTERRUPTS();
/*
* Initialize the parallel context and workers on first execution. We do
* this on first execution rather than during node initialization, as it
@ -247,6 +249,8 @@ gather_getnext(GatherState *gatherstate)
while (gatherstate->reader != NULL || gatherstate->need_to_scan_locally)
{
CHECK_FOR_INTERRUPTS();
if (gatherstate->reader != NULL)
{
MemoryContext oldContext;

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@ -164,6 +164,8 @@ ExecGatherMerge(GatherMergeState *node)
ExprContext *econtext;
int i;
CHECK_FOR_INTERRUPTS();
/*
* As with Gather, we don't launch workers until this node is actually
* executed.
@ -393,6 +395,8 @@ gather_merge_init(GatherMergeState *gm_state)
reread:
for (i = 0; i < nreaders + 1; i++)
{
CHECK_FOR_INTERRUPTS();
if (!gm_state->gm_tuple_buffers[i].done &&
(TupIsNull(gm_state->gm_slots[i]) ||
gm_state->gm_slots[i]->tts_isempty))

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@ -24,6 +24,7 @@
#include "executor/executor.h"
#include "executor/nodeGroup.h"
#include "miscadmin.h"
/*
@ -40,6 +41,8 @@ ExecGroup(GroupState *node)
TupleTableSlot *firsttupleslot;
TupleTableSlot *outerslot;
CHECK_FOR_INTERRUPTS();
/*
* get state info from node
*/

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@ -810,6 +810,9 @@ ExecHashIncreaseNumBuckets(HashJoinTable hashtable)
idx += MAXALIGN(HJTUPLE_OVERHEAD +
HJTUPLE_MINTUPLE(hashTuple)->t_len);
}
/* allow this loop to be cancellable */
CHECK_FOR_INTERRUPTS();
}
}
@ -1192,6 +1195,9 @@ ExecScanHashTableForUnmatched(HashJoinState *hjstate, ExprContext *econtext)
hashTuple = hashTuple->next;
}
/* allow this loop to be cancellable */
CHECK_FOR_INTERRUPTS();
}
/*

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@ -92,6 +92,14 @@ ExecHashJoin(HashJoinState *node)
*/
for (;;)
{
/*
* It's possible to iterate this loop many times before returning a
* tuple, in some pathological cases such as needing to move much of
* the current batch to a later batch. So let's check for interrupts
* each time through.
*/
CHECK_FOR_INTERRUPTS();
switch (node->hj_JoinState)
{
case HJ_BUILD_HASHTABLE:
@ -246,13 +254,6 @@ ExecHashJoin(HashJoinState *node)
case HJ_SCAN_BUCKET:
/*
* We check for interrupts here because this corresponds to
* where we'd fetch a row from a child plan node in other join
* types.
*/
CHECK_FOR_INTERRUPTS();
/*
* Scan the selected hash bucket for matches to current outer
*/

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@ -34,6 +34,7 @@
#include "executor/execdebug.h"
#include "executor/nodeIndexonlyscan.h"
#include "executor/nodeIndexscan.h"
#include "miscadmin.h"
#include "storage/bufmgr.h"
#include "storage/predicate.h"
#include "utils/memutils.h"
@ -117,6 +118,8 @@ IndexOnlyNext(IndexOnlyScanState *node)
{
HeapTuple tuple = NULL;
CHECK_FOR_INTERRUPTS();
/*
* We can skip the heap fetch if the TID references a heap page on
* which all tuples are known visible to everybody. In any case,

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@ -34,6 +34,7 @@
#include "executor/execdebug.h"
#include "executor/nodeIndexscan.h"
#include "lib/pairingheap.h"
#include "miscadmin.h"
#include "nodes/nodeFuncs.h"
#include "optimizer/clauses.h"
#include "utils/array.h"
@ -131,6 +132,8 @@ IndexNext(IndexScanState *node)
*/
while ((tuple = index_getnext(scandesc, direction)) != NULL)
{
CHECK_FOR_INTERRUPTS();
/*
* Store the scanned tuple in the scan tuple slot of the scan state.
* Note: we pass 'false' because tuples returned by amgetnext are
@ -233,6 +236,8 @@ IndexNextWithReorder(IndexScanState *node)
for (;;)
{
CHECK_FOR_INTERRUPTS();
/*
* Check the reorder queue first. If the topmost tuple in the queue
* has an ORDER BY value smaller than (or equal to) the value last
@ -299,6 +304,8 @@ next_indextuple:
{
/* Fails recheck, so drop it and loop back for another */
InstrCountFiltered2(node, 1);
/* allow this loop to be cancellable */
CHECK_FOR_INTERRUPTS();
goto next_indextuple;
}
}

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@ -23,6 +23,7 @@
#include "executor/executor.h"
#include "executor/nodeLimit.h"
#include "miscadmin.h"
#include "nodes/nodeFuncs.h"
static void recompute_limits(LimitState *node);
@ -43,6 +44,8 @@ ExecLimit(LimitState *node)
TupleTableSlot *slot;
PlanState *outerPlan;
CHECK_FOR_INTERRUPTS();
/*
* get information from the node
*/

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@ -26,6 +26,7 @@
#include "executor/executor.h"
#include "executor/nodeLockRows.h"
#include "foreign/fdwapi.h"
#include "miscadmin.h"
#include "storage/bufmgr.h"
#include "utils/rel.h"
#include "utils/tqual.h"
@ -44,6 +45,8 @@ ExecLockRows(LockRowsState *node)
bool epq_needed;
ListCell *lc;
CHECK_FOR_INTERRUPTS();
/*
* get information from the node
*/

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@ -45,6 +45,8 @@ ExecMaterial(MaterialState *node)
bool eof_tuplestore;
TupleTableSlot *slot;
CHECK_FOR_INTERRUPTS();
/*
* get state info from node
*/

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@ -40,8 +40,8 @@
#include "executor/execdebug.h"
#include "executor/nodeMergeAppend.h"
#include "lib/binaryheap.h"
#include "miscadmin.h"
/*
* We have one slot for each item in the heap array. We use SlotNumber
@ -175,6 +175,8 @@ ExecMergeAppend(MergeAppendState *node)
TupleTableSlot *result;
SlotNumber i;
CHECK_FOR_INTERRUPTS();
if (!node->ms_initialized)
{
/*

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@ -95,6 +95,7 @@
#include "access/nbtree.h"
#include "executor/execdebug.h"
#include "executor/nodeMergejoin.h"
#include "miscadmin.h"
#include "utils/lsyscache.h"
#include "utils/memutils.h"
@ -610,6 +611,8 @@ ExecMergeJoin(MergeJoinState *node)
bool doFillOuter;
bool doFillInner;
CHECK_FOR_INTERRUPTS();
/*
* get information from node
*/

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@ -1551,6 +1551,8 @@ ExecModifyTable(ModifyTableState *node)
HeapTupleData oldtupdata;
HeapTuple oldtuple;
CHECK_FOR_INTERRUPTS();
/*
* This should NOT get called during EvalPlanQual; we should have passed a
* subplan tree to EvalPlanQual, instead. Use a runtime test not just

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@ -23,6 +23,7 @@
#include "executor/execdebug.h"
#include "executor/nodeNestloop.h"
#include "miscadmin.h"
#include "utils/memutils.h"
@ -69,6 +70,8 @@ ExecNestLoop(NestLoopState *node)
ExprContext *econtext;
ListCell *lc;
CHECK_FOR_INTERRUPTS();
/*
* get information from the node
*/

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@ -24,6 +24,7 @@
#include "executor/executor.h"
#include "executor/nodeProjectSet.h"
#include "miscadmin.h"
#include "nodes/nodeFuncs.h"
#include "utils/memutils.h"
@ -46,6 +47,8 @@ ExecProjectSet(ProjectSetState *node)
PlanState *outerPlan;
ExprContext *econtext;
CHECK_FOR_INTERRUPTS();
econtext = node->ps.ps_ExprContext;
/*

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@ -75,6 +75,8 @@ ExecRecursiveUnion(RecursiveUnionState *node)
TupleTableSlot *slot;
bool isnew;
CHECK_FOR_INTERRUPTS();
/* 1. Evaluate non-recursive term */
if (!node->recursing)
{

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@ -47,6 +47,7 @@
#include "executor/executor.h"
#include "executor/nodeResult.h"
#include "miscadmin.h"
#include "utils/memutils.h"
@ -70,6 +71,8 @@ ExecResult(ResultState *node)
PlanState *outerPlan;
ExprContext *econtext;
CHECK_FOR_INTERRUPTS();
econtext = node->ps.ps_ExprContext;
/*

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@ -47,6 +47,7 @@
#include "access/htup_details.h"
#include "executor/executor.h"
#include "executor/nodeSetOp.h"
#include "miscadmin.h"
#include "utils/memutils.h"
@ -185,6 +186,8 @@ ExecSetOp(SetOpState *node)
SetOp *plannode = (SetOp *) node->ps.plan;
TupleTableSlot *resultTupleSlot = node->ps.ps_ResultTupleSlot;
CHECK_FOR_INTERRUPTS();
/*
* If the previously-returned tuple needs to be returned more than once,
* keep returning it.
@ -428,6 +431,8 @@ setop_retrieve_hash_table(SetOpState *setopstate)
*/
while (!setopstate->setop_done)
{
CHECK_FOR_INTERRUPTS();
/*
* Find the next entry in the hash table
*/

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@ -43,6 +43,8 @@ ExecSort(SortState *node)
Tuplesortstate *tuplesortstate;
TupleTableSlot *slot;
CHECK_FOR_INTERRUPTS();
/*
* get state info from node
*/

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@ -33,6 +33,7 @@
#include "executor/executor.h"
#include "executor/nodeSubplan.h"
#include "nodes/makefuncs.h"
#include "miscadmin.h"
#include "optimizer/clauses.h"
#include "utils/array.h"
#include "utils/lsyscache.h"
@ -65,6 +66,8 @@ ExecSubPlan(SubPlanState *node,
{
SubPlan *subplan = node->subplan;
CHECK_FOR_INTERRUPTS();
/* Set non-null as default */
*isNull = false;
@ -618,6 +621,8 @@ findPartialMatch(TupleHashTable hashtable, TupleTableSlot *slot,
InitTupleHashIterator(hashtable, &hashiter);
while ((entry = ScanTupleHashTable(hashtable, &hashiter)) != NULL)
{
CHECK_FOR_INTERRUPTS();
ExecStoreMinimalTuple(entry->firstTuple, hashtable->tableslot, false);
if (!execTuplesUnequal(slot, hashtable->tableslot,
numCols, keyColIdx,

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@ -440,6 +440,8 @@ tfuncLoadRows(TableFuncScanState *tstate, ExprContext *econtext)
ListCell *cell = list_head(tstate->coldefexprs);
int colno;
CHECK_FOR_INTERRUPTS();
ExecClearTuple(tstate->ss.ss_ScanTupleSlot);
/*

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@ -26,6 +26,7 @@
#include "catalog/pg_type.h"
#include "executor/execdebug.h"
#include "executor/nodeTidscan.h"
#include "miscadmin.h"
#include "optimizer/clauses.h"
#include "storage/bufmgr.h"
#include "utils/array.h"
@ -400,6 +401,8 @@ TidNext(TidScanState *node)
node->tss_TidPtr--;
else
node->tss_TidPtr++;
CHECK_FOR_INTERRUPTS();
}
/*

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@ -35,6 +35,7 @@
#include "executor/executor.h"
#include "executor/nodeUnique.h"
#include "miscadmin.h"
#include "utils/memutils.h"
@ -50,6 +51,8 @@ ExecUnique(UniqueState *node)
TupleTableSlot *slot;
PlanState *outerPlan;
CHECK_FOR_INTERRUPTS();
/*
* get information from the node
*/

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@ -1594,6 +1594,8 @@ ExecWindowAgg(WindowAggState *winstate)
int i;
int numfuncs;
CHECK_FOR_INTERRUPTS();
if (winstate->all_done)
return NULL;
@ -2371,6 +2373,9 @@ window_gettupleslot(WindowObject winobj, int64 pos, TupleTableSlot *slot)
WindowAggState *winstate = winobj->winstate;
MemoryContext oldcontext;
/* often called repeatedly in a row */
CHECK_FOR_INTERRUPTS();
/* Don't allow passing -1 to spool_tuples here */
if (pos < 0)
return false;