The POSIX spec says that rint() rounds halfway cases to nearest even.
Our substitute implementation failed to do that, rather rounding halfway
cases away from zero; and it also got some other cases (such as minus
zero) wrong. This led to observable cross-platform differences, as
reported in bug #12885 from Rich Schaaf; in particular, casting from
float to int didn't honor round-to-nearest-even on builds using rint.c.
Implement something that attempts to cover all cases per spec, and add
some simple regression tests so that we'll notice if any platforms still
get this wrong.
Although this is a bug fix, no back-patch, as a behavioral change in
the back branches was agreed not to be a good idea.
Pedro Gimeno Fortea, reviewed by Michael Paquier and myself
Some platforms throw an exception for this division, rather than returning
a necessarily-overflowed result. Since we were testing for overflow after
the fact, an exception isn't nice. We can avoid the problem by treating
division by -1 as negation.
Add some regression tests so that we'll find out if any compilers try to
optimize away the overflow check conditions.
This ought to be back-patched, but I'm going to see what the buildfarm
reports about the regression tests first.
Per discussion with Xi Wang, though this is different from the patch he
submitted.
bigint variants). Clean up some inconsistencies in error message wording.
Fix scanint8 to allow trailing whitespace in INT64_MIN case. Update
int8-exp-three-digits.out, which seems to have been ignored by the last
couple of people to modify the int8 regression test, and remove
int8-exp-three-digits-win32.out which is thereby exposed as redundant.
truncating to integer. Remove regress test that checks whether
4567890123456789 can be converted to float without loss; since that's
52 bits, it's on the hairy edge of failing with IEEE float8s, and indeed
rint seems to give platform-dependent results for it.