reduce contention for the former single LockMgrLock. Per my recent
proposal. I set it up for 16 partitions, but on a pgbench test this
gives only a marginal further improvement over 4 partitions --- we need
to test more scenarios to choose the number of partitions.
the data defining the semantics of a lock method (ie, conflict resolution
table and ancillary data, which is all constant) and the hash tables
storing the current state. The only thing we give up by this is the
ability to use separate hashtables for different lock methods, but there
is no need for that anyway. Put some extra fields into the LockMethod
definition structs to clean up some other uglinesses, like hard-wired
tests for DEFAULT_LOCKMETHOD and USER_LOCKMETHOD. This commit doesn't
do anything about the performance issues we were discussing, but it clears
away some of the underbrush that's in the way of fixing that.
it is sufficient to track whether a backend holds a lock or not, and
store information about transaction vs. session locks only in the
inside-the-backend LocalLockTable. Since there can now be but one
PROCLOCK per lock per backend, LockCountMyLocks() is no longer needed,
thus eliminating some O(N^2) behavior when a backend holds many locks.
Also simplify the LockAcquire/LockRelease API by passing just a
'sessionLock' boolean instead of a transaction ID. The previous API
was designed with the idea that per-transaction lock holding would be
important for subtransactions, but now that we have subtransactions we
know that this is unwanted. While at it, add an 'isTempObject' parameter
to LockAcquire to indicate whether the lock is being taken on a temp
table. This is not used just yet, but will be needed shortly for
two-phase commit.
Essentially, we shoehorn in a lockable-object-type field by taking
a byte away from the lockmethodid, which can surely fit in one byte
instead of two. This allows less artificial definitions of all the
other fields of LOCKTAG; we can get rid of the special pg_xactlock
pseudo-relation, and also support locks on individual tuples and
general database objects (including shared objects). None of those
possibilities are actually exploited just yet, however.
I removed pg_xactlock from pg_class, but did not force initdb for
that change. At this point, relkind 's' (SPECIAL) is unused and
could be removed entirely.
PROCLOCK structs in shared memory now have only a bitmask for held
locks, rather than counts (making them 40 bytes smaller, which is a
good thing). Multiple locks within a transaction are counted in the
local hash table instead, and we have provision for tracking which
ResourceOwner each count belongs to. Solves recently reported problem
with memory leakage within long transactions.
between signal handler and enable/disable code, avoid accumulation of
timing error due to trying to maintain remaining-time instead of
absolute-end-time, disable timeout before commit not after.
existing lock manager and spinlocks: it understands exclusive vs shared
lock but has few other fancy features. Replace most uses of spinlocks
with lightweight locks. All remaining uses of spinlocks have very short
lock hold times (a few dozen instructions), so tweak spinlock backoff
code to work efficiently given this assumption. All per my proposal on
pghackers 26-Sep-01.
rewrite of deadlock checking. Lock holder objects are now reachable from
the associated LOCK as well as from the owning PROC. This makes it
practical to find all the processes holding a lock, as well as all those
waiting on the lock. Also, clean up some of the grottier aspects of the
SHMQueue API, and cause the waitProcs list to be stored in the intuitive
direction instead of the nonintuitive one. (Bet you didn't know that
the code followed the 'prev' link to get to the next waiting process,
instead of the 'next' link. It doesn't do that anymore.)
level" locks. A session lock is not released at transaction commit (but it
is released on transaction abort, to ensure recovery after an elog(ERROR)).
In VACUUM, use a session lock to protect the master table while vacuuming a
TOAST table, so that the TOAST table can be done in an independent
transaction.
I also took this opportunity to do some cleanup and renaming in the lock
code. The previously noted bug in ProcLockWakeup, that it couldn't wake up
any waiters beyond the first non-wakeable waiter, is now fixed. Also found
a previously unknown bug of the same kind (failure to scan all members of
a lock queue in some cases) in DeadLockCheck. This might have led to failure
to detect a deadlock condition, resulting in indefinite waits, but it's
difficult to characterize the conditions required to trigger a failure.