Add API to check if an existing exclusive lock allows cleanup.

LockBufferForCleanup() acquires a cleanup lock unconditionally, and
ConditionalLockBufferForCleanup() acquires a cleanup lock if it is
possible to do so without waiting; this patch adds a new API,
IsBufferCleanupOK(), which tests whether an exclusive lock already
held happens to be a cleanup lock.  This is possible because a cleanup
lock simply means an exclusive lock plus the assurance any other pins
on the buffer are newer than our own pin.  Therefore, just as the
existing functions decide that the exclusive lock that they've just
taken is a cleanup lock if they observe the pin count to be 1, this
new function allows us to observe that the pin count is 1 on a buffer
we've already locked.

This is useful in situations where a backend definitely wishes to
modify the buffer and also wishes to perform cleanup operations if
possible.  The patch to eliminate heavyweight locking by hash indexes
uses this, and it may have other applications as well.

Amit Kapila, per a suggestion from me.  Some comment adjustments by me
as well.
This commit is contained in:
Robert Haas 2016-11-04 09:27:49 -04:00
parent 7016e4c4f5
commit f2e6a2ccf1
2 changed files with 50 additions and 0 deletions

View File

@ -3745,6 +3745,55 @@ ConditionalLockBufferForCleanup(Buffer buffer)
return false;
}
/*
* IsBufferCleanupOK - as above, but we already have the lock
*
* Check whether it's OK to perform cleanup on a buffer we've already
* locked. If we observe that the pin count is 1, our exclusive lock
* happens to be a cleanup lock, and we can proceed with anything that
* would have been allowable had we sought a cleanup lock originally.
*/
bool
IsBufferCleanupOK(Buffer buffer)
{
BufferDesc *bufHdr;
uint32 buf_state;
Assert(BufferIsValid(buffer));
if (BufferIsLocal(buffer))
{
/* There should be exactly one pin */
if (LocalRefCount[-buffer - 1] != 1)
return false;
/* Nobody else to wait for */
return true;
}
/* There should be exactly one local pin */
if (GetPrivateRefCount(buffer) != 1)
return false;
bufHdr = GetBufferDescriptor(buffer - 1);
/* caller must hold exclusive lock on buffer */
Assert(LWLockHeldByMeInMode(BufferDescriptorGetContentLock(bufHdr),
LW_EXCLUSIVE));
buf_state = LockBufHdr(bufHdr);
Assert(BUF_STATE_GET_REFCOUNT(buf_state) > 0);
if (BUF_STATE_GET_REFCOUNT(buf_state) == 1)
{
/* pincount is OK. */
UnlockBufHdr(bufHdr, buf_state);
return true;
}
UnlockBufHdr(bufHdr, buf_state);
return false;
}
/*
* Functions for buffer I/O handling

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@ -227,6 +227,7 @@ extern void LockBuffer(Buffer buffer, int mode);
extern bool ConditionalLockBuffer(Buffer buffer);
extern void LockBufferForCleanup(Buffer buffer);
extern bool ConditionalLockBufferForCleanup(Buffer buffer);
extern bool IsBufferCleanupOK(Buffer buffer);
extern bool HoldingBufferPinThatDelaysRecovery(void);
extern void AbortBufferIO(void);