In order for this to work, walsenders need the optional ability to
connect to a database, so the "replication" keyword now allows true
or false, for backward-compatibility, and the new value "database"
(which causes the "dbname" parameter to be respected).
walsender needs to loop not only when idle but also when sending
decoded data to the user and when waiting for more xlog data to decode.
This means that there are now three separate loops inside walsender.c;
although some refactoring has been done here, this is still a bit ugly.
Andres Freund, with contributions from Álvaro Herrera, and further
review by me.
In b89e151054 I had assumed it was ok to use anonymous unions as
struct members, but while a longstanding extension in many compilers,
it's only been standardized in C11.
To fix, remove one of the anonymous unions which tried to hide some
implementation specific enum values and give the other a name. The
latter unfortunately requires changes in output plugins, but since the
feature has only been added a few days ago...
Andres Freund
This feature, building on previous commits, allows the write-ahead log
stream to be decoded into a series of logical changes; that is,
inserts, updates, and deletes and the transactions which contain them.
It is capable of handling decoding even across changes to the schema
of the effected tables. The output format is controlled by a
so-called "output plugin"; an example is included. To make use of
this in a real replication system, the output plugin will need to be
modified to produce output in the format appropriate to that system,
and to perform filtering.
Currently, information can be extracted from the logical decoding
system only via SQL; future commits will add the ability to stream
changes via walsender.
Andres Freund, with review and other contributions from many other
people, including Álvaro Herrera, Abhijit Menon-Sen, Peter Gheogegan,
Kevin Grittner, Robert Haas, Heikki Linnakangas, Fujii Masao, Abhijit
Menon-Sen, Michael Paquier, Simon Riggs, Craig Ringer, and Steve
Singer.
A new MAX_RATE option allows imposing a limit to the network transfer
rate from the server side. This is useful to limit the stress that
taking a base backup has on the server.
pg_basebackup is now able to specify a value to the server, too.
Author: Antonin Houska
Patch reviewed by Stefan Radomski, Andres Freund, Zoltán Böszörményi,
Fujii Masao, and Álvaro Herrera.
Replication slots are a crash-safe data structure which can be created
on either a master or a standby to prevent premature removal of
write-ahead log segments needed by a standby, as well as (with
hot_standby_feedback=on) pruning of tuples whose removal would cause
replication conflicts. Slots have some advantages over existing
techniques, as explained in the documentation.
In a few places, we refer to the type of replication slots introduced
by this patch as "physical" slots, because forthcoming patches for
logical decoding will also have slots, but with somewhat different
properties.
Andres Freund and Robert Haas
When a standby server follows the master using WAL archive, and it chooses
a new timeline (recovery_target_timeline='latest'), it only fetches the
timeline history file for the chosen target timeline, not any other history
files that might be missing from pg_xlog. For example, if the current
timeline is 2, and we choose 4 as the new recovery target timeline, the
history file for timeline 3 is not fetched, even if it's part of this
server's history. That's enough for the standby itself - the history file
for timeline 4 includes timeline 3 as well - but if a cascading standby
server wants to recover to timeline 3, it needs the history file. To fix,
when a new recovery target timeline is chosen, try to copy any missing
history files from the archive to pg_xlog between the old and new target
timeline.
A second similar issue was with the WAL files. When a standby recovers from
archive, and it reaches a segment that contains a switch to a new timeline,
recovery fetches only the WAL file labelled with the new timeline's ID. The
file from the new timeline contains a copy of the WAL from the old timeline
up to the point where the switch happened, and recovery recovers it from the
new file. But in streaming replication, walsender only tries to read it
from the old timeline's file. To fix, change walsender to read it from the
new file, so that it behaves the same as recovery in that sense, and doesn't
try to open the possibly nonexistent file with the old timeline's ID.
of timeline, take advantage of that in walreceiver.
Startup process is still in control of choosign the target timeline, by
scanning the timeline history files present in pg_xlog, but walreceiver now
uses the next timeline's ID to fetch its history file immediately after it
has finished streaming the old timeline. Before, the standby would first try
to restart streaming on the old timeline, which fetches the missing timeline
history file as a side-effect, and only then restart from the new timeline.
This patch eliminates the extra iteration, which speeds up the timeline
switch and reduces the noise in the log caused by the extra restart on the
old timeline.
Before this patch, streaming replication would refuse to start replicating
if the timeline in the primary doesn't exactly match the standby. The
situation where it doesn't match is when you have a master, and two
standbys, and you promote one of the standbys to become new master.
Promoting bumps up the timeline ID, and after that bump, the other standby
would refuse to continue.
There's significantly more timeline related logic in streaming replication
now. First of all, when a standby connects to primary, it will ask the
primary for any timeline history files that are missing from the standby.
The missing files are sent using a new replication command TIMELINE_HISTORY,
and stored in standby's pg_xlog directory. Using the timeline history files,
the standby can follow the latest timeline present in the primary
(recovery_target_timeline='latest'), just as it can follow new timelines
appearing in an archive directory.
START_REPLICATION now takes a TIMELINE parameter, to specify exactly which
timeline to stream WAL from. This allows the standby to request the primary
to send over WAL that precedes the promotion. The replication protocol is
changed slightly (in a backwards-compatible way although there's little hope
of streaming replication working across major versions anyway), to allow
replication to stop when the end of timeline reached, putting the walsender
back into accepting a replication command.
Many thanks to Amit Kapila for testing and reviewing various versions of
this patch.
We used to send structs wrapped in CopyData messages, which works as long as
the client and server agree on things like endianess, timestamp format and
alignment. That's good enough for running a standby server, which has to run
on the same platform anyway, but it's useful for tools like pg_receivexlog
to work across platforms.
This breaks protocol compatibility of streaming replication, but we never
promised that to be compatible across versions, anyway.
Rename replication_timeout to wal_sender_timeout, and add a new setting
called wal_receiver_timeout that does the same at the walreceiver side.
There was previously no timeout in walreceiver, so if the network went down,
for example, the walreceiver could take a long time to notice that the
connection was lost. Now with the two settings, both sides of a replication
connection will detect a broken connection similarly.
It is no longer necessary to manually set wal_receiver_status_interval to
a value smaller than the timeout. Both wal sender and receiver now
automatically send a "ping" message if more than 1/2 of the configured
timeout has elapsed, and it hasn't received any messages from the other end.
Amit Kapila, heavily edited by me.
The regular backend's main loop handles signal handling and error recovery
better than the current WAL sender command loop does. For example, if the
client hangs and a SIGTERM is received before starting streaming, the
walsender will now terminate immediately, rather than hang until the
connection times out.
mdinit() was misusing IsBootstrapProcessingMode() to decide whether to
create an fsync pending-operations table in the current process. This led
to creating a table not only in the startup and checkpointer processes as
intended, but also in the bgwriter process, not to mention other auxiliary
processes such as walwriter and walreceiver. Creation of the table in the
bgwriter is fatal, because it absorbs fsync requests that should have gone
to the checkpointer; instead they just sit in bgwriter local memory and are
never acted on. So writes performed by the bgwriter were not being fsync'd
which could result in data loss after an OS crash. I think there is no
live bug with respect to walwriter and walreceiver because those never
perform any writes of shared buffers; but the potential is there for
future breakage in those processes too.
To fix, make AuxiliaryProcessMain() export the current process's
AuxProcType as a global variable, and then make mdinit() test directly for
the types of aux process that should have a pendingOpsTable. Having done
that, we might as well also get rid of the random bool flags such as
am_walreceiver that some of the aux processes had grown. (Note that we
could not have fixed the bug by examining those variables in mdinit(),
because it's called from BaseInit() which is run by AuxiliaryProcessMain()
before entering any of the process-type-specific code.)
Back-patch to 9.2, where the problem was introduced by the split-up of
bgwriter and checkpointer processes. The bogus pendingOpsTable exists
in walwriter and walreceiver processes in earlier branches, but absent
any evidence that it causes actual problems there, I'll leave the older
branches alone.
Per testing by Andres Freund, this improves replication performance
and reduces replication latency and latency jitter. I was a bit
concerned about moving more work into XLogInsert, but testing seems
to show that it's not a problem in practice.
Along the way, improve comments for WaitLatchOrSocket.
Andres Freund. Review and stylistic cleanup by me.
There was a wild mix of calling conventions: Some were declared to
return void and didn't return, some returned an int exit code, some
claimed to return an exit code, which the callers checked, but
actually never returned, and so on.
Now all of these functions are declared to return void and decorated
with attribute noreturn and don't return. That's easiest, and most
code already worked that way.
Replication occurs only to memory on standby, not to disk,
so provides additional performance if user wishes to
reduce durability level slightly. Adds concept of multiple
independent sync rep queues.
Fujii Masao and Simon Riggs
As per my recent proposal, this refactors things so that these typedefs and
macros are available in a header that can be included in frontend-ish code.
I also changed various headers that were undesirably including
utils/timestamp.h to include datatype/timestamp.h instead. Unsurprisingly,
this showed that half the system was getting utils/timestamp.h by way of
xlog.h.
No actual code changes here, just header refactoring.
walsender.h should depend on xlog.h, not vice versa. (Actually, the
inclusion was circular until a couple hours ago, which was even sillier;
but Bruce broke it in the expedient rather than logically correct
direction.) Because of that poor decision, plus blind application of
pgrminclude, we had a situation where half the system was depending on
xlog.h to include such unrelated stuff as array.h and guc.h. Clean up
the header inclusion, and manually revert a lot of what pgrminclude had
done so things build again.
This episode reinforces my feeling that pgrminclude should not be run
without adult supervision. Inclusion changes in header files in particular
need to be reviewed with great care. More generally, it'd be good if we
had a clearer notion of module layering to dictate which headers can sanely
include which others ... but that's a big task for another day.
The latch infrastructure is now capable of detecting all cases where the
walsender loop needs to wake up, so there is no reason to have an arbitrary
timeout.
Also, modify the walsender loop logic to follow the standard pattern of
ResetLatch, test for work to do, WaitLatch. The previous coding was both
hard to follow and buggy: it would sometimes busy-loop despite having
nothing available to do, eg between receipt of a signal and the next time
it was caught up with new WAL, and it also had interesting choices like
deciding to update to WALSNDSTATE_STREAMING on the strength of information
known to be obsolete.
In pursuit of this (and with the expectation that WaitLatch will be needed
in more places), convert the latch field that was already added to PGPROC
for sync rep into a generic latch that is activated for all PGPROC-owning
processes, and change many of the standard backend signal handlers to set
that latch when a signal happens. This will allow WaitLatch callers to be
wakened properly by these signals.
In passing, fix a whole bunch of signal handlers that had been hacked to do
things that might change errno, without adding the necessary save/restore
logic for errno. Also make some minor fixes in unix_latch.c, and clean
up bizarre and unsafe scheme for disowning the process's latch. Much of
this has to be back-patched into 9.1.
Peter Geoghegan, with additional work by Tom
Somebody thought it'd be cute to invent a set of Node tag numbers that were
defined independently of, and indeed conflicting with, the main tag-number
list. While this accidentally failed to fail so far, it would certainly
lead to trouble as soon as anyone wanted to, say, apply copyObject to these
node types. Clang was already complaining about the use of makeNode on
these tags, and I think quite rightly so. Fix by pushing these node
definitions into the mainstream, including putting replnodes.h where it
belongs.
Standby servers can now have WALSender processes, which can work with
either WALReceiver or archive_commands to pass data. Fully updated
docs, including new conceptual terms of sending server, upstream and
downstream servers. WALSenders terminated when promote to master.
Fujii Masao, review, rework and doc rewrite by Simon Riggs
The previous functions of assign hooks are now split between check hooks
and assign hooks, where the former can fail but the latter shouldn't.
Aside from being conceptually clearer, this approach exposes the
"canonicalized" form of the variable value to guc.c without having to do
an actual assignment. And that lets us fix the problem recently noted by
Bernd Helmle that the auto-tune patch for wal_buffers resulted in bogus
log messages about "parameter "wal_buffers" cannot be changed without
restarting the server". There may be some speed advantage too, because
this design lets hook functions avoid re-parsing variable values when
restoring a previous state after a rollback (they can store a pre-parsed
representation of the value instead). This patch also resolves a
longstanding annoyance about custom error messages from variable assign
hooks: they should modify, not appear separately from, guc.c's own message
about "invalid parameter value".
Also avoid hardcoding the current default state by giving it the name
"on" and replace with a meaningful name that reflects its behaviour.
Coding only, no change in behaviour.
This means one less thing to configure when setting up synchronous
replication, and also avoids some ambiguity around what the behavior
should be when the settings of these variables conflict.
Fujii Masao, with additional hacking by me.
than replication_timeout (a new GUC) milliseconds. The TCP timeout is often
too long, you want the master to notice a dead connection much sooner.
People complained about that in 9.0 too, but with synchronous replication
it's even more important to notice dead connections promptly.
Fujii Masao and Heikki Linnakangas
1. Don't ignore query cancel interrupts. Instead, if the user asks to
cancel the query after we've already committed it, but before it's on
the standby, just emit a warning and let the COMMIT finish.
2. Don't ignore die interrupts (pg_terminate_backend or fast shutdown).
Instead, emit a warning message and close the connection without
acknowledging the commit. Other backends will still see the effect of
the commit, but there's no getting around that; it's too late to abort
at this point, and ignoring die interrupts altogether doesn't seem like
a good idea.
3. If synchronous_standby_names becomes empty, wake up all backends
waiting for synchronous replication to complete. Without this, someone
attempting to shut synchronous replication off could easily wedge the
entire system instead.
4. Avoid depending on the assumption that if a walsender updates
MyProc->syncRepState, we'll see the change even if we read it without
holding the lock. The window for this appears to be quite narrow (and
probably doesn't exist at all on machines with strong memory ordering)
but protecting against it is practically free, so do that.
5. Remove useless state SYNC_REP_MUST_DISCONNECT, which isn't needed and
doesn't actually do anything.
There's still some further work needed here to make the behavior of fast
shutdown plausible, but that looks complex, so I'm leaving it for a
separate commit. Review by Fujii Masao.
SyncRepRequested() must check not only the value of the
synchronous_replication GUC but also whether max_wal_senders > 0.
Otherwise, we might end up waiting for sync rep even when there's no
possibility of a standby ever managing to connect. There are some
existing cross-checks to prevent this, but they're not quite sufficient:
the user can start the server with max_wal_senders=0,
synchronous_standby_names='', and synchronous_replication=off and then
subsequent make synchronous_standby_names not empty using pg_ctl reload,
and then SET synchronous_standby=on, leading to an indefinite hang.
Along the way, rename the global variable for the synchronous_replication
GUC to match the name of the GUC itself, for clarity.
Report by Fujii Masao, though I didn't use his patch.
In earlier versions of the sync rep patch, waiters removed themselves from
the queue, but now walsender removes them before doing the wakeup.
Report by Fujii Masao.
If a standby is broadcasting reply messages and we have named
one or more standbys in synchronous_standby_names then allow
users who set synchronous_replication to wait for commit, which
then provides strict data integrity guarantees. Design avoids
sending and receiving transaction state information so minimises
bookkeeping overheads. We synchronize with the highest priority
standby that is connected and ready to synchronize. Other standbys
can be defined to takeover in case of standby failure.
This version has very strict behaviour; more relaxed options
may be added at a later date.
Simon Riggs and Fujii Masao, with reviews by Yeb Havinga, Jaime
Casanova, Heikki Linnakangas and Robert Haas, plus the assistance
of many other design reviewers.
it a lot more useful for determining which standby is most up-to-date,
for example. There was long discussions on whether overwriting existing
existing WAL makes sense to begin with, and whether we should do some more
extensive variable renaming, but this change nevertheless seems quite
uncontroversial.
Fujii Masao, reviewed by Jeff Janes, Robert Haas, Stephen Frost.