/*------------------------------------------------------------------------- * * bufmgr.c * buffer manager interface routines * * Portions Copyright (c) 1996-2004, PostgreSQL Global Development Group * Portions Copyright (c) 1994, Regents of the University of California * * * IDENTIFICATION * $PostgreSQL: pgsql/src/backend/storage/buffer/bufmgr.c,v 1.179 2004/10/16 18:05:06 tgl Exp $ * *------------------------------------------------------------------------- */ /* * ReadBuffer() -- find or create a buffer holding the requested page, * and pin it so that no one can destroy it while this process * is using it. * * ReleaseBuffer() -- unpin the buffer * * WriteNoReleaseBuffer() -- mark the buffer contents as "dirty" * but don't unpin. The disk IO is delayed until buffer * replacement. * * WriteBuffer() -- WriteNoReleaseBuffer() + ReleaseBuffer() * * BufferSync() -- flush all (or some) dirty buffers in the buffer pool. * * InitBufferPool() -- Init the buffer module. * * See other files: * freelist.c -- chooses victim for buffer replacement * buf_table.c -- manages the buffer lookup table */ #include "postgres.h" #include #include #include "lib/stringinfo.h" #include "miscadmin.h" #include "storage/buf_internals.h" #include "storage/bufmgr.h" #include "storage/bufpage.h" #include "storage/proc.h" #include "storage/smgr.h" #include "utils/relcache.h" #include "utils/resowner.h" #include "pgstat.h" #define BufferGetLSN(bufHdr) \ (*((XLogRecPtr*) MAKE_PTR((bufHdr)->data))) /* GUC variable */ bool zero_damaged_pages = false; #ifdef NOT_USED bool ShowPinTrace = false; #endif long NDirectFileRead; /* some I/O's are direct file access. * bypass bufmgr */ long NDirectFileWrite; /* e.g., I/O in psort and hashjoin. */ /* local state for StartBufferIO and related functions */ static BufferDesc *InProgressBuf = NULL; static bool IsForInput; /* local state for LockBufferForCleanup */ static BufferDesc *PinCountWaitBuf = NULL; static void PinBuffer(BufferDesc *buf, bool fixOwner); static void UnpinBuffer(BufferDesc *buf, bool fixOwner); static void WaitIO(BufferDesc *buf); static void StartBufferIO(BufferDesc *buf, bool forInput); static void TerminateBufferIO(BufferDesc *buf, int err_flag); static void ContinueBufferIO(BufferDesc *buf, bool forInput); static void buffer_write_error_callback(void *arg); static Buffer ReadBufferInternal(Relation reln, BlockNumber blockNum, bool bufferLockHeld); static BufferDesc *BufferAlloc(Relation reln, BlockNumber blockNum, bool *foundPtr); static void FlushBuffer(BufferDesc *buf, SMgrRelation reln); static void write_buffer(Buffer buffer, bool unpin); /* * ReadBuffer -- returns a buffer containing the requested * block of the requested relation. If the blknum * requested is P_NEW, extend the relation file and * allocate a new block. (Caller is responsible for * ensuring that only one backend tries to extend a * relation at the same time!) * * Returns: the buffer number for the buffer containing * the block read. The returned buffer has been pinned. * Does not return on error --- elog's instead. * * Assume when this function is called, that reln has been * opened already. */ Buffer ReadBuffer(Relation reln, BlockNumber blockNum) { ResourceOwnerEnlargeBuffers(CurrentResourceOwner); return ReadBufferInternal(reln, blockNum, false); } /* * ReadBufferInternal -- internal version of ReadBuffer with more options * * bufferLockHeld: if true, caller already acquired the bufmgr lock. * (This is assumed never to be true if dealing with a local buffer!) * * The caller must have done ResourceOwnerEnlargeBuffers(CurrentResourceOwner) */ static Buffer ReadBufferInternal(Relation reln, BlockNumber blockNum, bool bufferLockHeld) { BufferDesc *bufHdr; bool found; bool isExtend; bool isLocalBuf; isExtend = (blockNum == P_NEW); isLocalBuf = reln->rd_istemp; /* Open it at the smgr level if not already done */ if (reln->rd_smgr == NULL) reln->rd_smgr = smgropen(reln->rd_node); /* Substitute proper block number if caller asked for P_NEW */ if (isExtend) blockNum = smgrnblocks(reln->rd_smgr); if (isLocalBuf) { ReadLocalBufferCount++; pgstat_count_buffer_read(&reln->pgstat_info, reln); bufHdr = LocalBufferAlloc(reln, blockNum, &found); if (found) LocalBufferHitCount++; } else { ReadBufferCount++; pgstat_count_buffer_read(&reln->pgstat_info, reln); /* * lookup the buffer. IO_IN_PROGRESS is set if the requested * block is not currently in memory. */ if (!bufferLockHeld) LWLockAcquire(BufMgrLock, LW_EXCLUSIVE); bufHdr = BufferAlloc(reln, blockNum, &found); if (found) BufferHitCount++; } /* At this point we do NOT hold the bufmgr lock. */ /* if it was already in the buffer pool, we're done */ if (found) { /* Just need to update stats before we exit */ pgstat_count_buffer_hit(&reln->pgstat_info, reln); if (VacuumCostActive) VacuumCostBalance += VacuumCostPageHit; return BufferDescriptorGetBuffer(bufHdr); } /* * if we have gotten to this point, we have allocated a buffer for the * page but its contents are not yet valid. IO_IN_PROGRESS is set for * it, if it's a shared buffer. * * Note: if smgrextend fails, we will end up with a buffer that is * allocated but not marked BM_VALID. P_NEW will still select the * same block number (because the relation didn't get any longer on * disk) and so future attempts to extend the relation will find the * same buffer (if it's not been recycled) but come right back here to * try smgrextend again. */ Assert(!(bufHdr->flags & BM_VALID)); if (isExtend) { /* new buffers are zero-filled */ MemSet((char *) MAKE_PTR(bufHdr->data), 0, BLCKSZ); smgrextend(reln->rd_smgr, blockNum, (char *) MAKE_PTR(bufHdr->data), reln->rd_istemp); } else { smgrread(reln->rd_smgr, blockNum, (char *) MAKE_PTR(bufHdr->data)); /* check for garbage data */ if (!PageHeaderIsValid((PageHeader) MAKE_PTR(bufHdr->data))) { /* * During WAL recovery, the first access to any data page * should overwrite the whole page from the WAL; so a * clobbered page header is not reason to fail. Hence, when * InRecovery we may always act as though zero_damaged_pages * is ON. */ if (zero_damaged_pages || InRecovery) { ereport(WARNING, (errcode(ERRCODE_DATA_CORRUPTED), errmsg("invalid page header in block %u of relation \"%s\"; zeroing out page", blockNum, RelationGetRelationName(reln)))); MemSet((char *) MAKE_PTR(bufHdr->data), 0, BLCKSZ); } else ereport(ERROR, (errcode(ERRCODE_DATA_CORRUPTED), errmsg("invalid page header in block %u of relation \"%s\"", blockNum, RelationGetRelationName(reln)))); } } if (isLocalBuf) { /* Only need to adjust flags */ bufHdr->flags |= BM_VALID; } else { /* lock buffer manager again to update IO IN PROGRESS */ LWLockAcquire(BufMgrLock, LW_EXCLUSIVE); /* IO Succeeded, so mark data valid */ bufHdr->flags |= BM_VALID; /* If anyone was waiting for IO to complete, wake them up now */ TerminateBufferIO(bufHdr, 0); LWLockRelease(BufMgrLock); } if (VacuumCostActive) VacuumCostBalance += VacuumCostPageMiss; return BufferDescriptorGetBuffer(bufHdr); } /* * BufferAlloc -- subroutine for ReadBuffer. Handles lookup of a shared * buffer. If no buffer exists already, selects a replacement * victim and evicts the old page, but does NOT read in new page. * * The returned buffer is pinned and is already marked as holding the * desired page. If it already did have the desired page, *foundPtr is * set TRUE. Otherwise, *foundPtr is set FALSE and the buffer is marked * as IO_IN_PROGRESS; ReadBuffer will now need to do I/O to fill it. * * *foundPtr is actually redundant with the buffer's BM_VALID flag, but * we keep it for simplicity in ReadBuffer. * * BufMgrLock must be held at entry. When this routine returns, * the BufMgrLock is guaranteed NOT to be held. */ static BufferDesc * BufferAlloc(Relation reln, BlockNumber blockNum, bool *foundPtr) { BufferTag newTag; /* identity of requested block */ BufferDesc *buf, *buf2; int cdb_found_index, cdb_replace_index; bool inProgress; /* did we already do StartBufferIO? */ /* create a tag so we can lookup the buffer */ INIT_BUFFERTAG(newTag, reln, blockNum); /* see if the block is in the buffer pool already */ buf = StrategyBufferLookup(&newTag, false, &cdb_found_index); if (buf != NULL) { /* * Found it. Now, pin the buffer so no one can steal it from the * buffer pool, and check to see if someone else is still reading * data into the buffer. (Formerly, we'd always block here if * IO_IN_PROGRESS is set, but there's no need to wait when someone * is writing rather than reading.) */ *foundPtr = TRUE; PinBuffer(buf, true); if (!(buf->flags & BM_VALID)) { if (buf->flags & BM_IO_IN_PROGRESS) { /* someone else is reading it, wait for them */ WaitIO(buf); } if (!(buf->flags & BM_VALID)) { /* * If we get here, previous attempts to read the buffer * must have failed ... but we shall bravely try again. */ *foundPtr = FALSE; StartBufferIO(buf, true); } } LWLockRelease(BufMgrLock); return buf; } *foundPtr = FALSE; /* * Didn't find it in the buffer pool. We'll have to initialize a new * buffer. First, grab one from the free list. If it's dirty, flush * it to disk. Remember to unlock BufMgrLock while doing the IO. */ inProgress = FALSE; do { buf = StrategyGetBuffer(&cdb_replace_index); /* StrategyGetBuffer will elog if it can't find a free buffer */ Assert(buf); /* * There should be exactly one pin on the buffer after it is * allocated -- ours. If it had a pin it wouldn't have been on * the free list. No one else could have pinned it between * StrategyGetBuffer and here because we have the BufMgrLock. */ Assert(buf->refcount == 0); buf->refcount = 1; PrivateRefCount[BufferDescriptorGetBuffer(buf) - 1] = 1; ResourceOwnerRememberBuffer(CurrentResourceOwner, BufferDescriptorGetBuffer(buf)); if ((buf->flags & BM_VALID) && (buf->flags & BM_DIRTY || buf->cntxDirty)) { /* * Set BM_IO_IN_PROGRESS to show the buffer is being written. * It cannot already be set because the buffer would be pinned * if someone were writing it. * * Note: it's okay to grab the io_in_progress lock while holding * BufMgrLock. All code paths that acquire this lock pin the * buffer first; since no one had it pinned (it just came off * the free list), no one else can have the lock. */ StartBufferIO(buf, false); inProgress = TRUE; /* * Write the buffer out, being careful to release BufMgrLock * while doing the I/O. */ FlushBuffer(buf, NULL); /* * Somebody could have allocated another buffer for the same * block we are about to read in. While we flush out the dirty * buffer, we don't hold the lock and someone could have * allocated another buffer for the same block. The problem is * we haven't yet inserted the new tag into the buffer table. * So we need to check here. -ay 3/95 * * Another reason we have to do this is to update * cdb_found_index, since the CDB could have disappeared from * B1/B2 list while we were writing. */ buf2 = StrategyBufferLookup(&newTag, true, &cdb_found_index); if (buf2 != NULL) { /* * Found it. Someone has already done what we were about * to do. We'll just handle this as if it were found in * the buffer pool in the first place. First, give up the * buffer we were planning to use. */ TerminateBufferIO(buf, 0); UnpinBuffer(buf, true); buf = buf2; /* remaining code should match code at top of routine */ *foundPtr = TRUE; PinBuffer(buf, true); if (!(buf->flags & BM_VALID)) { if (buf->flags & BM_IO_IN_PROGRESS) { /* someone else is reading it, wait for them */ WaitIO(buf); } if (!(buf->flags & BM_VALID)) { /* * If we get here, previous attempts to read the * buffer must have failed ... but we shall * bravely try again. */ *foundPtr = FALSE; StartBufferIO(buf, true); } } LWLockRelease(BufMgrLock); return buf; } /* * Somebody could have pinned the buffer while we were doing * the I/O and had given up the BufMgrLock. If so, we can't * recycle this buffer --- we need to clear the I/O flags, * remove our pin and choose a new victim buffer. Similarly, * we have to start over if somebody re-dirtied the buffer. */ if (buf->refcount > 1 || buf->flags & BM_DIRTY || buf->cntxDirty) { TerminateBufferIO(buf, 0); UnpinBuffer(buf, true); inProgress = FALSE; buf = NULL; } } } while (buf == NULL); /* * At this point we should have the sole pin on a non-dirty buffer and * we may or may not already have the BM_IO_IN_PROGRESS flag set. */ /* * Tell the buffer replacement strategy that we are replacing the * buffer content. Then rename the buffer. Clearing BM_VALID here is * necessary, clearing the dirtybits is just paranoia. */ StrategyReplaceBuffer(buf, &newTag, cdb_found_index, cdb_replace_index); buf->tag = newTag; buf->flags &= ~(BM_VALID | BM_DIRTY | BM_JUST_DIRTIED | BM_IO_ERROR); buf->cntxDirty = false; /* * Buffer contents are currently invalid. Have to mark IO IN PROGRESS * so no one fiddles with them until the read completes. We may have * already marked it, in which case we just flip from write to read * status. */ if (!inProgress) StartBufferIO(buf, true); else ContinueBufferIO(buf, true); LWLockRelease(BufMgrLock); return buf; } /* * write_buffer -- common functionality for * WriteBuffer and WriteNoReleaseBuffer */ static void write_buffer(Buffer buffer, bool release) { BufferDesc *bufHdr; if (!BufferIsValid(buffer)) elog(ERROR, "bad buffer id: %d", buffer); if (BufferIsLocal(buffer)) { WriteLocalBuffer(buffer, release); return; } bufHdr = &BufferDescriptors[buffer - 1]; Assert(PrivateRefCount[buffer - 1] > 0); LWLockAcquire(BufMgrLock, LW_EXCLUSIVE); Assert(bufHdr->refcount > 0); /* * If the buffer was not dirty already, do vacuum cost accounting. */ if (!(bufHdr->flags & BM_DIRTY) && VacuumCostActive) VacuumCostBalance += VacuumCostPageDirty; bufHdr->flags |= (BM_DIRTY | BM_JUST_DIRTIED); if (release) UnpinBuffer(bufHdr, true); LWLockRelease(BufMgrLock); } /* * WriteBuffer * * Marks buffer contents as dirty (actual write happens later). * * Assume that buffer is pinned. Assume that reln is valid. * * Side Effects: * Pin count is decremented. */ void WriteBuffer(Buffer buffer) { write_buffer(buffer, true); } /* * WriteNoReleaseBuffer -- like WriteBuffer, but do not unpin the buffer * when the operation is complete. */ void WriteNoReleaseBuffer(Buffer buffer) { write_buffer(buffer, false); } /* * ReleaseAndReadBuffer -- combine ReleaseBuffer() and ReadBuffer() * to save a lock release/acquire. * * Also, if the passed buffer is valid and already contains the desired block * number, we simply return it without ever acquiring the lock at all. * Since the passed buffer must be pinned, it's OK to examine its block * number without getting the lock first. * * Note: it is OK to pass buffer == InvalidBuffer, indicating that no old * buffer actually needs to be released. This case is the same as ReadBuffer, * but can save some tests in the caller. * * Also note: while it will work to call this routine with blockNum == P_NEW, * it's best to avoid doing so, since that would result in calling * smgrnblocks() while holding the bufmgr lock, hence some loss of * concurrency. */ Buffer ReleaseAndReadBuffer(Buffer buffer, Relation relation, BlockNumber blockNum) { BufferDesc *bufHdr; if (BufferIsValid(buffer)) { if (BufferIsLocal(buffer)) { Assert(LocalRefCount[-buffer - 1] > 0); bufHdr = &LocalBufferDescriptors[-buffer - 1]; if (bufHdr->tag.blockNum == blockNum && RelFileNodeEquals(bufHdr->tag.rnode, relation->rd_node)) return buffer; ResourceOwnerForgetBuffer(CurrentResourceOwner, buffer); /* owner now has a free slot, so no need for Enlarge() */ LocalRefCount[-buffer - 1]--; } else { Assert(PrivateRefCount[buffer - 1] > 0); bufHdr = &BufferDescriptors[buffer - 1]; if (bufHdr->tag.blockNum == blockNum && RelFileNodeEquals(bufHdr->tag.rnode, relation->rd_node)) return buffer; ResourceOwnerForgetBuffer(CurrentResourceOwner, buffer); /* owner now has a free slot, so no need for Enlarge() */ if (PrivateRefCount[buffer - 1] > 1) PrivateRefCount[buffer - 1]--; else { LWLockAcquire(BufMgrLock, LW_EXCLUSIVE); UnpinBuffer(bufHdr, false); return ReadBufferInternal(relation, blockNum, true); } } } else ResourceOwnerEnlargeBuffers(CurrentResourceOwner); return ReadBufferInternal(relation, blockNum, false); } /* * PinBuffer -- make buffer unavailable for replacement. * * This should be applied only to shared buffers, never local ones. * Bufmgr lock must be held by caller. * * Most but not all callers want CurrentResourceOwner to be adjusted. * Note that ResourceOwnerEnlargeBuffers must have been done already. */ static void PinBuffer(BufferDesc *buf, bool fixOwner) { int b = BufferDescriptorGetBuffer(buf) - 1; if (PrivateRefCount[b] == 0) buf->refcount++; PrivateRefCount[b]++; Assert(PrivateRefCount[b] > 0); if (fixOwner) ResourceOwnerRememberBuffer(CurrentResourceOwner, BufferDescriptorGetBuffer(buf)); } /* * UnpinBuffer -- make buffer available for replacement. * * This should be applied only to shared buffers, never local ones. * Bufmgr lock must be held by caller. * * Most but not all callers want CurrentResourceOwner to be adjusted. */ static void UnpinBuffer(BufferDesc *buf, bool fixOwner) { int b = BufferDescriptorGetBuffer(buf) - 1; if (fixOwner) ResourceOwnerForgetBuffer(CurrentResourceOwner, BufferDescriptorGetBuffer(buf)); Assert(buf->refcount > 0); Assert(PrivateRefCount[b] > 0); PrivateRefCount[b]--; if (PrivateRefCount[b] == 0) { buf->refcount--; /* I'd better not still hold any locks on the buffer */ Assert(!LWLockHeldByMe(buf->cntx_lock)); Assert(!LWLockHeldByMe(buf->io_in_progress_lock)); } if ((buf->flags & BM_PIN_COUNT_WAITER) != 0 && buf->refcount == 1) { /* we just released the last pin other than the waiter's */ buf->flags &= ~BM_PIN_COUNT_WAITER; ProcSendSignal(buf->wait_backend_id); } else { /* do nothing */ } } /* * BufferSync -- Write out dirty buffers in the pool. * * This is called at checkpoint time to write out all dirty shared buffers, * and by the background writer process to write out some of the dirty blocks. * percent/maxpages should be zero in the former case, and nonzero limit * values in the latter. */ int BufferSync(int percent, int maxpages) { BufferDesc **dirty_buffers; BufferTag *buftags; int num_buffer_dirty; int i; /* * Get a list of all currently dirty buffers and how many there are. * We do not flush buffers that get dirtied after we started. They * have to wait until the next checkpoint. */ dirty_buffers = (BufferDesc **) palloc(NBuffers * sizeof(BufferDesc *)); buftags = (BufferTag *) palloc(NBuffers * sizeof(BufferTag)); LWLockAcquire(BufMgrLock, LW_EXCLUSIVE); num_buffer_dirty = StrategyDirtyBufferList(dirty_buffers, buftags, NBuffers); /* * If called by the background writer, we are usually asked to only * write out some portion of dirty buffers now, to prevent the IO * storm at checkpoint time. */ if (percent > 0) { Assert(percent <= 100); num_buffer_dirty = (num_buffer_dirty * percent + 99) / 100; } if (maxpages > 0 && num_buffer_dirty > maxpages) num_buffer_dirty = maxpages; /* Make sure we can handle the pin inside the loop */ ResourceOwnerEnlargeBuffers(CurrentResourceOwner); /* * Loop over buffers to be written. Note the BufMgrLock is held at * loop top, but is released and reacquired within FlushBuffer, so we * aren't holding it long. */ for (i = 0; i < num_buffer_dirty; i++) { BufferDesc *bufHdr = dirty_buffers[i]; /* * Check it is still the same page and still needs writing. * * We can check bufHdr->cntxDirty here *without* holding any lock on * buffer context as long as we set this flag in access methods * *before* logging changes with XLogInsert(): if someone will set * cntxDirty just after our check we don't worry because of our * checkpoint.redo points before log record for upcoming changes * and so we are not required to write such dirty buffer. */ if (!(bufHdr->flags & BM_VALID)) continue; if (!BUFFERTAGS_EQUAL(bufHdr->tag, buftags[i])) continue; if (!(bufHdr->flags & BM_DIRTY || bufHdr->cntxDirty)) continue; /* * IO synchronization. Note that we do it with unpinned buffer to * avoid conflicts with FlushRelationBuffers. */ if (bufHdr->flags & BM_IO_IN_PROGRESS) { WaitIO(bufHdr); /* Still need writing? */ if (!(bufHdr->flags & BM_VALID)) continue; if (!BUFFERTAGS_EQUAL(bufHdr->tag, buftags[i])) continue; if (!(bufHdr->flags & BM_DIRTY || bufHdr->cntxDirty)) continue; } /* * Here: no one doing IO for this buffer and it's dirty. Pin * buffer now and set IO state for it *before* acquiring shlock to * avoid conflicts with FlushRelationBuffers. */ PinBuffer(bufHdr, true); StartBufferIO(bufHdr, false); FlushBuffer(bufHdr, NULL); TerminateBufferIO(bufHdr, 0); UnpinBuffer(bufHdr, true); } LWLockRelease(BufMgrLock); pfree(dirty_buffers); pfree(buftags); return num_buffer_dirty; } /* * WaitIO -- Block until the IO_IN_PROGRESS flag on 'buf' is cleared. * * Should be entered with buffer manager lock held; releases it before * waiting and re-acquires it afterwards. */ static void WaitIO(BufferDesc *buf) { /* * Changed to wait until there's no IO - Inoue 01/13/2000 * * Note this is *necessary* because an error abort in the process doing * I/O could release the io_in_progress_lock prematurely. See * AbortBufferIO. */ while ((buf->flags & BM_IO_IN_PROGRESS) != 0) { LWLockRelease(BufMgrLock); LWLockAcquire(buf->io_in_progress_lock, LW_SHARED); LWLockRelease(buf->io_in_progress_lock); LWLockAcquire(BufMgrLock, LW_EXCLUSIVE); } } /* * Return a palloc'd string containing buffer usage statistics. */ char * ShowBufferUsage(void) { StringInfoData str; float hitrate; float localhitrate; initStringInfo(&str); if (ReadBufferCount == 0) hitrate = 0.0; else hitrate = (float) BufferHitCount *100.0 / ReadBufferCount; if (ReadLocalBufferCount == 0) localhitrate = 0.0; else localhitrate = (float) LocalBufferHitCount *100.0 / ReadLocalBufferCount; appendStringInfo(&str, "!\tShared blocks: %10ld read, %10ld written, buffer hit rate = %.2f%%\n", ReadBufferCount - BufferHitCount, BufferFlushCount, hitrate); appendStringInfo(&str, "!\tLocal blocks: %10ld read, %10ld written, buffer hit rate = %.2f%%\n", ReadLocalBufferCount - LocalBufferHitCount, LocalBufferFlushCount, localhitrate); appendStringInfo(&str, "!\tDirect blocks: %10ld read, %10ld written\n", NDirectFileRead, NDirectFileWrite); return str.data; } void ResetBufferUsage(void) { BufferHitCount = 0; ReadBufferCount = 0; BufferFlushCount = 0; LocalBufferHitCount = 0; ReadLocalBufferCount = 0; LocalBufferFlushCount = 0; NDirectFileRead = 0; NDirectFileWrite = 0; } /* * AtEOXact_Buffers - clean up at end of transaction. * * During abort, we need to release any buffer pins we're holding * (this cleans up in case ereport interrupted a routine that pins a * buffer). During commit, we shouldn't need to do that, but check * anyway to see if anyone leaked a buffer reference count. */ void AtEOXact_Buffers(bool isCommit) { int i; for (i = 0; i < NBuffers; i++) { if (PrivateRefCount[i] != 0) { BufferDesc *buf = &(BufferDescriptors[i]); if (isCommit) elog(WARNING, "buffer refcount leak: [%03d] " "(rel=%u/%u/%u, blockNum=%u, flags=0x%x, refcount=%u %d)", i, buf->tag.rnode.spcNode, buf->tag.rnode.dbNode, buf->tag.rnode.relNode, buf->tag.blockNum, buf->flags, buf->refcount, PrivateRefCount[i]); /* * We don't worry about updating the ResourceOwner structures; * resowner.c will clear them for itself. */ PrivateRefCount[i] = 1; /* make sure we release shared pin */ LWLockAcquire(BufMgrLock, LW_EXCLUSIVE); UnpinBuffer(buf, false); LWLockRelease(BufMgrLock); Assert(PrivateRefCount[i] == 0); } } AtEOXact_LocalBuffers(isCommit); } /* * FlushBufferPool * * Flush all dirty blocks in buffer pool to disk at the checkpoint time. * Local relations do not participate in checkpoints, so they don't need to be * flushed. */ void FlushBufferPool(void) { BufferSync(-1, -1); smgrsync(); } /* * Do whatever is needed to prepare for commit at the bufmgr and smgr levels */ void BufmgrCommit(void) { /* Nothing to do in bufmgr anymore... */ smgrcommit(); } /* * BufferGetBlockNumber * Returns the block number associated with a buffer. * * Note: * Assumes that the buffer is valid and pinned, else the * value may be obsolete immediately... */ BlockNumber BufferGetBlockNumber(Buffer buffer) { Assert(BufferIsPinned(buffer)); if (BufferIsLocal(buffer)) return LocalBufferDescriptors[-buffer - 1].tag.blockNum; else return BufferDescriptors[buffer - 1].tag.blockNum; } /* * BufferGetFileNode * Returns the relation ID (RelFileNode) associated with a buffer. * * This should make the same checks as BufferGetBlockNumber, but since the * two are generally called together, we don't bother. */ RelFileNode BufferGetFileNode(Buffer buffer) { BufferDesc *bufHdr; if (BufferIsLocal(buffer)) bufHdr = &(LocalBufferDescriptors[-buffer - 1]); else bufHdr = &BufferDescriptors[buffer - 1]; return (bufHdr->tag.rnode); } /* * FlushBuffer * Physically write out a shared buffer. * * NOTE: this actually just passes the buffer contents to the kernel; the * real write to disk won't happen until the kernel feels like it. This * is okay from our point of view since we can redo the changes from WAL. * However, we will need to force the changes to disk via fsync before * we can checkpoint WAL. * * BufMgrLock must be held at entry, and the buffer must be pinned. The * caller is also responsible for doing StartBufferIO/TerminateBufferIO. * * If the caller has an smgr reference for the buffer's relation, pass it * as the second parameter. If not, pass NULL. (Do not open relation * while holding BufMgrLock!) */ static void FlushBuffer(BufferDesc *buf, SMgrRelation reln) { Buffer buffer; XLogRecPtr recptr; ErrorContextCallback errcontext; /* Transpose cntxDirty into flags while holding BufMgrLock */ buf->cntxDirty = false; buf->flags |= BM_DIRTY; /* To check if block content changed while flushing. - vadim 01/17/97 */ buf->flags &= ~BM_JUST_DIRTIED; /* Release BufMgrLock while doing xlog work */ LWLockRelease(BufMgrLock); /* Setup error traceback support for ereport() */ errcontext.callback = buffer_write_error_callback; errcontext.arg = buf; errcontext.previous = error_context_stack; error_context_stack = &errcontext; /* Find smgr relation for buffer while holding minimal locks */ if (reln == NULL) reln = smgropen(buf->tag.rnode); buffer = BufferDescriptorGetBuffer(buf); /* * Protect buffer content against concurrent update. (Note that * hint-bit updates can still occur while the write is in progress, * but we assume that that will not invalidate the data written.) */ LockBuffer(buffer, BUFFER_LOCK_SHARE); /* * Force XLOG flush for buffer' LSN. This implements the basic WAL * rule that log updates must hit disk before any of the data-file * changes they describe do. */ recptr = BufferGetLSN(buf); XLogFlush(recptr); /* * Now it's safe to write buffer to disk. Note that no one else should * have been able to write it while we were busy with locking and log * flushing because caller has set the IO flag. * * It would be better to clear BM_JUST_DIRTIED right here, but we'd have * to reacquire the BufMgrLock and it doesn't seem worth it. */ smgrwrite(reln, buf->tag.blockNum, (char *) MAKE_PTR(buf->data), false); /* Pop the error context stack */ error_context_stack = errcontext.previous; /* * Release the per-buffer readlock, reacquire BufMgrLock. */ LockBuffer(buffer, BUFFER_LOCK_UNLOCK); LWLockAcquire(BufMgrLock, LW_EXCLUSIVE); BufferFlushCount++; /* * If this buffer was marked by someone as DIRTY while we were * flushing it out we must not clear DIRTY flag - vadim 01/17/97 */ if (!(buf->flags & BM_JUST_DIRTIED)) buf->flags &= ~BM_DIRTY; } /* * RelationGetNumberOfBlocks * Determines the current number of pages in the relation. */ BlockNumber RelationGetNumberOfBlocks(Relation relation) { /* Open it at the smgr level if not already done */ if (relation->rd_smgr == NULL) relation->rd_smgr = smgropen(relation->rd_node); return smgrnblocks(relation->rd_smgr); } /* * RelationTruncate * Physically truncate a relation to the specified number of blocks. * * Caller should already have done something to flush any buffered pages * that are to be dropped. */ void RelationTruncate(Relation rel, BlockNumber nblocks) { /* Open it at the smgr level if not already done */ if (rel->rd_smgr == NULL) rel->rd_smgr = smgropen(rel->rd_node); /* Make sure rd_targblock isn't pointing somewhere past end */ rel->rd_targblock = InvalidBlockNumber; /* Do the real work */ smgrtruncate(rel->rd_smgr, nblocks, rel->rd_istemp); } /* --------------------------------------------------------------------- * DropRelationBuffers * * This function removes all the buffered pages for a relation * from the buffer pool. Dirty pages are simply dropped, without * bothering to write them out first. This is NOT rollback-able, * and so should be used only with extreme caution! * * There is no particularly good reason why this doesn't have a * firstDelBlock parameter, except that current callers don't need it. * * We assume that the caller holds an exclusive lock on the relation, * which should assure that no new buffers will be acquired for the rel * meanwhile. * -------------------------------------------------------------------- */ void DropRelationBuffers(Relation rel) { DropRelFileNodeBuffers(rel->rd_node, rel->rd_istemp, 0); } /* --------------------------------------------------------------------- * DropRelFileNodeBuffers * * This is the same as DropRelationBuffers, except that the target * relation is specified by RelFileNode and temp status, and one * may specify the first block to drop. * * This is NOT rollback-able. One legitimate use is to clear the * buffer cache of buffers for a relation that is being deleted * during transaction abort. * -------------------------------------------------------------------- */ void DropRelFileNodeBuffers(RelFileNode rnode, bool istemp, BlockNumber firstDelBlock) { int i; BufferDesc *bufHdr; if (istemp) { for (i = 0; i < NLocBuffer; i++) { bufHdr = &LocalBufferDescriptors[i]; if (RelFileNodeEquals(bufHdr->tag.rnode, rnode) && bufHdr->tag.blockNum >= firstDelBlock) { if (LocalRefCount[i] != 0) elog(ERROR, "block %u of %u/%u/%u is still referenced (local %u)", bufHdr->tag.blockNum, bufHdr->tag.rnode.spcNode, bufHdr->tag.rnode.dbNode, bufHdr->tag.rnode.relNode, LocalRefCount[i]); bufHdr->flags &= ~(BM_DIRTY | BM_JUST_DIRTIED); bufHdr->cntxDirty = false; bufHdr->tag.rnode.relNode = InvalidOid; } } return; } LWLockAcquire(BufMgrLock, LW_EXCLUSIVE); for (i = 1; i <= NBuffers; i++) { bufHdr = &BufferDescriptors[i - 1]; recheck: if (RelFileNodeEquals(bufHdr->tag.rnode, rnode) && bufHdr->tag.blockNum >= firstDelBlock) { /* * If there is I/O in progress, better wait till it's done; * don't want to delete the relation out from under someone * who's just trying to flush the buffer! */ if (bufHdr->flags & BM_IO_IN_PROGRESS) { WaitIO(bufHdr); /* * By now, the buffer very possibly belongs to some other * rel, so check again before proceeding. */ goto recheck; } /* * There should be no pin on the buffer. */ if (bufHdr->refcount != 0) elog(ERROR, "block %u of %u/%u/%u is still referenced (private %d, global %u)", bufHdr->tag.blockNum, bufHdr->tag.rnode.spcNode, bufHdr->tag.rnode.dbNode, bufHdr->tag.rnode.relNode, PrivateRefCount[i - 1], bufHdr->refcount); /* Now we can do what we came for */ bufHdr->flags &= ~(BM_DIRTY | BM_JUST_DIRTIED); bufHdr->cntxDirty = false; /* * And mark the buffer as no longer occupied by this rel. */ StrategyInvalidateBuffer(bufHdr); } } LWLockRelease(BufMgrLock); } /* --------------------------------------------------------------------- * DropBuffers * * This function removes all the buffers in the buffer cache for a * particular database. Dirty pages are simply dropped, without * bothering to write them out first. This is used when we destroy a * database, to avoid trying to flush data to disk when the directory * tree no longer exists. Implementation is pretty similar to * DropRelationBuffers() which is for destroying just one relation. * -------------------------------------------------------------------- */ void DropBuffers(Oid dbid) { int i; BufferDesc *bufHdr; LWLockAcquire(BufMgrLock, LW_EXCLUSIVE); for (i = 1; i <= NBuffers; i++) { bufHdr = &BufferDescriptors[i - 1]; recheck: if (bufHdr->tag.rnode.dbNode == dbid) { /* * If there is I/O in progress, better wait till it's done; * don't want to delete the database out from under someone * who's just trying to flush the buffer! */ if (bufHdr->flags & BM_IO_IN_PROGRESS) { WaitIO(bufHdr); /* * By now, the buffer very possibly belongs to some other * DB, so check again before proceeding. */ goto recheck; } /* Now we can do what we came for */ bufHdr->flags &= ~(BM_DIRTY | BM_JUST_DIRTIED); bufHdr->cntxDirty = false; /* * The thing should be free, if caller has checked that no * backends are running in that database. */ Assert(bufHdr->refcount == 0); /* * And mark the buffer as no longer occupied by this page. */ StrategyInvalidateBuffer(bufHdr); } } LWLockRelease(BufMgrLock); } /* ----------------------------------------------------------------- * PrintBufferDescs * * this function prints all the buffer descriptors, for debugging * use only. * ----------------------------------------------------------------- */ #ifdef NOT_USED void PrintBufferDescs(void) { int i; BufferDesc *buf = BufferDescriptors; if (IsUnderPostmaster) { LWLockAcquire(BufMgrLock, LW_EXCLUSIVE); for (i = 0; i < NBuffers; ++i, ++buf) { elog(LOG, "[%02d] (freeNext=%d, freePrev=%d, rel=%u/%u/%u, " "blockNum=%u, flags=0x%x, refcount=%u %d)", i, buf->freeNext, buf->freePrev, buf->tag.rnode.spcNode, buf->tag.rnode.dbNode, buf->tag.rnode.relNode, buf->tag.blockNum, buf->flags, buf->refcount, PrivateRefCount[i]); } LWLockRelease(BufMgrLock); } else { /* interactive backend */ for (i = 0; i < NBuffers; ++i, ++buf) { printf("[%-2d] (%u/%u/%u, %u) flags=0x%x, refcount=%u %d)\n", i, buf->tag.rnode.spcNode, buf->tag.rnode.dbNode, buf->tag.rnode.relNode, buf->tag.blockNum, buf->flags, buf->refcount, PrivateRefCount[i]); } } } #endif #ifdef NOT_USED void PrintPinnedBufs(void) { int i; BufferDesc *buf = BufferDescriptors; LWLockAcquire(BufMgrLock, LW_EXCLUSIVE); for (i = 0; i < NBuffers; ++i, ++buf) { if (PrivateRefCount[i] > 0) elog(NOTICE, "[%02d] (freeNext=%d, freePrev=%d, rel=%u/%u/%u, " "blockNum=%u, flags=0x%x, refcount=%u %d)", i, buf->freeNext, buf->freePrev, buf->tag.rnode.spcNode, buf->tag.rnode.dbNode, buf->tag.rnode.relNode, buf->tag.blockNum, buf->flags, buf->refcount, PrivateRefCount[i]); } LWLockRelease(BufMgrLock); } #endif /* --------------------------------------------------------------------- * FlushRelationBuffers * * This function writes all dirty pages of a relation out to disk. * Furthermore, pages that have blocknumber >= firstDelBlock are * actually removed from the buffer pool. * * This is called by DROP TABLE to clear buffers for the relation * from the buffer pool. Note that we must write dirty buffers, * rather than just dropping the changes, because our transaction * might abort later on; we want to roll back safely in that case. * * This is also called by VACUUM before truncating the relation to the * given number of blocks. It might seem unnecessary for VACUUM to * write dirty pages before firstDelBlock, since VACUUM should already * have committed its changes. However, it is possible for there still * to be dirty pages: if some page had unwritten on-row tuple status * updates from a prior transaction, and VACUUM had no additional * changes to make to that page, then VACUUM won't have written it. * This is harmless in most cases but will break pg_upgrade, which * relies on VACUUM to ensure that *all* tuples have correct on-row * status. So, we check and flush all dirty pages of the rel * regardless of block number. * * In all cases, the caller should be holding AccessExclusiveLock on * the target relation to ensure that no other backend is busy reading * more blocks of the relation (or might do so before we commit). * This should also ensure that no one is busy dirtying these blocks. * * Formerly, we considered it an error condition if we found dirty * buffers here. However, since BufferSync no longer forces out all * dirty buffers at every xact commit, it's possible for dirty buffers * to still be present in the cache due to failure of an earlier * transaction. So, must flush dirty buffers without complaint. * * XXX currently it sequentially searches the buffer pool, should be * changed to more clever ways of searching. * -------------------------------------------------------------------- */ void FlushRelationBuffers(Relation rel, BlockNumber firstDelBlock) { int i; BufferDesc *bufHdr; /* Open rel at the smgr level if not already done */ if (rel->rd_smgr == NULL) rel->rd_smgr = smgropen(rel->rd_node); if (rel->rd_istemp) { for (i = 0; i < NLocBuffer; i++) { bufHdr = &LocalBufferDescriptors[i]; if (RelFileNodeEquals(bufHdr->tag.rnode, rel->rd_node)) { if ((bufHdr->flags & BM_VALID) && (bufHdr->flags & BM_DIRTY || bufHdr->cntxDirty)) { ErrorContextCallback errcontext; /* Setup error traceback support for ereport() */ errcontext.callback = buffer_write_error_callback; errcontext.arg = bufHdr; errcontext.previous = error_context_stack; error_context_stack = &errcontext; smgrwrite(rel->rd_smgr, bufHdr->tag.blockNum, (char *) MAKE_PTR(bufHdr->data), true); bufHdr->flags &= ~(BM_DIRTY | BM_JUST_DIRTIED); bufHdr->cntxDirty = false; /* Pop the error context stack */ error_context_stack = errcontext.previous; } if (LocalRefCount[i] > 0) elog(ERROR, "FlushRelationBuffers(\"%s\" (local), %u): block %u is referenced (%d)", RelationGetRelationName(rel), firstDelBlock, bufHdr->tag.blockNum, LocalRefCount[i]); if (bufHdr->tag.blockNum >= firstDelBlock) bufHdr->tag.rnode.relNode = InvalidOid; } } return; } /* Make sure we can handle the pin inside the loop */ ResourceOwnerEnlargeBuffers(CurrentResourceOwner); LWLockAcquire(BufMgrLock, LW_EXCLUSIVE); for (i = 0; i < NBuffers; i++) { bufHdr = &BufferDescriptors[i]; if (RelFileNodeEquals(bufHdr->tag.rnode, rel->rd_node)) { if ((bufHdr->flags & BM_VALID) && (bufHdr->flags & BM_DIRTY || bufHdr->cntxDirty)) { PinBuffer(bufHdr, true); /* Someone else might be flushing buffer */ if (bufHdr->flags & BM_IO_IN_PROGRESS) WaitIO(bufHdr); /* Still dirty? */ if (bufHdr->flags & BM_DIRTY || bufHdr->cntxDirty) { StartBufferIO(bufHdr, false); FlushBuffer(bufHdr, rel->rd_smgr); TerminateBufferIO(bufHdr, 0); } UnpinBuffer(bufHdr, true); if (bufHdr->flags & BM_DIRTY || bufHdr->cntxDirty) elog(ERROR, "FlushRelationBuffers(\"%s\", %u): block %u was re-dirtied", RelationGetRelationName(rel), firstDelBlock, bufHdr->tag.blockNum); } if (bufHdr->refcount != 0) elog(ERROR, "FlushRelationBuffers(\"%s\", %u): block %u is referenced (private %d, global %u)", RelationGetRelationName(rel), firstDelBlock, bufHdr->tag.blockNum, PrivateRefCount[i], bufHdr->refcount); if (bufHdr->tag.blockNum >= firstDelBlock) StrategyInvalidateBuffer(bufHdr); } } LWLockRelease(BufMgrLock); } /* * ReleaseBuffer -- remove the pin on a buffer without * marking it dirty. */ void ReleaseBuffer(Buffer buffer) { BufferDesc *bufHdr; if (!BufferIsValid(buffer)) elog(ERROR, "bad buffer id: %d", buffer); ResourceOwnerForgetBuffer(CurrentResourceOwner, buffer); if (BufferIsLocal(buffer)) { Assert(LocalRefCount[-buffer - 1] > 0); LocalRefCount[-buffer - 1]--; return; } bufHdr = &BufferDescriptors[buffer - 1]; Assert(PrivateRefCount[buffer - 1] > 0); if (PrivateRefCount[buffer - 1] > 1) PrivateRefCount[buffer - 1]--; else { LWLockAcquire(BufMgrLock, LW_EXCLUSIVE); UnpinBuffer(bufHdr, false); LWLockRelease(BufMgrLock); } } /* * IncrBufferRefCount * Increment the pin count on a buffer that we have *already* pinned * at least once. * * This function cannot be used on a buffer we do not have pinned, * because it doesn't change the shared buffer state. Therefore the * Assert checks are for refcount > 0. Someone got this wrong once... */ void IncrBufferRefCount(Buffer buffer) { Assert(BufferIsValid(buffer)); ResourceOwnerEnlargeBuffers(CurrentResourceOwner); ResourceOwnerRememberBuffer(CurrentResourceOwner, buffer); if (BufferIsLocal(buffer)) { Assert(LocalRefCount[-buffer - 1] > 0); LocalRefCount[-buffer - 1]++; } else { Assert(PrivateRefCount[buffer - 1] > 0); PrivateRefCount[buffer - 1]++; } } #ifdef NOT_USED void IncrBufferRefCount_Debug(char *file, int line, Buffer buffer) { IncrBufferRefCount(buffer); if (ShowPinTrace && !BufferIsLocal(buffer) && is_userbuffer(buffer)) { BufferDesc *buf = &BufferDescriptors[buffer - 1]; fprintf(stderr, "PIN(Incr) %d rel = %u/%u/%u, blockNum = %u, " "refcount = %d, file: %s, line: %d\n", buffer, buf->tag.rnode.spcNode, buf->tag.rnode.dbNode, buf->tag.rnode.relNode, buf->tag.blockNum, PrivateRefCount[buffer - 1], file, line); } } #endif #ifdef NOT_USED void ReleaseBuffer_Debug(char *file, int line, Buffer buffer) { ReleaseBuffer(buffer); if (ShowPinTrace && !BufferIsLocal(buffer) && is_userbuffer(buffer)) { BufferDesc *buf = &BufferDescriptors[buffer - 1]; fprintf(stderr, "UNPIN(Rel) %d rel = %u/%u/%u, blockNum = %u, " "refcount = %d, file: %s, line: %d\n", buffer, buf->tag.rnode.spcNode, buf->tag.rnode.dbNode, buf->tag.rnode.relNode, buf->tag.blockNum, PrivateRefCount[buffer - 1], file, line); } } #endif #ifdef NOT_USED Buffer ReleaseAndReadBuffer_Debug(char *file, int line, Buffer buffer, Relation relation, BlockNumber blockNum) { bool bufferValid; Buffer b; bufferValid = BufferIsValid(buffer); b = ReleaseAndReadBuffer(buffer, relation, blockNum); if (ShowPinTrace && bufferValid && BufferIsLocal(buffer) && is_userbuffer(buffer)) { BufferDesc *buf = &BufferDescriptors[buffer - 1]; fprintf(stderr, "UNPIN(Rel&Rd) %d rel = %u/%u/%u, blockNum = %u, " "refcount = %d, file: %s, line: %d\n", buffer, buf->tag.rnode.spcNode, buf->tag.rnode.dbNode, buf->tag.rnode.relNode, buf->tag.blockNum, PrivateRefCount[buffer - 1], file, line); } if (ShowPinTrace && BufferIsLocal(buffer) && is_userbuffer(buffer)) { BufferDesc *buf = &BufferDescriptors[b - 1]; fprintf(stderr, "PIN(Rel&Rd) %d rel = %u/%u/%u, blockNum = %u, " "refcount = %d, file: %s, line: %d\n", b, buf->tag.rnode.spcNode, buf->tag.rnode.dbNode, buf->tag.rnode.relNode, buf->tag.blockNum, PrivateRefCount[b - 1], file, line); } return b; } #endif /* * SetBufferCommitInfoNeedsSave * * Mark a buffer dirty when we have updated tuple commit-status bits in it. * * This is essentially the same as WriteNoReleaseBuffer. We preserve the * distinction as a way of documenting that the caller has not made a critical * data change --- the status-bit update could be redone by someone else just * as easily. Therefore, no WAL log record need be generated, whereas calls * to WriteNoReleaseBuffer really ought to be associated with a WAL-entry- * creating action. * * This routine might get called many times on the same page, if we are making * the first scan after commit of an xact that added/deleted many tuples. * So, be as quick as we can if the buffer is already dirty. We do this by * not acquiring BufMgrLock if it looks like the status bits are already OK. * (Note it is okay if someone else clears BM_JUST_DIRTIED immediately after * we look, because the buffer content update is already done and will be * reflected in the I/O.) */ void SetBufferCommitInfoNeedsSave(Buffer buffer) { BufferDesc *bufHdr; if (!BufferIsValid(buffer)) elog(ERROR, "bad buffer id: %d", buffer); if (BufferIsLocal(buffer)) { WriteLocalBuffer(buffer, false); return; } bufHdr = &BufferDescriptors[buffer - 1]; if ((bufHdr->flags & (BM_DIRTY | BM_JUST_DIRTIED)) != (BM_DIRTY | BM_JUST_DIRTIED)) { LWLockAcquire(BufMgrLock, LW_EXCLUSIVE); Assert(bufHdr->refcount > 0); bufHdr->flags |= (BM_DIRTY | BM_JUST_DIRTIED); LWLockRelease(BufMgrLock); } } /* * Release buffer context locks for shared buffers. * * Used to clean up after errors. * * Currently, we can expect that lwlock.c's LWLockReleaseAll() took care * of releasing buffer context locks per se; the only thing we need to deal * with here is clearing any PIN_COUNT request that was in progress. */ void UnlockBuffers(void) { BufferDesc *buf = PinCountWaitBuf; if (buf) { HOLD_INTERRUPTS(); /* don't want to die() partway through... */ LWLockAcquire(BufMgrLock, LW_EXCLUSIVE); /* * Don't complain if flag bit not set; it could have been * reset but we got a cancel/die interrupt before getting the * signal. */ if ((buf->flags & BM_PIN_COUNT_WAITER) != 0 && buf->wait_backend_id == MyBackendId) buf->flags &= ~BM_PIN_COUNT_WAITER; LWLockRelease(BufMgrLock); ProcCancelWaitForSignal(); RESUME_INTERRUPTS(); } PinCountWaitBuf = NULL; } /* * Acquire or release the cntx_lock for the buffer. */ void LockBuffer(Buffer buffer, int mode) { BufferDesc *buf; Assert(BufferIsValid(buffer)); if (BufferIsLocal(buffer)) return; buf = &(BufferDescriptors[buffer - 1]); if (mode == BUFFER_LOCK_UNLOCK) LWLockRelease(buf->cntx_lock); else if (mode == BUFFER_LOCK_SHARE) LWLockAcquire(buf->cntx_lock, LW_SHARED); else if (mode == BUFFER_LOCK_EXCLUSIVE) { LWLockAcquire(buf->cntx_lock, LW_EXCLUSIVE); /* * This is not the best place to set cntxDirty flag (eg indices do * not always change buffer they lock in excl mode). But please * remember that it's critical to set cntxDirty *before* logging * changes with XLogInsert() - see comments in BufferSync(). */ buf->cntxDirty = true; } else elog(ERROR, "unrecognized buffer lock mode: %d", mode); } /* * Acquire the cntx_lock for the buffer, but only if we don't have to wait. * * This assumes the caller wants BUFFER_LOCK_EXCLUSIVE mode. */ bool ConditionalLockBuffer(Buffer buffer) { BufferDesc *buf; Assert(BufferIsValid(buffer)); if (BufferIsLocal(buffer)) return true; /* act as though we got it */ buf = &(BufferDescriptors[buffer - 1]); if (LWLockConditionalAcquire(buf->cntx_lock, LW_EXCLUSIVE)) { /* * This is not the best place to set cntxDirty flag (eg indices do * not always change buffer they lock in excl mode). But please * remember that it's critical to set cntxDirty *before* logging * changes with XLogInsert() - see comments in BufferSync(). */ buf->cntxDirty = true; return true; } return false; } /* * LockBufferForCleanup - lock a buffer in preparation for deleting items * * Items may be deleted from a disk page only when the caller (a) holds an * exclusive lock on the buffer and (b) has observed that no other backend * holds a pin on the buffer. If there is a pin, then the other backend * might have a pointer into the buffer (for example, a heapscan reference * to an item --- see README for more details). It's OK if a pin is added * after the cleanup starts, however; the newly-arrived backend will be * unable to look at the page until we release the exclusive lock. * * To implement this protocol, a would-be deleter must pin the buffer and * then call LockBufferForCleanup(). LockBufferForCleanup() is similar to * LockBuffer(buffer, BUFFER_LOCK_EXCLUSIVE), except that it loops until * it has successfully observed pin count = 1. */ void LockBufferForCleanup(Buffer buffer) { BufferDesc *bufHdr; Assert(BufferIsValid(buffer)); Assert(PinCountWaitBuf == NULL); if (BufferIsLocal(buffer)) { /* There should be exactly one pin */ if (LocalRefCount[-buffer - 1] != 1) elog(ERROR, "incorrect local pin count: %d", LocalRefCount[-buffer - 1]); /* Nobody else to wait for */ return; } /* There should be exactly one local pin */ if (PrivateRefCount[buffer - 1] != 1) elog(ERROR, "incorrect local pin count: %d", PrivateRefCount[buffer - 1]); bufHdr = &BufferDescriptors[buffer - 1]; for (;;) { /* Try to acquire lock */ LockBuffer(buffer, BUFFER_LOCK_EXCLUSIVE); LWLockAcquire(BufMgrLock, LW_EXCLUSIVE); Assert(bufHdr->refcount > 0); if (bufHdr->refcount == 1) { /* Successfully acquired exclusive lock with pincount 1 */ LWLockRelease(BufMgrLock); return; } /* Failed, so mark myself as waiting for pincount 1 */ if (bufHdr->flags & BM_PIN_COUNT_WAITER) { LWLockRelease(BufMgrLock); LockBuffer(buffer, BUFFER_LOCK_UNLOCK); elog(ERROR, "multiple backends attempting to wait for pincount 1"); } bufHdr->wait_backend_id = MyBackendId; bufHdr->flags |= BM_PIN_COUNT_WAITER; PinCountWaitBuf = bufHdr; LWLockRelease(BufMgrLock); LockBuffer(buffer, BUFFER_LOCK_UNLOCK); /* Wait to be signaled by UnpinBuffer() */ ProcWaitForSignal(); PinCountWaitBuf = NULL; /* Loop back and try again */ } } /* * Functions for IO error handling * * Note: We assume that nested buffer IO never occurs. * i.e at most one io_in_progress lock is held per proc. */ /* * Function:StartBufferIO * (Assumptions) * My process is executing no IO * BufMgrLock is held * BM_IO_IN_PROGRESS mask is not set for the buffer * The buffer is Pinned * * Because BufMgrLock is held, we are already in an interrupt holdoff here, * and do not need another. */ static void StartBufferIO(BufferDesc *buf, bool forInput) { Assert(!InProgressBuf); Assert(!(buf->flags & BM_IO_IN_PROGRESS)); buf->flags |= BM_IO_IN_PROGRESS; LWLockAcquire(buf->io_in_progress_lock, LW_EXCLUSIVE); InProgressBuf = buf; IsForInput = forInput; } /* * Function:TerminateBufferIO * (Assumptions) * My process is executing IO for the buffer * BufMgrLock is held * BM_IO_IN_PROGRESS mask is set for the buffer * The buffer is Pinned * * err_flag must be 0 for successful completion and BM_IO_ERROR for failure. * * Because BufMgrLock is held, we are already in an interrupt holdoff here, * and do not need another. */ static void TerminateBufferIO(BufferDesc *buf, int err_flag) { Assert(buf == InProgressBuf); Assert(buf->flags & BM_IO_IN_PROGRESS); buf->flags &= ~(BM_IO_IN_PROGRESS | BM_IO_ERROR); buf->flags |= err_flag; LWLockRelease(buf->io_in_progress_lock); InProgressBuf = NULL; } /* * Function:ContinueBufferIO * (Assumptions) * My process is executing IO for the buffer * BufMgrLock is held * The buffer is Pinned * * Because BufMgrLock is held, we are already in an interrupt holdoff here, * and do not need another. */ static void ContinueBufferIO(BufferDesc *buf, bool forInput) { Assert(buf == InProgressBuf); Assert(buf->flags & BM_IO_IN_PROGRESS); IsForInput = forInput; } #ifdef NOT_USED void InitBufferIO(void) { InProgressBuf = NULL; } #endif /* * Clean up any active buffer I/O after an error. * BufMgrLock isn't held when this function is called, * but we haven't yet released buffer pins, so the buffer is still pinned. * * If I/O was in progress, we always set BM_IO_ERROR. */ void AbortBufferIO(void) { BufferDesc *buf = InProgressBuf; if (buf) { /* * Since LWLockReleaseAll has already been called, we're not * holding the buffer's io_in_progress_lock. We have to re-acquire * it so that we can use TerminateBufferIO. Anyone who's executing * WaitIO on the buffer will be in a busy spin until we succeed in * doing this. */ LWLockAcquire(buf->io_in_progress_lock, LW_EXCLUSIVE); LWLockAcquire(BufMgrLock, LW_EXCLUSIVE); Assert(buf->flags & BM_IO_IN_PROGRESS); if (IsForInput) { Assert(!(buf->flags & BM_DIRTY || buf->cntxDirty)); /* We'd better not think buffer is valid yet */ Assert(!(buf->flags & BM_VALID)); } else { Assert(buf->flags & BM_DIRTY || buf->cntxDirty); /* Issue notice if this is not the first failure... */ if (buf->flags & BM_IO_ERROR) { ereport(WARNING, (errcode(ERRCODE_IO_ERROR), errmsg("could not write block %u of %u/%u/%u", buf->tag.blockNum, buf->tag.rnode.spcNode, buf->tag.rnode.dbNode, buf->tag.rnode.relNode), errdetail("Multiple failures --- write error may be permanent."))); } buf->flags |= BM_DIRTY; } TerminateBufferIO(buf, BM_IO_ERROR); LWLockRelease(BufMgrLock); } } /* * Error context callback for errors occurring during buffer writes. */ static void buffer_write_error_callback(void *arg) { BufferDesc *bufHdr = (BufferDesc *) arg; if (bufHdr != NULL) errcontext("writing block %u of relation %u/%u/%u", bufHdr->tag.blockNum, bufHdr->tag.rnode.spcNode, bufHdr->tag.rnode.dbNode, bufHdr->tag.rnode.relNode); }