Linking Dynamically-Loaded Functions After you have created and registered a user-defined function, your work is essentially done. Postgres, however, must load the object code (e.g., a .o file, or a shared library) that implements your function. As previously mentioned, Postgres loads your code at runtime, as required. In order to allow your code to be dynamically loaded, you may have to compile and link-edit it in a special way. This section briefly describes how to perform the compilation and link-editing required before you can load your user-defined functions into a running Postgres server. You should expect to read (and reread, and re-reread) the manual pages for the C compiler, cc(1), and the link editor, ld(1), if you have specific questions. In addition, the contrib area (PGROOT/contrib) and the regression test suites in the directory PGROOT/src/test/regress contain several working examples of this process. If you copy an example then you should not have any problems. The following terminology will be used below: Dynamic loading is what Postgres does to an object file. The object file is copied into the running Postgres server and the functions and variables within the file are made available to the functions within the Postgres process. Postgres does this using the dynamic loading mechanism provided by the operating system. Loading and link editing is what you do to an object file in order to produce another kind of object file (e.g., an executable program or a shared library). You perform this using the link editing program, ld(1). The following general restrictions and notes also apply to the discussion below: Paths given to the create function command must be absolute paths (i.e., start with "/") that refer to directories visible on the machine on which the Postgres server is running. Relative paths do in fact work, but are relative to the directory where the database resides (which is generally invisible to the frontend application). Obviously, it makes no sense to make the path relative to the directory in which the user started the frontend application, since the server could be running on a completely different machine! The Postgres user must be able to traverse the path given to the create function command and be able to read the object file. This is because the Postgres server runs as the Postgres user, not as the user who starts up the frontend process. (Making the file or a higher-level directory unreadable and/or unexecutable by the "postgres" user is an extremely common mistake.) Symbol names defined within object files must not conflict with each other or with symbols defined in Postgres. The GNU C compiler usually does not provide the special options that are required to use the operating system's dynamic loader interface. In such cases, the C compiler that comes with the operating system must be used. Linux Under Linux ELF, object files can be generated by specifying the compiler flag -fpic. For example, # simple Linux example % cc -fpic -c foo.c produces an object file called foo.o that can then be dynamically loaded into Postgres. No additional loading or link-editing must be performed. <acronym>DEC OSF/1</acronym> Under DEC OSF/1, you can take any simple object file and produce a shared object file by running the ld command over it with the correct options. The commands to do this look like: # simple DEC OSF/1 example % cc -c foo.c % ld -shared -expect_unresolved '*' -o foo.so foo.o The resulting shared object file can then be loaded into Postgres. When specifying the object file name to the create function command, one must give it the name of the shared object file (ending in .so) rather than the simple object file. Actually, Postgres does not care what you name the file as long as it is a shared object file. If you prefer to name your shared object files with the extension .o, this is fine with Postgres so long as you make sure that the correct file name is given to the create function command. In other words, you must simply be consistent. However, from a pragmatic point of view, we discourage this practice because you will undoubtedly confuse yourself with regards to which files have been made into shared object files and which have not. For example, it's very hard to write Makefiles to do the link-editing automatically if both the object file and the shared object file end in .o! If the file you specify is not a shared object, the backend will hang! <acronym>SunOS 4.x</acronym>, <acronym>Solaris 2.x</acronym> and <acronym>HP-UX</acronym> Under SunOS 4.x, Solaris 2.x and HP-UX, the simple object file must be created by compiling the source file with special compiler flags and a shared library must be produced. The necessary steps with HP-UX are as follows. The +z flag to the HP-UX C compiler produces Position Independent Code (PIC) and the +u flag removes some alignment restrictions that the PA-RISC architecture normally enforces. The object file must be turned into a shared library using the HP-UX link editor with the -b option. This sounds complicated but is actually very simple, since the commands to do it are just: # simple HP-UX example % cc +z +u -c foo.c % ld -b -o foo.sl foo.o As with the .so files mentioned in the last subsection, the create function command must be told which file is the correct file to load (i.e., you must give it the location of the shared library, or .sl file). Under SunOS 4.x, the commands look like: # simple SunOS 4.x example % cc -PIC -c foo.c % ld -dc -dp -Bdynamic -o foo.so foo.o and the equivalent lines under Solaris 2.x are: # simple Solaris 2.x example % cc -K PIC -c foo.c % ld -G -Bdynamic -o foo.so foo.o or # simple Solaris 2.x example % gcc -fPIC -c foo.c % ld -G -Bdynamic -o foo.so foo.o When linking shared libraries, you may have to specify some additional shared libraries (typically system libraries, such as the C and math libraries) on your ld command line.