MemoryContextContains is no longer reliable in the wake of c6e0fe1f2,
because there's no longer very much redundancy in chunk headers.
(It wasn't *completely* reliable even before that, as there was a
chance of a false positive if you passed it something that didn't
point to an mcxt chunk at all. But it was generally good enough.)
Hence, remove it. There is no remaining core code that requires it.
Extensions that have been using it might be able to substitute a
test like "GetMemoryChunkContext(ptr) == context", recognizing that
this explicitly requires that the pointer point to some chunk.
Tom Lane and David Rowley
Discussion: https://postgr.es/m/1913788.1664898906@sss.pgh.pa.us
Whenever we palloc a chunk of memory, traditionally, we prefix the
returned pointer with a pointer to the memory context to which the chunk
belongs. This is required so that we're able to easily determine the
owning context when performing operations such as pfree() and repalloc().
For the AllocSet context, prior to this commit we additionally prefixed
the pointer to the owning context with the size of the chunk. This made
the header 16 bytes in size. This 16-byte overhead was required for all
AllocSet allocations regardless of the allocation size.
For the generation context, the problem was worse; in addition to the
pointer to the owning context and chunk size, we also stored a pointer to
the owning block so that we could track the number of freed chunks on a
block.
The slab allocator had a 16-byte chunk header.
The changes being made here reduce the chunk header size down to just 8
bytes for all 3 of our memory context types. For small to medium sized
allocations, this significantly increases the number of chunks that we can
fit on a given block which results in much more efficient use of memory.
Additionally, this commit completely changes the rule that pointers to
palloc'd memory must be directly prefixed by a pointer to the owning
memory context and instead, we now insist that they're directly prefixed
by an 8-byte value where the least significant 3-bits are set to a value
to indicate which type of memory context the pointer belongs to. Using
those 3 bits as an index (known as MemoryContextMethodID) to a new array
which stores the methods for each memory context type, we're now able to
pass the pointer given to functions such as pfree() and repalloc() to the
function specific to that context implementation to allow them to devise
their own methods of finding the memory context which owns the given
allocated chunk of memory.
The reason we're able to reduce the chunk header down to just 8 bytes is
because of the way we make use of the remaining 61 bits of the required
8-byte chunk header. Here we also implement a general-purpose MemoryChunk
struct which makes use of those 61 remaining bits to allow the storage of
a 30-bit value which the MemoryContext is free to use as it pleases, and
also the number of bytes which must be subtracted from the chunk to get a
reference to the block that the chunk is stored on (also 30 bits). The 1
additional remaining bit is to denote if the chunk is an "external" chunk
or not. External here means that the chunk header does not store the
30-bit value or the block offset. The MemoryContext can use these
external chunks at any time, but must use them if any of the two 30-bit
fields are not large enough for the value(s) that need to be stored in
them. When the chunk is marked as external, it is up to the MemoryContext
to devise its own means to determine the block offset.
Using 3-bits for the MemoryContextMethodID does mean we're limiting
ourselves to only having a maximum of 8 different memory context types.
We could reduce the bit space for the 30-bit value a little to make way
for more than 3 bits, but it seems like it might be better to do that only
if we ever need more than 8 context types. This would only be a problem
if some future memory context type which does not use MemoryChunk really
couldn't give up any of the 61 remaining bits in the chunk header.
With this MemoryChunk, each of our 3 memory context types can quickly
obtain a reference to the block any given chunk is located on. AllocSet
is able to find the context to which the chunk is owned, by first
obtaining a reference to the block by subtracting the block offset as is
stored in the 'hdrmask' field and then referencing the block's 'aset'
field. The Generation context uses the same method, but GenerationBlock
did not have a field pointing back to the owning context, so one is added
by this commit.
In aset.c and generation.c, all allocations larger than allocChunkLimit
are stored on dedicated blocks. When there's just a single chunk on a
block like this, it's easy to find the block from the chunk, we just
subtract the size of the block header from the chunk pointer. The size of
these chunks is also known as we store the endptr on the block, so we can
just subtract the pointer to the allocated memory from that. Because we
can easily find the owning block and the size of the chunk for these
dedicated blocks, we just always use external chunks for allocation sizes
larger than allocChunkLimit. For generation.c, this sidesteps the problem
of non-external MemoryChunks being unable to represent chunk sizes >= 1GB.
This is less of a problem for aset.c as we store the free list index in
the MemoryChunk's spare 30-bit field (the value of which will never be
close to using all 30-bits). We can easily reverse engineer the chunk size
from this when needed. Storing this saves AllocSetFree() from having to
make a call to AllocSetFreeIndex() to determine which free list to put the
newly freed chunk on.
For the slab allocator, this commit adds a new restriction that slab
chunks cannot be >= 1GB in size. If there happened to be any users of
slab.c which used chunk sizes this large, they really should be using
AllocSet instead.
Here we also add a restriction that normal non-dedicated blocks cannot be
1GB or larger. It's now not possible to pass a 'maxBlockSize' >= 1GB
during the creation of an AllocSet or Generation context. Allocations can
still be larger than 1GB, it's just these will always be on dedicated
blocks (which do not have the 1GB restriction).
Author: Andres Freund, David Rowley
Discussion: https://postgr.es/m/CAApHDvpjauCRXcgcaL6+e3eqecEHoeRm9D-kcbuvBitgPnW=vw@mail.gmail.com
Here we make a series of improvements to the generation memory
allocator, namely:
1. Allow generation contexts to have a minimum, initial and maximum block
sizes. The standard allocator allows this already but when the generation
context was added, it only allowed fixed-sized blocks. The problem with
fixed-sized blocks is that it's difficult to choose how large to make the
blocks. If the chosen size is too small then we'd end up with a large
number of blocks and a large number of malloc calls. If the block size is
made too large, then memory is wasted.
2. Add support for "keeper" blocks. This is a special block that is
allocated along with the context itself but is never freed. Instead,
when the last chunk in the keeper block is freed, we simply mark the block
as empty to allow new allocations to make use of it.
3. Add facility to "recycle" newly empty blocks instead of freeing them
and having to later malloc an entire new block again. We do this by
recording a single GenerationBlock which has become empty of any chunks.
When we run out of space in the current block, we check to see if there is
a "freeblock" and use that if it contains enough space for the allocation.
Author: David Rowley, Tomas Vondra
Reviewed-by: Andy Fan
Discussion: https://postgr.es/m/d987fd54-01f8-0f73-af6c-519f799a0ab8@enterprisedb.com
Commit 3e98c0bafb added pg_backend_memory_contexts view to display
the memory contexts of the backend process. However its target process
is limited to the backend that is accessing to the view. So this is
not so convenient when investigating the local memory bloat of other
backend process. To improve this situation, this commit adds
pg_log_backend_memory_contexts() function that requests to log
the memory contexts of the specified backend process.
This information can be also collected by calling
MemoryContextStats(TopMemoryContext) via a debugger. But
this technique cannot be used in some environments because no debugger
is available there. So, pg_log_backend_memory_contexts() allows us to
see the memory contexts of specified backend more easily.
Only superusers are allowed to request to log the memory contexts
because allowing any users to issue this request at an unbounded rate
would cause lots of log messages and which can lead to denial of service.
On receipt of the request, at the next CHECK_FOR_INTERRUPTS(),
the target backend logs its memory contexts at LOG_SERVER_ONLY level,
so that these memory contexts will appear in the server log but not
be sent to the client. It logs one message per memory context.
Because if it buffers all memory contexts into StringInfo to log them
as one message, which may require the buffer to be enlarged very much
and lead to OOM error since there can be a large number of memory
contexts in a backend.
When a backend process is consuming huge memory, logging all its
memory contexts might overrun available disk space. To prevent this,
now this patch limits the number of child contexts to log per parent
to 100. As with MemoryContextStats(), it supposes that practical cases
where the log gets long will typically be huge numbers of siblings
under the same parent context; while the additional debugging value
from seeing details about individual siblings beyond 100 will not be large.
There was another proposed patch to add the function to return
the memory contexts of specified backend as the result sets,
instead of logging them, in the discussion. However that patch is
not included in this commit because it had several issues to address.
Thanks to Tatsuhito Kasahara, Andres Freund, Tom Lane, Tomas Vondra,
Michael Paquier, Kyotaro Horiguchi and Zhihong Yu for the discussion.
Bump catalog version.
Author: Atsushi Torikoshi
Reviewed-by: Kyotaro Horiguchi, Zhihong Yu, Fujii Masao
Discussion: https://postgr.es/m/0271f440ac77f2a4180e0e56ebd944d1@oss.nttdata.com
Adds accounting of memory allocated in a memory context. Compared to
various ad hoc solutions, the main advantage is that the accounting is
transparent and does not require direct control over allocations (this
matters for use cases where the allocations happen in user code, like
for example aggregate states allocated in a transition functions).
To reduce overhead, the accounting happens at the block level (not for
individual chunks) and only the context immediately owning the block is
updated. When inquiring about amount of memory allocated in a context,
we have to recursively walk all children contexts.
This "lazy" accounting works well for cases with relatively small number
of contexts in the relevant subtree and/or with infrequent inquiries.
Author: Jeff Davis
Reivewed-by: Tomas Vondra, Melanie Plageman, Soumyadeep Chakraborty
Discussion: https://www.postgresql.org/message-id/flat/027a129b8525601c6a680d27ce3a7172dab61aab.camel@j-davis.com
We can allow this macro to accept either abbreviated or non-abbreviated
allocation parameters by making use of __VA_ARGS__. As noted by Andres
Freund, it's unlikely that any compiler would have __builtin_constant_p
but not __VA_ARGS__, so this gives up little or no error checking, and
it avoids a minor but annoying API break for extensions.
With this change, there is no reason for anybody to call
AllocSetContextCreateExtended directly, so in HEAD I renamed it to
AllocSetContextCreateInternal. It's probably too late for an ABI
break like that in 11, though.
Discussion: https://postgr.es/m/20181012170355.bhxi273skjt6sag4@alap3.anarazel.de
Originally, we treated memory context names as potentially variable in
all cases, and therefore always copied them into the context header.
Commit 9fa6f00b1 rethought this a little bit and invented a distinction
between fixed and variable names, skipping the copy step for the former.
But we can make things both simpler and more useful by instead allowing
there to be two parts to a context's identification, a fixed "name" and
an optional, variable "ident". The name supplied in the context create
call is now required to be a compile-time-constant string in all cases,
as it is never copied but just pointed to. The "ident" string, if
wanted, is supplied later. This is needed because typically we want
the ident to be stored inside the context so that it's cleaned up
automatically on context deletion; that means it has to be copied into
the context before we can set the pointer.
The cost of this approach is basically just an additional pointer field
in struct MemoryContextData, which isn't much overhead, and is bought
back entirely in the AllocSet case by not needing a headerSize field
anymore, since we no longer have to cope with variable header length.
In addition, we can simplify the internal interfaces for memory context
creation still further, saving a few cycles there. And it's no longer
true that a custom identifier disqualifies a context from participating
in aset.c's freelist scheme, so possibly there's some win on that end.
All the places that were using non-compile-time-constant context names
are adjusted to put the variable info into the "ident" instead. This
allows more effective identification of those contexts in many cases;
for example, subsidary contexts of relcache entries are now identified
by both type (e.g. "index info") and relname, where before you got only
one or the other. Contexts associated with PL function cache entries
are now identified more fully and uniformly, too.
I also arranged for plancache contexts to use the query source string
as their identifier. This is basically free for CachedPlanSources, as
they contained a copy of that string already. We pay an extra pstrdup
to do it for CachedPlans. That could perhaps be avoided, but it would
make things more fragile (since the CachedPlanSource is sometimes
destroyed first). I suspect future improvements in error reporting will
require CachedPlans to have a copy of that string anyway, so it's not
clear that it's worth moving mountains to avoid it now.
This also changes the APIs for context statistics routines so that the
context-specific routines no longer assume that output goes straight
to stderr, nor do they know all details of the output format. This
is useful immediately to reduce code duplication, and it also allows
for external code to do something with stats output that's different
from printing to stderr.
The reason for pushing this now rather than waiting for v12 is that
it rethinks some of the API changes made by commit 9fa6f00b1. Seems
better for extension authors to endure just one round of API changes
not two.
Discussion: https://postgr.es/m/CAB=Je-FdtmFZ9y9REHD7VsSrnCkiBhsA4mdsLKSPauwXtQBeNA@mail.gmail.com
This patch makes a number of interrelated changes to reduce the overhead
involved in creating/deleting memory contexts. The key ideas are:
* Include the AllocSetContext header of an aset.c context in its first
malloc request, rather than allocating it separately in TopMemoryContext.
This means that we now always create an initial or "keeper" block in an
aset, even if it never receives any allocation requests.
* Create freelists in which we can save and recycle recently-destroyed
asets (this idea is due to Robert Haas).
* In the common case where the name of a context is a constant string,
just store a pointer to it in the context header, rather than copying
the string.
The first change eliminates a palloc/pfree cycle per context, and
also avoids bloat in TopMemoryContext, at the price that creating
a context now involves a malloc/free cycle even if the context never
receives any allocations. That would be a loser for some common
usage patterns, but recycling short-lived contexts via the freelist
eliminates that pain.
Avoiding copying constant strings not only saves strlen() and strcpy()
overhead, but is an essential part of the freelist optimization because
it makes the context header size constant. Currently we make no
attempt to use the freelist for contexts with non-constant names.
(Perhaps someday we'll need to think harder about that, but in current
usage, most contexts with custom names are long-lived anyway.)
The freelist management in this initial commit is pretty simplistic,
and we might want to refine it later --- but in common workloads that
will never matter because the freelists will never get full anyway.
To create a context with a non-constant name, one is now required to
call AllocSetContextCreateExtended and specify the MEMCONTEXT_COPY_NAME
option. AllocSetContextCreate becomes a wrapper macro, and it includes
a test that will complain about non-string-literal context name
parameters on gcc and similar compilers.
An unfortunate side effect of making AllocSetContextCreate a macro is
that one is now *required* to use the size parameter abstraction macros
(ALLOCSET_DEFAULT_SIZES and friends) with it; the pre-9.6 habit of
writing out individual size parameters no longer works unless you
switch to AllocSetContextCreateExtended.
Internally to the memory-context-related modules, the context creation
APIs are simplified, removing the rather baroque original design whereby
a context-type module called mcxt.c which then called back into the
context-type module. That saved a bit of code duplication, but not much,
and it prevented context-type modules from exercising control over the
allocation of context headers.
In passing, I converted the test-and-elog validation of aset size
parameters into Asserts to save a few more cycles. The original thought
was that callers might compute size parameters on the fly, but in practice
nobody does that, so it's useless to expend cycles on checking those
numbers in production builds.
Also, mark the memory context method-pointer structs "const",
just for cleanliness.
Discussion: https://postgr.es/m/2264.1512870796@sss.pgh.pa.us
Add new style of memory allocator, known as Generational
appropriate for use in cases where memory is allocated
and then freed in roughly oldest first order (FIFO).
Use new allocator for logical decoding’s reorderbuffer
to significantly reduce memory usage and improve performance.
Author: Tomas Vondra
Reviewed-by: Simon Riggs
Pre-C99 platforms may lack <stdint.h> and thereby SIZE_MAX. We have
a couple of places using the hack "(size_t) -1" as a fallback, but
it wasn't universally available; which means the code added in commit
2e70d6b5e fails to compile everywhere. Move that hack to c.h so that
we can rely on having SIZE_MAX everywhere.
Per discussion, it'd be a good idea to make the macro's value safe
for use in #if-tests, but that will take a bit more work. This is
just a quick expedient to get the buildfarm green again.
Back-patch to all supported branches, like the previous commit.
Discussion: https://postgr.es/m/15883.1504278595@sss.pgh.pa.us
Change pg_bsd_indent to follow upstream rules for placement of comments
to the right of code, and remove pgindent hack that caused comments
following #endif to not obey the general rule.
Commit e3860ffa4d wasn't actually using
the published version of pg_bsd_indent, but a hacked-up version that
tried to minimize the amount of movement of comments to the right of
code. The situation of interest is where such a comment has to be
moved to the right of its default placement at column 33 because there's
code there. BSD indent has always moved right in units of tab stops
in such cases --- but in the previous incarnation, indent was working
in 8-space tab stops, while now it knows we use 4-space tabs. So the
net result is that in about half the cases, such comments are placed
one tab stop left of before. This is better all around: it leaves
more room on the line for comment text, and it means that in such
cases the comment uniformly starts at the next 4-space tab stop after
the code, rather than sometimes one and sometimes two tabs after.
Also, ensure that comments following #endif are indented the same
as comments following other preprocessor commands such as #else.
That inconsistency turns out to have been self-inflicted damage
from a poorly-thought-through post-indent "fixup" in pgindent.
This patch is much less interesting than the first round of indent
changes, but also bulkier, so I thought it best to separate the effects.
Discussion: https://postgr.es/m/E1dAmxK-0006EE-1r@gemulon.postgresql.org
Discussion: https://postgr.es/m/30527.1495162840@sss.pgh.pa.us
The new slab allocator needs different per-allocation information than
the classical aset.c. The definition in 58b25e981 wasn't sufficiently
careful on 32 platforms with 8 byte alignment, leading to buildfarm
failures. That's not entirely easy to fix by just adjusting the
definition.
As slab.c doesn't actually need the size part(s) of the common header,
all chunks are equally sized after all, it seems better to instead
reduce the header to the part needed by all allocators, namely which
context an allocation belongs to. That has the advantage of reducing
the overhead of slab allocations, and also allows for more flexibility
in future allocators.
To avoid spreading the logic about accessing a chunk's context around,
centralize it in GetMemoryChunkContext(), which allows to delete a
good number of lines.
A followup commit will revise the mmgr/README portion about
StandardChunkHeader, and more.
Author: Andres Freund
Discussion: https://postgr.es/m/20170228074420.aazv4iw6k562mnxg@alap3.anarazel.de
The default general purpose aset.c style memory context is not a great
choice for allocations that are all going to be evenly sized,
especially when those objects aren't small, and have varying
lifetimes. There tends to be a lot of fragmentation, larger
allocations always directly go to libc rather than have their cost
amortized over several pallocs.
These problems lead to the introduction of ad-hoc slab allocators in
reorderbuffer.c. But it turns out that the simplistic implementation
leads to problems when a lot of objects are allocated and freed, as
aset.c is still the underlying implementation. Especially freeing can
easily run into O(n^2) behavior in aset.c.
While the O(n^2) behavior in aset.c can, and probably will, be
addressed, custom allocators for this behavior are more efficient
both in space and time.
This allocator is for evenly sized allocations, and supports both
cheap allocations and freeing, without fragmenting significantly. It
does so by allocating evenly sized blocks via malloc(), and carves
them into chunks that can be used for allocations. In order to
release blocks to the OS as early as possible, chunks are allocated
from the fullest block that still has free objects, increasing the
likelihood of a block being entirely unused.
A subsequent commit uses this in reorderbuffer.c, but a further
allocator is needed to resolve the performance problems triggering
this work.
There likely are further potentialy uses of this allocator besides
reorderbuffer.c.
There's potential further optimizations of the new slab.c, in
particular the array of freelists could be replaced by a more
intelligent structure - but for now this looks more than good enough.
Author: Tomas Vondra, editorialized by Andres Freund
Reviewed-By: Andres Freund, Petr Jelinek, Robert Haas, Jim Nasby
Discussion: https://postgr.es/m/d15dff83-0b37-28ed-0809-95a5cc7292ad@2ndquadrant.com
I found that half a dozen (nearly 5%) of our AllocSetContextCreate calls
had typos in the context-sizing parameters. While none of these led to
especially significant problems, they did create minor inefficiencies,
and it's now clear that expecting people to copy-and-paste those calls
accurately is not a great idea. Let's reduce the risk of future errors
by introducing single macros that encapsulate the common use-cases.
Three such macros are enough to cover all but two special-purpose contexts;
those two calls can be left as-is, I think.
While this patch doesn't in itself improve matters for third-party
extensions, it doesn't break anything for them either, and they can
gradually adopt the simplified notation over time.
In passing, change TopMemoryContext to use the default allocation
parameters. Formerly it could only be extended 8K at a time. That was
probably reasonable when this code was written; but nowadays we create
many more contexts than we did then, so that it's not unusual to have a
couple hundred K in TopMemoryContext, even without considering various
dubious code that sticks other things there. There seems no good reason
not to let it use growing blocks like most other contexts.
Back-patch to 9.6, mostly because that's still close enough to HEAD that
it's easy to do so, and keeping the branches in sync can be expected to
avoid some future back-patching pain. The bugs fixed by these changes
don't seem to be significant enough to justify fixing them further back.
Discussion: <21072.1472321324@sss.pgh.pa.us>
We had a report from Stefan Kaltenbrunner of a case in which postmaster
log files overran available disk space because multiple backends spewed
enormous context stats dumps upon hitting an out-of-memory condition.
Given the lack of similar reports, this isn't a common problem, but it
still seems worth doing something about. However, we don't want to just
blindly truncate the output, because that might prevent diagnosis of OOM
problems. What seems like a workable compromise is to limit the dump to
100 child contexts per parent, and summarize the space used within any
additional child contexts. That should help because practical cases where
the dump gets long will typically be huge numbers of siblings under the
same parent context; while the additional debugging value from seeing
details about individual siblings beyond 100 will not be large, we hope.
Anyway it doesn't take much code or memory space to do this, so let's try
it like this and see how things go.
Since the summarization mechanism requires passing totals back up anyway,
I took the opportunity to add a "grand total" line to the end of the
printout.
The tuplesort/tuplestore memory management logic assumed that the chunk
allocation overhead for its memtuples array could not increase when
increasing the array size. This is and always was true for tuplesort,
but we (I, I think) blindly copied that logic into tuplestore.c without
noticing that the assumption failed to hold for the much smaller array
elements used by tuplestore. Given rather small work_mem, this could
result in an improper complaint about "unexpected out-of-memory situation",
as reported by Brent DeSpain in bug #13530.
The easiest way to fix this is just to increase tuplestore's initial
array size so that the assumption holds. Rather than relying on magic
constants, though, let's export a #define from aset.c that represents
the safe allocation threshold, and make tuplestore's calculation depend
on that.
Do the same in tuplesort.c to keep the logic looking parallel, even though
tuplesort.c isn't actually at risk at present. This will keep us from
breaking it if we ever muck with the allocation parameters in aset.c.
Back-patch to all supported versions. The error message doesn't occur
pre-9.3, not so much because the problem can't happen as because the
pre-9.3 tuplestore code neglected to check for it. (The chance of
trouble is a great deal larger as of 9.3, though, due to changes in the
array-size-increasing strategy.) However, allowing LACKMEM() to become
true unexpectedly could still result in less-than-desirable behavior,
so let's patch it all the way back.
Initial experience with this feature suggests that instances of
MemoryContextCallback are likely to propagate into some widely-used headers
over time. As things stood, that would result in pulling memutils.h or
at least memnodes.h into common headers, which does not seem desirable.
Instead, let's decide that this feature is part of the "ordinary palloc
user" API rather than the "specialized context management" API, and as
such should be declared in palloc.h not memutils.h.
That is, MemoryContextReset() now means what was formerly meant by
MemoryContextResetAndDeleteChildren(), and the latter is now just a macro
alias for the former. If you really want the functionality that was
formerly provided by MemoryContextReset(), what you have to do is
MemoryContextResetChildren() plus MemoryContextResetOnly() (which is a
new API to reset *only* the named context and not touch its children).
The reason for this change is that near fifteen years of experience has
proven that there is noplace where old-style MemoryContextReset() is
actually what you want. Making that the default behavior has led to lots
of context-leakage bugs, while we've not found anyplace where it's actually
necessary to keep the child contexts; at least the standard regression
tests do not reveal anyplace where this change breaks anything. And there
are upcoming patches that will introduce additional reasons why child
contexts need to be removed.
We could change existing calls of MemoryContextResetAndDeleteChildren to be
just MemoryContextReset, but for the moment I'll leave them alone; they're
not costing anything.
This allows cleanup actions to be registered to be called just before a
particular memory context's contents are flushed (either by deletion or
MemoryContextReset). The patch in itself has no use-cases for this, but
several likely reasons for wanting this exist.
In passing, per discussion, rearrange some boolean fields in struct
MemoryContextData so as to avoid wasted padding space. For safety,
this requires making allowInCritSection's existence unconditional;
but I think that's a better approach than what was there anyway.
The assertion failed if WAL_DEBUG or LWLOCK_STATS was enabled; fix that by
using separate memory contexts for the allocations made within those code
blocks.
This patch introduces a mechanism for marking any memory context as allowed
in a critical section. Previously ErrorContext was exempt as a special case.
Instead of a blanket exception of the checkpointer process, only exempt the
memory context used for the pending ops hash table.
The MaxAllocSize guard is convenient for most callers, because it
reduces the need for careful attention to overflow, data type selection,
and the SET_VARSIZE() limit. A handful of callers are happy to navigate
those hazards in exchange for the ability to allocate a larger chunk.
Introduce MemoryContextAllocHuge() and repalloc_huge(). Use this in
tuplesort.c and tuplestore.c, enabling internal sorts of up to INT_MAX
tuples, a factor-of-48 increase. In particular, B-tree index builds can
now benefit from much-larger maintenance_work_mem settings.
Reviewed by Stephen Frost, Simon Riggs and Jeff Janes.
Rewrite plancache.c so that a "cached plan" (which is rather a misnomer
at this point) can support generation of custom, parameter-value-dependent
plans, and can make an intelligent choice between using custom plans and
the traditional generic-plan approach. The specific choice algorithm
implemented here can probably be improved in future, but this commit is
all about getting the mechanism in place, not the policy.
In addition, restructure the API to greatly reduce the amount of extraneous
data copying needed. The main compromise needed to make that possible was
to split the initial creation of a CachedPlanSource into two steps. It's
worth noting in particular that SPI_saveplan is now deprecated in favor of
SPI_keepplan, which accomplishes the same end result with zero data
copying, and no need to then spend even more cycles throwing away the
original SPIPlan. The risk of long-term memory leaks while manipulating
SPIPlans has also been greatly reduced. Most of this improvement is based
on use of the recently-added MemoryContextSetParent primitive.
This function will be useful for altering the lifespan of a context after
creation (for example, by creating it under a transient context and later
reparenting it to belong to a long-lived context). It costs almost no new
code, since we can refactor what was there. Per my proposal of yesterday.
module and teach PREPARE and protocol-level prepared statements to use it.
In service of this, rearrange utility-statement processing so that parse
analysis does not assume table schemas can't change before execution for
utility statements (necessary because we don't attempt to re-acquire locks
for utility statements when reusing a stored plan). This requires some
refactoring of the ProcessUtility API, but it ends up cleaner anyway,
for instance we can get rid of the QueryContext global.
Still to do: fix up SPI and related code to use the plan cache; I'm tempted to
try to make SQL functions use it too. Also, there are at least some aspects
of system state that we want to ensure remain the same during a replan as in
the original processing; search_path certainly ought to behave that way for
instance, and perhaps there are others.