* configure + Makefile changes
* shared memory attaching in EXEC_BACKEND case (+ minor fix for apparent
cygwin bug under cygwin/EXEC_BACKEND case only)
* PATH env var separator differences
* missing win32 rand functions added
* placeholder replacements for sync etc under port.h
To those who are really interested, and there are a few of you: the attached
patch + file will allow the source base to be compiled (and, for some
definition, "run") under MingW, with the following caveats (I wanted to
first properly fix all but the last of these, but y'all won't quit asking
for a patch :-):
* child death: SIGCHLD not yet sent, so as a minimum, you'll need to
put in some sort of delay after StartupDatabase, and handle setting
StartupPID to 0 etc (ie. the stuff the reaper() signal function is supposed
to do)
* dirmod.c: comment out the elog calls
* dfmgr.c: some hackage required to substitute_libpath_macro
* slru/xact.c: comment out the errno checking after the readdir
(fixed by next version of MingW)
Again, this is only if you *really* want to see postgres compile and start,
and is a nice leg-up for working on the other Win32 TODO list items. Just
don't expect too much else from it at this point...
Claudio Natoli
* use non-*_r function names if they are all thread-safe
* (NEED_REENTRANT_FUNCS=no)
* use *_r functions if they exist (configure test)
* do our own locking and copying of non-threadsafe functions
New to this patch is the last option.
tree. This also catches lots of little Makefile bugs, so here's a small
patch for one of them (replacing an explicit reference to thread.c with
a reference to it as the first prerequsite of the rule makes make look
for it in the place where it was found (the source tree) rather than in
the build tree. (using GNU make 3.79.1)
John Gray
was modified for IPv6. Use a robust definition of struct sockaddr_storage,
do a proper configure test to see if ss_len exists, don't assume that
getnameinfo() will handle AF_UNIX sockets, don't trust getaddrinfo to
return the protocol we ask for, etc. This incorporates several outstanding
patches from Kurt Roeckx, but I'm to blame for anything that doesn't
work ...
Win32 port is now called 'win32' rather than 'win'
add -lwsock32 on Win32
make gethostname() be only used when kerberos4 is enabled
use /port/getopt.c
new /port/opendir.c routines
disable GUC unix_socket_group on Win32
convert some keywords.c symbols to KEYWORD_P to prevent conflict
create new FCNTL_NONBLOCK macro to turn off socket blocking
create new /include/port.h file that has /port prototypes, move
out of c.h
new /include/port/win32_include dir to hold missing include files
work around ERROR being defined in Win32 includes
Subject: [HACKERS] libpq/pqcomm stuff and Solaris byte order
I decided to go ahead with the required changes since no one else seems
to. I don't guarantee that it is perfect but with these changes the
package actually compiles. While I was at it I added to the Sparc
Solaris header to define the byte order. Note that NetBSD sets this
in the system headers so it wasn't required there.
In particular, someone may want to check whether I removed the correct
84 lines from backend/libpq/pqcomprim.c.
Patches from: aoki@CS.Berkeley.EDU (Paul M. Aoki)
i gave jolly my btree bulkload code a long, long time ago but never
gave him a bunch of my bugfixes. here's a diff against the 6.0
baseline.
for some reason, this code has slowed down somewhat relative to the
insertion-build code on very small tables. don't know why -- it used
to be within about 10%. anyway, here are some (highly unscientific!)
timings on a dec 3000/300 for synthetic tables with 10k, 100k and
1000k tuples (basically, 1mb, 10mb and 100mb heaps). 'c' means
clustered (pre-sorted) inputs and 'u' means unclustered (randomly
ordered) inputs. the 10k table basically fits in the buffer pool, but
the 100k and 1000k tables don't. as you can see, insertion build is
fine if you've sorted your heaps on your index key or if your heap
fits in core, but is absolutely horrible on unordered data (yes,
that's 7.5 hours to index 100mb of data...) because of the zillions of
random i/os.
if it doesn't work for you for whatever reason, you can always turn it
back off by flipping the FastBuild flag in nbtree.c. i don't have
time to maintain it.
good luck!
baseline code:
time psql -c 'create index c10 on k10 using btree (c int4_ops)' bttest
real 8.6
time psql -c 'create index u10 on k10 using btree (b int4_ops)' bttest
real 9.1
time psql -c 'create index c100 on k100 using btree (c int4_ops)' bttest
real 59.2
time psql -c 'create index u100 on k100 using btree (b int4_ops)' bttest
real 652.4
time psql -c 'create index c1000 on k1000 using btree (c int4_ops)' bttest
real 636.1
time psql -c 'create index u1000 on k1000 using btree (b int4_ops)' bttest
real 26772.9
bulkloading code:
time psql -c 'create index c10 on k10 using btree (c int4_ops)' bttest
real 11.3
time psql -c 'create index u10 on k10 using btree (b int4_ops)' bttest
real 10.4
time psql -c 'create index c100 on k100 using btree (c int4_ops)' bttest
real 59.5
time psql -c 'create index u100 on k100 using btree (b int4_ops)' bttest
real 63.5
time psql -c 'create index c1000 on k1000 using btree (c int4_ops)' bttest
real 636.9
time psql -c 'create index u1000 on k1000 using btree (b int4_ops)' bttest
real 701.0
Essentially, config.h now includes an 'os.h', which is created via
configure by linking a "port.h" file from the port directory to the
include directory.
Going to try to merge backend/port in similar ways