/*------------------------------------------------------------------------- * * timeout.c * Routines to multiplex SIGALRM interrupts for multiple timeout reasons. * * Portions Copyright (c) 1996-2013, PostgreSQL Global Development Group * Portions Copyright (c) 1994, Regents of the University of California * * * IDENTIFICATION * src/backend/utils/misc/timeout.c * *------------------------------------------------------------------------- */ #include "postgres.h" #include #include "storage/proc.h" #include "utils/timeout.h" #include "utils/timestamp.h" /* Data about any one timeout reason */ typedef struct timeout_params { TimeoutId index; /* identifier of timeout reason */ /* volatile because it may be changed from the signal handler */ volatile bool indicator; /* true if timeout has occurred */ /* callback function for timeout, or NULL if timeout not registered */ timeout_handler_proc timeout_handler; TimestampTz start_time; /* time that timeout was last activated */ TimestampTz fin_time; /* if active, time it is due to fire */ } timeout_params; /* * List of possible timeout reasons in the order of enum TimeoutId. */ static timeout_params all_timeouts[MAX_TIMEOUTS]; static bool all_timeouts_initialized = false; /* * List of active timeouts ordered by their fin_time and priority. * This list is subject to change by the interrupt handler, so it's volatile. */ static volatile int num_active_timeouts = 0; static timeout_params *volatile active_timeouts[MAX_TIMEOUTS]; /***************************************************************************** * Internal helper functions * * For all of these, it is caller's responsibility to protect them from * interruption by the signal handler. Generally, call disable_alarm() * first to prevent interruption, then update state, and last call * schedule_alarm(), which will re-enable the interrupt if needed. *****************************************************************************/ /* * Disable alarm interrupts * * multi_insert must be true if the caller intends to activate multiple new * timeouts. Otherwise it should be false. */ static void disable_alarm(bool multi_insert) { struct itimerval timeval; /* * If num_active_timeouts is zero, and multi_insert is false, we don't * have to call setitimer. There should not be any pending interrupt, and * even if there is, the worst possible case is that the signal handler * fires during schedule_alarm. (If it fires at any point before * insert_timeout has incremented num_active_timeouts, it will do nothing, * since it sees no active timeouts.) In that case we could end up * scheduling a useless interrupt ... but when the extra interrupt does * happen, the signal handler will do nothing, so it's all good. * * However, if the caller intends to do anything more after first calling * insert_timeout, the above argument breaks down, since the signal * handler could interrupt the subsequent operations leading to corrupt * state. Out of an abundance of caution, we forcibly disable the timer * even though it should be off already, just to be sure. Even though * this setitimer call is probably useless, we're still ahead of the game * compared to scheduling two or more timeouts independently. */ if (multi_insert || num_active_timeouts > 0) { MemSet(&timeval, 0, sizeof(struct itimerval)); if (setitimer(ITIMER_REAL, &timeval, NULL) != 0) elog(FATAL, "could not disable SIGALRM timer: %m"); } } /* * Find the index of a given timeout reason in the active array. * If it's not there, return -1. */ static int find_active_timeout(TimeoutId id) { int i; for (i = 0; i < num_active_timeouts; i++) { if (active_timeouts[i]->index == id) return i; } return -1; } /* * Insert specified timeout reason into the list of active timeouts * at the given index. */ static void insert_timeout(TimeoutId id, int index) { int i; if (index < 0 || index > num_active_timeouts) elog(FATAL, "timeout index %d out of range 0..%d", index, num_active_timeouts); for (i = num_active_timeouts - 1; i >= index; i--) active_timeouts[i + 1] = active_timeouts[i]; active_timeouts[index] = &all_timeouts[id]; /* NB: this must be the last step, see comments in disable_alarm */ num_active_timeouts++; } /* * Remove the index'th element from the timeout list. */ static void remove_timeout_index(int index) { int i; if (index < 0 || index >= num_active_timeouts) elog(FATAL, "timeout index %d out of range 0..%d", index, num_active_timeouts - 1); for (i = index + 1; i < num_active_timeouts; i++) active_timeouts[i - 1] = active_timeouts[i]; num_active_timeouts--; } /* * Enable the specified timeout reason */ static void enable_timeout(TimeoutId id, TimestampTz now, TimestampTz fin_time) { int i; /* Assert request is sane */ Assert(all_timeouts_initialized); Assert(all_timeouts[id].timeout_handler != NULL); /* * If this timeout was already active, momentarily disable it. We * interpret the call as a directive to reschedule the timeout. */ i = find_active_timeout(id); if (i >= 0) remove_timeout_index(i); /* * Find out the index where to insert the new timeout. We sort by * fin_time, and for equal fin_time by priority. */ for (i = 0; i < num_active_timeouts; i++) { timeout_params *old_timeout = active_timeouts[i]; if (fin_time < old_timeout->fin_time) break; if (fin_time == old_timeout->fin_time && id < old_timeout->index) break; } /* * Mark the timeout active, and insert it into the active list. */ all_timeouts[id].indicator = false; all_timeouts[id].start_time = now; all_timeouts[id].fin_time = fin_time; insert_timeout(id, i); } /* * Schedule alarm for the next active timeout, if any * * We assume the caller has obtained the current time, or a close-enough * approximation. */ static void schedule_alarm(TimestampTz now) { if (num_active_timeouts > 0) { struct itimerval timeval; long secs; int usecs; MemSet(&timeval, 0, sizeof(struct itimerval)); /* Get the time remaining till the nearest pending timeout */ TimestampDifference(now, active_timeouts[0]->fin_time, &secs, &usecs); /* * It's possible that the difference is less than a microsecond; * ensure we don't cancel, rather than set, the interrupt. */ if (secs == 0 && usecs == 0) usecs = 1; timeval.it_value.tv_sec = secs; timeval.it_value.tv_usec = usecs; /* Set the alarm timer */ if (setitimer(ITIMER_REAL, &timeval, NULL) != 0) elog(FATAL, "could not enable SIGALRM timer: %m"); } } /***************************************************************************** * Signal handler *****************************************************************************/ /* * Signal handler for SIGALRM * * Process any active timeout reasons and then reschedule the interrupt * as needed. */ static void handle_sig_alarm(SIGNAL_ARGS) { int save_errno = errno; /* * SIGALRM is always cause for waking anything waiting on the process * latch. Cope with MyProc not being there, as the startup process also * uses this signal handler. */ if (MyProc) SetLatch(&MyProc->procLatch); /* * Fire any pending timeouts. */ if (num_active_timeouts > 0) { TimestampTz now = GetCurrentTimestamp(); /* While the first pending timeout has been reached ... */ while (num_active_timeouts > 0 && now >= active_timeouts[0]->fin_time) { timeout_params *this_timeout = active_timeouts[0]; /* Remove it from the active list */ remove_timeout_index(0); /* Mark it as fired */ this_timeout->indicator = true; /* And call its handler function */ (*this_timeout->timeout_handler) (); /* * The handler might not take negligible time (CheckDeadLock for * instance isn't too cheap), so let's update our idea of "now" * after each one. */ now = GetCurrentTimestamp(); } /* Done firing timeouts, so reschedule next interrupt if any */ schedule_alarm(now); } errno = save_errno; } /***************************************************************************** * Public API *****************************************************************************/ /* * Initialize timeout module. * * This must be called in every process that wants to use timeouts. * * If the process was forked from another one that was also using this * module, be sure to call this before re-enabling signals; else handlers * meant to run in the parent process might get invoked in this one. */ void InitializeTimeouts(void) { int i; /* Initialize, or re-initialize, all local state */ num_active_timeouts = 0; for (i = 0; i < MAX_TIMEOUTS; i++) { all_timeouts[i].index = i; all_timeouts[i].indicator = false; all_timeouts[i].timeout_handler = NULL; all_timeouts[i].start_time = 0; all_timeouts[i].fin_time = 0; } all_timeouts_initialized = true; /* Now establish the signal handler */ pqsignal(SIGALRM, handle_sig_alarm); } /* * Register a timeout reason * * For predefined timeouts, this just registers the callback function. * * For user-defined timeouts, pass id == USER_TIMEOUT; we then allocate and * return a timeout ID. */ TimeoutId RegisterTimeout(TimeoutId id, timeout_handler_proc handler) { Assert(all_timeouts_initialized); if (id >= USER_TIMEOUT) { /* Allocate a user-defined timeout reason */ for (id = USER_TIMEOUT; id < MAX_TIMEOUTS; id++) if (all_timeouts[id].timeout_handler == NULL) break; if (id >= MAX_TIMEOUTS) ereport(FATAL, (errcode(ERRCODE_CONFIGURATION_LIMIT_EXCEEDED), errmsg("cannot add more timeout reasons"))); } Assert(all_timeouts[id].timeout_handler == NULL); all_timeouts[id].timeout_handler = handler; return id; } /* * Enable the specified timeout to fire after the specified delay. * * Delay is given in milliseconds. */ void enable_timeout_after(TimeoutId id, int delay_ms) { TimestampTz now; TimestampTz fin_time; /* Disable timeout interrupts for safety. */ disable_alarm(false); /* Queue the timeout at the appropriate time. */ now = GetCurrentTimestamp(); fin_time = TimestampTzPlusMilliseconds(now, delay_ms); enable_timeout(id, now, fin_time); /* Set the timer interrupt. */ schedule_alarm(now); } /* * Enable the specified timeout to fire at the specified time. * * This is provided to support cases where there's a reason to calculate * the timeout by reference to some point other than "now". If there isn't, * use enable_timeout_after(), to avoid calling GetCurrentTimestamp() twice. */ void enable_timeout_at(TimeoutId id, TimestampTz fin_time) { TimestampTz now; /* Disable timeout interrupts for safety. */ disable_alarm(false); /* Queue the timeout at the appropriate time. */ now = GetCurrentTimestamp(); enable_timeout(id, now, fin_time); /* Set the timer interrupt. */ schedule_alarm(now); } /* * Enable multiple timeouts at once. * * This works like calling enable_timeout_after() and/or enable_timeout_at() * multiple times. Use this to reduce the number of GetCurrentTimestamp() * and setitimer() calls needed to establish multiple timeouts. */ void enable_timeouts(const EnableTimeoutParams *timeouts, int count) { TimestampTz now; int i; /* Disable timeout interrupts for safety. */ disable_alarm(count > 1); /* Queue the timeout(s) at the appropriate times. */ now = GetCurrentTimestamp(); for (i = 0; i < count; i++) { TimeoutId id = timeouts[i].id; TimestampTz fin_time; switch (timeouts[i].type) { case TMPARAM_AFTER: fin_time = TimestampTzPlusMilliseconds(now, timeouts[i].delay_ms); enable_timeout(id, now, fin_time); break; case TMPARAM_AT: enable_timeout(id, now, timeouts[i].fin_time); break; default: elog(ERROR, "unrecognized timeout type %d", (int) timeouts[i].type); break; } } /* Set the timer interrupt. */ schedule_alarm(now); } /* * Cancel the specified timeout. * * The timeout's I've-been-fired indicator is reset, * unless keep_indicator is true. * * When a timeout is canceled, any other active timeout remains in force. * It's not an error to disable a timeout that is not enabled. */ void disable_timeout(TimeoutId id, bool keep_indicator) { int i; /* Assert request is sane */ Assert(all_timeouts_initialized); Assert(all_timeouts[id].timeout_handler != NULL); /* Disable timeout interrupts for safety. */ disable_alarm(false); /* Find the timeout and remove it from the active list. */ i = find_active_timeout(id); if (i >= 0) remove_timeout_index(i); /* Mark it inactive, whether it was active or not. */ if (!keep_indicator) all_timeouts[id].indicator = false; /* Reschedule the interrupt, if any timeouts remain active. */ if (num_active_timeouts > 0) schedule_alarm(GetCurrentTimestamp()); } /* * Cancel multiple timeouts at once. * * The timeouts' I've-been-fired indicators are reset, * unless timeouts[i].keep_indicator is true. * * This works like calling disable_timeout() multiple times. * Use this to reduce the number of GetCurrentTimestamp() * and setitimer() calls needed to cancel multiple timeouts. */ void disable_timeouts(const DisableTimeoutParams *timeouts, int count) { int i; Assert(all_timeouts_initialized); /* Disable timeout interrupts for safety. */ disable_alarm(false); /* Cancel the timeout(s). */ for (i = 0; i < count; i++) { TimeoutId id = timeouts[i].id; int idx; Assert(all_timeouts[id].timeout_handler != NULL); idx = find_active_timeout(id); if (idx >= 0) remove_timeout_index(idx); if (!timeouts[i].keep_indicator) all_timeouts[id].indicator = false; } /* Reschedule the interrupt, if any timeouts remain active. */ if (num_active_timeouts > 0) schedule_alarm(GetCurrentTimestamp()); } /* * Disable SIGALRM and remove all timeouts from the active list, * and optionally reset their timeout indicators. */ void disable_all_timeouts(bool keep_indicators) { struct itimerval timeval; int i; /* Forcibly reset the timer, whether we think it's active or not */ MemSet(&timeval, 0, sizeof(struct itimerval)); if (setitimer(ITIMER_REAL, &timeval, NULL) != 0) elog(FATAL, "could not disable SIGALRM timer: %m"); num_active_timeouts = 0; if (!keep_indicators) { for (i = 0; i < MAX_TIMEOUTS; i++) all_timeouts[i].indicator = false; } } /* * Return the timeout's I've-been-fired indicator * * If reset_indicator is true, reset the indicator when returning true. * To avoid missing timeouts due to race conditions, we are careful not to * reset the indicator when returning false. */ bool get_timeout_indicator(TimeoutId id, bool reset_indicator) { if (all_timeouts[id].indicator) { if (reset_indicator) all_timeouts[id].indicator = false; return true; } return false; } /* * Return the time when the timeout was most recently activated * * Note: will return 0 if timeout has never been activated in this process. * However, we do *not* reset the start_time when a timeout occurs, so as * not to create a race condition if SIGALRM fires just as some code is * about to fetch the value. */ TimestampTz get_timeout_start_time(TimeoutId id) { return all_timeouts[id].start_time; }