o remove many WIN32_CLIENT_ONLY defines
o add WIN32_ONLY_COMPILER define
o add 3rd argument to open() for portability
o add include/port/win32_msvc directory for
system includes
Magnus Hagander
I have the problem, when building by MS-VC6.
An error occurs in the 8.1.0 present source codes.
nmake -f win32.mak
..\..\port\getaddrinfo.c(244) : error C2065: 'WSA_NOT_ENOUGH_MEMORY'
..\..\port\getaddrinfo.c(342) : error C2065: 'WSATYPE_NOT_FOUND'
This is used by winsock2.h. However, Construction of a windows base is
winsock.h.
Then, Since MinGW has special environment, this is right. but, it is not
found in VC6.
Furthermore, in getaddrinfo.c, IPV6-API is used by
LoadLibraryA("ws2_32");
Referring to of dll the external memory generates this violation by VC6
specification.
I considered whether the whole should have been converted into winsock2.
However, Now, DLL of MinGW creation operates wonderfully as it is.
That's right, it has pliability by replacement of simple DLL.
Then, I propose the system using winsock(non IPV6) in construction of
VC6.
Hiroshi Saito
The first rule of portability for us is 'thou shalt have no other gods
before c.h', and a whole lot of these files were either not including
c.h at all, or including random system headers beforehand, either of
which sins can mess up largefile support nicely. Once you have
included c.h, there is no need to re-include what it includes, either.
was modified for IPv6. Use a robust definition of struct sockaddr_storage,
do a proper configure test to see if ss_len exists, don't assume that
getnameinfo() will handle AF_UNIX sockets, don't trust getaddrinfo to
return the protocol we ask for, etc. This incorporates several outstanding
patches from Kurt Roeckx, but I'm to blame for anything that doesn't
work ...