bits indicating which optional capabilities can actually be exercised
at runtime. This will allow Sort and Material nodes, and perhaps later
other nodes, to avoid unnecessary overhead in common cases.
This commit just adds the infrastructure and arranges to pass the correct
flag values down to plan nodes; none of the actual optimizations are here
yet. I'm committing this separately in case anyone wants to measure the
added overhead. (It should be negligible.)
Simon Riggs and Tom Lane
scans, using in-memory tuple ID bitmaps as the intermediary. The planner
frontend (path creation and cost estimation) is not there yet, so none
of this code can be executed. I have tested it using some hacked planner
code that is far too ugly to see the light of day, however. Committing
now so that the bulk of the infrastructure changes go in before the tree
drifts under me.