pgoutput evidently needs to be built without -DBUILDING_DLL. (It seems
like a pretty bad idea that these makefiles need to know exactly where
all the shlibs are in the tree, or maybe what's bad is putting them under
src/backend/. But right now is not the time to redesign that.)
Also, remove "override CPPFLAGS" in pgoutput's Makefile. I don't think
that that actually has any bad consequences, but it's certainly useless
in a directory that has no .h files, and it might be contributing to the
failure somehow.
Per buildfarm.
The MSVC build process already did so; this fixes the principal build
process to match. Both processes already did likewise for src/common.
This lets server builds of src/port reference postgres.exe data symbols.
The preferred method is to use "cc -shared", and this allows binaries
to be rebased if required, unlike dllwrap.
Backpatch to 9.0 where we have buildfarm coverage.
There are still some issues with Cygwin, especially modern Cygwin, but
this helps us get closer to good support.
Marco Atzeri.
supposing that they should set SHLIB_LINK rather than LDFLAGS_SL. Since these
don't go through Makefile.shlib that was a no-op on most platforms. Also
regularize the few platform-specific Makefiles that did pay attention to
SHLIB_LINK: it seems that the real value of that is to pull in BE_DLLLIBS,
so do that instead. Per buildfarm failures on cygwin.
linking both executables and shared libraries, and we add on LDFLAGS_EX when
linking executables or LDFLAGS_SL when linking shared libraries. This
provides a significantly cleaner way of dealing with link-time switches than
the former behavior. Also, make sure that the various platform-specific
%.so: %.o rules incorporate LDFLAGS and LDFLAGS_SL; most of them missed that
before. (I did not add these variables for the platforms that invoke $(LD)
directly, however. It's not clear if we can do that safely, since for the
most part we assume these variables use CC command-line syntax.)
Per gripe from Aaron Swenson and subsequent investigation.
another section if required by the platform (instead of the old way of
building them in section "l" and always transforming them to the
platform-specific section).
This speeds up the installation on common platforms, and it avoids some
funny business with the man page tools and build process.